Tg patch branch to master (#192)
* code nitpicking * Midnight oil More like 6am oil. Still having issues with actually eating anyone. * Subsystem 12/21 Most Recent TG subsystem folder * globalvars 12/21 Tossed out the flavor_misc and parallax files * Onclick 12/21 as well as .dme updates * _defines 12/21 ommited old _MC.dm * _HELPERS 12/21 Preserved snowflake placement of furry sprites * _defeines/genetics reapplied narkism holdover for snowflake races. * Oops forgot mutant colors * modules porting 12/21 + Sounds/icons Admin, Client and most of mob life files ommitted * enviroment file * Admin optimizations ahelp log system kept * Mob ports 12/21 Flavor text preserved * datums ported 12/21 * Game ported 12/21 * batch of duplicate fixes/dogborg work Dogborgs need to be modernized to refractored borg standards. * moar fixes * Maps and futher compile fixes * missed commit * Noms * specific release doesn't work * Tg modernization patch (#115) * sync (#3) * shuttle auto call * Merge /vore into /master (#39) * progress * Compile errors fixed No idea if it's test worthy tho as conflicts with race overhaul and narky removal. * Update admins.txt * efforts continue Fuck grab code, seriously * grab code is cancer * Execute the Narkism Do not hesitate. Show no mercy. * holy shit grab code is awful * have I bitched about grab code My bitching, let me show you it * código de agarre es una mierda No really it is * yeah I don't even know anymore. * Lolnope. Fuck grab code * I'm not even sure what to fix anymore * Self eating is not an acceptable fate * Taste the void, son. * My code doesn't pass it's own sanity check. Maybe it's a sign of things to come. * uncommented and notes * It Works and I Don't Know Why (#38) * shuttle auto call * it works and I don't know why * Subsystem 12/21 Most Recent TG subsystem folder * globalvars 12/21 Tossed out the flavor_misc and parallax files * Onclick 12/21 as well as .dme updates * _defines 12/21 ommited old _MC.dm * _HELPERS 12/21 Preserved snowflake placement of furry sprites * _defeines/genetics reapplied narkism holdover for snowflake races. * Oops forgot mutant colors * modules porting 12/21 + Sounds/icons Admin, Client and most of mob life files ommitted * enviroment file * Admin optimizations ahelp log system kept * Mob ports 12/21 Flavor text preserved * datums ported 12/21 * Game ported 12/21 * batch of duplicate fixes/dogborg work Dogborgs need to be modernized to refractored borg standards. * moar fixes * Maps and futher compile fixes * port from cactus did * fix format error * Update preferences.dm unfuck * Revert "port from cactus did" * unfuck * more sprite work * vore * disabled roundstart xenos for now * admin QOL needs callback porting, TBD * Mentor system initial port I'm sure I've missed a fuckton of shit * test merge * Jesus tits did this finally fix compile issues? * Tg modern (#149) * sync (#3) * shuttle auto call * Merge /vore into /master (#39) * progress * Compile errors fixed No idea if it's test worthy tho as conflicts with race overhaul and narky removal. * Update admins.txt * efforts continue Fuck grab code, seriously * grab code is cancer * Execute the Narkism Do not hesitate. Show no mercy. * holy shit grab code is awful * have I bitched about grab code My bitching, let me show you it * código de agarre es una mierda No really it is * yeah I don't even know anymore. * Lolnope. Fuck grab code * I'm not even sure what to fix anymore * Self eating is not an acceptable fate * Taste the void, son. * My code doesn't pass it's own sanity check. Maybe it's a sign of things to come. * uncommented and notes * It Works and I Don't Know Why (#38) * shuttle auto call * it works and I don't know why * Subsystem 12/21 Most Recent TG subsystem folder * globalvars 12/21 Tossed out the flavor_misc and parallax files * Onclick 12/21 as well as .dme updates * _defines 12/21 ommited old _MC.dm * _HELPERS 12/21 Preserved snowflake placement of furry sprites * _defeines/genetics reapplied narkism holdover for snowflake races. * Oops