This commit is contained in:
Ghommie
2020-05-05 05:09:29 +02:00
109 changed files with 1370 additions and 468 deletions
+9 -2
View File
@@ -540,10 +540,16 @@
return 1
/mob/living/carbon/proc/spew_organ(power = 5, amt = 1)
var/list/spillable_organs = list()
for(var/A in internal_organs)
var/obj/item/organ/O = A
if(!(O.organ_flags & ORGAN_NO_DISMEMBERMENT))
spillable_organs += O
for(var/i in 1 to amt)
if(!internal_organs.len)
if(!spillable_organs.len)
break //Guess we're out of organs!
var/obj/item/organ/guts = pick(internal_organs)
var/obj/item/organ/guts = pick(spillable_organs)
spillable_organs -= guts
var/turf/T = get_turf(src)
guts.Remove()
guts.forceMove(T)
@@ -551,6 +557,7 @@
guts.throw_at(throw_target, power, 4, src)
/mob/living/carbon/fully_replace_character_name(oldname,newname)
..()
if(dna)
+2 -6
View File
@@ -41,18 +41,14 @@
if(no_brain && istype(O, /obj/item/organ/brain))
qdel(O) //so the brain isn't transfered to the head when the head drops.
continue
var/org_zone = check_zone(O.zone) //both groin and chest organs.
if(org_zone == BODY_ZONE_CHEST)
if(!(O.organ_flags & ORGAN_NO_DISMEMBERMENT) && check_zone(O.zone) == BODY_ZONE_CHEST)
O.Remove()
O.forceMove(Tsec)
O.throw_at(get_edge_target_turf(src,pick(GLOB.alldirs)),rand(1,3),5)
else
for(var/X in internal_organs)
var/obj/item/organ/I = X
if(no_brain && istype(I, /obj/item/organ/brain))
qdel(I)
continue
if(no_organs && !istype(I, /obj/item/organ/brain))
if(I.organ_flags & ORGAN_NO_DISMEMBERMENT || (no_brain && istype(I, /obj/item/organ/brain)) || (no_organs && !istype(I, /obj/item/organ/brain)))
qdel(I)
continue
I.Remove()
@@ -909,22 +909,6 @@ GLOBAL_LIST_EMPTY(roundstart_race_names)
standing += accessory_overlay
if(S.hasinner)
var/mutable_appearance/inner_accessory_overlay = mutable_appearance(S.icon, layer = -layer)
if(S.gender_specific)
inner_accessory_overlay.icon_state = "[g]_[bodypart]inner_[S.icon_state]_[layertext]"
else
inner_accessory_overlay.icon_state = "m_[bodypart]inner_[S.icon_state]_[layertext]"
if(S.center)
inner_accessory_overlay = center_image(inner_accessory_overlay, S.dimension_x, S.dimension_y)
if(OFFSET_MUTPARTS in H.dna.species.offset_features)
inner_accessory_overlay.pixel_x += H.dna.species.offset_features[OFFSET_MUTPARTS][1]
inner_accessory_overlay.pixel_y += H.dna.species.offset_features[OFFSET_MUTPARTS][2]
standing += inner_accessory_overlay
if(S.extra) //apply the extra overlay, if there is one
var/mutable_appearance/extra_accessory_overlay = mutable_appearance(S.icon, layer = -layer)
if(S.gender_specific)
@@ -111,7 +111,7 @@
if(pickupTarget)
if(restrained() || blacklistItems[pickupTarget] || HAS_TRAIT(pickupTarget, TRAIT_NODROP))
pickupTarget = null
else
else if(!isobj(loc) || istype(loc, /obj/item/clothing/head/mob_holder))
pickupTimer++
if(pickupTimer >= 4)
blacklistItems[pickupTarget] ++
@@ -126,10 +126,8 @@
pickupTarget = null
pickupTimer = 0
else if(ismob(pickupTarget.loc)) // in someones hand
if(istype(pickupTarget, /obj/item/clothing/head/mob_holder/))
var/obj/item/clothing/head/mob_holder/h = pickupTarget
if(h && h.held_mob==src)
return//dont let them pickpocket themselves
if(istype(pickupTarget, /obj/item/clothing/head/mob_holder))
return//dont let them pickpocket themselves or hold other monkys.
