Merge branch 'master' of https://github.com/Citadel-Station-13/Citadel-Station-13 into Ghommie-cit723
This commit is contained in:
+8
-1
@@ -50,6 +50,13 @@
|
||||
var/list/blood_DNA
|
||||
var/list/suit_fibers
|
||||
|
||||
/// Last name used to calculate a color for the chatmessage overlays
|
||||
var/chat_color_name
|
||||
/// Last color calculated for the the chatmessage overlays
|
||||
var/chat_color
|
||||
/// A luminescence-shifted value of the last color calculated for chatmessage overlays
|
||||
var/chat_color_darkened
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||||
|
||||
/atom/New(loc, ...)
|
||||
//atom creation method that preloads variables at creation
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||||
if(GLOB.use_preloader && (src.type == GLOB._preloader.target_path))//in case the instanciated atom is creating other atoms in New()
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||||
@@ -965,7 +972,7 @@ Proc for attack log creation, because really why not
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||||
for(var/x in materials)
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||||
var/datum/material/custom_material = SSmaterials.GetMaterialRef(x)
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||||
|
||||
if(!(material_flags & MATERIAL_NO_EFFECTS))
|
||||
if(material_flags & MATERIAL_EFFECTS)
|
||||
custom_material.on_applied(src, materials[custom_material] * multiplier * material_modifier, material_flags)
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||||
custom_materials[custom_material] += materials[x] * multiplier
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||||
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||||
@@ -16,6 +16,9 @@
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||||
resistance_flags = INDESTRUCTIBLE | LAVA_PROOF | FIRE_PROOF | UNACIDABLE | ACID_PROOF
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||||
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||||
/obj/machinery/button/Initialize(mapload, ndir = 0, built = 0)
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||||
if(istext(id) && mapload)
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if(copytext(id, 1, 2) == "!")
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id = SSmapping.get_obfuscated_id(id)
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. = ..()
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if(built)
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setDir(ndir)
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@@ -260,6 +263,11 @@
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||||
req_access = list()
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id = 1
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||||
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/obj/machinery/button/electrochromatic
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name = "window dim control"
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desc = "Controls linked electrochromatic windows"
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device_type = /obj/item/assembly/control/electrochromatic
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||||
/obj/item/wallframe/button
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name = "button frame"
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||||
desc = "Used for building buttons."
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||||
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||||
@@ -53,6 +53,11 @@
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||||
using_power = FALSE
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||||
update_icon()
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||||
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||||
/obj/machinery/recharger/Exited(atom/movable/M, atom/newloc)
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. = ..()
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if(charging == M)
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setCharging()
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/obj/machinery/recharger/attackby(obj/item/G, mob/user, params)
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if(istype(G, /obj/item/wrench))
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if(charging)
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@@ -111,13 +116,11 @@
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charging.update_icon()
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charging.forceMove(drop_location())
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user.put_in_hands(charging)
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setCharging(null)
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||||
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/obj/machinery/recharger/attack_tk(mob/user)
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if(charging)
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charging.update_icon()
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||||
charging.forceMove(drop_location())
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||||
setCharging(null)
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||||
|
||||
/obj/machinery/recharger/process()
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||||
if(stat & (NOPOWER|BROKEN) || !anchored)
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||||
@@ -530,7 +530,6 @@
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||||
equip_cooldown = 0
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var/obj/item/gun/medbeam/mech/medigun
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||||
custom_materials = list(/datum/material/iron = 15000, /datum/material/glass = 8000, /datum/material/plasma = 3000, /datum/material/gold = 8000, /datum/material/diamond = 2000)
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material_flags = MATERIAL_NO_EFFECTS
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||||
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||||
/obj/item/mecha_parts/mecha_equipment/medical/mechmedbeam/Initialize()
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||||
. = ..()
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||||
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||||
@@ -188,7 +188,6 @@
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||||
var/location = get_step(src,(dir))
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var/obj/item/I = new D.build_path(location)
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||||
I.material_flags |= MATERIAL_NO_EFFECTS //Find a better way to do this.
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||||
I.set_custom_materials(res_coef)
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||||
say("\The [I] is complete.")
