This commit is contained in:
kappa-sama
2020-01-11 12:31:03 -05:00
parent e9f0740878
commit f752b41c99
958 changed files with 22207 additions and 30253 deletions
@@ -27,7 +27,12 @@
/datum/preferences/proc/update_preview_icon(equip_job = TRUE)
// Determine what job is marked as 'High' priority, and dress them up as such.
var/datum/job/previewJob = get_highest_job()
var/datum/job/previewJob
var/highest_pref = 0
for(var/job in job_preferences)
if(job_preferences["[job]"] > highest_pref)
previewJob = SSjob.GetJob(job)
highest_pref = job_preferences["[job]"]
if(previewJob)
// Silicons only need a very basic preview since there is no customization for them.
@@ -52,11 +57,3 @@
parent.show_character_previews(new /mutable_appearance(mannequin))
unset_busy_human_dummy(DUMMY_HUMAN_SLOT_PREFERENCES)
/datum/preferences/proc/get_highest_job()
var/highest_pref = 0
var/datum/job/highest_job
for(var/job in job_preferences)
if(job_preferences["[job]"] > highest_pref)
highest_job = SSjob.GetJob(job)
highest_pref = job_preferences["[job]"]
return highest_job
@@ -74,5 +74,4 @@
/datum/sprite_accessory/underwear
icon = 'icons/mob/underwear.dmi'
var/has_color = FALSE
var/has_digitigrade = FALSE
var/has_color = FALSE
@@ -27,33 +27,28 @@
extra2 = TRUE
center = TRUE
dimension_x = 64
var/taur_mode = NONE //Must be a single specific tauric suit variation bitflag. Don't do FLAG_1|FLAG_2
var/alt_taur_mode = NONE //Same as above.
var/taur_mode = NOT_TAURIC
color_src = MATRIXED
/datum/sprite_accessory/taur/none
dimension_x = 32
center = FALSE
name = "None"
icon_state = "None"
/datum/sprite_accessory/taur/cow
name = "Cow"
icon_state = "cow"
taur_mode = STYLE_HOOF_TAURIC
alt_taur_mode = STYLE_PAW_TAURIC
taur_mode = HOOF_TAURIC
/datum/sprite_accessory/taur/deer
name = "Deer"
icon_state = "deer"
taur_mode = STYLE_HOOF_TAURIC
alt_taur_mode = STYLE_PAW_TAURIC
taur_mode = HOOF_TAURIC
color_src = MUTCOLORS
/datum/sprite_accessory/taur/drake
name = "Drake"
icon_state = "drake"
taur_mode = STYLE_PAW_TAURIC
taur_mode = PAW_TAURIC
/datum/sprite_accessory/taur/drider
name = "Drider"
@@ -63,68 +58,67 @@
/datum/sprite_accessory/taur/eevee
name = "Eevee"
icon_state = "eevee"
taur_mode = STYLE_PAW_TAURIC
taur_mode = PAW_TAURIC
color_src = MUTCOLORS
/datum/sprite_accessory/taur/fox
name = "Fox"
icon_state = "fox"
taur_mode = STYLE_PAW_TAURIC
taur_mode = PAW_TAURIC
/datum/sprite_accessory/taur/husky
name = "Husky"
icon_state = "husky"
taur_mode = STYLE_PAW_TAURIC
taur_mode = PAW_TAURIC
/datum/sprite_accessory/taur/horse
name = "Horse"
icon_state = "horse"
taur_mode = STYLE_HOOF_TAURIC
alt_taur_mode = STYLE_PAW_TAURIC
taur_mode = HOOF_TAURIC
/datum/sprite_accessory/taur/lab
name = "Lab"
icon_state = "lab"
taur_mode = STYLE_PAW_TAURIC
taur_mode = PAW_TAURIC
/datum/sprite_accessory/taur/naga
name = "Naga"
icon_state = "naga"
taur_mode = STYLE_SNEK_TAURIC
taur_mode = SNEK_TAURIC
/datum/sprite_accessory/taur/otie
name = "Otie"
icon_state = "otie"
taur_mode = STYLE_PAW_TAURIC
taur_mode = PAW_TAURIC
/datum/sprite_accessory/taur/pede
name = "Scolipede"
icon_state = "pede"
taur_mode = STYLE_PAW_TAURIC
taur_mode = PAW_TAURIC
color_src = MUTCOLORS
/datum/sprite_accessory/taur/panther
name = "Panther"
icon_state = "panther"
taur_mode = STYLE_PAW_TAURIC
taur_mode = PAW_TAURIC
/datum/sprite_accessory/taur/shepherd
name = "Shepherd"
icon_state = "shepherd"
taur_mode = STYLE_PAW_TAURIC
taur_mode = PAW_TAURIC
/datum/sprite_accessory/taur/tentacle
name = "Tentacle"
icon_state = "tentacle"
taur_mode = STYLE_SNEK_TAURIC
taur_mode = SNEK_TAURIC
color_src = MUTCOLORS
/datum/sprite_accessory/taur/tiger
name = "Tiger"
icon_state = "tiger"
taur_mode = STYLE_PAW_TAURIC
taur_mode = PAW_TAURIC
