Tg patch branch to master (#192)

* code nitpicking

* Midnight oil

More like 6am oil.  Still having issues with actually eating anyone.

* Subsystem 12/21

Most Recent TG subsystem folder

* globalvars 12/21

Tossed out the flavor_misc and parallax files

* Onclick 12/21

as well as .dme updates

* _defines 12/21

ommited old _MC.dm

* _HELPERS 12/21

Preserved snowflake placement of furry sprites

* _defeines/genetics

reapplied narkism holdover for snowflake races.

* Oops forgot mutant colors

* modules porting 12/21 + Sounds/icons

Admin, Client and most of mob life files ommitted

* enviroment file

* Admin optimizations

ahelp log system kept

* Mob ports 12/21

Flavor text preserved

* datums ported 12/21

* Game ported 12/21

* batch of duplicate fixes/dogborg work

Dogborgs need to be modernized to refractored borg standards.

* moar fixes

* Maps and futher compile fixes

* missed commit

* Noms

* specific release doesn't work

* Tg modernization patch (#115)

* sync (#3)

* shuttle auto call

* Merge /vore into /master (#39)

* progress

* Compile errors fixed

No idea if it's test worthy tho as conflicts with race overhaul and
narky removal.

* Update admins.txt

* efforts continue

Fuck grab code, seriously

* grab code is cancer

* Execute the Narkism

Do not hesitate.

Show no mercy.

* holy shit grab code is awful

* have I bitched about grab code

My bitching, let me show you it

* código de agarre es una mierda

No really it is

* yeah I don't even know anymore.

* Lolnope. Fuck grab code

* I'm not even sure what to fix anymore

* Self eating is not an acceptable fate

* Taste the void, son.

* My code doesn't pass it's own sanity check.

Maybe it's a sign of things to come.

* uncommented and notes

* It Works and I Don't Know Why (#38)

* shuttle auto call

* it works and I don't know why

* Subsystem 12/21

Most Recent TG subsystem folder

* globalvars 12/21

Tossed out the flavor_misc and parallax files

* Onclick 12/21

as well as .dme updates

* _defines 12/21

ommited old _MC.dm

* _HELPERS 12/21

Preserved snowflake placement of furry sprites

* _defeines/genetics

reapplied narkism holdover for snowflake races.

* Oops forgot mutant colors

* modules porting 12/21 + Sounds/icons

Admin, Client and most of mob life files ommitted

* enviroment file

* Admin optimizations

ahelp log system kept

* Mob ports 12/21

Flavor text preserved

* datums ported 12/21

* Game ported 12/21

* batch of duplicate fixes/dogborg work

Dogborgs need to be modernized to refractored borg standards.

* moar fixes

* Maps and futher compile fixes

* port from cactus did

* fix format error

* Update preferences.dm

unfuck

* Revert "port from cactus did"

* unfuck

* more sprite work

* vore

* disabled roundstart xenos for now

* admin QOL

needs callback porting, TBD

* Mentor system initial port

I'm sure I've missed a fuckton of shit

* test merge

* Jesus tits did this finally fix compile issues?

* Tg modern (#149)

* sync (#3)

* shuttle auto call

* Merge /vore into /master (#39)

* progress

* Compile errors fixed

No idea if it's test worthy tho as conflicts with race overhaul and
narky removal.

* Update admins.txt

* efforts continue

Fuck grab code, seriously

* grab code is cancer

* Execute the Narkism

Do not hesitate.

Show no mercy.

* holy shit grab code is awful

* have I bitched about grab code

My bitching, let me show you it

* código de agarre es una mierda

No really it is

* yeah I don't even know anymore.

* Lolnope. Fuck grab code

* I'm not even sure what to fix anymore

* Self eating is not an acceptable fate

* Taste the void, son.

* My code doesn't pass it's own sanity check.

Maybe it's a sign of things to come.

* uncommented and notes

* It Works and I Don't Know Why (#38)

* shuttle auto call

* it works and I don't know why

* Subsystem 12/21

Most Recent TG subsystem folder

* globalvars 12/21

Tossed out the flavor_misc and parallax files

* Onclick 12/21

as well as .dme updates

* _defines 12/21

ommited old _MC.dm

* _HELPERS 12/21

Preserved snowflake placement of furry sprites

* _defeines/genetics

reapplied narkism holdover for snowflake races.

* Oops forgot mutant colors

* modules porting 12/21 + Sounds/icons

Admin, Client and most of mob life files ommitted

* enviroment file

* Admin optimizations

ahelp log system kept

* Mob ports 12/21

Flavor text preserved

* datums ported 12/21

* Game ported 12/21

* batch of duplicate fixes/dogborg work

Dogborgs need to be modernized to refractored borg standards.

* moar fixes

* Maps and futher compile fixes

* Tg modernization patch (#115)

* sync (#3)

* shuttle auto call

* Merge /vore into /master (#39)

* progress

* Compile errors fixed

No idea if it's test worthy tho as conflicts with race overhaul and
narky removal.

* Update admins.txt

* efforts continue

Fuck grab code, seriously

* grab code is cancer

* Execute the Narkism

Do not hesitate.

Show no mercy.

* holy shit grab code is awful

* have I bitched about grab code

My bitching, let me show you it

* código de agarre es una mierda

No really it is

* yeah I don't even know anymore.

* Lolnope. Fuck grab code

* I'm not even sure what to fix anymore

* Self eating is not an acceptable fate

* Taste the void, son.

* My code doesn't pass it's own sanity check.

Maybe it's a sign of things to come.

* uncommented and notes

* It Works and I Don't Know Why (#38)

* shuttle auto call

* it works and I don't know why

* Subsystem 12/21

Most Recent TG subsystem folder

* globalvars 12/21

Tossed out the flavor_misc and parallax files

* Onclick 12/21

as well as .dme updates

* _defines 12/21

ommited old _MC.dm

* _HELPERS 12/21

Preserved snowflake placement of furry sprites

* _defeines/genetics

reapplied narkism holdover for snowflake races.

* Oops forgot mutant colors

* modules porting 12/21 + Sounds/icons

Admin, Client and most of mob life files ommitted

* enviroment file

* Admin optimizations

ahelp log system kept

* Mob ports 12/21

Flavor text preserved

* datums ported 12/21

* Game ported 12/21

* batch of duplicate fixes/dogborg work

Dogborgs need to be modernized to refractored borg standards.

* moar fixes

* Maps and futher compile fixes

* port from cactus did

* fix format error

* Update preferences.dm

unfuck

* Revert "port from cactus did"

* unfuck

* more sprite work

* vore

* disabled roundstart xenos for now

* test merge

* Jesus tits did this finally fix compile issues?

* Initial test compiles. hooray.

* Admin ticket fixes

* I'll give you a bad argument you piece of shit dream maker I fucking swear on my mum

* who list wip

also ahelps are broken again. fuck if I know why

* discord bot basics

* maybe tickets work now & bot framework done

* ahelp callback readd

* Mentor system, Tickets, and discord (#151)

* sync (#3)

* shuttle auto call

* Merge /vore into /master (#39)

* progress

* Compile errors fixed

No idea if it's test worthy tho as conflicts with race overhaul and
narky removal.

* Update admins.txt

* efforts continue

Fuck grab code, seriously

* grab code is cancer

* Execute the Narkism

Do not hesitate.

Show no mercy.

* holy shit grab code is awful

* have I bitched about grab code

My bitching, let me show you it

* código de agarre es una mierda

No really it is

* yeah I don't even know anymore.