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||||
being_built = null
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||||
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||||
@@ -914,11 +914,3 @@ GLOBAL_VAR_INIT(rpg_loot_items, FALSE)
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. = ..()
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||||
if(var_name == NAMEOF(src, slowdown))
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||||
set_slowdown(var_value) //don't care if it's a duplicate edit as slowdown'll be set, do it anyways to force normal behavior.
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|
||||
//Called when the object is constructed by an autolathe
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||||
//Has a reference to the autolathe so you can do !!FUN!! things with hacked lathes
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||||
/obj/item/proc/autolathe_crafted(obj/machinery/autolathe/A)
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||||
return
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||||
|
||||
/obj/item/proc/rnd_crafted(obj/machinery/rnd/production/P)
|
||||
return
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||||
|
||||
@@ -726,13 +726,12 @@
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||||
to_chat(usr, "<span class='warning'>A color that dark on an object like this? Surely not...</span>")
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||||
return FALSE
|
||||
|
||||
target.add_atom_colour(paint_color, WASHABLE_COLOUR_PRIORITY)
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||||
|
||||
if(istype(target, /obj/structure/window))
|
||||
if(color_hex2num(paint_color) < 255)
|
||||
target.set_opacity(255)
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||||
else
|
||||
target.set_opacity(initial(target.opacity))
|
||||
var/obj/structure/window/W = target
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||||
W.spraycan_paint(paint_color)
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else
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||||
target.add_atom_colour(paint_color, WASHABLE_COLOUR_PRIORITY)
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||||
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||||
. = use_charges(user, 2)
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||||
var/fraction = min(1, . / reagents.maximum_volume)
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||||
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||||
@@ -0,0 +1,14 @@
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||||
/obj/item/electronics/electrochromatic_kit
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||||
name = "electrochromatic kit"
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||||
desc = "A kit for upgrading a window into an electrochromatic one."
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||||
/// Electrochromatic ID
|
||||
var/id
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||||
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||||
/obj/item/electronics/electrochromatic_kit/attack_self(mob/user)
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||||
. = ..()
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||||
if(.)
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||||
return
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||||
var/new_id = input(user, "Set this kit's electrochromatic ID", "Set ID", id) as text|null
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if(isnull(new_id))
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return
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id = new_id
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@@ -68,10 +68,9 @@
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||||
update_icon()
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/obj/item/multitool/update_icon_state()
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icon_state = initial(icon_state)
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if(selected_io)
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icon_state = "multitool_red"
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||||
else
|
||||
icon_state = "multitool"
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icon_state += "_red"
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||||
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||||
/obj/item/multitool/proc/wire(var/datum/integrated_io/io, mob/user)
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||||
if(!io.holder.assembly)
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||||
|
||||
@@ -648,7 +648,7 @@
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||||
item_state = "mace_greyscale"
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||||
lefthand_file = 'icons/mob/inhands/weapons/melee_lefthand.dmi'
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||||
righthand_file = 'icons/mob/inhands/weapons/melee_righthand.dmi'
|
||||
material_flags = MATERIAL_ADD_PREFIX | MATERIAL_COLOR | MATERIAL_AFFECT_STATISTICS //Material type changes the prefix as well as the color.
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||||
material_flags = MATERIAL_ADD_PREFIX | MATERIAL_COLOR | MATERIAL_AFFECT_STATISTICS | MATERIAL_EFFECTS //Material type changes the prefix as well as the color.
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||||
custom_materials = list(/datum/material/iron = 12000) //Defaults to an Iron Mace.