var/mob/M = pickupTarget.loc
if(!pickpocketing)
pickpocketing = TRUE
+5 -1
View File
@@ -237,6 +237,10 @@ GLOBAL_LIST_INIT(department_radio_keys, list(
deaf_message = "<span class='notice'>You can't hear yourself!</span>"
deaf_type = 2 // Since you should be able to hear yourself without looking
// Create map text prior to modifying message for goonchat
if (client?.prefs.chat_on_map && stat != UNCONSCIOUS && (client.prefs.see_chat_non_mob || ismob(speaker)) && can_hear())
create_chat_message(speaker, message_language, raw_message, spans, message_mode)
// Recompose message for AI hrefs, language incomprehension.
message = compose_message(speaker, message_language, raw_message, radio_freq, spans, message_mode, FALSE, source)
@@ -289,7 +293,7 @@ GLOBAL_LIST_INIT(department_radio_keys, list(
//speech bubble
var/list/speech_bubble_recipients = list()
for(var/mob/M in listening)
if(M.client)
if(M.client && !M.client.prefs.chat_on_map)
speech_bubble_recipients.Add(M.client)
var/image/I = image('icons/mob/talk.dmi', src, "[bubble_type][say_test(message)]", FLY_LAYER)
I.appearance_flags = APPEARANCE_UI_IGNORE_ALPHA
+5 -5
View File
@@ -822,21 +822,21 @@
return get_dist(src, A) <= max(viewscale[1]*0.5,viewscale[2]*0.5)
/mob/living/silicon/ai/proc/relay_speech(message, atom/movable/speaker, datum/language/message_language, raw_message, radio_freq, list/spans, message_mode)
raw_message = lang_treat(speaker, message_language, raw_message, spans, message_mode)
var/treated_message = lang_treat(speaker, message_language, raw_message, spans, message_mode)
var/start = "Relayed Speech: "
var/namepart = "[speaker.GetVoice()][speaker.get_alt_name()]"
var/hrefpart = "<a href='?src=[REF(src)];track=[html_encode(namepart)]'>"
var/jobpart
var/jobpart = "Unknown"
if (iscarbon(speaker))
var/mob/living/carbon/S = speaker
if(S.job)
jobpart = "[S.job]"
else
jobpart = "Unknown"
var/rendered = "<i><span class='game say'>[start]<span class='name'>[hrefpart][namepart] ([jobpart])</a> </span><span class='message'>[raw_message]</span></span></i>"
var/rendered = "<i><span class='game say'>[start]<span class='name'>[hrefpart][namepart] ([jobpart])</a> </span><span class='message'>[treated_message]</span></span></i>"
if (client?.prefs.chat_on_map && (client.prefs.see_chat_non_mob || ismob(speaker)))
create_chat_message(speaker, message_language, raw_message, spans, message_mode)
show_message(rendered, MSG_AUDIBLE)
/mob/living/silicon/ai/fully_replace_character_name(oldname,newname)
@@ -97,6 +97,8 @@
body_color = "brown"
icon_state = "mouse_brown"
GLOBAL_VAR(tom_existed)
//TOM IS ALIVE! SQUEEEEEEEE~K :)
/mob/living/simple_animal/mouse/brown/Tom
name = "Tom"
@@ -106,6 +108,10 @@
response_harm = "splats"
gold_core_spawnable = NO_SPAWN
/mob/living/simple_animal/mouse/brown/Tom/Initialize()
. = ..()
GLOB.tom_existed = TRUE
/obj/item/reagent_containers/food/snacks/deadmouse
name = "dead mouse"
desc = "It looks like somebody dropped the bass on it. A lizard's favorite meal."