Tg patch branch to master (#192)
* code nitpicking * Midnight oil More like 6am oil. Still having issues with actually eating anyone. * Subsystem 12/21 Most Recent TG subsystem folder * globalvars 12/21 Tossed out the flavor_misc and parallax files * Onclick 12/21 as well as .dme updates * _defines 12/21 ommited old _MC.dm * _HELPERS 12/21 Preserved snowflake placement of furry sprites * _defeines/genetics reapplied narkism holdover for snowflake races. * Oops forgot mutant colors * modules porting 12/21 + Sounds/icons Admin, Client and most of mob life files ommitted * enviroment file * Admin optimizations ahelp log system kept * Mob ports 12/21 Flavor text preserved * datums ported 12/21 * Game ported 12/21 * batch of duplicate fixes/dogborg work Dogborgs need to be modernized to refractored borg standards. * moar fixes * Maps and futher compile fixes * missed commit * Noms * specific release doesn't work * Tg modernization patch (#115) * sync (#3) * shuttle auto call * Merge /vore into /master (#39) * progress * Compile errors fixed No idea if it's test worthy tho as conflicts with race overhaul and narky removal. * Update admins.txt * efforts continue Fuck grab code, seriously * grab code is cancer * Execute the Narkism Do not hesitate. Show no mercy. * holy shit grab code is awful * have I bitched about grab code My bitching, let me show you it * código de agarre es una mierda No really it is * yeah I don't even know anymore. * Lolnope. Fuck grab code * I'm not even sure what to fix anymore * Self eating is not an acceptable fate * Taste the void, son. * My code doesn't pass it's own sanity check. Maybe it's a sign of things to come. * uncommented and notes * It Works and I Don't Know Why (#38) * shuttle auto call * it works and I don't know why * Subsystem 12/21 Most Recent TG subsystem folder * globalvars 12/21 Tossed out the flavor_misc and parallax files * Onclick 12/21 as well as .dme updates * _defines 12/21 ommited old _MC.dm * _HELPERS 12/21 Preserved snowflake placement of furry sprites * _defeines/genetics reapplied narkism holdover for snowflake races. * Oops forgot mutant colors * modules porting 12/21 + Sounds/icons Admin, Client and most of mob life files ommitted * enviroment file * Admin optimizations ahelp log system kept * Mob ports 12/21 Flavor text preserved * datums ported 12/21 * Game ported 12/21 * batch of duplicate fixes/dogborg work Dogborgs need to be modernized to refractored borg standards. * moar fixes * Maps and futher compile fixes * port from cactus did * fix format error * Update preferences.dm unfuck * Revert "port from cactus did" * unfuck * more sprite work * vore * disabled roundstart xenos for now * admin QOL needs callback porting, TBD * Mentor system initial port I'm sure I've missed a fuckton of shit * test merge * Jesus tits did this finally fix compile issues? * Tg modern (#149) * sync (#3) * shuttle auto call * Merge /vore into /master (#39) * progress * Compile errors fixed No idea if it's test worthy tho as conflicts with race overhaul and narky removal. * Update admins.txt * efforts continue Fuck grab code, seriously * grab code is cancer * Execute the Narkism Do not hesitate. Show no mercy. * holy shit grab code is awful * have I bitched about grab code My bitching, let me show you it * código de agarre es una mierda No really it is * yeah I don't even know anymore. * Lolnope. Fuck grab code * I'm not even sure what to fix anymore * Self eating is not an acceptable fate * Taste the void, son. * My code doesn't pass it's own sanity check. Maybe it's a sign of things to come. * uncommented and notes * It Works and I Don't Know Why (#38) * shuttle auto call * it works and I don't know why * Subsystem 12/21 Most Recent TG subsystem folder * globalvars 12/21 Tossed out the flavor_misc and parallax files * Onclick 12/21 as well as .dme updates * _defines 12/21 ommited old _MC.dm * _HELPERS 12/21 Preserved snowflake placement of furry sprites * _defeines/genetics reapplied narkism holdover for snowflake races. * Oops forgot mutant colors * modules porting 12/21 + Sounds/icons Admin, Client and most of mob life files ommitted * enviroment file * Admin optimizations ahelp log system kept * Mob ports 12/21 Flavor text preserved * datums ported 12/21 * Game ported 12/21 * batch of duplicate fixes/dogborg work Dogborgs need to be modernized to refractored borg standards. * moar fixes * Maps and futher compile fixes * Tg modernization patch (#115) * sync (#3) * shuttle auto call * Merge /vore into /master (#39) * progress * Compile errors fixed No idea if it's test worthy tho as conflicts with race overhaul and narky removal. * Update admins.txt * efforts continue Fuck grab code, seriously * grab code is cancer * Execute the Narkism Do not hesitate. Show no mercy. * holy shit grab code is awful * have I bitched about grab code My bitching, let me show you it * código de agarre es una mierda No really it is * yeah I don't even know anymore. * Lolnope. Fuck grab code * I'm not even sure what to fix anymore * Self eating is not an acceptable fate * Taste the void, son. * My code doesn't pass it's own sanity check. Maybe it's a sign of things to come. * uncommented and notes * It Works and I Don't Know Why (#38) * shuttle auto call * it works and I don't know why * Subsystem 12/21 Most Recent TG subsystem folder * globalvars 12/21 Tossed out the flavor_misc and parallax files * Onclick 12/21 as well as .dme updates * _defines 12/21 ommited old _MC.dm * _HELPERS 12/21 Preserved snowflake placement of furry sprites * _defeines/genetics reapplied narkism holdover for snowflake races. * Oops forgot mutant colors * modules porting 12/21 + Sounds/icons Admin, Client and most of mob life files ommitted * enviroment file * Admin optimizations ahelp log system kept * Mob ports 12/21 Flavor text preserved * datums ported 12/21 * Game ported 12/21 * batch of duplicate fixes/dogborg work Dogborgs need to be modernized to refractored borg standards. * moar fixes * Maps and futher compile fixes * port from cactus did * fix format error * Update preferences.dm unfuck * Revert "port from cactus did" * unfuck * more sprite work * vore * disabled roundstart xenos for now * test merge * Jesus tits did this finally fix compile issues? * Initial test compiles. hooray. * Admin ticket fixes * I'll give you a bad argument you piece of shit dream maker I fucking swear on my mum * who list wip also ahelps are broken again. fuck if I know why * discord bot basics * maybe tickets work now & bot framework done * ahelp callback readd * Mentor system, Tickets, and discord (#151) * sync (#3) * shuttle auto call * Merge /vore into /master (#39) * progress * Compile errors fixed No idea if it's test worthy tho as conflicts with race overhaul and narky removal. * Update admins.txt * efforts continue Fuck grab code, seriously * grab code is cancer * Execute the Narkism Do not hesitate. Show no mercy. * holy shit grab code is awful * have I bitched about grab code My bitching, let me show you it * código de agarre es una mierda No really it is * yeah I don't even know anymore. * Lolnope. Fuck grab code * I'm not even sure what to fix anymore * Self eating is not an acceptable fate * Taste the void, son. * My code doesn't pass it's own sanity check. Maybe it's a sign of things to come. * uncommented and notes * It Works and I Don't Know Why (#38) * shuttle auto call * it works and I don't know why * Subsystem 12/21 Most Recent TG subsystem folder * globalvars 12/21 Tossed out the flavor_misc and parallax files * Onclick 12/21 as well as .dme updates * _defines 12/21 ommited old _MC.dm * _HELPERS 12/21 Preserved snowflake placement of furry sprites * _defeines/genetics reapplied narkism holdover for snowflake races. * Oops forgot mutant colors * modules porting 12/21 + Sounds/icons Admin, Client and most of mob life files ommitted * enviroment