* Lolnope. Fuck grab code

* I'm not even sure what to fix anymore

* Self eating is not an acceptable fate

* Taste the void, son.

* My code doesn't pass it's own sanity check.

Maybe it's a sign of things to come.

* uncommented and notes

* It Works and I Don't Know Why (#38)

* shuttle auto call

* it works and I don't know why

* Subsystem 12/21

Most Recent TG subsystem folder

* globalvars 12/21

Tossed out the flavor_misc and parallax files

* Onclick 12/21

as well as .dme updates

* _defines 12/21

ommited old _MC.dm

* _HELPERS 12/21

Preserved snowflake placement of furry sprites

* _defeines/genetics

reapplied narkism holdover for snowflake races.

* Oops forgot mutant colors

* modules porting 12/21 + Sounds/icons

Admin, Client and most of mob life files ommitted

* enviroment file

* Admin optimizations

ahelp log system kept

* Mob ports 12/21

Flavor text preserved

* datums ported 12/21

* Game ported 12/21

* batch of duplicate fixes/dogborg work

Dogborgs need to be modernized to refractored borg standards.

* moar fixes

* Maps and futher compile fixes

* Tg modernization patch (#115)

* sync (#3)

* shuttle auto call

* Merge /vore into /master (#39)

* progress

* Compile errors fixed

No idea if it's test worthy tho as conflicts with race overhaul and
narky removal.

* Update admins.txt

* efforts continue

Fuck grab code, seriously

* grab code is cancer

* Execute the Narkism

Do not hesitate.

Show no mercy.

* holy shit grab code is awful

* have I bitched about grab code

My bitching, let me show you it

* código de agarre es una mierda

No really it is

* yeah I don't even know anymore.

* Lolnope. Fuck grab code

* I'm not even sure what to fix anymore

* Self eating is not an acceptable fate

* Taste the void, son.

* My code doesn't pass it's own sanity check.

Maybe it's a sign of things to come.

* uncommented and notes

* It Works and I Don't Know Why (#38)

* shuttle auto call

* it works and I don't know why

* Subsystem 12/21

Most Recent TG subsystem folder

* globalvars 12/21

Tossed out the flavor_misc and parallax files

* Onclick 12/21

as well as .dme updates

* _defines 12/21

ommited old _MC.dm

* _HELPERS 12/21

Preserved snowflake placement of furry sprites

* _defeines/genetics

reapplied narkism holdover for snowflake races.

* Oops forgot mutant colors

* modules porting 12/21 + Sounds/icons

Admin, Client and most of mob life files ommitted

* enviroment file

* Admin optimizations

ahelp log system kept

* Mob ports 12/21

Flavor text preserved

* datums ported 12/21

* Game ported 12/21

* batch of duplicate fixes/dogborg work

Dogborgs need to be modernized to refractored borg standards.

* moar fixes

* Maps and futher compile fixes

* port from cactus did

* fix format error

* Update preferences.dm

unfuck

* Revert "port from cactus did"

* unfuck

* more sprite work

* vore

* disabled roundstart xenos for now

* admin QOL

needs callback porting, TBD

* Mentor system initial port

I'm sure I've missed a fuckton of shit

* test merge

* Jesus tits did this finally fix compile issues?

* Initial test compiles. hooray.

* Admin ticket fixes

* I'll give you a bad argument you piece of shit dream maker I fucking swear on my mum

* who list wip

also ahelps are broken again. fuck if I know why

* discord bot basics

* maybe tickets work now & bot framework done

* ahelp callback readd

* vore tweaks

* progress

* dirtier fix than a korean hooker in the 60s

* The release your hooker will always fake

* you could save that hookers number but wouldn't you rather just vore the hooker instead

* Save system is literal black magic

* great googly moogly it's all gone to shit

* We May 2015 save code now

* fiddling with digestion code now

* fuck if I know anymore. I'm going to bed

* OWN UP YOUR OWN DIGESTION

* UNREGULATED GUTS ARE NON COMPLIANT

AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA

* BELLIES MUST COMPLY WITH USER OWNERSHIP

* Removed debug messages

* Unneeded verb additions

* file change tweaks

* WATCH YOUR SPACING, DRIVER

* Changelog and devourment for some mobs.

Because I knew people were gunna ask.

NO YOU CANNOT EAT THE FUCKING LEGION

* Vore code sync (#157)

* sync (#3)

* shuttle auto call

* Merge /vore into /master (#39)

* progress

* Compile errors fixed

No idea if it's test worthy tho as conflicts with race overhaul and
narky removal.

* Update admins.txt

* efforts continue

Fuck grab code, seriously

* grab code is cancer

* Execute the Narkism

Do not hesitate.

Show no mercy.

* holy shit grab code is awful

* have I bitched about grab code

My bitching, let me show you it

* código de agarre es una mierda

No really it is

* yeah I don't even know anymore.

* Lolnope. Fuck grab code

* I'm not even sure what to fix anymore

* Self eating is not an acceptable fate

* Taste the void, son.

* My code doesn't pass it's own sanity check.

Maybe it's a sign of things to come.

* uncommented and notes

* It Works and I Don't Know Why (#38)

* shuttle auto call

* it works and I don't know why

* Escape and Devourable

For the normies who play here yet complain about it.

* Things that should be committed

* unneeded files

* Sizeray works now

* tweaks and bed time going

* IT WORKS mostly

Need to get multiple guts and saving working tho

* save tweaks

* item hotfix

* gut examine message

* damifino

* save system works

also ensured some mobs have vore controls, so silicons can't even
remotely do vore things.

* code nitpicking

* Midnight oil

More like 6am oil.  Still having issues with actually eating anyone.

* Subsystem 12/21

Most Recent TG subsystem folder

* globalvars 12/21

Tossed out the flavor_misc and parallax files

* Onclick 12/21

as well as .dme updates

* _defines 12/21

ommited old _MC.dm

* _HELPERS 12/21

Preserved snowflake placement of furry sprites

* _defeines/genetics

reapplied narkism holdover for snowflake races.

* Oops forgot mutant colors

* modules porting 12/21 + Sounds/icons

Admin, Client and most of mob life files ommitted

* enviroment file

* Admin optimizations

ahelp log system kept

* Mob ports 12/21

Flavor text preserved

* datums ported 12/21

* Game ported 12/21

* batch of duplicate fixes/dogborg work

Dogborgs need to be modernized to refractored borg standards.

* moar fixes

* Maps and futher compile fixes

* missed commit

* Noms

* specific release doesn't work

* Tg modernization patch (#115)

* sync (#3)

* shuttle auto call

* Merge /vore into /master (#39)

* progress

* Compile errors fixed

No idea if it's test worthy tho as conflicts with race overhaul and
narky removal.

* Update admins.txt

* efforts continue

Fuck grab code, seriously

* grab code is cancer

* Execute the Narkism

Do not hesitate.

Show no mercy.

* holy shit grab code is awful

* have I bitched about grab code

My bitching, let me show you it

* código de agarre es una mierda

No really it is

* yeah I don't even know anymore.

* Lolnope. Fuck grab code

* I'm not even sure what to fix anymore

* Self eating is not an acceptable fate

* Taste the void, son.

* My code doesn't pass it's own sanity check.

Maybe it's a sign of things to come.