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||||
slot_flags = ITEM_SLOT_BELT
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||||
force = 14
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||||
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||||
@@ -112,7 +112,7 @@
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||||
. = ..()
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||||
if(!proximity)
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||||
return
|
||||
if(!isturf(target) || !isobj(target))
|
||||
if(!isturf(target) && !isobj(target))
|
||||
return
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||||
if(target.color != initial(target.color))
|
||||
target.remove_atom_colour(WASHABLE_COLOUR_PRIORITY)
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||||
|
||||
@@ -107,6 +107,8 @@
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||||
return TRUE
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||||
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||||
/obj/item/shield/proc/user_shieldbash(mob/living/user, atom/target, harmful)
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if(!(user.combat_flags & COMBAT_FLAG_COMBAT_ACTIVE)) //Combat mode has to be enabled for shield bashing
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||||
return FALSE
|
||||
if(!(shield_flags & SHIELD_CAN_BASH))
|
||||
to_chat(user, "<span class='warning'>[src] can't be used to shield bash!</span>")
|
||||
return FALSE
|
||||
|
||||
@@ -109,7 +109,6 @@ GLOBAL_LIST_INIT(pglass_recipes, list ( \
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||||
merge_type = /obj/item/stack/sheet/plasmaglass
|
||||
grind_results = list(/datum/reagent/silicon = 20, /datum/reagent/toxin/plasma = 10)
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||||
tableVariant = /obj/structure/table/plasmaglass
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||||
material_flags = MATERIAL_NO_EFFECTS
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||||
shard_type = /obj/item/shard/plasma
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||||
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||||
/obj/item/stack/sheet/plasmaglass/fifty
|
||||
@@ -209,7 +208,6 @@ GLOBAL_LIST_INIT(prglass_recipes, list ( \
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||||
custom_materials = list(/datum/material/plasma=MINERAL_MATERIAL_AMOUNT * 0.5, /datum/material/glass=MINERAL_MATERIAL_AMOUNT, /datum/material/iron=MINERAL_MATERIAL_AMOUNT * 0.5,)
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armor = list("melee" = 20, "bullet" = 0, "laser" = 0, "energy" = 0, "bomb" = 0, "bio" = 0, "rad" = 0, "fire" = 80, "acid" = 100)
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||||
resistance_flags = ACID_PROOF
|
||||
material_flags = MATERIAL_NO_EFFECTS
|
||||
merge_type = /obj/item/stack/sheet/plasmarglass
|
||||
grind_results = list(/datum/reagent/silicon = 20, /datum/reagent/toxin/plasma = 10, /datum/reagent/iron = 10)
|
||||
point_value = 23
|
||||
@@ -259,7 +257,6 @@ GLOBAL_LIST_INIT(plastitaniumglass_recipes, list(
|
||||
item_state = "sheet-plastitaniumglass"
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||||
custom_materials = list(/datum/material/titanium=MINERAL_MATERIAL_AMOUNT * 0.5, /datum/material/plasma=MINERAL_MATERIAL_AMOUNT * 0.5, /datum/material/glass=MINERAL_MATERIAL_AMOUNT)
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||||
armor = list("melee" = 0, "bullet" = 0, "laser" = 0, "energy" = 0, "bomb" = 0, "bio" = 0, "rad" = 0, "fire" = 80, "acid" = 100)
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||||
material_flags = MATERIAL_NO_EFFECTS
|
||||
resistance_flags = ACID_PROOF
|
||||
merge_type = /obj/item/stack/sheet/plastitaniumglass
|
||||
shard_type = /obj/item/shard
|
||||
|
||||
@@ -324,7 +324,6 @@ GLOBAL_LIST_INIT(titanium_recipes, list ( \
|
||||
custom_materials = list(/datum/material/titanium=MINERAL_MATERIAL_AMOUNT, /datum/material/plasma=MINERAL_MATERIAL_AMOUNT)
|
||||
point_value = 45
|
||||
merge_type = /obj/item/stack/sheet/mineral/plastitanium
|
||||
material_flags = MATERIAL_NO_EFFECTS
|
||||
|
||||
/obj/item/stack/sheet/mineral/plastitanium/fifty
|
||||
amount = 50
|
||||
|
||||
@@ -215,7 +215,6 @@ GLOBAL_LIST_INIT(plasteel_recipes, list ( \
|
||||
grind_results = list(/datum/reagent/iron = 20, /datum/reagent/toxin/plasma = 20)
|
||||
point_value = 23
|
||||
tableVariant = /obj/structure/table/reinforced
|
||||
material_flags = MATERIAL_NO_EFFECTS
|
||||
|
||||
/obj/item/stack/sheet/plasteel/get_main_recipes()
|
||||
. = ..()
|
||||
|
||||
@@ -78,4 +78,3 @@
|
||||
turf_type = /turf/open/floor/mineral/plastitanium
|
||||
mineralType = "plastitanium"
|
||||
custom_materials = list(/datum/material/titanium=250, /datum/material/plasma=250)
|
||||
material_flags = MATERIAL_NO_EFFECTS
|
||||
@@ -315,3 +315,11 @@
|
||||
current_skin = choice
|
||||
icon_state = unique_reskin[choice]
|
||||
to_chat(M, "[src] is now skinned as '[choice]'.")