file * Admin optimizations ahelp log system kept * Mob ports 12/21 Flavor text preserved * datums ported 12/21 * Game ported 12/21 * batch of duplicate fixes/dogborg work Dogborgs need to be modernized to refractored borg standards. * moar fixes * Maps and futher compile fixes * Tg modernization patch (#115) * sync (#3) * shuttle auto call * Merge /vore into /master (#39) * progress * Compile errors fixed No idea if it's test worthy tho as conflicts with race overhaul and narky removal. * Update admins.txt * efforts continue Fuck grab code, seriously * grab code is cancer * Execute the Narkism Do not hesitate. Show no mercy. * holy shit grab code is awful * have I bitched about grab code My bitching, let me show you it * código de agarre es una mierda No really it is * yeah I don't even know anymore. * Lolnope. Fuck grab code * I'm not even sure what to fix anymore * Self eating is not an acceptable fate * Taste the void, son. * My code doesn't pass it's own sanity check. Maybe it's a sign of things to come. * uncommented and notes * It Works and I Don't Know Why (#38) * shuttle auto call * it works and I don't know why * Subsystem 12/21 Most Recent TG subsystem folder * globalvars 12/21 Tossed out the flavor_misc and parallax files * Onclick 12/21 as well as .dme updates * _defines 12/21 ommited old _MC.dm * _HELPERS 12/21 Preserved snowflake placement of furry sprites * _defeines/genetics reapplied narkism holdover for snowflake races. * Oops forgot mutant colors * modules porting 12/21 + Sounds/icons Admin, Client and most of mob life files ommitted * enviroment file * Admin optimizations ahelp log system kept * Mob ports 12/21 Flavor text preserved * datums ported 12/21 * Game ported 12/21 * batch of duplicate fixes/dogborg work Dogborgs need to be modernized to refractored borg standards. * moar fixes * Maps and futher compile fixes * port from cactus did * fix format error * Update preferences.dm unfuck * Revert "port from cactus did" * unfuck * more sprite work * vore * disabled roundstart xenos for now * admin QOL needs callback porting, TBD * Mentor system initial port I'm sure I've missed a fuckton of shit * test merge * Jesus tits did this finally fix compile issues? * Initial test compiles. hooray. * Admin ticket fixes * I'll give you a bad argument you piece of shit dream maker I fucking swear on my mum * who list wip also ahelps are broken again. fuck if I know why * discord bot basics * maybe tickets work now & bot framework done * ahelp callback readd * vore tweaks * progress * dirtier fix than a korean hooker in the 60s * The release your hooker will always fake * you could save that hookers number but wouldn't you rather just vore the hooker instead * Save system is literal black magic * great googly moogly it's all gone to shit * We May 2015 save code now * fiddling with digestion code now * fuck if I know anymore. I'm going to bed * OWN UP YOUR OWN DIGESTION * UNREGULATED GUTS ARE NON COMPLIANT AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA * BELLIES MUST COMPLY WITH USER OWNERSHIP * Removed debug messages * Unneeded verb additions * file change tweaks * WATCH YOUR SPACING, DRIVER * Changelog and devourment for some mobs. Because I knew people were gunna ask. NO YOU CANNOT EAT THE FUCKING LEGION * Vore code sync (#157) * sync (#3) * shuttle auto call * Merge /vore into /master (#39) * progress * Compile errors fixed No idea if it's test worthy tho as conflicts with race overhaul and narky removal. * Update admins.txt * efforts continue Fuck grab code, seriously * grab code is cancer * Execute the Narkism Do not hesitate. Show no mercy. * holy shit grab code is awful * have I bitched about grab code My bitching, let me show you it * código de agarre es una mierda No really it is * yeah I don't even know anymore. * Lolnope. Fuck grab code * I'm not even sure what to fix anymore * Self eating is not an acceptable fate * Taste the void, son. * My code doesn't pass it's own sanity check. Maybe it's a sign of things to come. * uncommented and notes * It Works and I Don't Know Why (#38) * shuttle auto call * it works and I don't know why * Escape and Devourable For the normies who play here yet complain about it. * Things that should be committed * unneeded files * Sizeray works now * tweaks and bed time going * IT WORKS mostly Need to get multiple guts and saving working tho * save tweaks * item hotfix * gut examine message * damifino * save system works also ensured some mobs have vore controls, so silicons can't even remotely do vore things. * code nitpicking * Midnight oil More like 6am oil. Still having issues with actually eating anyone. * Subsystem 12/21 Most Recent TG subsystem folder * globalvars 12/21 Tossed out the flavor_misc and parallax files * Onclick 12/21 as well as .dme updates * _defines 12/21 ommited old _MC.dm * _HELPERS 12/21 Preserved snowflake placement of furry sprites * _defeines/genetics reapplied narkism holdover for snowflake races. * Oops forgot mutant colors * modules porting 12/21 + Sounds/icons Admin, Client and most of mob life files ommitted * enviroment file * Admin optimizations ahelp log system kept * Mob ports 12/21 Flavor text preserved * datums ported 12/21 * Game ported 12/21 * batch of duplicate fixes/dogborg work Dogborgs need to be modernized to refractored borg standards. * moar fixes * Maps and futher compile fixes * missed commit * Noms * specific release doesn't work * Tg modernization patch (#115) * sync (#3) * shuttle auto call * Merge /vore into /master (#39) * progress * Compile errors fixed No idea if it's test worthy tho as conflicts with race overhaul and narky removal. * Update admins.txt * efforts continue Fuck grab code, seriously * grab code is cancer * Execute the Narkism Do not hesitate. Show no mercy. * holy shit grab code is awful * have I bitched about grab code My bitching, let me show you it * código de agarre es una mierda No really it is * yeah I don't even know anymore. * Lolnope. Fuck grab code * I'm not even sure what to fix anymore * Self eating is not an acceptable fate * Taste the void, son. * My code doesn't pass it's own sanity check. Maybe it's a sign of things to come. * uncommented and notes * It Works and I Don't Know Why (#38) * shuttle auto call * it works and I don't know why * Subsystem 12/21 Most Recent TG subsystem folder * globalvars 12/21 Tossed out the flavor_misc and parallax files * Onclick 12/21 as well as .dme updates * _defines 12/21 ommited old _MC.dm * _HELPERS 12/21 Preserved snowflake placement of furry sprites * _defeines/genetics reapplied narkism holdover for snowflake races. * Oops forgot mutant colors * modules porting 12/21 + Sounds/icons Admin, Client and most of mob life files ommitted * enviroment file * Admin optimizations ahelp log system kept * Mob ports 12/21 Flavor text preserved * datums ported 12/21 * Game ported 12/21 * batch of duplicate fixes/dogborg work Dogborgs need to be modernized to refractored borg standards. * moar fixes * Maps and futher compile fixes * port from cactus did * fix format error * Update preferences.dm unfuck * Revert "port from cactus did" * unfuck * more sprite work * vore * disabled roundstart xenos for now * admin QOL needs callback porting, TBD * Mentor system initial port I'm sure I've missed a fuckton of shit * test merge * Jesus tits did this finally fix compile issues? * Initial test compiles. hooray. * Admin ticket fixes * I'll give you a bad argument you piece of shit dream maker I fucking swear on my mum * who list wip also ahelps are broken again. fuck if I know why * discord bot basics * maybe tickets work now & bot framework done * ahelp callback readd * vore tweaks * progress * dirtier fix than a korean hooker in the 60s * The release your hooker will always fake * you could save that hookers number but wouldn't you rather just vore the hooker instead * Save system