forgot mutant colors * modules porting 12/21 + Sounds/icons Admin, Client and most of mob life files ommitted * enviroment file * Admin optimizations ahelp log system kept * Mob ports 12/21 Flavor text preserved * datums ported 12/21 * Game ported 12/21 * batch of duplicate fixes/dogborg work Dogborgs need to be modernized to refractored borg standards. * moar fixes * Maps and futher compile fixes * Tg modernization patch (#115) * sync (#3) * shuttle auto call * Merge /vore into /master (#39) * progress * Compile errors fixed No idea if it's test worthy tho as conflicts with race overhaul and narky removal. * Update admins.txt * efforts continue Fuck grab code, seriously * grab code is cancer * Execute the Narkism Do not hesitate. Show no mercy. * holy shit grab code is awful * have I bitched about grab code My bitching, let me show you it * código de agarre es una mierda No really it is * yeah I don't even know anymore. * Lolnope. Fuck grab code * I'm not even sure what to fix anymore * Self eating is not an acceptable fate * Taste the void, son. * My code doesn't pass it's own sanity check. Maybe it's a sign of things to come. * uncommented and notes * It Works and I Don't Know Why (#38) * shuttle auto call * it works and I don't know why * Subsystem 12/21 Most Recent TG subsystem folder * globalvars 12/21 Tossed out the flavor_misc and parallax files * Onclick 12/21 as well as .dme updates * _defines 12/21 ommited old _MC.dm * _HELPERS 12/21 Preserved snowflake placement of furry sprites * _defeines/genetics reapplied narkism holdover for snowflake races. * Oops forgot mutant colors * modules porting 12/21 + Sounds/icons Admin, Client and most of mob life files ommitted * enviroment file * Admin optimizations ahelp log system kept * Mob ports 12/21 Flavor text preserved * datums ported 12/21 * Game ported 12/21 * batch of duplicate fixes/dogborg work Dogborgs need to be modernized to refractored borg standards. * moar fixes * Maps and futher compile fixes * port from cactus did * fix format error * Update preferences.dm unfuck * Revert "port from cactus did" * unfuck * more sprite work * vore * disabled roundstart xenos for now * test merge * Jesus tits did this finally fix compile issues? * Initial test compiles. hooray. * Admin ticket fixes * I'll give you a bad argument you piece of shit dream maker I fucking swear on my mum * who list wip also ahelps are broken again. fuck if I know why * discord bot basics * maybe tickets work now & bot framework done * ahelp callback readd * Mentor system, Tickets, and discord (#151) * sync (#3) * shuttle auto call * Merge /vore into /master (#39) * progress * Compile errors fixed No idea if it's test worthy tho as conflicts with race overhaul and narky removal. * Update admins.txt * efforts continue Fuck grab code, seriously * grab code is cancer * Execute the Narkism Do not hesitate. Show no mercy. * holy shit grab code is awful * have I bitched about grab code My bitching, let me show you it * código de agarre es una mierda No really it is * yeah I don't even know anymore. * Lolnope. Fuck grab code * I'm not even sure what to fix anymore * Self eating is not an acceptable fate * Taste the void, son. * My code doesn't pass it's own sanity check. Maybe it's a sign of things to come. * uncommented and notes * It Works and I Don't Know Why (#38) * shuttle auto call * it works and I don't know why * Subsystem 12/21 Most Recent TG subsystem folder * globalvars 12/21 Tossed out the flavor_misc and parallax files * Onclick 12/21 as well as .dme updates * _defines 12/21 ommited old _MC.dm * _HELPERS 12/21 Preserved snowflake placement of furry sprites * _defeines/genetics reapplied narkism holdover for snowflake races. * Oops forgot mutant colors * modules porting 12/21 + Sounds/icons Admin, Client and most of mob life files ommitted * enviroment file * Admin optimizations ahelp log system kept * Mob ports 12/21 Flavor text preserved * datums ported 12/21 * Game ported 12/21 * batch of duplicate fixes/dogborg work