|
||||
|
||||
//Called when the object is constructed by an autolathe
|
||||
//Has a reference to the autolathe so you can do !!FUN!! things with hacked lathes
|
||||
/obj/proc/autolathe_crafted(obj/machinery/autolathe/A)
|
||||
return
|
||||
|
||||
/obj/proc/rnd_crafted(obj/machinery/rnd/production/P)
|
||||
return
|
||||
|
||||
@@ -153,7 +153,7 @@
|
||||
///Material chair
|
||||
/obj/structure/chair/greyscale
|
||||
icon_state = "chair_greyscale"
|
||||
material_flags = MATERIAL_ADD_PREFIX | MATERIAL_COLOR | MATERIAL_AFFECT_STATISTICS
|
||||
material_flags = MATERIAL_ADD_PREFIX | MATERIAL_COLOR | MATERIAL_AFFECT_STATISTICS | MATERIAL_EFFECTS
|
||||
item_chair = /obj/item/chair/greyscale
|
||||
buildstacktype = null //Custom mats handle this
|
||||
|
||||
@@ -382,7 +382,7 @@
|
||||
/obj/item/chair/greyscale
|
||||
icon_state = "chair_greyscale_toppled"
|
||||
item_state = "chair_greyscale"
|
||||
material_flags = MATERIAL_ADD_PREFIX | MATERIAL_COLOR | MATERIAL_AFFECT_STATISTICS
|
||||
material_flags = MATERIAL_ADD_PREFIX | MATERIAL_COLOR | MATERIAL_AFFECT_STATISTICS | MATERIAL_EFFECTS
|
||||
origin_type = /obj/structure/chair/greyscale
|
||||
|
||||
/obj/item/chair/stool
|
||||
|
||||
@@ -0,0 +1,66 @@
|
||||
/*
|
||||
* Loot piles structures, somewhat inspired from Polaris 13 ones but without the one search per pile ckey/mind restriction
|
||||
* because the actual code is located its own element and has enough variables already. the piles themselves merely cosmetical.
|
||||
*/
|
||||
/obj/structure/loot_pile
|
||||
name = "pile of junk"
|
||||
desc = "Lots of junk lying around. They say one man's trash is another man's treasure."
|
||||
icon = 'icons/obj/loot_piles.dmi'
|
||||
icon_state = "randompile"
|
||||
density = FALSE
|
||||
anchored = TRUE
|
||||
var/loot_amount = 5
|
||||
var/delete_on_depletion = FALSE
|
||||
var/can_use_hands = TRUE
|
||||
var/scavenge_time = 12 SECONDS
|
||||
var/allowed_tools = list(TOOL_SHOVEL = 0.6) //list of tool_behaviours with associated speed multipliers (lower is better)
|
||||
var/icon_states_to_use = list("junk_pile1", "junk_pile2", "junk_pile3", "junk_pile4", "junk_pile5")
|
||||
var/list/loot
|
||||
|
||||
/*
|
||||
* Associated values in this list are not weights but numbers of times the kery can be rolled
|
||||
* before being removed from ALL piles with same kind. This is why I wanted 'scavenging' to be an element and not a component.
|
||||
*/
|
||||
var/list/unique_loot
|
||||
|
||||
/*
|
||||
* used for restrictions such as "one per mind", "one per ckey". Depending on the setting, these can be either limited to
|
||||
* the current pile or shared throughout all atoms attached to this element.
|
||||
*/
|
||||
var/loot_restriction = NO_LOOT_RESTRICTION
|
||||
var/maximum_loot_per_player = 1
|
||||
|
||||
/obj/structure/loot_pile/Initialize()
|
||||
. = ..()
|
||||
icon_state = pick(icon_states_to_use)
|
||||
|
||||
/obj/structure/loot_pile/ComponentInitialize()
|
||||
. = ..()
|
||||
if(loot)
|
||||
AddElement(/datum/element/scavenging, loot_amount, loot, unique_loot, scavenge_time, can_use_hands, allowed_tools, null, delete_on_depletion, loot_restriction, maximum_loot_per_player)
|
||||
|
||||
//uses the maintenance_loot global list, mostly boring stuff and mices.