is literal black magic * great googly moogly it's all gone to shit * We May 2015 save code now * fiddling with digestion code now * fuck if I know anymore. I'm going to bed * OWN UP YOUR OWN DIGESTION * UNREGULATED GUTS ARE NON COMPLIANT AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA * BELLIES MUST COMPLY WITH USER OWNERSHIP * Removed debug messages * Unneeded verb additions * file change tweaks * WATCH YOUR SPACING, DRIVER * Changelog and devourment for some mobs. Because I knew people were gunna ask. NO YOU CANNOT EAT THE FUCKING LEGION * title screen change from Crow's PR. * More of Crow's title screen stuff * mode tweaks.... again * gamemode voting in lobby via TalkingCactus disabled ashwalkers as roundstart Verk's species tweak paralax starts disabled by default * LOOC * index sync problem (#158) * digifix * things * furry races.dm * actually deletes species_types * maps * tgui and stuff * Sounds * icon updates * Defines and helpers * global vars and on click * controllers * datums * game folder * fixes invisible flan mobs * some modules * dropbomb verb enhanced * moar * moar * moar * even more again * and finally these for modules * Some compile tweaks * silly dme get updated you scrub * compiles cleanly now * various open PR fixes from TG as of 0800 Texas Standard Time * also fancy cryopods before I forget again * headslug gold core fix * edgy code of the modernization (#164) * sync (#3) * shuttle auto call * Merge /vore into /master (#39) * progress * Compile errors fixed No idea if it's test worthy tho as conflicts with race overhaul and narky removal. * Update admins.txt * efforts continue Fuck grab code, seriously * grab code is cancer * Execute the Narkism Do not hesitate. Show no mercy. * holy shit grab code is awful * have I bitched about grab code My bitching, let me show you it * código de agarre es una mierda No really it is * yeah I don't even know anymore. * Lolnope. Fuck grab code * I'm not even sure what to fix anymore * Self eating is not an acceptable fate * Taste the void, son. * My code doesn't pass it's own sanity check. Maybe it's a sign of things to come. * uncommented and notes * It Works and I Don't Know Why (#38) * shuttle auto call * it works and I don't know why * Escape and Devourable For the normies who play here yet complain about it. * Things that should be committed * unneeded files * Sizeray works now * tweaks and bed time going * IT WORKS mostly Need to get multiple guts and saving working tho * save tweaks * item hotfix * gut examine message * damifino * save system works also ensured some mobs have vore controls, so silicons can't even remotely do vore things. * code nitpicking * Midnight oil More like 6am oil. Still having issues with actually eating anyone. * Subsystem 12/21 Most Recent TG subsystem folder * globalvars 12/21 Tossed out the flavor_misc and parallax files * Onclick 12/21 as well as .dme updates * _defines 12/21 ommited old _MC.dm * _HELPERS 12/21 Preserved snowflake placement of furry sprites * _defeines/genetics reapplied narkism holdover for snowflake races. * Oops forgot mutant colors * modules porting 12/21 + Sounds/icons Admin, Client and most of mob life files ommitted * enviroment file * Admin optimizations ahelp log system kept * Mob ports 12/21 Flavor text preserved * datums ported 12/21 * Game ported 12/21 * batch of duplicate fixes/dogborg work Dogborgs need to be modernized to refractored borg standards. * moar fixes * Maps and futher compile fixes * missed commit * Noms * specific release doesn't work * Tg modernization patch (#115) * sync (#3) * shuttle auto call * Merge /vore into /master (#39) * progress * Compile errors fixed No idea if it's test worthy tho as conflicts with race overhaul and narky removal. * Update admins.txt * efforts continue Fuck grab code, seriously * grab code is cancer * Execute the Narkism Do not hesitate. Show no mercy. * holy shit grab code is awful * have I bitched about grab code My bitching, let me show you it * código de agarre es una mierda No really it is * yeah I don't even know anymore. * Lolnope. Fuck grab code * I'm not even sure what to fix anymore * Self eating is not an acceptable fate * Taste the void, son. * My code doesn't pass it's own sanity check. Maybe it's a sign of things to come. * uncommented and notes * It Works and I Don't Know Why (#38) * shuttle auto call * it works and I don't know why * Subsystem 12/21 Most Recent TG subsystem folder * globalvars 12/21 Tossed out the flavor_misc and parallax files * Onclick 12/21 as well as .dme updates * _defines 12/21 ommited old _MC.dm * _HELPERS 12/21 Preserved snowflake placement of furry sprites * _defeines/genetics reapplied narkism holdover for snowflake races. * Oops forgot mutant colors * modules porting 12/21 + Sounds/icons Admin, Client and most of mob life files ommitted * enviroment file * Admin optimizations ahelp log system kept * Mob ports 12/21 Flavor text preserved * datums ported 12/21 * Game ported 12/21 * batch of duplicate fixes/dogborg work Dogborgs need to be modernized to refractored borg standards. * moar fixes * Maps and futher compile fixes * port from cactus did * fix format error * Update preferences.dm unfuck * Revert "port from cactus did" * unfuck * more sprite work * vore * disabled roundstart xenos for now * admin QOL needs callback porting, TBD * Mentor system initial port I'm sure I've missed a fuckton of shit * test merge * Jesus tits did this finally fix compile issues? * Initial test compiles. hooray. * Admin ticket fixes * I'll give you a bad argument you piece of shit dream maker I fucking swear on my mum * who list wip also ahelps are broken again. fuck if I know why * discord bot basics * maybe tickets work now & bot framework done * ahelp callback readd * vore tweaks * progress * Small fixes for dogborgs and sprite accessories: -Ported the hidden snippets of the dogborg code. -Reset module now resets pixel offset and icon directory again. (broke shit when reseting from dogborg) -Medihound belly fixed. -Husky body marking tweaked to not overlap arms in side view. -Added husky ears that are basically wolf ears that use secondary color instead. * dirtier fix than a korean hooker in the 60s * The release your hooker will always fake * you could save that hookers number but wouldn't you rather just vore the hooker instead * Save system is literal black magic * great googly moogly it's all gone to shit * We May 2015 save code now * fiddling with digestion code now * fuck if I know anymore. I'm going to bed * OWN UP YOUR OWN DIGESTION * UNREGULATED GUTS ARE NON COMPLIANT AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA * BELLIES MUST COMPLY WITH USER OWNERSHIP * Removed debug messages * Unneeded verb additions * file change tweaks * WATCH YOUR SPACING, DRIVER * Changelog and devourment for some mobs. Because I knew people were gunna ask. NO YOU CANNOT EAT THE FUCKING LEGION * title screen change from Crow's PR. * More of Crow's title screen stuff * mode tweaks.... again * gamemode voting in lobby via TalkingCactus disabled ashwalkers as roundstart Verk's species tweak paralax starts disabled by default * LOOC * index sync problem (#158) * digifix * things * furry races.dm * actually deletes species_types * maps * tgui and stuff * Sounds * icon updates * Defines and helpers * global vars and on click * controllers * datums * game folder * fixes invisible flan mobs * some modules * dropbomb verb enhanced * moar * moar * moar * even more again * and finally these for modules * Some compile tweaks * silly dme get updated you scrub * compiles cleanly now * various open PR fixes from TG as of 0800 Texas Standard Time * also fancy cryopods before I forget again * headslug gold core fix * some species and DNA tweaks * Digest already damn you * suddenly sound and resist works. wtf * Minor tweaks, cryopod noise change * Vore tested