* uncommented and notes

* It Works and I Don't Know Why (#38)

* shuttle auto call

* it works and I don't know why

* Subsystem 12/21

Most Recent TG subsystem folder

* globalvars 12/21

Tossed out the flavor_misc and parallax files

* Onclick 12/21

as well as .dme updates

* _defines 12/21

ommited old _MC.dm

* _HELPERS 12/21

Preserved snowflake placement of furry sprites

* _defeines/genetics

reapplied narkism holdover for snowflake races.

* Oops forgot mutant colors

* modules porting 12/21 + Sounds/icons

Admin, Client and most of mob life files ommitted

* enviroment file

* Admin optimizations

ahelp log system kept

* Mob ports 12/21

Flavor text preserved

* datums ported 12/21

* Game ported 12/21

* batch of duplicate fixes/dogborg work

Dogborgs need to be modernized to refractored borg standards.

* moar fixes

* Maps and futher compile fixes

* port from cactus did

* fix format error

* Update preferences.dm

unfuck

* Revert "port from cactus did"

* unfuck

* more sprite work

* vore

* disabled roundstart xenos for now

* admin QOL

needs callback porting, TBD

* Mentor system initial port

I'm sure I've missed a fuckton of shit

* test merge

* Jesus tits did this finally fix compile issues?

* Initial test compiles. hooray.

* Admin ticket fixes

* I'll give you a bad argument you piece of shit dream maker I fucking swear on my mum

* who list wip

also ahelps are broken again. fuck if I know why

* discord bot basics

* maybe tickets work now & bot framework done

* ahelp callback readd

* vore tweaks

* progress

* dirtier fix than a korean hooker in the 60s

* The release your hooker will always fake

* you could save that hookers number but wouldn't you rather just vore the hooker instead

* Save system is literal black magic

* great googly moogly it's all gone to shit

* We May 2015 save code now

* fiddling with digestion code now

* fuck if I know anymore. I'm going to bed

* OWN UP YOUR OWN DIGESTION

* UNREGULATED GUTS ARE NON COMPLIANT

AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA

* BELLIES MUST COMPLY WITH USER OWNERSHIP

* Removed debug messages

* Unneeded verb additions

* file change tweaks

* WATCH YOUR SPACING, DRIVER

* Changelog and devourment for some mobs.

Because I knew people were gunna ask.

NO YOU CANNOT EAT THE FUCKING LEGION

* title screen change from Crow's PR.

* More of Crow's title screen stuff

* mode tweaks.... again

* gamemode voting in lobby via TalkingCactus
disabled ashwalkers as roundstart
Verk's species tweak
paralax starts disabled by default

* LOOC

* index sync problem (#158)

* digifix

* things

* furry races.dm

* actually deletes species_types

* maps

* tgui and stuff

* Sounds

* icon updates

* Defines and helpers

* global vars and on click

* controllers

* datums

* game folder

* fixes invisible flan mobs

* some modules

* dropbomb verb enhanced

* moar

* moar

* moar

* even more again

* and finally these for modules

* Some compile tweaks

* silly dme get updated you scrub

* compiles cleanly now

* various open PR fixes from TG

as of 0800 Texas Standard Time

* also fancy cryopods before I forget again

* headslug gold core fix

* edgy code of the modernization (#164)

* sync (#3)

* shuttle auto call

* Merge /vore into /master (#39)

* progress

* Compile errors fixed

No idea if it's test worthy tho as conflicts with race overhaul and
narky removal.

* Update admins.txt

* efforts continue

Fuck grab code, seriously

* grab code is cancer

* Execute the Narkism

Do not hesitate.

Show no mercy.

* holy shit grab code is awful

* have I bitched about grab code

My bitching, let me show you it

* código de agarre es una mierda

No really it is

* yeah I don't even know anymore.

* Lolnope. Fuck grab code

* I'm not even sure what to fix anymore

* Self eating is not an acceptable fate

* Taste the void, son.

* My code doesn't pass it's own sanity check.

Maybe it's a sign of things to come.

* uncommented and notes

* It Works and I Don't Know Why (#38)

* shuttle auto call

* it works and I don't know why

* Escape and Devourable

For the normies who play here yet complain about it.

* Things that should be committed

* unneeded files

* Sizeray works now

* tweaks and bed time going

* IT WORKS mostly

Need to get multiple guts and saving working tho

* save tweaks

* item hotfix

* gut examine message

* damifino

* save system works

also ensured some mobs have vore controls, so silicons can't even
remotely do vore things.

* code nitpicking

* Midnight oil

More like 6am oil.  Still having issues with actually eating anyone.

* Subsystem 12/21

Most Recent TG subsystem folder

* globalvars 12/21

Tossed out the flavor_misc and parallax files

* Onclick 12/21

as well as .dme updates

* _defines 12/21

ommited old _MC.dm

* _HELPERS 12/21

Preserved snowflake placement of furry sprites

* _defeines/genetics

reapplied narkism holdover for snowflake races.

* Oops forgot mutant colors

* modules porting 12/21 + Sounds/icons

Admin, Client and most of mob life files ommitted

* enviroment file

* Admin optimizations

ahelp log system kept

* Mob ports 12/21

Flavor text preserved

* datums ported 12/21

* Game ported 12/21

* batch of duplicate fixes/dogborg work

Dogborgs need to be modernized to refractored borg standards.

* moar fixes

* Maps and futher compile fixes

* missed commit

* Noms

* specific release doesn't work

* Tg modernization patch (#115)

* sync (#3)

* shuttle auto call

* Merge /vore into /master (#39)

* progress

* Compile errors fixed

No idea if it's test worthy tho as conflicts with race overhaul and
narky removal.

* Update admins.txt

* efforts continue

Fuck grab code, seriously

* grab code is cancer

* Execute the Narkism

Do not hesitate.

Show no mercy.

* holy shit grab code is awful

* have I bitched about grab code

My bitching, let me show you it

* código de agarre es una mierda

No really it is

* yeah I don't even know anymore.

* Lolnope. Fuck grab code

* I'm not even sure what to fix anymore

* Self eating is not an acceptable fate

* Taste the void, son.

* My code doesn't pass it's own sanity check.

Maybe it's a sign of things to come.

* uncommented and notes

* It Works and I Don't Know Why (#38)

* shuttle auto call

* it works and I don't know why

* Subsystem 12/21

Most Recent TG subsystem folder

* globalvars 12/21

Tossed out the flavor_misc and parallax files

* Onclick 12/21

as well as .dme updates

* _defines 12/21

ommited old _MC.dm

* _HELPERS 12/21

Preserved snowflake placement of furry sprites

* _defeines/genetics

reapplied narkism holdover for snowflake races.

* Oops forgot mutant colors

* modules porting 12/21 + Sounds/icons

Admin, Client and most of mob life files ommitted

* enviroment file

* Admin optimizations

ahelp log system kept

* Mob ports 12/21

Flavor text preserved

* datums ported 12/21

* Game ported 12/21

* batch of duplicate fixes/dogborg work

Dogborgs need to be modernized to refractored borg standards.

* moar fixes

* Maps and futher compile fixes

* port from cactus did

* fix format error

* Update preferences.dm

unfuck

* Revert "port from cactus did"

* unfuck

* more sprite work

* vore

* disabled roundstart xenos for now

* admin QOL

needs callback porting, TBD

* Mentor system initial port

I'm sure I've missed a fuckton of shit

* test merge

* Jesus tits did this finally fix compile issues?

* Initial test compiles. hooray.