|
||||
/obj/structure/loot_pile/maint
|
||||
name = "trash pile"
|
||||
desc = "A heap of garbage, but maybe there's something interesting inside?"
|
||||
density = TRUE
|
||||
layer = TABLE_LAYER
|
||||
climbable = TRUE
|
||||
pass_flags = LETPASSTHROW
|
||||
loot = list(
|
||||
SCAVENGING_FOUND_NOTHING = 50,
|
||||
SCAVENGING_SPAWN_MOUSE = 10,
|
||||
SCAVENGING_SPAWN_MICE = 5,
|
||||
SCAVENGING_SPAWN_TOM = 1,
|
||||
/obj/item/clothing/gloves/color/yellow = 0.5)
|
||||
unique_loot = list(/obj/item/clothing/gloves/color/yellow = 5, SCAVENGING_SPAWN_TOM = 1)
|
||||
|
||||
/obj/structure/loot_pile/maint/ComponentInitialize()
|
||||
var/static/safe_maint_items
|
||||
if(!safe_maint_items)
|
||||
safe_maint_items = list()
|
||||
for(var/A in GLOB.maintenance_loot)
|
||||
if(ispath(A, /obj/item))
|
||||
safe_maint_items[A] = GLOB.maintenance_loot[A]
|
||||
loot += safe_maint_items
|
||||
return ..()
|
||||
@@ -211,7 +211,7 @@
|
||||
/obj/structure/table/greyscale
|
||||
icon = 'icons/obj/smooth_structures/table_greyscale.dmi'
|
||||
icon_state = "table"
|
||||
material_flags = MATERIAL_ADD_PREFIX | MATERIAL_COLOR | MATERIAL_AFFECT_STATISTICS
|
||||
material_flags = MATERIAL_ADD_PREFIX | MATERIAL_COLOR | MATERIAL_AFFECT_STATISTICS | MATERIAL_EFFECTS
|
||||
buildstack = null //No buildstack, so generate from mat datums
|
||||
|
||||
/*
|
||||
|
||||
@@ -1,3 +1,18 @@
|
||||
#define NOT_ELECTROCHROMATIC 0
|
||||
#define ELECTROCHROMATIC_OFF 1
|
||||
#define ELECTROCHROMATIC_DIMMED 2
|
||||
|
||||
GLOBAL_LIST_EMPTY(electrochromatic_window_lookup)
|
||||
|
||||
/proc/do_electrochromatic_toggle(new_status, id)
|
||||
var/list/windows = GLOB.electrochromatic_window_lookup["[id]"]
|
||||
if(!windows)
|
||||
return
|
||||
var/obj/structure/window/W //define outside for performance because obviously this matters.
|
||||
for(var/i in windows)
|
||||
W = i
|
||||
new_status? W.electrochromatic_dim() : W.electrochromatic_off()
|
||||
|
||||
/obj/structure/window
|
||||
name = "window"
|
||||
desc = "A window."
|
||||
@@ -28,8 +43,15 @@
|
||||
rad_insulation = RAD_VERY_LIGHT_INSULATION
|
||||
rad_flags = RAD_PROTECT_CONTENTS
|
||||
|
||||
/// Electrochromatic status
|
||||
var/electrochromatic_status = NOT_ELECTROCHROMATIC
|
||||
/// Electrochromatic ID. Set the first character to ! to replace with a SSmapping generated pseudorandom obfuscated ID for mapping purposes.
|
||||
var/electrochromatic_id
|
||||
|
||||
/obj/structure/window/examine(mob/user)
|
||||
. = ..()
|
||||
if(electrochromatic_status != NOT_ELECTROCHROMATIC)
|
||||
. += "<span class='notice'>The window has electrochromatic circuitry on it.</span>"
|
||||
if(reinf)
|
||||
if(anchored && state == WINDOW_SCREWED_TO_FRAME)
|
||||
. += "<span class='notice'>The window is <b>screwed</b> to the frame.</span>"
|
||||
@@ -52,6 +74,10 @@
|
||||
if(reinf && anchored)
|
||||
state = WINDOW_SCREWED_TO_FRAME
|
||||
|
||||
if(mapload && electrochromatic_id)
|
||||
if(copytext(electrochromatic_id, 1, 2) == "!")