working, species working * Merge test onto bleeding edgy (#165) * sync (#3) * shuttle auto call * Merge /vore into /master (#39) * progress * Compile errors fixed No idea if it's test worthy tho as conflicts with race overhaul and narky removal. * Update admins.txt * efforts continue Fuck grab code, seriously * grab code is cancer * Execute the Narkism Do not hesitate. Show no mercy. * holy shit grab code is awful * have I bitched about grab code My bitching, let me show you it * código de agarre es una mierda No really it is * yeah I don't even know anymore. * Lolnope. Fuck grab code * I'm not even sure what to fix anymore * Self eating is not an acceptable fate * Taste the void, son. * My code doesn't pass it's own sanity check. Maybe it's a sign of things to come. * uncommented and notes * It Works and I Don't Know Why (#38) * shuttle auto call * it works and I don't know why * Escape and Devourable For the normies who play here yet complain about it. * Things that should be committed * unneeded files * Sizeray works now * tweaks and bed time going * IT WORKS mostly Need to get multiple guts and saving working tho * save tweaks * item hotfix * gut examine message * damifino * save system works also ensured some mobs have vore controls, so silicons can't even remotely do vore things. * code nitpicking * Midnight oil More like 6am oil. Still having issues with actually eating anyone. * Subsystem 12/21 Most Recent TG subsystem folder * globalvars 12/21 Tossed out the flavor_misc and parallax files * Onclick 12/21 as well as .dme updates * _defines 12/21 ommited old _MC.dm * _HELPERS 12/21 Preserved snowflake placement of furry sprites * _defeines/genetics reapplied narkism holdover for snowflake races. * Oops forgot mutant colors * modules porting 12/21 + Sounds/icons Admin, Client and most of mob life files ommitted * enviroment file * Admin optimizations ahelp log system kept * Mob ports 12/21 Flavor text preserved * datums ported 12/21 * Game ported 12/21 * batch of duplicate fixes/dogborg work Dogborgs need to be modernized to refractored borg standards. * moar fixes * Maps and futher compile fixes * missed commit * Noms * specific release doesn't work * Tg modernization patch (#115) * sync (#3) * shuttle auto call * Merge /vore into /master (#39) * progress * Compile errors fixed No idea if it's test worthy tho as conflicts with race overhaul and narky removal. * Update admins.txt * efforts continue Fuck grab code, seriously * grab code is cancer * Execute the Narkism Do not hesitate. Show no mercy. * holy shit grab code is awful * have I bitched about grab code My bitching, let me show you it * código de agarre es una mierda No really it is * yeah I don't even know anymore. * Lolnope. Fuck grab code * I'm not even sure what to fix anymore * Self eating is not an acceptable fate * Taste the void, son. * My code doesn't pass it's own sanity check. Maybe it's a sign of things to come. * uncommented and notes * It Works and I Don't Know Why (#38) * shuttle auto call * it works and I don't know why * Subsystem 12/21 Most Recent TG subsystem folder * globalvars 12/21 Tossed out the flavor_misc and parallax files * Onclick 12/21 as well as .dme updates * _defines 12/21 ommited old _MC.dm * _HELPERS 12/21 Preserved snowflake placement of furry sprites * _defeines/genetics reapplied narkism holdover for snowflake races. * Oops forgot mutant colors * modules porting 12/21 + Sounds/icons Admin, Client and most of mob life files ommitted * enviroment file * Admin optimizations ahelp log system kept * Mob ports 12/21 Flavor text preserved * datums ported 12/21 * Game ported 12/21 * batch of duplicate fixes/dogborg work Dogborgs need to be modernized to refractored borg standards. * moar fixes * Maps and futher compile fixes * port from cactus did * fix format error * Update preferences.dm unfuck * Revert "port from cactus did" * unfuck * more sprite work * vore * disabled roundstart xenos for now * admin QOL needs callback porting, TBD * Mentor system initial port I'm sure I've missed a fuckton of shit * test merge * Jesus tits did this finally fix compile issues? * Initial test compiles. hooray. * Admin ticket fixes * I'll give you a bad argument you piece of shit dream maker I fucking swear on my mum * who list wip also ahelps are broken again. fuck if I know why * discord bot basics * maybe tickets work now & bot framework done * ahelp callback readd * vore tweaks * progress * Small fixes for dogborgs and sprite accessories: -Ported the hidden snippets of the dogborg code. -Reset module now resets pixel offset and icon directory again. (broke shit when reseting from dogborg) -Medihound belly fixed. -Husky body marking tweaked to not overlap arms in side view. -Added husky ears that are basically wolf ears that use secondary color instead. * dirtier fix than a korean hooker in the 60s * The release your hooker will always fake * you could save that hookers number but wouldn't you rather just vore the hooker instead * Save system is literal black magic * great googly moogly it's all gone to shit * We May 2015 save code now * fiddling with digestion code now * fuck if I know anymore. I'm going to bed * OWN UP YOUR OWN DIGESTION * UNREGULATED GUTS ARE NON COMPLIANT AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA * BELLIES MUST COMPLY WITH USER OWNERSHIP * Removed debug messages * Unneeded verb additions * file change tweaks * WATCH YOUR SPACING, DRIVER * Changelog and devourment for some mobs. Because I knew people were gunna ask. NO YOU CANNOT EAT THE FUCKING LEGION * title screen change from Crow's PR. * More of Crow's title screen stuff * mode tweaks.... again * gamemode voting in lobby via TalkingCactus disabled ashwalkers as roundstart Verk's species tweak paralax starts disabled by default * LOOC * index sync problem (#158) * digifix * things * furry races.dm * actually deletes species_types * maps * tgui and stuff * Sounds * icon updates * Defines and helpers * global vars and on click * controllers * datums * game folder * fixes invisible flan mobs * some modules * dropbomb verb enhanced * moar * moar * moar * even more again * and finally these for modules * Some compile tweaks * silly dme get updated you scrub * compiles cleanly now * various open PR fixes from TG as of 0800 Texas Standard Time * also fancy cryopods before I forget again * headslug gold core fix * some species and DNA tweaks * Digest already damn you * suddenly sound and resist works. wtf * Minor tweaks, cryopod noise change * Vore tested working, species working * travis map updates * updates * pool's closed due to lag * datum pools are closed too * Initializing new pool's closed * Pool's closed and initializing shit is done * sprite updates * chattering is okay to do now. * bleeblin edgy 1/23 (#166) * sync (#3) * shuttle auto call * Merge /vore into /master (#39) * progress * Compile errors fixed No idea if it's test worthy tho as conflicts with race overhaul and narky removal. * Update admins.txt * efforts continue Fuck grab code, seriously * grab code is cancer * Execute the Narkism Do not hesitate. Show no mercy. * holy shit grab code is awful * have I bitched about grab code My bitching, let me show you it * código de agarre es una mierda No really it is * yeah I don't even know anymore. * Lolnope. Fuck grab code * I'm not even sure what to fix anymore * Self eating is not an acceptable fate * Taste the void, son. * My code doesn't pass it's own sanity check. Maybe it's a sign of things to come. * uncommented and notes * It Works and I Don't Know Why (#38) * shuttle auto call * it works and I don't know why * Escape and Devourable For the normies who play here yet complain about it. * Things that should be committed * unneeded files * Sizeray works now * tweaks and bed time going * IT WORKS mostly Need to get multiple guts and saving working tho * save tweaks * item hotfix * gut examine message * damifino * save system works also ensured some mobs have vore controls, so silicons can't even remotely do vore things. * code nitpicking * Midnight oil More like 6am oil. Still having issues with actually eating anyone. * Subsystem 12/21 Most Recent TG subsystem folder * globalvars 12/21 Tossed out the flavor_misc and parallax files * Onclick 12/21 as well as .dme updates * _defines 12/21 ommited old _MC.dm * _HELPERS 12/21 Preserved snowflake placement of furry sprites * _defeines/genetics reapplied narkism holdover for snowflake races. * Oops forgot mutant colors * modules porting 12/21 + Sounds/icons Admin, Client and most of mob life files ommitted * enviroment file * Admin optimizations ahelp log system kept * Mob ports 12/21 Flavor text preserved * datums ported 12/21 * Game ported 12/21 * batch of duplicate fixes/dogborg work Dogborgs need to be modernized to refractored borg standards. * moar fixes * Maps and futher compile fixes * missed commit * Noms * specific release doesn't work * Tg modernization patch (#115) * sync (#3) * shuttle auto call * Merge /vore into /master (#39) * progress * Compile errors fixed No idea if it's test worthy tho as conflicts with race overhaul and narky removal. * Update admins.txt * efforts continue Fuck grab code, seriously * grab code is cancer * Execute the Narkism Do not hesitate. Show no mercy. * holy shit grab code is awful * have I bitched about grab code My bitching, let me show you it * código de agarre es una mierda No really it is * yeah I don't even know anymore. * Lolnope. Fuck grab code * I'm not even sure what to fix anymore * Self eating is not an acceptable fate * Taste the void, son. * My code doesn't pass it's own sanity check. Maybe it's a sign of things to come. * uncommented and notes * It Works and I Don't Know Why (#38) * shuttle auto call * it works and I don't know why * Subsystem 12/21 Most Recent TG subsystem folder * globalvars 12/21 Tossed out the flavor_misc and parallax files * Onclick 12/21 as well as .dme updates * _defines 12/21 ommited old _MC.dm * _HELPERS 12/21 Preserved snowflake placement of furry sprites * _defeines/genetics reapplied narkism holdover for snowflake races. * Oops forgot mutant colors * modules porting 12/21 + Sounds/icons Admin, Client and most of mob life files ommitted * enviroment file * Admin optimizations ahelp log system kept * Mob ports 12/21 Flavor text preserved * datums ported 12/21 * Game ported 12/21 * batch of duplicate fixes/dogborg work Dogborgs need to be modernized to refractored borg standards. * moar fixes * Maps and futher compile fixes * port from cactus did * fix format error * Update preferences.dm unfuck * Revert "port from cactus did" * unfuck * more sprite work * vore * disabled roundstart xenos for now * admin QOL needs callback porting, TBD * Mentor system initial port I'm sure I've missed a fuckton of shit * test merge * Jesus tits did this finally fix compile issues? * Initial test compiles. hooray. * Admin ticket fixes * I'll give you a bad argument you piece of shit dream maker I fucking swear on my mum * who list wip also ahelps are broken again. fuck if I know why * discord bot basics * maybe tickets work now & bot framework done * ahelp callback readd * vore tweaks * progress * Small fixes for dogborgs and sprite accessories: -Ported the hidden snippets of the dogborg code. -Reset module now resets pixel offset and icon directory again. (broke shit when reseting from dogborg) -Medihound belly fixed. -Husky body marking tweaked to not overlap arms in side view. -Added husky ears that are basically wolf ears that use secondary color instead. * dirtier fix than a korean hooker in the 60s * The release your hooker will always fake * you could save that hookers number but wouldn't you rather just vore the hooker instead * Save system is literal black magic * great googly moogly it's all gone to shit * We May 2015 save code now * fiddling with digestion code now * fuck if I know anymore. I'm going to bed * OWN UP YOUR OWN DIGESTION * UNREGULATED GUTS ARE NON COMPLIANT AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA * BELLIES MUST COMPLY WITH USER OWNERSHIP * Removed debug messages * Unneeded verb additions * file change tweaks * WATCH YOUR SPACING, DRIVER * Changelog and devourment for some mobs. Because I knew people were gunna ask. NO YOU CANNOT EAT THE FUCKING LEGION * title screen change from Crow's PR. * More of Crow's title screen stuff * mode tweaks.... again * gamemode voting in lobby via TalkingCactus disabled ashwalkers as roundstart Verk's species tweak paralax starts disabled by default * LOOC * index sync problem (#158) * digifix * things * furry races.dm * actually deletes species_types * maps * tgui and stuff * Sounds * icon updates * Defines and helpers * global vars and on click * controllers * datums * game folder * fixes invisible flan mobs * some modules * dropbomb verb enhanced * moar * moar * moar * even more again * and finally these for modules * Some compile tweaks * silly dme get updated you scrub * compiles cleanly now * various open PR fixes from TG as of 0800 Texas Standard Time * also fancy cryopods before I forget again * headslug gold core fix * some species and DNA tweaks * Digest already damn you * suddenly sound and resist works. wtf * Minor tweaks, cryopod noise change * Vore tested working, species working * travis map updates * updates * pool's closed due to lag * datum pools are closed too * Initializing new pool's closed * Pool's closed and initializing shit is done * sprite updates * chattering is okay to do now. * Update .travis.yml * Update .travis.yml * Update .travis.yml * Revert "Modern modern" * Revert "Revert "Modern modern"" * fix it fix it fix it fix it * fixes title screen - thanks crow * Riding code reverted * possible tgui fix? * who the fuck even knows if this is the problem * adds moths and sharks (no colors yet, not greyscaled) adds LOOC back * "fixes" missing items in some machinery. * slight tweaks to abductor spawns borer event enabled (max 1) * Update .travis.yml * fixes shuttle purchase from comms * fixes and QoL * Polymorphing all is dangerous too * re-fixes ahelp ticket system again * metagaming check proving to be spamlicious * Fixes not being able to see devoured mob poses * fix for vehicle buckling * ahelp timer runtime fix (#178) * controller and game updates 1/29 * Defines, helpers, datums 1/29 * world.dm updates * modules/admin tweaks * everything in modules not a mob * modules/mob fixes and such No more PAIs ventcrawling * icons, maps, tools, etc. * compiler fixes * round type vote fixed * hardsuit cargo pack * reduce ion and electric storm chance * perms access for travis * fix helmet to the suit removes CE from crate * changelog * fuck * perms for travis... again * Update tgstation.dme * Update tgstation.dme * Donation race * redpanda * red panda * size play work * Size chemical basics Needs testing/refining * some fixing ports before I just fucking ported it anyway * It's been a fucking week. * commiting moar changes because github * admins.txt lol * icons * defines and such * globalvars and onclick * Controllers * datums * game folder * oh look, HoG is back * modules pt 1 * client things * more modules * everything not mob code * some mob stuff * more mob things * silicon mobs * ayylims and monkeys * human updates * huh * housekeeping is fired. * last minute fixes * more last minute things * human parts double check'd * more paper * Icons are fixed * double check of thermal protection code. (#191)
This commit is contained in:
@@ -15,6 +15,7 @@
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* Handcuff, mousetrap, and pillbottle boxes,
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* Snap-pops and matchboxes,
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* Replacement light boxes.