* Admin ticket fixes

* I'll give you a bad argument you piece of shit dream maker I fucking swear on my mum

* who list wip

also ahelps are broken again. fuck if I know why

* discord bot basics

* maybe tickets work now & bot framework done

* ahelp callback readd

* vore tweaks

* progress

* Small fixes for dogborgs and sprite accessories:
-Ported the hidden snippets of the dogborg code.
-Reset module now resets pixel offset and icon directory again. (broke shit when reseting from dogborg)
-Medihound belly fixed.
-Husky body marking tweaked to not overlap arms in side view.
-Added husky ears that are basically wolf ears that use secondary color instead.

* dirtier fix than a korean hooker in the 60s

* The release your hooker will always fake

* you could save that hookers number but wouldn't you rather just vore the hooker instead

* Save system is literal black magic

* great googly moogly it's all gone to shit

* We May 2015 save code now

* fiddling with digestion code now

* fuck if I know anymore. I'm going to bed

* OWN UP YOUR OWN DIGESTION

* UNREGULATED GUTS ARE NON COMPLIANT

AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA

* BELLIES MUST COMPLY WITH USER OWNERSHIP

* Removed debug messages

* Unneeded verb additions

* file change tweaks

* WATCH YOUR SPACING, DRIVER

* Changelog and devourment for some mobs.

Because I knew people were gunna ask.

NO YOU CANNOT EAT THE FUCKING LEGION

* title screen change from Crow's PR.

* More of Crow's title screen stuff

* mode tweaks.... again

* gamemode voting in lobby via TalkingCactus
disabled ashwalkers as roundstart
Verk's species tweak
paralax starts disabled by default

* LOOC

* index sync problem (#158)

* digifix

* things

* furry races.dm

* actually deletes species_types

* maps

* tgui and stuff

* Sounds

* icon updates

* Defines and helpers

* global vars and on click

* controllers

* datums

* game folder

* fixes invisible flan mobs

* some modules

* dropbomb verb enhanced

* moar

* moar

* moar

* even more again

* and finally these for modules

* Some compile tweaks

* silly dme get updated you scrub

* compiles cleanly now

* various open PR fixes from TG

as of 0800 Texas Standard Time

* also fancy cryopods before I forget again

* headslug gold core fix

* some species and DNA tweaks

* Digest already damn you

* suddenly sound and resist works. wtf

* Minor tweaks, cryopod noise change

* Vore tested working, species working

* Merge test onto bleeding edgy (#165)

* sync (#3)

* shuttle auto call

* Merge /vore into /master (#39)

* progress

* Compile errors fixed

No idea if it's test worthy tho as conflicts with race overhaul and
narky removal.

* Update admins.txt

* efforts continue

Fuck grab code, seriously

* grab code is cancer

* Execute the Narkism

Do not hesitate.

Show no mercy.

* holy shit grab code is awful

* have I bitched about grab code

My bitching, let me show you it

* código de agarre es una mierda

No really it is

* yeah I don't even know anymore.

* Lolnope. Fuck grab code

* I'm not even sure what to fix anymore

* Self eating is not an acceptable fate

* Taste the void, son.

* My code doesn't pass it's own sanity check.

Maybe it's a sign of things to come.

* uncommented and notes

* It Works and I Don't Know Why (#38)

* shuttle auto call

* it works and I don't know why

* Escape and Devourable

For the normies who play here yet complain about it.

* Things that should be committed

* unneeded files

* Sizeray works now

* tweaks and bed time going

* IT WORKS mostly

Need to get multiple guts and saving working tho

* save tweaks

* item hotfix

* gut examine message

* damifino

* save system works

also ensured some mobs have vore controls, so silicons can't even
remotely do vore things.

* code nitpicking

* Midnight oil

More like 6am oil.  Still having issues with actually eating anyone.

* Subsystem 12/21

Most Recent TG subsystem folder

* globalvars 12/21

Tossed out the flavor_misc and parallax files

* Onclick 12/21

as well as .dme updates

* _defines 12/21

ommited old _MC.dm

* _HELPERS 12/21

Preserved snowflake placement of furry sprites

* _defeines/genetics

reapplied narkism holdover for snowflake races.

* Oops forgot mutant colors

* modules porting 12/21 + Sounds/icons

Admin, Client and most of mob life files ommitted

* enviroment file

* Admin optimizations

ahelp log system kept

* Mob ports 12/21

Flavor text preserved

* datums ported 12/21

* Game ported 12/21

* batch of duplicate fixes/dogborg work

Dogborgs need to be modernized to refractored borg standards.

* moar fixes

* Maps and futher compile fixes

* missed commit

* Noms

* specific release doesn't work

* Tg modernization patch (#115)

* sync (#3)

* shuttle auto call

* Merge /vore into /master (#39)

* progress

* Compile errors fixed

No idea if it's test worthy tho as conflicts with race overhaul and
narky removal.

* Update admins.txt

* efforts continue

Fuck grab code, seriously

* grab code is cancer

* Execute the Narkism

Do not hesitate.

Show no mercy.

* holy shit grab code is awful

* have I bitched about grab code

My bitching, let me show you it

* código de agarre es una mierda

No really it is

* yeah I don't even know anymore.

* Lolnope. Fuck grab code

* I'm not even sure what to fix anymore

* Self eating is not an acceptable fate

* Taste the void, son.

* My code doesn't pass it's own sanity check.

Maybe it's a sign of things to come.

* uncommented and notes

* It Works and I Don't Know Why (#38)

* shuttle auto call

* it works and I don't know why

* Subsystem 12/21

Most Recent TG subsystem folder

* globalvars 12/21

Tossed out the flavor_misc and parallax files

* Onclick 12/21

as well as .dme updates

* _defines 12/21

ommited old _MC.dm

* _HELPERS 12/21

Preserved snowflake placement of furry sprites

* _defeines/genetics

reapplied narkism holdover for snowflake races.

* Oops forgot mutant colors

* modules porting 12/21 + Sounds/icons

Admin, Client and most of mob life files ommitted

* enviroment file

* Admin optimizations

ahelp log system kept

* Mob ports 12/21

Flavor text preserved

* datums ported 12/21

* Game ported 12/21

* batch of duplicate fixes/dogborg work

Dogborgs need to be modernized to refractored borg standards.

* moar fixes

* Maps and futher compile fixes

* port from cactus did

* fix format error

* Update preferences.dm

unfuck

* Revert "port from cactus did"

* unfuck

* more sprite work

* vore

* disabled roundstart xenos for now

* admin QOL

needs callback porting, TBD

* Mentor system initial port

I'm sure I've missed a fuckton of shit

* test merge

* Jesus tits did this finally fix compile issues?

* Initial test compiles. hooray.

* Admin ticket fixes

* I'll give you a bad argument you piece of shit dream maker I fucking swear on my mum

* who list wip

also ahelps are broken again. fuck if I know why

* discord bot basics

* maybe tickets work now & bot framework done

* ahelp callback readd

* vore tweaks

* progress

* Small fixes for dogborgs and sprite accessories:
-Ported the hidden snippets of the dogborg code.
-Reset module now resets pixel offset and icon directory again. (broke shit when reseting from dogborg)
-Medihound belly fixed.
-Husky body marking tweaked to not overlap arms in side view.
-Added husky ears that are basically wolf ears that use secondary color instead.