|
||||
electrochromatic_id = SSmapping.get_obfuscated_id(electrochromatic_id)
|
||||
|
||||
ini_dir = dir
|
||||
air_update_turf(1)
|
||||
|
||||
@@ -62,6 +88,12 @@
|
||||
real_explosion_block = explosion_block
|
||||
explosion_block = EXPLOSION_BLOCK_PROC
|
||||
|
||||
if(electrochromatic_status != NOT_ELECTROCHROMATIC)
|
||||
var/old = electrochromatic_status
|
||||
make_electrochromatic()
|
||||
if(old == ELECTROCHROMATIC_DIMMED)
|
||||
electrochromatic_dim()
|
||||
|
||||
/obj/structure/window/ComponentInitialize()
|
||||
. = ..()
|
||||
AddComponent(/datum/component/simple_rotation,ROTATION_ALTCLICK | ROTATION_CLOCKWISE | ROTATION_COUNTERCLOCKWISE | ROTATION_VERBS ,null,CALLBACK(src, .proc/can_be_rotated),CALLBACK(src,.proc/after_rotation))
|
||||
@@ -177,6 +209,24 @@
|
||||
to_chat(user, "<span class='warning'>[src] is already in good condition!</span>")
|
||||
return
|
||||
|
||||
if(istype(I, /obj/item/electronics/electrochromatic_kit) && user.a_intent == INTENT_HELP)
|
||||
var/obj/item/electronics/electrochromatic_kit/K = I
|
||||
if(electrochromatic_status != NOT_ELECTROCHROMATIC)
|
||||
to_chat(user, "<span class='warning'>[src] is already electrochromatic!</span>")
|
||||
return
|
||||
if(anchored)
|
||||
to_chat(user, "<span class='warning'>[src] must not be attached to the floor!</span>")
|
||||
return
|
||||
if(!K.id)
|
||||
to_chat(user, "<span class='warning'>[K] has no ID set!</span>")
|
||||
return
|
||||
if(!user.temporarilyRemoveItemFromInventory(K))
|
||||
to_chat(user, "<span class='warning'>[K] is stuck to your hand!</span>")
|
||||
return
|
||||
user.visible_message("<span class='notice'>[user] upgrades [src] with [I].</span>", "<span class='notice'>You upgrade [src] with [I].</span>")
|
||||
make_electrochromatic(K.id)
|
||||
qdel(K)
|
||||
|
||||
if(!(flags_1&NODECONSTRUCT_1))
|
||||
if(istype(I, /obj/item/screwdriver))
|
||||
I.play_tool_sound(src, 75)
|
||||
@@ -224,6 +274,91 @@
|
||||
air_update_turf(TRUE)
|
||||
update_nearby_icons()
|
||||
|
||||
/obj/structure/window/proc/spraycan_paint(paint_color)
|
||||
if(color_hex2num(paint_color) < 255)
|
||||
set_opacity(255)
|
||||
else
|
||||
set_opacity(initial(opacity))
|
||||
add_atom_colour(paint_color, WASHABLE_COLOUR_PRIORITY)
|
||||
|
||||
/obj/structure/window/proc/electrochromatic_dim()
|
||||
if(electrochromatic_status == ELECTROCHROMATIC_DIMMED)
|
||||
return
|
||||
electrochromatic_status = ELECTROCHROMATIC_DIMMED
|
||||
animate(src, color = "#222222", time = 2)
|
||||
set_opacity(TRUE)
|
||||
|
||||
/obj/structure/window/proc/electrochromatic_off()
|
||||
if(electrochromatic_status == ELECTROCHROMATIC_OFF)
|
||||
return
|
||||
electrochromatic_status = ELECTROCHROMATIC_OFF
|
||||
var/current = color
|
||||
update_atom_colour()
|
||||
var/newcolor = color
|
||||
color = current
|
||||
animate(src, color = newcolor, time = 2)
|
||||
|
||||
/obj/structure/window/proc/remove_electrochromatic()
|
||||
electrochromatic_off()
|
||||
electrochromatic_status = NOT_ELECTROCHROMATIC
|
||||
if(!electrochromatic_id)
|
||||
return
|
||||
var/list/L = GLOB.electrochromatic_window_lookup["[electrochromatic_id]"]
|
||||
if(L)
|
||||
L -= src
|
||||
electrochromatic_id = null
|
||||
|
||||
/obj/structure/window/vv_edit_var(var_name, var_value)
|
||||
var/check_status
|
||||
if(var_name == NAMEOF(src, electrochromatic_id))
|
||||
if(electrochromatic_id && GLOB.electrochromatic_window_lookup["[electrochromatic_id]"])
|
||||
GLOB.electrochromatic_window_lookup[electrochromatic_id] -= src
|
||||
if(var_name == NAMEOF(src, electrochromatic_status))
|
||||
check_status = TRUE
|
||||
. = ..() //do this first incase it runtimes.