Dogborgs need to be modernized to refractored borg standards. * moar fixes * Maps and futher compile fixes * Tg modernization patch (#115) * sync (#3) * shuttle auto call * Merge /vore into /master (#39) * progress * Compile errors fixed No idea if it's test worthy tho as conflicts with race overhaul and narky removal. * Update admins.txt * efforts continue Fuck grab code, seriously * grab code is cancer * Execute the Narkism Do not hesitate. Show no mercy. * holy shit grab code is awful * have I bitched about grab code My bitching, let me show you it * código de agarre es una mierda No really it is * yeah I don't even know anymore. * Lolnope. Fuck grab code * I'm not even sure what to fix anymore * Self eating is not an acceptable fate * Taste the void, son. * My code doesn't pass it's own sanity check. Maybe it's a sign of things to come. * uncommented and notes * It Works and I Don't Know Why (#38) * shuttle auto call * it works and I don't know why * Subsystem 12/21 Most Recent TG subsystem folder * globalvars 12/21 Tossed out the flavor_misc and parallax files * Onclick 12/21 as well as .dme updates * _defines 12/21 ommited old _MC.dm * _HELPERS 12/21 Preserved snowflake placement of furry sprites * _defeines/genetics reapplied narkism holdover for snowflake races. * Oops forgot mutant colors * modules porting 12/21 + Sounds/icons Admin, Client and most of mob life files ommitted * enviroment file * Admin optimizations ahelp log system kept * Mob ports 12/21 Flavor text preserved * datums ported 12/21 * Game ported 12/21 * batch of duplicate fixes/dogborg work Dogborgs need to be modernized to refractored borg standards. * moar fixes * Maps and futher compile fixes * port from cactus did * fix format error * Update preferences.dm unfuck * Revert "port from cactus did" * unfuck * more sprite work * vore * disabled roundstart xenos for now * admin QOL needs callback porting, TBD * Mentor system initial port I'm sure I've missed a fuckton of shit * test merge * Jesus tits did this finally fix compile issues? * Initial test compiles. hooray. * Admin ticket fixes * I'll give you a bad argument you piece of shit dream maker I fucking swear on my mum * who list wip also ahelps are broken again. fuck if I know why * discord bot basics * maybe tickets work now & bot framework done * ahelp callback readd * vore tweaks * progress * dirtier fix than a korean hooker in the 60s * The release your hooker will always fake * you could save that hookers number but wouldn't you rather just vore the hooker instead * Save system is literal black magic * great googly moogly it's all gone to shit * We May 2015 save code now * fiddling with digestion code now * fuck if I know anymore. I'm going to bed * OWN UP YOUR OWN DIGESTION * UNREGULATED GUTS ARE NON COMPLIANT AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA * BELLIES MUST COMPLY WITH USER OWNERSHIP * Removed debug messages * Unneeded verb additions * file change tweaks * WATCH YOUR SPACING, DRIVER * Changelog and devourment for some mobs. Because I knew people were gunna ask. NO YOU CANNOT EAT THE FUCKING LEGION * Vore code sync (#157) * sync (#3) * shuttle auto call * Merge /vore into /master (#39) * progress * Compile errors fixed No idea if it's test worthy tho as conflicts with race overhaul and narky removal. * Update admins.txt * efforts continue Fuck grab code, seriously * grab code is cancer * Execute the Narkism Do not hesitate. Show no mercy. * holy shit grab code is awful * have I bitched about grab code My bitching, let me show you it * código de agarre es una mierda No really it is * yeah I don't even know anymore. * Lolnope. Fuck grab code * I'm not even sure what to fix anymore * Self eating is not an acceptable fate * Taste the void, son. * My code doesn't pass it's own sanity check. Maybe it's a sign of things to come. * uncommented and notes * It Works and I Don't Know Why (#38) * shuttle auto call * it works and I don't know why * Escape and Devourable For the normies who play here yet complain about