frontend
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@@ -48,8 +48,17 @@
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continue
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var/atom/movable/thing = i
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thing.Crossed(src)
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//
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////////////////////////////////////////
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/**
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* meant for movement with zero side effects. only use for objects that are supposed to move "invisibly" (like camera mobs or ghosts)
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* if you want something to move onto a tile with a beartrap or recycler or tripmine or mouse without that object knowing about it at all, use this
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* most of the time you want forceMove()
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*/
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/atom/movable/proc/abstract_move(atom/new_loc)
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var/atom/old_loc = loc
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// move_stacks++
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loc = new_loc
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Moved(old_loc)
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/atom/movable/Move(atom/newloc, direct, glide_size_override = 0)
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var/atom/movable/pullee = pulling
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