|
||||
if(var_name == NAMEOF(src, electrochromatic_id))
|
||||
if((electrochromatic_status != NOT_ELECTROCHROMATIC) && electrochromatic_id)
|
||||
LAZYINITLIST(GLOB.electrochromatic_window_lookup[electrochromatic_id])
|
||||
GLOB.electrochromatic_window_lookup[electrochromatic_id] += src
|
||||
if(check_status)
|
||||
if(electrochromatic_status == NOT_ELECTROCHROMATIC)
|
||||
remove_electrochromatic()
|
||||
return
|
||||
else if(electrochromatic_status == ELECTROCHROMATIC_OFF)
|
||||
if(!electrochromatic_id)
|
||||
return
|
||||
else
|
||||
make_electrochromatic()
|
||||
electrochromatic_off()
|
||||
return
|
||||
else if(electrochromatic_status == ELECTROCHROMATIC_DIMMED)
|
||||
if(!electrochromatic_id)
|
||||
return
|
||||
else
|
||||
make_electrochromatic()
|
||||
electrochromatic_dim()
|
||||
return
|
||||
else
|
||||
remove_electrochromatic()
|
||||
|
||||
/obj/structure/window/proc/make_electrochromatic(new_id = electrochromatic_id)
|
||||
remove_electrochromatic()
|
||||
if(!new_id)
|
||||
CRASH("Attempted to make electrochromatic with null ID.")
|
||||
electrochromatic_id = new_id
|
||||
electrochromatic_status = ELECTROCHROMATIC_OFF
|
||||
LAZYINITLIST(GLOB.electrochromatic_window_lookup["[electrochromatic_id]"])
|
||||
GLOB.electrochromatic_window_lookup[electrochromatic_id] |= src
|
||||
|
||||
/obj/structure/window/update_atom_colour()
|
||||
if((electrochromatic_status != ELECTROCHROMATIC_OFF) && (electrochromatic_status != ELECTROCHROMATIC_DIMMED))
|
||||
return FALSE
|
||||
. = ..()
|
||||
if(color && (color_hex2num(color) < 255))
|
||||
set_opacity(255)
|
||||
else
|
||||
set_opacity(FALSE)
|
||||
|
||||
/obj/structure/window/proc/check_state(checked_state)
|
||||
if(state == checked_state)
|
||||
return TRUE
|
||||
@@ -263,7 +398,6 @@
|
||||
if(BURN)
|
||||
playsound(src, 'sound/items/Welder.ogg', 100, 1)
|
||||
|
||||
|
||||
/obj/structure/window/deconstruct(disassembled = TRUE)
|
||||
if(QDELETED(src))
|
||||
return
|
||||
@@ -272,6 +406,9 @@
|
||||
if(!(flags_1 & NODECONSTRUCT_1))
|
||||
for(var/obj/item/shard/debris in spawnDebris(drop_location()))
|
||||
transfer_fingerprints_to(debris) // transfer fingerprints to shards only
|
||||
if(electrochromatic_status != NOT_ELECTROCHROMATIC) //eh fine keep your kit.
|
||||
new /obj/item/electronics/electrochromatic_kit(drop_location())
|
||||
// Intentionally not setting the ID so you can't decon one to know all of the IDs.