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* Action Figure Boxes
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* Various paper bags.
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*
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* For syndicate call-ins see uplink_kits.dm
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@@ -25,102 +26,9 @@
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desc = "It's just an ordinary box."
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icon_state = "box"
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item_state = "syringe_kit"
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burn_state = FLAMMABLE
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resistance_flags = FLAMMABLE
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var/foldable = /obj/item/stack/sheet/cardboard
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var/obj/item/device/boobytrap/trap = null
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/obj/item/weapon/storage/box/examine(mob/user)
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..()
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if(trap && in_range(user, src))
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user << "<span class='warning'>Something seems to be wired to the inside of the box!</span>"
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return
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/obj/item/weapon/storage/box/attackby(obj/item/C, mob/user, params)
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if(!istype(C, /obj/item/device/boobytrap) && trap && !istype(C, /obj/item/weapon/wirecutters))
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visible_message("<span class='warning'>[src] blows up in a spray of deadly shrapnel!</span>")
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trap.loc = get_turf(src)
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trap.blow()
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trap = null
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for(var/mob/living/carbon/human/H in orange(2,src))
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H.Paralyse(8)
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H.adjust_fire_stacks(1)
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H.IgniteMob()
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qdel(src)
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if(istype(C, /obj/item/device/boobytrap))
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if(trap)
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user << "<span class='warning'>There's already a booby trap hooked up to this box!</span>"
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return
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user << "<span class='warning'>You apply [C]. Next time someone opens the box, it will explode.</span>"
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C.loc = src
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trap = C
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qdel(C)
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user.drop_item()
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if(istype(C, /obj/item/weapon/wirecutters) && trap)
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user << "<span class='notice'>You begin attempting to disarm the booby trap...</span>"
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visible_message("<span class='warning'>[user] begins attempting to disarm the booby trap.</span>")
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if(do_after(user, 80, target = src))
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if(prob(75))
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user << "<span class='notice'>You disarm the booby trap, destroying it in the process.</span>"
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visible_message("<span class='notice'>[user] disarms the booby trap!</span>")
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trap = null
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else
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user << "<span class='warning'>You accidentally bump the sensor and set off the booby trap!</span>"
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visible_message("<span class='warning'>[user] fails to disarm the booby trap!</span>")
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visible_message("<span class='warning'>[src] blows up in a spray of deadly shrapnel!</span>")
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trap.loc = get_turf(src)
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trap.blow()
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trap = null
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for(var/mob/living/carbon/human/H in orange(2,src))
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H.Paralyse(8)
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H.adjust_fire_stacks(1)
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H.IgniteMob()
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qdel(src)
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else
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..()
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/obj/item/weapon/storage/box/MouseDrop(atom/over_object)
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if(iscarbon(usr) || isdrone(usr))
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var/mob/M = usr
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if(!over_object)
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return
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if (istype(usr.loc,/obj/mecha)) // stops inventory actions in a mech
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return
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if(over_object == M && Adjacent(M))
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if(trap)
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visible_message("<span class='warning'>[src] blows up in a spray of deadly shrapnel!</span>")
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trap.loc = get_turf(src)
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trap.blow()
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trap = null
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for(var/mob/living/carbon/human/H in orange(2,src))
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H.Paralyse(8)
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H.adjust_fire_stacks(1)
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H.IgniteMob()
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qdel(src)
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..()
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/obj/item/weapon/storage/box/attack_hand(mob/user)
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..()
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if(trap)
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visible_message("<span class='warning'>[src] blows up in a spray of deadly shrapnel!</span>")
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trap.loc = get_turf(src)
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trap.blow()
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trap = null
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for(var/mob/living/carbon/human/H in orange(2,src))
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H.Paralyse(8)
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H.adjust_fire_stacks(1)
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H.IgniteMob()
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qdel(src)
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return ..()
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/obj/item/weapon/storage/box/attack_self(mob/user)
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..()
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@@ -140,8 +48,7 @@
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var/obj/item/I = new foldable(get_turf(src))
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user.drop_item()
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user.put_in_hands(I)
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user.update_inv_l_hand()
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user.update_inv_r_hand()
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user.update_inv_hands()
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qdel(src)
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/obj/item/weapon/storage/box/attackby(obj/item/W, mob/user, params)
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@@ -163,7 +70,7 @@
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/obj/item/weapon/storage/box/survival_mining/New()
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..()
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new /obj/item/clothing/mask/breath(src)
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new /obj/item/clothing/mask/gas/explorer(src)
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new /obj/item/weapon/tank/internals/emergency_oxygen/engi(src)
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new /obj/item/weapon/crowbar/red(src)
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new /obj/item/weapon/reagent_containers/hypospray/medipen(src)
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@@ -220,7 +127,6 @@
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/obj/item/weapon/storage/box/syringes
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name = "box of syringes"
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desc = "A box full of syringes."
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desc = "A biohazard alert warning is printed on the box"
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icon_state = "syringe"
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/obj/item/weapon/storage/box/syringes/New()
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@@ -259,7 +165,7 @@
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/obj/item/weapon/storage/box/injectors
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name = "box of DNA injectors"
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desc = "This box contains injectors it seems."
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desc = "This box contains injectors, it seems."
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/obj/item/weapon/storage/box/injectors/New()
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..()
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@@ -290,7 +196,7 @@
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/obj/item/weapon/storage/box/wall_flash
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name = "wall-mounted flash kit"
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desc = "This box contains everything neccesary to build a wall-mounted flash. <B>WARNING: Flashes can cause serious eye damage, protective eyewear is required.</B>"
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desc = "This box contains everything necessary to build a wall-mounted flash. <B>WARNING: Flashes can cause serious eye damage, protective eyewear is required.</B>"
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icon_state = "flashbang"
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/obj/item/weapon/storage/box/wall_flash/New()
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@@ -436,18 +342,6 @@
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for(var/i = 1; i <= 5; i++)
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new /obj/item/weapon/reagent_containers/food/snacks/monkeycube(src)
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/obj/item/weapon/storage/box/permits
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name = "box of construction permits"
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desc = "A box for containing construction permits, used to officially declare built rooms as additions to the station."
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icon_state = "id"
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/obj/item/weapon/storage/box/permits/New() //There's only a few, so blueprints are still useful beyond setting every room's name to PRIMARY FART STORAGE
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..()
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for(var/i in 1 to 3)
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new /obj/item/areaeditor/permit(src)
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/obj/item/weapon/storage/box/ids
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name = "box of spare IDs"
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desc = "Has so many empty IDs."