it. * Things that should be committed * unneeded files * Sizeray works now * tweaks and bed time going * IT WORKS mostly Need to get multiple guts and saving working tho * save tweaks * item hotfix * gut examine message * damifino * save system works also ensured some mobs have vore controls, so silicons can't even remotely do vore things. * code nitpicking * Midnight oil More like 6am oil. Still having issues with actually eating anyone. * Subsystem 12/21 Most Recent TG subsystem folder * globalvars 12/21 Tossed out the flavor_misc and parallax files * Onclick 12/21 as well as .dme updates * _defines 12/21 ommited old _MC.dm * _HELPERS 12/21 Preserved snowflake placement of furry sprites * _defeines/genetics reapplied narkism holdover for snowflake races. * Oops forgot mutant colors * modules porting 12/21 + Sounds/icons Admin, Client and most of mob life files ommitted * enviroment file * Admin optimizations ahelp log system kept * Mob ports 12/21 Flavor text preserved * datums ported 12/21 * Game ported 12/21 * batch of duplicate fixes/dogborg work Dogborgs need to be modernized to refractored borg standards. * moar fixes * Maps and futher compile fixes * missed commit * Noms * specific release doesn't work * Tg modernization patch (#115) * sync (#3) * shuttle auto call * Merge /vore into /master (#39) * progress * Compile errors fixed No idea if it's test worthy tho as conflicts with race overhaul and narky removal. * Update admins.txt * efforts continue Fuck grab code, seriously * grab code is cancer * Execute the Narkism Do not hesitate. Show no mercy. * holy shit grab code is awful * have I bitched about grab code My bitching, let me show you it * código de agarre es una mierda No really it is * yeah I don't even know anymore. * Lolnope. Fuck grab code * I'm not even sure what to fix anymore * Self eating is not an acceptable fate * Taste the void, son. * My code doesn't pass it's own sanity check. Maybe it's a sign of things to come. * uncommented and notes * It Works and I Don't Know Why (#38) * shuttle auto call * it works and I don't know why * Subsystem 12/21 Most Recent TG subsystem folder * globalvars 12/21 Tossed out the flavor_misc and parallax files * Onclick 12/21 as well as .dme updates * _defines 12/21 ommited old _MC.dm * _HELPERS 12/21 Preserved snowflake placement of furry sprites * _defeines/genetics reapplied narkism holdover for snowflake races. * Oops forgot mutant colors * modules porting 12/21 + Sounds/icons Admin, Client and most of mob life files ommitted * enviroment file * Admin optimizations ahelp log system kept * Mob ports 12/21 Flavor text preserved * datums ported 12/21 * Game ported 12/21 * batch of duplicate fixes/dogborg work Dogborgs need to be modernized to refractored borg standards. * moar fixes * Maps and futher compile fixes * port from cactus did * fix format error * Update preferences.dm unfuck * Revert "port from cactus did" * unfuck * more sprite work * vore * disabled roundstart xenos for now * admin QOL needs callback porting, TBD * Mentor system initial port I'm sure I've missed a fuckton of shit * test merge * Jesus tits did this finally fix compile issues? * Initial test compiles. hooray. * Admin ticket fixes * I'll give you a bad argument you piece of shit dream maker I fucking swear on my mum * who list wip also ahelps are broken again. fuck if I know why * discord bot basics * maybe tickets work now & bot framework done * ahelp callback readd * vore tweaks * progress * dirtier fix than a korean hooker in the 60s * The release your hooker will always fake * you could save that hookers number but wouldn't you rather just vore the hooker instead * Save system is literal black magic * great googly moogly it's all gone to shit * We May 2015 save code now * fiddling with digestion code now * fuck if I know anymore. I'm going to bed * OWN UP YOUR OWN DIGESTION * UNREGULATED GUTS ARE NON COMPLIANT AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA * BELLIES MUST COMPLY WITH USER OWNERSHIP * Removed