|
||||
qdel(src)
|
||||
update_nearby_icons()
|
||||
|
||||
@@ -315,9 +452,9 @@
|
||||
density = FALSE
|
||||
air_update_turf(1)
|
||||
update_nearby_icons()
|
||||
remove_electrochromatic()
|
||||
return ..()
|
||||
|
||||
|
||||
/obj/structure/window/Move()
|
||||
var/turf/T = loc
|
||||
. = ..()
|
||||
@@ -731,7 +868,6 @@
|
||||
set_opacity(TRUE)
|
||||
queue_smooth(src)
|
||||
|
||||
|
||||
/obj/structure/window/paperframe/attackby(obj/item/W, mob/user)
|
||||
if(W.get_temperature())
|
||||
fire_act(W.get_temperature())
|
||||
@@ -749,3 +885,7 @@
|
||||
return
|
||||
..()
|
||||
update_icon()
|
||||
|
||||
#undef NOT_ELECTROCHROMATIC
|
||||
#undef ELECTROCHROMATIC_OFF
|
||||
#undef ELECTROCHROMATIC_DIMMED
|
||||
|
||||
+10
-5
@@ -96,21 +96,26 @@ GLOBAL_LIST_INIT(freqtospan, list(
|
||||
return "[say_mod(input, message_mode)][spanned ? ", \"[spanned]\"" : ""]"
|
||||
// Citadel edit [spanned ? ", \"[spanned]\"" : ""]"
|
||||
|
||||
/atom/movable/proc/lang_treat(atom/movable/speaker, datum/language/language, raw_message, list/spans, message_mode)
|
||||
/// Quirky citadel proc for our custom sayverbs to strip the verb out. Snowflakey as hell, say rewrite 3.0 when?
|
||||
/atom/movable/proc/quoteless_say_quote(input, list/spans = list(speech_span), message_mode)
|
||||
var/pos = findtext(input, "*")
|
||||
return pos? copytext(input, pos + 1) : input
|
||||
|
||||
/atom/movable/proc/lang_treat(atom/movable/speaker, datum/language/language, raw_message, list/spans, message_mode, no_quote = FALSE)
|
||||
if(has_language(language))
|
||||
var/atom/movable/AM = speaker.GetSource()
|
||||
if(AM) //Basically means "if the speaker is virtual"
|
||||
return AM.say_quote(raw_message, spans, message_mode)
|
||||
return no_quote ? AM.quoteless_say_quote(raw_message, spans, message_mode) : AM.say_quote(raw_message, spans, message_mode)
|
||||
else
|
||||
return speaker.say_quote(raw_message, spans, message_mode)
|
||||
return no_quote ? speaker.quoteless_say_quote(raw_message, spans, message_mode) : speaker.say_quote(raw_message, spans, message_mode)
|
||||
else if(language)
|
||||
var/atom/movable/AM = speaker.GetSource()
|
||||
var/datum/language/D = GLOB.language_datum_instances[language]
|
||||
raw_message = D.scramble(raw_message)
|
||||
if(AM)
|
||||
return AM.say_quote(raw_message, spans, message_mode)
|
||||
return no_quote ? AM.quoteless_say_quote(raw_message, spans, message_mode) : AM.say_quote(raw_message, spans, message_mode)
|
||||
else
|
||||
return speaker.say_quote(raw_message, spans, message_mode)
|
||||
return no_quote ? speaker.quoteless_say_quote(raw_message, spans, message_mode) : speaker.say_quote(raw_message, spans, message_mode)
|
||||
else
|
||||
return "makes a strange sound."
|
||||
|
||||
|
||||
@@ -8,6 +8,8 @@ GLOBAL_LIST(topic_status_cache)
|
||||
//This happens after the Master subsystem new(s) (it's a global datum)
|
||||
//So subsystems globals exist, but are not initialised
|
||||
/world/New()
|
||||
if(fexists("byond-extools.dll"))
|
||||
call("byond-extools.dll", "maptick_initialize")()
|
||||
enable_debugger()
|
||||
|
||||
world.Profile(PROFILE_START)
|
||||
|
||||
Reference in New Issue
Block a user