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@@ -595,7 +489,7 @@
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icon_state = "matchbox"
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item_state = "zippo"
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storage_slots = 10
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w_class = 1
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w_class = WEIGHT_CLASS_TINY
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slot_flags = SLOT_BELT
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can_hold = list(/obj/item/weapon/match)
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@@ -657,7 +551,7 @@
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/obj/item/weapon/storage/box/metalfoam
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name = "box of metal foam grenades"
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desc = "To be used to rapidly seal hull breaches"
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desc = "To be used to rapidly seal hull breaches."
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icon_state = "flashbang"
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/obj/item/weapon/storage/box/metalfoam/New()
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@@ -672,7 +566,7 @@
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foldable = null
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/obj/item/weapon/storage/box/hug/suicide_act(mob/user)
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user.visible_message("<span class='suicide'>[user] clamps the box of hugs on \his jugular! Guess it wasn't such a hugbox after all..</span>")
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user.visible_message("<span class='suicide'>[user] clamps the box of hugs on [user.p_their()] jugular! Guess it wasn't such a hugbox after all..</span>")
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return (BRUTELOSS)
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/obj/item/weapon/storage/box/hug/attack_self(mob/user)
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@@ -729,6 +623,18 @@
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new /obj/item/ammo_casing/shotgun/beanbag(src)
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new /obj/item/ammo_casing/shotgun/beanbag(src)
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/obj/item/weapon/storage/box/actionfigure
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name = "box of action figures"
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desc = "The latest set of collectable action figures."
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icon_state = "box"
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/obj/item/weapon/storage/box/actionfigure/New()
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..()
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for(var/i in 1 to 4)
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var/randomFigure = pick(subtypesof(/obj/item/toy/figure))
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new randomFigure(src)
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#define NODESIGN "None"
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#define NANOTRASEN "NanotrasenStandard"
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#define SYNDI "SyndiSnacks"
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@@ -740,7 +646,7 @@
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desc = "A sack neatly crafted out of paper."
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icon_state = "paperbag_None"
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item_state = "paperbag_None"
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burn_state = FLAMMABLE
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resistance_flags = FLAMMABLE
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foldable = null
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var/design = NODESIGN
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@@ -809,38 +715,31 @@
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/obj/item/weapon/storage/box/ingredients/wildcard/New()
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..()
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for(var/i in 1 to 6)
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//Pick common ingredients
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for(var/i in 1 to 7)
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var/randomFood = pick(/obj/item/weapon/reagent_containers/food/snacks/grown/chili,
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/obj/item/weapon/reagent_containers/food/snacks/grown/tomato,
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/obj/item/weapon/reagent_containers/food/snacks/grown/carrot,
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/obj/item/weapon/reagent_containers/food/snacks/grown/potato,
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/obj/item/weapon/reagent_containers/food/snacks/grown/apple,
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/obj/item/weapon/reagent_containers/food/snacks/grown/tomato,
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/obj/item/weapon/reagent_containers/food/snacks/grown/carrot,
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/obj/item/weapon/reagent_containers/food/snacks/grown/potato,
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/obj/item/weapon/reagent_containers/food/snacks/grown/potato/sweet,
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/obj/item/weapon/reagent_containers/food/snacks/grown/apple,
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/obj/item/weapon/reagent_containers/food/snacks/chocolatebar,
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/obj/item/weapon/reagent_containers/food/snacks/grown/cherries,
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/obj/item/weapon/reagent_containers/food/snacks/grown/cherries,
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/obj/item/weapon/reagent_containers/food/snacks/grown/banana,
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/obj/item/weapon/reagent_containers/food/snacks/grown/cabbage,
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/obj/item/weapon/reagent_containers/food/snacks/grown/soybeans,
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/obj/item/weapon/reagent_containers/food/snacks/grown/ambrosia/vulgaris,
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/obj/item/weapon/reagent_containers/food/snacks/grown/corn)
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new randomFood(src)
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//Pick one random rare ingredient
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var/randomRareFood = pick(/obj/item/weapon/reagent_containers/food/snacks/grown/ambrosia/deus,
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/obj/item/weapon/reagent_containers/food/snacks/grown/apple/gold,
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/obj/item/weapon/reagent_containers/food/snacks/grown/icepepper,
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/obj/item/weapon/reagent_containers/food/snacks/grown/ghost_chili,
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/obj/item/weapon/reagent_containers/food/snacks/grown/mushroom/plumphelmet,
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/obj/item/weapon/reagent_containers/food/snacks/grown/corn,
|
||||
/obj/item/weapon/reagent_containers/food/snacks/grown/mushroom/plumphelmet,
|
||||
/obj/item/weapon/reagent_containers/food/snacks/grown/mushroom/chanterelle)