debug messages * Unneeded verb additions * file change tweaks * WATCH YOUR SPACING, DRIVER * Changelog and devourment for some mobs. Because I knew people were gunna ask. NO YOU CANNOT EAT THE FUCKING LEGION * title screen change from Crow's PR. * More of Crow's title screen stuff * mode tweaks.... again * gamemode voting in lobby via TalkingCactus disabled ashwalkers as roundstart Verk's species tweak paralax starts disabled by default * LOOC * index sync problem (#158) * digifix * things * furry races.dm * actually deletes species_types * maps * tgui and stuff * Sounds * icon updates * Defines and helpers * global vars and on click * controllers * datums * game folder * fixes invisible flan mobs * some modules * dropbomb verb enhanced * moar * moar * moar * even more again * and finally these for modules * Some compile tweaks * silly dme get updated you scrub * compiles cleanly now * various open PR fixes from TG as of 0800 Texas Standard Time * also fancy cryopods before I forget again * headslug gold core fix * edgy code of the modernization (#164) * sync (#3) * shuttle auto call * Merge /vore into /master (#39) * progress * Compile errors fixed No idea if it's test worthy tho as conflicts with race overhaul and narky removal. * Update admins.txt * efforts continue Fuck grab code, seriously * grab code is cancer * Execute the Narkism Do not hesitate. Show no mercy. * holy shit grab code is awful * have I bitched about grab code My bitching, let me show you it * código de agarre es una mierda No really it is * yeah I don't even know anymore. * Lolnope. Fuck grab code * I'm not even sure what to fix anymore * Self eating is not an acceptable fate * Taste the void, son. * My code doesn't pass it's own sanity check. Maybe it's a sign of things to come. * uncommented and notes * It Works and I Don't Know Why (#38) * shuttle auto call * it works and I don't know why * Escape and Devourable For the normies who play here yet complain about it. * Things that should be committed * unneeded files * Sizeray works now * tweaks and bed time going * IT WORKS mostly Need to get multiple guts and saving working tho * save tweaks * item hotfix * gut examine message * damifino * save system works also ensured some mobs have vore controls, so silicons can't even remotely do vore things. * code nitpicking * Midnight oil More like 6am oil. Still having issues with actually eating anyone. * Subsystem 12/21 Most Recent TG subsystem folder * globalvars 12/21 Tossed out the flavor_misc and parallax files * Onclick 12/21 as well as .dme updates * _defines 12/21 ommited old _MC.dm * _HELPERS 12/21 Preserved snowflake placement of furry sprites * _defeines/genetics reapplied narkism holdover for snowflake races. * Oops forgot mutant colors * modules porting 12/21 + Sounds/icons Admin, Client and most of mob life files ommitted * enviroment file * Admin optimizations ahelp log system kept * Mob ports 12/21 Flavor text preserved * datums ported 12/21 * Game ported 12/21 * batch of duplicate fixes/dogborg work Dogborgs need to be modernized to refractored borg standards. * moar fixes * Maps and futher compile fixes * missed commit * Noms * specific release doesn't work * Tg modernization patch (#115) * sync (#3) * shuttle auto call * Merge /vore into /master (#39) * progress * Compile errors fixed No idea if it's test worthy tho as conflicts with race overhaul and narky removal. * Update admins.txt * efforts continue Fuck grab code, seriously * grab code is cancer * Execute the Narkism Do not hesitate. Show no mercy. * holy shit grab code is awful * have I bitched about grab code My bitching, let me show you it * código de agarre es una mierda No really it is * yeah I don't even know anymore. * Lolnope. Fuck grab code * I'm not even sure what to fix anymore * Self eating is not an acceptable fate * Taste the void, son. * My code doesn't pass it's own sanity check. Maybe it's a sign of things to come. * uncommented and notes * It Works and I Don't Know Why (#38) * shuttle auto call * it