* dirtier fix than a korean hooker in the 60s

* The release your hooker will always fake

* you could save that hookers number but wouldn't you rather just vore the hooker instead

* Save system is literal black magic

* great googly moogly it's all gone to shit

* We May 2015 save code now

* fiddling with digestion code now

* fuck if I know anymore. I'm going to bed

* OWN UP YOUR OWN DIGESTION

* UNREGULATED GUTS ARE NON COMPLIANT

AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA

* BELLIES MUST COMPLY WITH USER OWNERSHIP

* Removed debug messages

* Unneeded verb additions

* file change tweaks

* WATCH YOUR SPACING, DRIVER

* Changelog and devourment for some mobs.

Because I knew people were gunna ask.

NO YOU CANNOT EAT THE FUCKING LEGION

* title screen change from Crow's PR.

* More of Crow's title screen stuff

* mode tweaks.... again

* gamemode voting in lobby via TalkingCactus
disabled ashwalkers as roundstart
Verk's species tweak
paralax starts disabled by default

* LOOC

* index sync problem (#158)

* digifix

* things

* furry races.dm

* actually deletes species_types

* maps

* tgui and stuff

* Sounds

* icon updates

* Defines and helpers

* global vars and on click

* controllers

* datums

* game folder

* fixes invisible flan mobs

* some modules

* dropbomb verb enhanced

* moar

* moar

* moar

* even more again

* and finally these for modules

* Some compile tweaks

* silly dme get updated you scrub

* compiles cleanly now

* various open PR fixes from TG

as of 0800 Texas Standard Time

* also fancy cryopods before I forget again

* headslug gold core fix

* some species and DNA tweaks

* Digest already damn you

* suddenly sound and resist works. wtf

* Minor tweaks, cryopod noise change

* Vore tested working, species working

* travis map updates

* updates

* pool's closed due to lag

* datum pools are closed too

* Initializing new pool's closed

* Pool's closed and initializing shit is done

* sprite updates

* chattering is okay to do now.

* bleeblin edgy 1/23 (#166)

* sync (#3)

* shuttle auto call

* Merge /vore into /master (#39)

* progress

* Compile errors fixed

No idea if it's test worthy tho as conflicts with race overhaul and
narky removal.

* Update admins.txt

* efforts continue

Fuck grab code, seriously

* grab code is cancer

* Execute the Narkism

Do not hesitate.

Show no mercy.

* holy shit grab code is awful

* have I bitched about grab code

My bitching, let me show you it

* código de agarre es una mierda

No really it is

* yeah I don't even know anymore.

* Lolnope. Fuck grab code

* I'm not even sure what to fix anymore

* Self eating is not an acceptable fate

* Taste the void, son.

* My code doesn't pass it's own sanity check.

Maybe it's a sign of things to come.

* uncommented and notes

* It Works and I Don't Know Why (#38)

* shuttle auto call

* it works and I don't know why

* Escape and Devourable

For the normies who play here yet complain about it.

* Things that should be committed

* unneeded files

* Sizeray works now

* tweaks and bed time going

* IT WORKS mostly

Need to get multiple guts and saving working tho

* save tweaks

* item hotfix

* gut examine message

* damifino

* save system works

also ensured some mobs have vore controls, so silicons can't even
remotely do vore things.

* code nitpicking

* Midnight oil

More like 6am oil.  Still having issues with actually eating anyone.

* Subsystem 12/21

Most Recent TG subsystem folder

* globalvars 12/21

Tossed out the flavor_misc and parallax files

* Onclick 12/21

as well as .dme updates

* _defines 12/21

ommited old _MC.dm

* _HELPERS 12/21

Preserved snowflake placement of furry sprites

* _defeines/genetics

reapplied narkism holdover for snowflake races.

* Oops forgot mutant colors

* modules porting 12/21 + Sounds/icons

Admin, Client and most of mob life files ommitted

* enviroment file

* Admin optimizations

ahelp log system kept

* Mob ports 12/21

Flavor text preserved

* datums ported 12/21

* Game ported 12/21

* batch of duplicate fixes/dogborg work

Dogborgs need to be modernized to refractored borg standards.

* moar fixes

* Maps and futher compile fixes

* missed commit

* Noms

* specific release doesn't work

* Tg modernization patch (#115)

* sync (#3)

* shuttle auto call

* Merge /vore into /master (#39)

* progress

* Compile errors fixed

No idea if it's test worthy tho as conflicts with race overhaul and
narky removal.

* Update admins.txt

* efforts continue

Fuck grab code, seriously

* grab code is cancer

* Execute the Narkism

Do not hesitate.

Show no mercy.

* holy shit grab code is awful

* have I bitched about grab code

My bitching, let me show you it

* código de agarre es una mierda

No really it is

* yeah I don't even know anymore.

* Lolnope. Fuck grab code

* I'm not even sure what to fix anymore

* Self eating is not an acceptable fate

* Taste the void, son.

* My code doesn't pass it's own sanity check.

Maybe it's a sign of things to come.

* uncommented and notes

* It Works and I Don't Know Why (#38)

* shuttle auto call

* it works and I don't know why

* Subsystem 12/21

Most Recent TG subsystem folder

* globalvars 12/21

Tossed out the flavor_misc and parallax files

* Onclick 12/21

as well as .dme updates

* _defines 12/21

ommited old _MC.dm

* _HELPERS 12/21

Preserved snowflake placement of furry sprites

* _defeines/genetics

reapplied narkism holdover for snowflake races.

* Oops forgot mutant colors

* modules porting 12/21 + Sounds/icons

Admin, Client and most of mob life files ommitted

* enviroment file

* Admin optimizations

ahelp log system kept

* Mob ports 12/21

Flavor text preserved

* datums ported 12/21

* Game ported 12/21

* batch of duplicate fixes/dogborg work

Dogborgs need to be modernized to refractored borg standards.

* moar fixes

* Maps and futher compile fixes

* port from cactus did

* fix format error

* Update preferences.dm

unfuck

* Revert "port from cactus did"

* unfuck

* more sprite work

* vore

* disabled roundstart xenos for now

* admin QOL

needs callback porting, TBD

* Mentor system initial port

I'm sure I've missed a fuckton of shit

* test merge

* Jesus tits did this finally fix compile issues?

* Initial test compiles. hooray.

* Admin ticket fixes

* I'll give you a bad argument you piece of shit dream maker I fucking swear on my mum

* who list wip

also ahelps are broken again. fuck if I know why

* discord bot basics

* maybe tickets work now & bot framework done

* ahelp callback readd

* vore tweaks

* progress

* Small fixes for dogborgs and sprite accessories:
-Ported the hidden snippets of the dogborg code.
-Reset module now resets pixel offset and icon directory again. (broke shit when reseting from dogborg)
-Medihound belly fixed.
-Husky body marking tweaked to not overlap arms in side view.
-Added husky ears that are basically wolf ears that use secondary color instead.

* dirtier fix than a korean hooker in the 60s

* The release your hooker will always fake

* you could save that hookers number but wouldn't you rather just vore the hooker instead

* Save system is literal black magic

* great googly moogly it's all gone to shit

* We May 2015 save code now

* fiddling with digestion code now

* fuck if I know anymore. I'm going to bed

* OWN UP YOUR OWN DIGESTION

* UNREGULATED GUTS ARE NON COMPLIANT

AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA

* BELLIES MUST COMPLY WITH USER OWNERSHIP

* Removed debug messages

* Unneeded verb additions

* file change tweaks

* WATCH YOUR SPACING, DRIVER

* Changelog and devourment for some mobs.

