Merge pull request #10947 from Ghommie/Ghommie-cit563
Holopad static fix and a few other mistakes.
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@@ -320,10 +320,10 @@
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if(C.setting == counter_setting)
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return BULLET_ACT_BLOCK
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var/mob/living/L = target
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if(!istype(target))
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if(!isliving(target))
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return BULLET_ACT_BLOCK
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var/mob/living/L = target
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switch(hugbox)
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if(DUEL_HUGBOX_NONE)
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var/obj/item/bodypart/B = L.get_bodypart(BODY_ZONE_HEAD)
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