works and I don't know why * Subsystem 12/21 Most Recent TG subsystem folder * globalvars 12/21 Tossed out the flavor_misc and parallax files * Onclick 12/21 as well as .dme updates * _defines 12/21 ommited old _MC.dm * _HELPERS 12/21 Preserved snowflake placement of furry sprites * _defeines/genetics reapplied narkism holdover for snowflake races. * Oops forgot mutant colors * modules porting 12/21 + Sounds/icons Admin, Client and most of mob life files ommitted * enviroment file * Admin optimizations ahelp log system kept * Mob ports 12/21 Flavor text preserved * datums ported 12/21 * Game ported 12/21 * batch of duplicate fixes/dogborg work Dogborgs need to be modernized to refractored borg standards. * moar fixes * Maps and futher compile fixes * port from cactus did * fix format error * Update preferences.dm unfuck * Revert "port from cactus did" * unfuck * more sprite work * vore * disabled roundstart xenos for now * admin QOL needs callback porting, TBD * Mentor system initial port I'm sure I've missed a fuckton of shit * test merge * Jesus tits did this finally fix compile issues? * Initial test compiles. hooray. * Admin ticket fixes * I'll give you a bad argument you piece of shit dream maker I fucking swear on my mum * who list wip also ahelps are broken again. fuck if I know why * discord bot basics * maybe tickets work now & bot framework done * ahelp callback readd * vore tweaks * progress * Small fixes for dogborgs and sprite accessories: -Ported the hidden snippets of the dogborg code. -Reset module now resets pixel offset and icon directory again. (broke shit when reseting from dogborg) -Medihound belly fixed. -Husky body marking tweaked to not overlap arms in side view. -Added husky ears that are basically wolf ears that use secondary color instead. * dirtier fix than a korean hooker in the 60s * The release your hooker will always fake * you could save that hookers number but wouldn't you rather just vore the hooker instead * Save system is literal black magic * great googly moogly it's all gone to shit * We May 2015 save code now * fiddling with digestion code now * fuck if I know anymore. I'm going to bed * OWN UP YOUR OWN DIGESTION * UNREGULATED GUTS ARE NON COMPLIANT AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA * BELLIES MUST COMPLY WITH USER OWNERSHIP * Removed debug messages * Unneeded verb additions * file change tweaks * WATCH YOUR SPACING, DRIVER * Changelog and devourment for some mobs. Because I knew people were gunna ask. NO YOU CANNOT EAT THE FUCKING LEGION * title screen change from Crow's PR. * More of Crow's title screen stuff * mode tweaks.... again * gamemode voting in lobby via TalkingCactus disabled ashwalkers as roundstart Verk's species tweak paralax starts disabled by default * LOOC * index sync problem (#158) * digifix * things * furry races.dm * actually deletes species_types * maps * tgui and stuff * Sounds * icon updates * Defines and helpers * global vars and on click * controllers * datums * game folder * fixes invisible flan mobs * some modules * dropbomb verb enhanced * moar * moar * moar * even more again * and finally these for modules * Some compile tweaks * silly dme get updated you scrub * compiles cleanly now * various open PR fixes from TG as of 0800 Texas Standard Time * also fancy cryopods before I forget again * headslug gold core fix * some species and DNA tweaks * Digest already damn you * suddenly sound and resist works. wtf * Minor tweaks, cryopod noise change * Vore tested working, species working * Merge test onto bleeding edgy (#165) * sync (#3) * shuttle auto call * Merge /vore into /master (#39) * progress * Compile errors fixed No idea if it's test worthy tho as conflicts with race overhaul and narky removal. * Update admins.txt * efforts continue Fuck grab code, seriously * grab code is cancer * Execute the Narkism Do not hesitate. Show no mercy. * holy shit grab code is awful * have I bitched about grab code My bitching, let me show you it * código de agarre es una mierda No really