/datum/sprite_accessory/taur/wolf
name = "Wolf"
icon_state = "wolf"
taur_mode = STYLE_PAW_TAURIC
taur_mode = PAW_TAURIC
@@ -2,9 +2,6 @@
// Socks Definitions //
///////////////////////
/datum/sprite_accessory/underwear/socks
has_digitigrade = TRUE
/datum/sprite_accessory/underwear/socks/nude
name = "Nude"
icon_state = null
@@ -310,40 +310,4 @@
name = "Tube Top"
icon_state = "tubetop"
has_color = TRUE
gender = FEMALE
/datum/sprite_accessory/underwear/top/cowboyshirt
name = "Cowboy Shirt Black"
icon_state = "cowboyshirt"
/datum/sprite_accessory/underwear/top/cowboyshirt/s
name = "Cowboy Shirt Shortsleeved Black"
icon_state = "cowboyshirt_s"
/datum/sprite_accessory/underwear/top/cowboyshirt/white
name = "Cowboy Shirt White"
icon_state = "cowboyshirt_white"
/datum/sprite_accessory/underwear/top/cowboyshirt/white/s
name = "Cowboy Shirt Shortsleeved White"
icon_state = "cowboyshirt_whites"
/datum/sprite_accessory/underwear/top/cowboyshirt/navy
name = "Cowboy Shirt Navy"
icon_state = "cowboyshirt_navy"
/datum/sprite_accessory/underwear/top/cowboyshirt/navy/s
name = "Cowboy Shirt Shortsleeved Navy"
icon_state = "cowboyshirt_navys"
/datum/sprite_accessory/underwear/top/cowboyshirt/red
name = "Cowboy Shirt Red"
icon_state = "cowboyshirt_red"
/datum/sprite_accessory/underwear/top/cowboyshirt/red/s
name = "Cowboy Shirt Shortsleeved Red"
icon_state = "cowboyshirt_reds"
gender = FEMALE
@@ -28,49 +28,41 @@
name = "Boxers"
icon_state = "boxers"
has_color = TRUE
has_digitigrade = TRUE
gender = MALE
/datum/sprite_accessory/underwear/bottom/male_bee
name = "Boxers - Bee"
icon_state = "bee_shorts"
has_digitigrade = TRUE
gender = MALE
/datum/sprite_accessory/underwear/bottom/male_hearts
name = "Boxers - Heart"
icon_state = "boxers_heart"
has_digitigrade = TRUE
gender = MALE
/datum/sprite_accessory/underwear/bottom/male_stripe
name = "Boxers - Striped"
icon_state = "boxers_striped"
has_digitigrade = TRUE
gender = MALE
/datum/sprite_accessory/underwear/bottom/male_commie
name = "Boxers - Striped Communist"
icon_state = "boxers_commie"
has_digitigrade = TRUE
gender = MALE
/datum/sprite_accessory/underwear/bottom/male_usastripe
name = "Boxers - Striped Freedom"
icon_state = "boxers_assblastusa"
has_digitigrade = TRUE
gender = MALE
/datum/sprite_accessory/underwear/bottom/male_uk
name = "Boxers - Striped UK"
icon_state = "boxers_uk"
has_digitigrade = TRUE
gender = MALE
/datum/sprite_accessory/underwear/bottom/boxer_briefs
name = "Boxer Briefs"
icon_state = "boxer_briefs"
has_digitigrade = TRUE
has_color = TRUE
/datum/sprite_accessory/underwear/bottom/panties
@@ -148,7 +140,6 @@
/datum/sprite_accessory/underwear/bottom/longjon
name = "Long John Bottoms"
icon_state = "ljonb"
has_digitigrade = TRUE
has_color = TRUE
/datum/sprite_accessory/underwear/bottom/swimsuit_red
+47 -33
View File
@@ -3,6 +3,8 @@ GLOBAL_LIST_EMPTY(ghost_images_simple) //this is a list of all ghost images as t
GLOBAL_VAR_INIT(observer_default_invisibility, INVISIBILITY_OBSERVER)
#define CANT_REENTER_ROUND -1
/mob/dead/observer
name = "ghost"
desc = "It's a g-g-g-g-ghooooost!" //jinkies!
@@ -19,6 +21,7 @@ GLOBAL_VAR_INIT(observer_default_invisibility, INVISIBILITY_OBSERVER)
hud_type = /datum/hud/ghost
movement_type = GROUND | FLYING
var/can_reenter_corpse
var/reenter_round_timeout = 0 // used to prevent people from coming back through ghost roles/midround antags as they suicide/cryo for a duration set by CONFIG_GET(number/suicide_reenter_round_timer) and CONFIG_GET(number/roundstart_suicide_time_limit)
var/datum/hud/living/carbon/hud = null // hud
var/bootime = 0
var/started_as_observer //This variable is set to 1 when you enter the game as an observer.