|
||||
new randomRareFood(src)
|
||||
new randomFood(src)
|
||||
|
||||
/obj/item/weapon/storage/box/ingredients/fiesta
|
||||
item_state = "fiesta"
|
||||
|
||||
/obj/item/weapon/storage/box/ingredients/fiesta/New()
|
||||
..()
|
||||
for(var/i in 1 to 3)
|
||||
new /obj/item/weapon/reagent_containers/food/snacks/tortilla(src)
|
||||
new /obj/item/weapon/reagent_containers/food/snacks/tortilla(src)
|
||||
for(var/i in 1 to 2)
|
||||
new /obj/item/weapon/reagent_containers/food/snacks/grown/corn(src)
|
||||
new /obj/item/weapon/reagent_containers/food/snacks/grown/soybeans(src)
|
||||
new /obj/item/weapon/reagent_containers/food/snacks/grown/chili(src)
|
||||
|
||||
@@ -851,32 +750,80 @@
|
||||
..()
|
||||
for(var/i in 1 to 3)
|
||||
new /obj/item/weapon/reagent_containers/food/snacks/grown/tomato(src)
|
||||
new /obj/item/weapon/reagent_containers/food/snacks/grown/ambrosia/vulgaris(src)
|
||||
new /obj/item/weapon/reagent_containers/food/snacks/faggot(src)
|
||||
new /obj/item/weapon/reagent_containers/food/snacks/faggot(src)
|
||||
new /obj/item/weapon/reagent_containers/food/drinks/bottle/wine(src)
|
||||
|
||||
/obj/item/weapon/storage/box/ingredients/vegetarian
|
||||
item_state = "vegetarian"
|
||||
|
||||
/obj/item/weapon/storage/box/ingredients/vegetarian/New()
|
||||
..()
|
||||
for(var/i in 1 to 3)
|
||||
new /obj/item/weapon/reagent_containers/food/snacks/grown/ambrosia/vulgaris(src)
|
||||
new /obj/item/weapon/reagent_containers/food/snacks/grown/carrot(src)
|
||||
for(var/i in 1 to 2)
|
||||
new /obj/item/weapon/reagent_containers/food/snacks/grown/carrot(src)
|
||||
new /obj/item/weapon/reagent_containers/food/snacks/grown/eggplant(src)
|
||||
new /obj/item/weapon/reagent_containers/food/snacks/grown/potato(src)
|
||||
new /obj/item/weapon/reagent_containers/food/snacks/grown/apple(src)
|
||||
new /obj/item/weapon/reagent_containers/food/snacks/grown/corn(src)
|
||||
new /obj/item/weapon/reagent_containers/food/snacks/grown/tomato(src)
|
||||
|
||||
/obj/item/weapon/storage/box/ingredients/american
|
||||
item_state = "american"
|
||||
|
||||
/obj/item/weapon/storage/box/ingredients/american/New()
|
||||
..()
|
||||
for(var/i in 1 to 2)
|
||||
new /obj/item/weapon/reagent_containers/food/snacks/grown/potato(src)
|
||||
new /obj/item/weapon/reagent_containers/food/snacks/grown/tomato(src)
|
||||
new /obj/item/weapon/reagent_containers/food/snacks/grown/corn(src)
|
||||
new /obj/item/weapon/reagent_containers/food/snacks/faggot(src)
|
||||
|
||||
/obj/item/weapon/storage/box/ingredients/fruity
|
||||
item_state = "fruity"
|
||||
|
||||
/obj/item/weapon/storage/box/ingredients/fruity/New()
|
||||
..()
|
||||
for(var/i in 1 to 2)
|
||||
new /obj/item/weapon/reagent_containers/food/snacks/grown/apple(src)
|
||||
new /obj/item/weapon/reagent_containers/food/snacks/grown/citrus/orange(src)
|
||||
new /obj/item/weapon/reagent_containers/food/snacks/grown/citrus/lemon(src)
|
||||
new /obj/item/weapon/reagent_containers/food/snacks/grown/citrus/lime(src)
|
||||
new /obj/item/weapon/reagent_containers/food/snacks/grown/watermelon(src)
|
||||
|
||||
/obj/item/weapon/storage/box/ingredients/sweets
|
||||
item_state = "sweets"
|
||||
|
||||
/obj/item/weapon/storage/box/ingredients/sweets/New()
|
||||
..()
|
||||
for(var/i in 1 to 2)
|
||||
new /obj/item/weapon/reagent_containers/food/snacks/grown/cherries(src)
|
||||
new /obj/item/weapon/reagent_containers/food/snacks/grown/banana(src)
|
||||
new /obj/item/weapon/reagent_containers/food/snacks/chocolatebar(src)
|
||||
new /obj/item/weapon/reagent_containers/food/snacks/grown/cocoapod(src)
|
||||
new /obj/item/weapon/reagent_containers/food/snacks/grown/apple(src)
|
||||
|
||||
/obj/item/weapon/storage/box/ingredients/delights
|
||||
item_state = "delights"
|
||||
|
||||
/obj/item/weapon/storage/box/ingredients/delights/New()
|
||||
..()
|
||||
for(var/i in 1 to 2)
|
||||
new /obj/item/weapon/reagent_containers/food/snacks/grown/potato/sweet(src)
|
||||
new /obj/item/weapon/reagent_containers/food/snacks/grown/bluecherries(src)
|
||||
new /obj/item/weapon/reagent_containers/food/snacks/grown/vanillapod(src)
|
||||
new /obj/item/weapon/reagent_containers/food/snacks/grown/cocoapod(src)
|
||||
new /obj/item/weapon/reagent_containers/food/snacks/grown/berries(src)
|
||||
|
||||
/obj/item/weapon/storage/box/ingredients/grains
|
||||
item_state = "grains"
|
||||
|
||||
/obj/item/weapon/storage/box/ingredients/grains/New()
|
||||
..()
|
||||
for(var/i in 1 to 3)
|
||||
new /obj/item/weapon/reagent_containers/food/snacks/chocolatebar(src)
|
||||
new /obj/item/weapon/reagent_containers/food/condiment/sugar(src)
|
||||
new /obj/item/weapon/reagent_containers/food/snacks/grown/cherries(src)
|
||||
new /obj/item/weapon/reagent_containers/food/snacks/grown/banana(src)
|
||||
new /obj/item/weapon/reagent_containers/food/snacks/icecream(src)
|
||||
new /obj/item/weapon/reagent_containers/food/snacks/grown/oat(src)
|
||||
new /obj/item/weapon/reagent_containers/food/snacks/grown/wheat(src)
|
||||
new /obj/item/weapon/reagent_containers/food/snacks/grown/cocoapod(src)
|
||||
new /obj/item/weapon/reagent_containers/honeycomb(src)
|
||||
new /obj/item/seeds/poppy(src)
|
||||
|
||||
/obj/item/weapon/storage/box/ingredients/carnivore
|
||||
item_state = "carnivore"
|
||||
@@ -885,22 +832,22 @@
|
||||
..()
|
||||
new /obj/item/weapon/reagent_containers/food/snacks/meat/slab/bear(src)
|
||||
new /obj/item/weapon/reagent_containers/food/snacks/meat/slab/spider(src)
|
||||
new /obj/item/weapon/reagent_containers/food/snacks/spidereggs(src)
|
||||
new /obj/item/weapon/reagent_containers/food/snacks/carpmeat(src)
|
||||
new /obj/item/weapon/reagent_containers/food/snacks/meat/slab/human/mutant/slime(src)
|
||||
new /obj/item/weapon/reagent_containers/food/snacks/faggot(src)
|
||||
new /obj/item/weapon/reagent_containers/food/snacks/meat/slab/xeno(src)
|
||||
new /obj/item/weapon/reagent_containers/food/snacks/meat/slab/corgi(src)
|
||||
new /obj/item/weapon/reagent_containers/food/snacks/meat/slab/monkey(src)
|
||||
new /obj/item/weapon/reagent_containers/food/snacks/faggot(src)
|
||||
|
||||
/obj/item/weapon/storage/box/ingredients/exotic
|
||||
item_state = "exotic"
|
||||
|
||||
/obj/item/weapon/storage/box/ingredients/exotic/New()
|
||||
..()
|
||||
new /obj/item/weapon/reagent_containers/food/condiment/soysauce(src)
|
||||
for(var/i in 1 to 2)
|
||||
new /obj/item/weapon/reagent_containers/food/snacks/grown/cabbage(src)
|
||||
new /obj/item/weapon/reagent_containers/food/snacks/soydope(src)
|
||||
new /obj/item/weapon/reagent_containers/food/snacks/carpmeat(src)
|
||||
new /obj/item/weapon/reagent_containers/food/snacks/grown/soybeans(src)
|
||||
new /obj/item/weapon/reagent_containers/food/snacks/grown/cabbage(src)
|
||||
new /obj/item/weapon/reagent_containers/food/snacks/grown/chili(src)
|
||||
|
||||
/obj/item/weapon/storage/box/ingredients/New()
|
||||
..()
|
||||
@@ -930,14 +877,3 @@
|
||||
new /obj/item/weapon/circuitboard/machine/destructive_analyzer(src)
|
||||
new /obj/item/weapon/circuitboard/machine/circuit_imprinter(src)
|
||||
new /obj/item/weapon/circuitboard/computer/rdconsole(src)
|
||||
|
||||
/obj/item/weapon/storage/box/medipens/utility1
|
||||
name = "survival value kit"
|
||||
desc = "A box with several survival medipens for the economical miner."
|
||||
icon_state = "syringe"
|
||||
|
||||
/obj/item/weapon/storage/box/medipens/utility1/New()
|
||||
..()
|
||||
for(var/i in 1 to 5)
|
||||
new /obj/item/weapon/reagent_containers/hypospray/medipen/survival(src)
|
||||
|
||||
|
||||
Reference in New Issue
Block a user