it is * yeah I don't even know anymore. * Lolnope. Fuck grab code * I'm not even sure what to fix anymore * Self eating is not an acceptable fate * Taste the void, son. * My code doesn't pass it's own sanity check. Maybe it's a sign of things to come. * uncommented and notes * It Works and I Don't Know Why (#38) * shuttle auto call * it works and I don't know why * Escape and Devourable For the normies who play here yet complain about it. * Things that should be committed * unneeded files * Sizeray works now * tweaks and bed time going * IT WORKS mostly Need to get multiple guts and saving working tho * save tweaks * item hotfix * gut examine message * damifino * save system works also ensured some mobs have vore controls, so silicons can't even remotely do vore things. * code nitpicking * Midnight oil More like 6am oil. Still having issues with actually eating anyone. * Subsystem 12/21 Most Recent TG subsystem folder * globalvars 12/21 Tossed out the flavor_misc and parallax files * Onclick 12/21 as well as .dme updates * _defines 12/21 ommited old _MC.dm * _HELPERS 12/21 Preserved snowflake placement of furry sprites * _defeines/genetics reapplied narkism holdover for snowflake races. * Oops forgot mutant colors * modules porting 12/21 + Sounds/icons Admin, Client and most of mob life files ommitted * enviroment file * Admin optimizations ahelp log system kept * Mob ports 12/21 Flavor text preserved * datums ported 12/21 * Game ported 12/21 * batch of duplicate fixes/dogborg work Dogborgs need to be modernized to refractored borg standards. * moar fixes * Maps and futher compile fixes * missed commit * Noms * specific release doesn't work * Tg modernization patch (#115) * sync (#3) * shuttle auto call * Merge /vore into /master (#39) * progress * Compile errors fixed No idea if it's test worthy tho as conflicts with race overhaul and narky removal. * Update admins.txt * efforts continue Fuck grab code, seriously * grab code is cancer * Execute the Narkism Do not hesitate. Show no mercy. * holy shit grab code is awful * have I bitched about grab code My bitching, let me show you it * código de agarre es una mierda No really it is * yeah I don't even know anymore. * Lolnope. Fuck grab code * I'm not even sure what to fix anymore * Self eating is not an acceptable fate * Taste the void, son. * My code doesn't pass it's own sanity check. Maybe it's a sign of things to come. * uncommented and notes * It Works and I Don't Know Why (#38) * shuttle auto call * it works and I don't know why * Subsystem 12/21 Most Recent TG subsystem folder * globalvars 12/21 Tossed out the flavor_misc and parallax files * Onclick 12/21 as well as .dme updates * _defines 12/21 ommited old _MC.dm * _HELPERS 12/21 Preserved snowflake placement of furry sprites * _defeines/genetics reapplied narkism holdover for snowflake races. * Oops forgot mutant colors * modules porting 12/21 + Sounds/icons Admin, Client and most of mob life files ommitted * enviroment file * Admin optimizations ahelp log system kept * Mob ports 12/21 Flavor text preserved * datums ported 12/21 * Game ported 12/21 * batch of duplicate fixes/dogborg work Dogborgs need to be modernized to refractored borg standards. * moar fixes * Maps and futher compile fixes * port from cactus did * fix format error * Update preferences.dm unfuck * Revert "port from cactus did" * unfuck * more sprite work * vore * disabled roundstart xenos for now * admin QOL needs callback porting, TBD * Mentor system initial port I'm sure I've missed a fuckton of shit * test merge * Jesus tits did this finally fix compile issues? * Initial test compiles. hooray. * Admin ticket fixes * I'll give you a bad argument you piece of shit dream maker I fucking swear on my mum * who list wip also ahelps are broken again. fuck if I know why * discord bot basics * maybe tickets work now & bot framework done * ahelp callback readd * vore tweaks * progress * Small fixes for dogborgs and sprite accessories: -Ported the hidden snippets of the dogborg code. -Reset