yeah lets maybe render stuff

This commit is contained in:
Timothy Teakettle
2020-10-22 01:33:53 +01:00
parent a9a4d00171
commit f778ec0199
8 changed files with 13 additions and 13 deletions
@@ -27,7 +27,7 @@
*******************************************/
/datum/sprite_accessory/xeno_tail
icon = 'modular_citadel/icons/mob/xeno_parts_greyscale.dmi'
mutant_part_string = "xenotail"
mutant_part_string = "tail"
relevant_layers = list(BODY_BEHIND_LAYER, BODY_FRONT_LAYER)
/datum/sprite_accessory/xeno_tail/is_not_visible(var/mob/living/carbon/human/H, var/tauric)
@@ -46,7 +46,7 @@
*******************************************/
/datum/sprite_accessory/xeno_head
icon = 'modular_citadel/icons/mob/xeno_parts_greyscale.dmi'
mutant_part_string = "xenohead"
mutant_part_string = "xhead"
relevant_layers = list(BODY_ADJ_LAYER)
/datum/sprite_accessory/xeno_head/is_not_visible(var/mob/living/carbon/human/H, var/tauric)
@@ -5,7 +5,7 @@
/datum/sprite_accessory/body_markings
icon = 'icons/mob/mutant_bodyparts.dmi'
relevant_layers = list(BODY_ADJ_LAYER)
mutant_part_string = "body_markings"
mutant_part_string = "bodymarkings"
/datum/sprite_accessory/body_markings/none
name = "None"
@@ -49,7 +49,6 @@
gender_specific = 0
icon = 'modular_citadel/icons/mob/mam_markings.dmi'
recommended_species = list("mammal", "xeno", "slimeperson", "podweak")
mutant_part_string = "mam_body_markings"
matrixed_sections = MATRIX_ALL
/datum/sprite_accessory/mam_body_markings/none
@@ -203,7 +203,6 @@
/datum/sprite_accessory/ears/mam_ears
icon = 'modular_citadel/icons/mob/mam_ears.dmi'
color_src = MATRIXED
mutant_part_string = "mam_ears"
relevant_layers = list(BODY_BEHIND_LAYER, BODY_ADJ_LAYER, BODY_FRONT_LAYER)
/datum/sprite_accessory/ears/mam_ears/is_not_visible(var/mob/living/carbon/human/H, var/tauric)
@@ -132,7 +132,7 @@
color_src = MUTCOLORS2
relevant_layers = list(BODY_ADJ_LAYER)
recommended_species = list("ipc")
mutant_part_string = "ipcantenna"
mutant_part_string = "antenna"
/datum/sprite_accessory/antenna/none
name = "None"
@@ -1,6 +1,6 @@
/datum/sprite_accessory/snouts
icon = 'icons/mob/mutant_bodyparts.dmi'
mutant_part_string = "snouts"
mutant_part_string = "snout"
relevant_layers = list(BODY_ADJ_LAYER, BODY_FRONT_LAYER)
/datum/sprite_accessory/snouts/is_not_visible(var/mob/living/carbon/human/H, var/tauric)
@@ -153,7 +153,6 @@
color_src = MATRIXED
icon = 'modular_citadel/icons/mob/mam_snouts.dmi'
recommended_species = list("mammal", "slimeperson", "insect", "podweak", "lizard")
mutant_part_string = "mam_snouts"
relevant_layers = list(BODY_ADJ_LAYER, BODY_FRONT_LAYER)
/datum/sprite_accessory/snouts/mam_snouts/is_not_visible(var/mob/living/carbon/human/H, var/tauric)
@@ -8,7 +8,7 @@
/datum/sprite_accessory/tails_animated
icon = 'icons/mob/mutant_bodyparts.dmi'
mutant_part_string = "tail" //keep this the same, ALWAYS, this is incredibly important for colouring!
mutant_part_string = "tailwag" //keep this the same, ALWAYS, this is incredibly important for colouring!
relevant_layers = list(BODY_BEHIND_LAYER, BODY_FRONT_LAYER)
/******************************************
@@ -770,9 +770,12 @@ GLOBAL_LIST_EMPTY(roundstart_race_names)
var/advanced_color_system = (H.dna.features["color_scheme"] == ADVANCED_CHARACTER_COLORING)
var/primary_string = advanced_color_system ? "[S.mutant_part_string]_primary" : "mcolor"
var/secondary_string = advanced_color_system ? "[S.mutant_part_string]_secondary" : "mcolor2"
var/tertiary_string = advanced_color_system ? "[S.mutant_part_string]_tertiary" : "mcolor3"
var/mutant_string = S.mutant_part_string
if(mutant_string == "tailwag") //wagging tails should be coloured the same way as your tail
mutant_string = "tail"
var/primary_string = advanced_color_system ? "[mutant_string]_primary" : "mcolor"
var/secondary_string = advanced_color_system ? "[mutant_string]_secondary" : "mcolor2"
var/tertiary_string = advanced_color_system ? "[mutant_string]_tertiary" : "mcolor3"
//failsafe: if there's no value for any of these, set it to white
if(!H.dna.features[primary_string])
H.dna.features[primary_string] = advanced_color_system ? H.dna.features["mcolor"] : "FFFFFF"