Because I knew people were gunna ask.

NO YOU CANNOT EAT THE FUCKING LEGION

* title screen change from Crow's PR.

* More of Crow's title screen stuff

* mode tweaks.... again

* gamemode voting in lobby via TalkingCactus
disabled ashwalkers as roundstart
Verk's species tweak
paralax starts disabled by default

* LOOC

* index sync problem (#158)

* digifix

* things

* furry races.dm

* actually deletes species_types

* maps

* tgui and stuff

* Sounds

* icon updates

* Defines and helpers

* global vars and on click

* controllers

* datums

* game folder

* fixes invisible flan mobs

* some modules

* dropbomb verb enhanced

* moar

* moar

* moar

* even more again

* and finally these for modules

* Some compile tweaks

* silly dme get updated you scrub

* compiles cleanly now

* various open PR fixes from TG

as of 0800 Texas Standard Time

* also fancy cryopods before I forget again

* headslug gold core fix

* some species and DNA tweaks

* Digest already damn you

* suddenly sound and resist works. wtf

* Minor tweaks, cryopod noise change

* Vore tested working, species working

* travis map updates

* updates

* pool's closed due to lag

* datum pools are closed too

* Initializing new pool's closed

* Pool's closed and initializing shit is done

* sprite updates

* chattering is okay to do now.

* Update .travis.yml

* Update .travis.yml

* Update .travis.yml

* Revert "Modern modern"

* Revert "Revert "Modern modern""

* fix it fix it fix it fix it

* fixes title screen - thanks crow

* Riding code reverted

* possible tgui fix?

* who the fuck even knows if this is the problem

* adds moths and sharks (no colors yet, not greyscaled)
adds LOOC back

* "fixes" missing items in some machinery.

* slight tweaks to abductor spawns
borer event enabled (max 1)

* Update .travis.yml

* fixes shuttle purchase from comms

* fixes and QoL

* Polymorphing all is dangerous too

* re-fixes ahelp ticket system again

* metagaming check proving to be spamlicious

* Fixes not being able to see devoured mob poses

* fix for vehicle buckling

* ahelp timer runtime fix (#178)

* controller and game updates 1/29

* Defines, helpers, datums 1/29

* world.dm updates

* modules/admin tweaks

* everything in modules not a mob

* modules/mob fixes and such

No more PAIs ventcrawling

* icons, maps, tools, etc.

* compiler fixes

* round type vote fixed

* hardsuit cargo pack

* reduce ion and electric storm chance

* perms access for travis

* fix helmet to the suit
removes CE from crate

* changelog

* fuck

* perms for travis... again

* Update tgstation.dme

* Update tgstation.dme

* Donation race

* redpanda

* red panda

* size play work

* Size chemical basics

Needs testing/refining

* some fixing ports before I just fucking ported it anyway

* It's been a fucking week.

* commiting moar changes because github

* admins.txt lol

* icons

* defines and such

* globalvars and onclick

* Controllers

* datums

* game folder

* oh look, HoG is back

* modules pt 1

* client things

* more modules

* everything not mob code

* some mob stuff

* more mob things

* silicon mobs

* ayylims and monkeys

* human updates

* huh

* housekeeping is fired.