@@ -134,7 +137,7 @@ GLOBAL_VAR_INIT(observer_default_invisibility, INVISIBILITY_OBSERVER)
AA.onNewMob(src)
. = ..()
AddElement(/datum/element/ghost_role_eligibility)
grant_all_languages()
/mob/dead/observer/get_photo_description(obj/item/camera/camera)
@@ -269,12 +272,16 @@ Works together with spawning an observer, noted above.
var/mob/dead/observer/ghost = new(src) // Transfer safety to observer spawning proc.
SStgui.on_transfer(src, ghost) // Transfer NanoUIs.
ghost.can_reenter_corpse = can_reenter_corpse
if (client && client.prefs && client.prefs.auto_ooc)
if (!(client.prefs.chat_toggles & CHAT_OOC))
client.prefs.chat_toggles ^= CHAT_OOC
if(penalize) //penalizing them from making a ghost role / midround antag comeback right away.
var/penalty = CONFIG_GET(number/suicide_reenter_round_timer) MINUTES
var/roundstart_quit_limit = CONFIG_GET(number/roundstart_suicide_time_limit) MINUTES
if(world.time < roundstart_quit_limit) //add up the time difference to their antag rolling penalty if they quit before half a (ingame) hour even passed.
penalty += roundstart_quit_limit - world.time
if(penalty)
ghost.reenter_round_timeout = world.realtime + penalty
if(ghost.reenter_round_timeout - SSshuttle.realtimeofstart > SSshuttle.auto_call + SSshuttle.emergencyCallTime + SSshuttle.emergencyDockTime + SSshuttle.emergencyEscapeTime)
ghost.reenter_round_timeout = CANT_REENTER_ROUND
transfer_ckey(ghost, FALSE)
ghost.AddElement(/datum/element/ghost_role_eligibility,penalize) // technically already run earlier, but this adds the penalty
// needs to be done AFTER the ckey transfer, too
return ghost
/*
@@ -331,7 +338,12 @@ This is the proc mobs get to turn into a ghost. Forked from ghostize due to comp
return
ghostize(0, penalize = TRUE)
/mob/dead/observer/proc/can_reenter_round(silent = FALSE)
if(reenter_round_timeout != CANT_REENTER_ROUND && reenter_round_timeout <= world.realtime)
return TRUE
if(!silent)
to_chat(src, "<span class='warning'>You are unable to reenter the round[reenter_round_timeout != CANT_REENTER_ROUND ? " yet. Your ghost role blacklist will expire in [DisplayTimeText(reenter_round_timeout - world.realtime)]" : ""].</span>")
return FALSE
/mob/dead/observer/Move(NewLoc, direct)
if(updatedir)
@@ -477,32 +489,6 @@ This is the proc mobs get to turn into a ghost. Forked from ghostize due to comp
pixel_y = 0
animate(src, pixel_y = 2, time = 10, loop = -1)
/mob/dead/observer/verb/observe()
set name = "Observe"
set category = "Ghost"
var/list/creatures = getpois()
reset_perspective(null)
var/eye_name = null
eye_name = input("Please, select a player!", "Observe", null, null) as null|anything in creatures
if (!eye_name)
return
var/mob/mob_eye = creatures[eye_name]
//Istype so we filter out points of interest that are not mobs
if(client && mob_eye && istype(mob_eye))
client.eye = mob_eye
if(mob_eye.hud_used)
client.screen = list()
LAZYINITLIST(mob_eye.observers)
mob_eye.observers |= src
mob_eye.hud_used.show_hud(mob_eye.hud_used.hud_version, src)
observetarget = mob_eye
/mob/dead/observer/verb/jumptomob() //Moves the ghost instead of just changing the ghosts's eye -Nodrak
set category = "Ghost"
set name = "Jump to Mob"
@@ -833,6 +819,32 @@ This is the proc mobs get to turn into a ghost. Forked from ghostize due to comp
client.screen = list()
hud_used.show_hud(hud_used.hud_version)
/mob/dead/observer/verb/observe()
set name = "Observe"
set category = "OOC"
var/list/creatures = getpois()
reset_perspective(null)
var/eye_name = null
eye_name = input("Please, select a player!", "Observe", null, null) as null|anything in creatures
if (!eye_name)
return
var/mob/mob_eye = creatures[eye_name]
//Istype so we filter out points of interest that are not mobs
if(client && mob_eye && istype(mob_eye))
client.eye = mob_eye
if(mob_eye.hud_used)
client.screen = list()
LAZYINITLIST(mob_eye.observers)
mob_eye.observers |= src
mob_eye.hud_used.show_hud(mob_eye.hud_used.hud_version, src)
observetarget = mob_eye
/mob/dead/observer/verb/register_pai_candidate()
set category = "Ghost"
set name = "pAI Setup"
@@ -886,3 +898,5 @@ This is the proc mobs get to turn into a ghost. Forked from ghostize due to comp
spawners_menu = new(src)
spawners_menu.ui_interact(src)
#undef CANT_REENTER_ROUND