* last minute fixes

* more last minute things

* human parts double check'd

* more paper

* Icons are fixed

* double check of thermal protection code. (#191)
This commit is contained in:
TalkingCactus
2017-02-03 06:56:14 -05:00
committed by Poojawa
parent 7735dec0ec
commit f7c09077d2
2489 changed files with 830965 additions and 416701 deletions
+98 -162
View File
@@ -15,6 +15,7 @@
* Handcuff, mousetrap, and pillbottle boxes,
* Snap-pops and matchboxes,
* Replacement light boxes.
* Action Figure Boxes
* Various paper bags.
*
* For syndicate call-ins see uplink_kits.dm
@@ -25,102 +26,9 @@
desc = "It's just an ordinary box."
icon_state = "box"
item_state = "syringe_kit"
burn_state = FLAMMABLE
resistance_flags = FLAMMABLE
var/foldable = /obj/item/stack/sheet/cardboard
var/obj/item/device/boobytrap/trap = null
/obj/item/weapon/storage/box/examine(mob/user)
..()
if(trap && in_range(user, src))
user << "<span class='warning'>Something seems to be wired to the inside of the box!</span>"
return
/obj/item/weapon/storage/box/attackby(obj/item/C, mob/user, params)
if(!istype(C, /obj/item/device/boobytrap) && trap && !istype(C, /obj/item/weapon/wirecutters))
visible_message("<span class='warning'>[src] blows up in a spray of deadly shrapnel!</span>")
trap.loc = get_turf(src)
trap.blow()
trap = null
for(var/mob/living/carbon/human/H in orange(2,src))
H.Paralyse(8)
H.adjust_fire_stacks(1)
H.IgniteMob()
qdel(src)
if(istype(C, /obj/item/device/boobytrap))
if(trap)
user << "<span class='warning'>There's already a booby trap hooked up to this box!</span>"
return
user << "<span class='warning'>You apply [C]. Next time someone opens the box, it will explode.</span>"
C.loc = src
trap = C
qdel(C)
user.drop_item()
if(istype(C, /obj/item/weapon/wirecutters) && trap)
user << "<span class='notice'>You begin attempting to disarm the booby trap...</span>"
visible_message("<span class='warning'>[user] begins attempting to disarm the booby trap.</span>")
if(do_after(user, 80, target = src))
if(prob(75))
user << "<span class='notice'>You disarm the booby trap, destroying it in the process.</span>"
visible_message("<span class='notice'>[user] disarms the booby trap!</span>")
trap = null
else
user << "<span class='warning'>You accidentally bump the sensor and set off the booby trap!</span>"
visible_message("<span class='warning'>[user] fails to disarm the booby trap!</span>")
visible_message("<span class='warning'>[src] blows up in a spray of deadly shrapnel!</span>")
trap.loc = get_turf(src)
trap.blow()
trap = null
for(var/mob/living/carbon/human/H in orange(2,src))
H.Paralyse(8)
H.adjust_fire_stacks(1)
H.IgniteMob()
qdel(src)
else
..()
/obj/item/weapon/storage/box/MouseDrop(atom/over_object)
if(iscarbon(usr) || isdrone(usr))
var/mob/M = usr
if(!over_object)
return
if (istype(usr.loc,/obj/mecha)) // stops inventory actions in a mech
return
if(over_object == M && Adjacent(M))
if(trap)
visible_message("<span class='warning'>[src] blows up in a spray of deadly shrapnel!</span>")
trap.loc = get_turf(src)
trap.blow()
trap = null
for(var/mob/living/carbon/human/H in orange(2,src))
H.Paralyse(8)
H.adjust_fire_stacks(1)
H.IgniteMob()
qdel(src)
..()
/obj/item/weapon/storage/box/attack_hand(mob/user)
..()
if(trap)
visible_message("<span class='warning'>[src] blows up in a spray of deadly shrapnel!</span>")
trap.loc = get_turf(src)
trap.blow()
trap = null
for(var/mob/living/carbon/human/H in orange(2,src))
H.Paralyse(8)
H.adjust_fire_stacks(1)
H.IgniteMob()
qdel(src)
return ..()
/obj/item/weapon/storage/box/attack_self(mob/user)
..()
@@ -140,8 +48,7 @@
var/obj/item/I = new foldable(get_turf(src))
user.drop_item()
user.put_in_hands(I)
user.update_inv_l_hand()
user.update_inv_r_hand()
user.update_inv_hands()
qdel(src)
/obj/item/weapon/storage/box/attackby(obj/item/W, mob/user, params)
@@ -163,7 +70,7 @@
/obj/item/weapon/storage/box/survival_mining/New()
..()
new /obj/item/clothing/mask/breath(src)
new /obj/item/clothing/mask/gas/explorer(src)
new /obj/item/weapon/tank/internals/emergency_oxygen/engi(src)
new /obj/item/weapon/crowbar/red(src)
new /obj/item/weapon/reagent_containers/hypospray/medipen(src)
@@ -220,7 +127,6 @@
/obj/item/weapon/storage/box/syringes
name = "box of syringes"
desc = "A box full of syringes."
desc = "A biohazard alert warning is printed on the box"
icon_state = "syringe"
/obj/item/weapon/storage/box/syringes/New()
@@ -259,7 +165,7 @@
/obj/item/weapon/storage/box/injectors
name = "box of DNA injectors"
desc = "This box contains injectors it seems."
desc = "This box contains injectors, it seems."
/obj/item/weapon/storage/box/injectors/New()
..()
@@ -290,7 +196,7 @@
/obj/item/weapon/storage/box/wall_flash
name = "wall-mounted flash kit"
desc = "This box contains everything neccesary to build a wall-mounted flash. <B>WARNING: Flashes can cause serious eye damage, protective eyewear is required.</B>"
desc = "This box contains everything necessary to build a wall-mounted flash. <B>WARNING: Flashes can cause serious eye damage, protective eyewear is required.</B>"
icon_state = "flashbang"
/obj/item/weapon/storage/box/wall_flash/New()
@@ -436,18 +342,6 @@
for(var/i = 1; i <= 5; i++)
new /obj/item/weapon/reagent_containers/food/snacks/monkeycube(src)
/obj/item/weapon/storage/box/permits
name = "box of construction permits"
desc = "A box for containing construction permits, used to officially declare built rooms as additions to the station."
icon_state = "id"
/obj/item/weapon/storage/box/permits/New() //There's only a few, so blueprints are still useful beyond setting every room's name to PRIMARY FART STORAGE
..()
for(var/i in 1 to 3)
new /obj/item/areaeditor/permit(src)
/obj/item/weapon/storage/box/ids
name = "box of spare IDs"
desc = "Has so many empty IDs."
@@ -595,7 +489,7 @@
icon_state = "matchbox"
item_state = "zippo"
storage_slots = 10
w_class = 1
w_class = WEIGHT_CLASS_TINY
slot_flags = SLOT_BELT
can_hold = list(/obj/item/weapon/match)
@@ -657,7 +551,7 @@
/obj/item/weapon/storage/box/metalfoam
name = "box of metal foam grenades"
desc = "To be used to rapidly seal hull breaches"
desc = "To be used to rapidly seal hull breaches."
icon_state = "flashbang"
/obj/item/weapon/storage/box/metalfoam/New()
@@ -672,7 +566,7 @@
foldable = null
/obj/item/weapon/storage/box/hug/suicide_act(mob/user)
user.visible_message("<span class='suicide'>[user] clamps the box of hugs on \his jugular! Guess it wasn't such a hugbox after all..</span>")
user.visible_message("<span class='suicide'>[user] clamps the box of hugs on [user.p_their()] jugular! Guess it wasn't such a hugbox after all..</span>")
return (BRUTELOSS)
/obj/item/weapon/storage/box/hug/attack_self(mob/user)
@@ -729,6 +623,18 @@
new /obj/item/ammo_casing/shotgun/beanbag(src)
new /obj/item/ammo_casing/shotgun/beanbag(src)
/obj/item/weapon/storage/box/actionfigure
name = "box of action figures"
desc = "The latest set of collectable action figures."
icon_state = "box"
/obj/item/weapon/storage/box/actionfigure/New()
..()
for(var/i in 1 to 4)
var/randomFigure = pick(subtypesof(/obj/item/toy/figure))
new randomFigure(src)
#define NODESIGN "None"
#define NANOTRASEN "NanotrasenStandard"
#define SYNDI "SyndiSnacks"
@@ -740,7 +646,7 @@
desc = "A sack neatly crafted out of paper."
icon_state = "paperbag_None"
item_state = "paperbag_None"
burn_state = FLAMMABLE
resistance_flags = FLAMMABLE
foldable = null
var/design = NODESIGN
@@ -809,38 +715,31 @@
/obj/item/weapon/storage/box/ingredients/wildcard/New()
..()
for(var/i in 1 to 6)
//Pick common ingredients
for(var/i in 1 to 7)
var/randomFood = pick(/obj/item/weapon/reagent_containers/food/snacks/grown/chili,
/obj/item/weapon/reagent_containers/food/snacks/grown/tomato,
/obj/item/weapon/reagent_containers/food/snacks/grown/carrot,
/obj/item/weapon/reagent_containers/food/snacks/grown/potato,
/obj/item/weapon/reagent_containers/food/snacks/grown/apple,
/obj/item/weapon/reagent_containers/food/snacks/grown/tomato,
/obj/item/weapon/reagent_containers/food/snacks/grown/carrot,
/obj/item/weapon/reagent_containers/food/snacks/grown/potato,
/obj/item/weapon/reagent_containers/food/snacks/grown/potato/sweet,
/obj/item/weapon/reagent_containers/food/snacks/grown/apple,
/obj/item/weapon/reagent_containers/food/snacks/chocolatebar,
/obj/item/weapon/reagent_containers/food/snacks/grown/cherries,
/obj/item/weapon/reagent_containers/food/snacks/grown/cherries,
/obj/item/weapon/reagent_containers/food/snacks/grown/banana,
/obj/item/weapon/reagent_containers/food/snacks/grown/cabbage,
/obj/item/weapon/reagent_containers/food/snacks/grown/soybeans,
/obj/item/weapon/reagent_containers/food/snacks/grown/ambrosia/vulgaris,
/obj/item/weapon/reagent_containers/food/snacks/grown/corn)
new randomFood(src)
//Pick one random rare ingredient
var/randomRareFood = pick(/obj/item/weapon/reagent_containers/food/snacks/grown/ambrosia/deus,
/obj/item/weapon/reagent_containers/food/snacks/grown/apple/gold,
/obj/item/weapon/reagent_containers/food/snacks/grown/icepepper,
/obj/item/weapon/reagent_containers/food/snacks/grown/ghost_chili,
/obj/item/weapon/reagent_containers/food/snacks/grown/mushroom/plumphelmet,
/obj/item/weapon/reagent_containers/food/snacks/grown/corn,
/obj/item/weapon/reagent_containers/food/snacks/grown/mushroom/plumphelmet,
/obj/item/weapon/reagent_containers/food/snacks/grown/mushroom/chanterelle)
new randomRareFood(src)
new randomFood(src)
/obj/item/weapon/storage/box/ingredients/fiesta
item_state = "fiesta"
/obj/item/weapon/storage/box/ingredients/fiesta/New()
..()
for(var/i in 1 to 3)
new /obj/item/weapon/reagent_containers/food/snacks/tortilla(src)
new /obj/item/weapon/reagent_containers/food/snacks/tortilla(src)
for(var/i in 1 to 2)
new /obj/item/weapon/reagent_containers/food/snacks/grown/corn(src)
new /obj/item/weapon/reagent_containers/food/snacks/grown/soybeans(src)
new /obj/item/weapon/reagent_containers/food/snacks/grown/chili(src)
@@ -851,32 +750,80 @@
..()
for(var/i in 1 to 3)
new /obj/item/weapon/reagent_containers/food/snacks/grown/tomato(src)
new /obj/item/weapon/reagent_containers/food/snacks/grown/ambrosia/vulgaris(src)
new /obj/item/weapon/reagent_containers/food/snacks/faggot(src)
new /obj/item/weapon/reagent_containers/food/snacks/faggot(src)
new /obj/item/weapon/reagent_containers/food/drinks/bottle/wine(src)
/obj/item/weapon/storage/box/ingredients/vegetarian
item_state = "vegetarian"
/obj/item/weapon/storage/box/ingredients/vegetarian/New()
..()
for(var/i in 1 to 3)
new /obj/item/weapon/reagent_containers/food/snacks/grown/ambrosia/vulgaris(src)
new /obj/item/weapon/reagent_containers/food/snacks/grown/carrot(src)
for(var/i in 1 to 2)
new /obj/item/weapon/reagent_containers/food/snacks/grown/carrot(src)
new /obj/item/weapon/reagent_containers/food/snacks/grown/eggplant(src)
new /obj/item/weapon/reagent_containers/food/snacks/grown/potato(src)
new /obj/item/weapon/reagent_containers/food/snacks/grown/apple(src)
new /obj/item/weapon/reagent_containers/food/snacks/grown/corn(src)
new /obj/item/weapon/reagent_containers/food/snacks/grown/tomato(src)
/obj/item/weapon/storage/box/ingredients/american
item_state = "american"
/obj/item/weapon/storage/box/ingredients/american/New()
..()
for(var/i in 1 to 2)
new /obj/item/weapon/reagent_containers/food/snacks/grown/potato(src)
new /obj/item/weapon/reagent_containers/food/snacks/grown/tomato(src)
new /obj/item/weapon/reagent_containers/food/snacks/grown/corn(src)
new /obj/item/weapon/reagent_containers/food/snacks/faggot(src)
/obj/item/weapon/storage/box/ingredients/fruity
item_state = "fruity"
/obj/item/weapon/storage/box/ingredients/fruity/New()
..()
for(var/i in 1 to 2)
new /obj/item/weapon/reagent_containers/food/snacks/grown/apple(src)
new /obj/item/weapon/reagent_containers/food/snacks/grown/citrus/orange(src)
new /obj/item/weapon/reagent_containers/food/snacks/grown/citrus/lemon(src)
new /obj/item/weapon/reagent_containers/food/snacks/grown/citrus/lime(src)
new /obj/item/weapon/reagent_containers/food/snacks/grown/watermelon(src)
/obj/item/weapon/storage/box/ingredients/sweets
item_state = "sweets"
/obj/item/weapon/storage/box/ingredients/sweets/New()
..()
for(var/i in 1 to 2)
new /obj/item/weapon/reagent_containers/food/snacks/grown/cherries(src)
new /obj/item/weapon/reagent_containers/food/snacks/grown/banana(src)
new /obj/item/weapon/reagent_containers/food/snacks/chocolatebar(src)
new /obj/item/weapon/reagent_containers/food/snacks/grown/cocoapod(src)
new /obj/item/weapon/reagent_containers/food/snacks/grown/apple(src)
/obj/item/weapon/storage/box/ingredients/delights
item_state = "delights"
/obj/item/weapon/storage/box/ingredients/delights/New()
..()
for(var/i in 1 to 2)
new /obj/item/weapon/reagent_containers/food/snacks/grown/potato/sweet(src)
new /obj/item/weapon/reagent_containers/food/snacks/grown/bluecherries(src)
new /obj/item/weapon/reagent_containers/food/snacks/grown/vanillapod(src)
new /obj/item/weapon/reagent_containers/food/snacks/grown/cocoapod(src)
new /obj/item/weapon/reagent_containers/food/snacks/grown/berries(src)
/obj/item/weapon/storage/box/ingredients/grains
item_state = "grains"
/obj/item/weapon/storage/box/ingredients/grains/New()
..()
for(var/i in 1 to 3)
new /obj/item/weapon/reagent_containers/food/snacks/chocolatebar(src)
new /obj/item/weapon/reagent_containers/food/condiment/sugar(src)
new /obj/item/weapon/reagent_containers/food/snacks/grown/cherries(src)
new /obj/item/weapon/reagent_containers/food/snacks/grown/banana(src)
new /obj/item/weapon/reagent_containers/food/snacks/icecream(src)
new /obj/item/weapon/reagent_containers/food/snacks/grown/oat(src)
new /obj/item/weapon/reagent_containers/food/snacks/grown/wheat(src)
new /obj/item/weapon/reagent_containers/food/snacks/grown/cocoapod(src)
new /obj/item/weapon/reagent_containers/honeycomb(src)
new /obj/item/seeds/poppy(src)
/obj/item/weapon/storage/box/ingredients/carnivore
item_state = "carnivore"
@@ -885,22 +832,22 @@
..()
new /obj/item/weapon/reagent_containers/food/snacks/meat/slab/bear(src)
new /obj/item/weapon/reagent_containers/food/snacks/meat/slab/spider(src)
new /obj/item/weapon/reagent_containers/food/snacks/spidereggs(src)
new /obj/item/weapon/reagent_containers/food/snacks/carpmeat(src)
new /obj/item/weapon/reagent_containers/food/snacks/meat/slab/human/mutant/slime(src)
new /obj/item/weapon/reagent_containers/food/snacks/faggot(src)
new /obj/item/weapon/reagent_containers/food/snacks/meat/slab/xeno(src)
new /obj/item/weapon/reagent_containers/food/snacks/meat/slab/corgi(src)
new /obj/item/weapon/reagent_containers/food/snacks/meat/slab/monkey(src)
new /obj/item/weapon/reagent_containers/food/snacks/faggot(src)
/obj/item/weapon/storage/box/ingredients/exotic
item_state = "exotic"
/obj/item/weapon/storage/box/ingredients/exotic/New()
..()
new /obj/item/weapon/reagent_containers/food/condiment/soysauce(src)
for(var/i in 1 to 2)
new /obj/item/weapon/reagent_containers/food/snacks/grown/cabbage(src)
new /obj/item/weapon/reagent_containers/food/snacks/soydope(src)
new /obj/item/weapon/reagent_containers/food/snacks/carpmeat(src)
new /obj/item/weapon/reagent_containers/food/snacks/grown/soybeans(src)
new /obj/item/weapon/reagent_containers/food/snacks/grown/cabbage(src)
new /obj/item/weapon/reagent_containers/food/snacks/grown/chili(src)
/obj/item/weapon/storage/box/ingredients/New()
..()
@@ -930,14 +877,3 @@
new /obj/item/weapon/circuitboard/machine/destructive_analyzer(src)
new /obj/item/weapon/circuitboard/machine/circuit_imprinter(src)
new /obj/item/weapon/circuitboard/computer/rdconsole(src)
/obj/item/weapon/storage/box/medipens/utility1
name = "survival value kit"
desc = "A box with several survival medipens for the economical miner."
icon_state = "syringe"
/obj/item/weapon/storage/box/medipens/utility1/New()
..()
for(var/i in 1 to 5)
new /obj/item/weapon/reagent_containers/hypospray/medipen/survival(src)