module now resets pixel offset and icon directory again. (broke shit when reseting from dogborg) -Medihound belly fixed. -Husky body marking tweaked to not overlap arms in side view. -Added husky ears that are basically wolf ears that use secondary color instead. * dirtier fix than a korean hooker in the 60s * The release your hooker will always fake * you could save that hookers number but wouldn't you rather just vore the hooker instead * Save system is literal black magic * great googly moogly it's all gone to shit * We May 2015 save code now * fiddling with digestion code now * fuck if I know anymore. I'm going to bed * OWN UP YOUR OWN DIGESTION * UNREGULATED GUTS ARE NON COMPLIANT AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA * BELLIES MUST COMPLY WITH USER OWNERSHIP * Removed debug messages * Unneeded verb additions * file change tweaks * WATCH YOUR SPACING, DRIVER * Changelog and devourment for some mobs. Because I knew people were gunna ask. NO YOU CANNOT EAT THE FUCKING LEGION * title screen change from Crow's PR. * More of Crow's title screen stuff * mode tweaks.... again * gamemode voting in lobby via TalkingCactus disabled ashwalkers as roundstart Verk's species tweak paralax starts disabled by default * LOOC * index sync problem (#158) * digifix * things * furry races.dm * actually deletes species_types * maps * tgui and stuff * Sounds * icon updates * Defines and helpers * global vars and on click * controllers * datums * game folder * fixes invisible flan mobs * some modules * dropbomb verb enhanced * moar * moar * moar * even more again * and finally these for modules * Some compile tweaks * silly dme get updated you scrub * compiles cleanly now * various open PR fixes from TG as of 0800 Texas Standard Time * also fancy cryopods before I forget again * headslug gold core fix * some species and DNA tweaks * Digest already damn you * suddenly sound and resist works. wtf * Minor tweaks, cryopod noise change * Vore tested working, species working * travis map updates * updates * pool's closed due to lag * datum pools are closed too * Initializing new pool's closed * Pool's closed and initializing shit is done * sprite updates * chattering is okay to do now. * bleeblin edgy 1/23 (#166) * sync (#3) * shuttle auto call * Merge /vore into /master (#39) * progress * Compile errors fixed No idea if it's test worthy tho as conflicts with race overhaul and narky removal. * Update admins.txt * efforts continue Fuck grab code, seriously * grab code is cancer * Execute the Narkism Do not hesitate. Show no mercy. * holy shit grab code is awful * have I bitched about grab code My bitching, let me show you it * código de agarre es una mierda No really it is * yeah I don't even know anymore. * Lolnope. Fuck grab code * I'm not even sure what to fix anymore * Self eating is not an acceptable fate * Taste the void, son. * My code doesn't pass it's own sanity check. Maybe it's a sign of things to come. * uncommented and notes * It Works and I Don't Know Why (#38) * shuttle auto call * it works and I don't know why * Escape and Devourable For the normies who play here yet complain about it. * Things that should be committed * unneeded files * Sizeray works now * tweaks and bed time going * IT WORKS mostly Need to get multiple guts and saving working tho * save tweaks * item hotfix * gut examine message * damifino * save system works also ensured some mobs have vore controls, so silicons can't even remotely do vore things. * code nitpicking * Midnight oil More like 6am oil. Still having issues with actually eating anyone. * Subsystem 12/21 Most Recent TG subsystem folder * globalvars 12/21 Tossed out the flavor_misc and parallax files * Onclick 12/21 as well as .dme updates * _defines 12/21 ommited old _MC.dm * _HELPERS 12/21 Preserved snowflake placement of furry sprites * _defeines/genetics reapplied narkism holdover for snowflake races. * Oops forgot mutant colors * modules porting 12/21 + Sounds/icons Admin, Client and most of mob life files ommitted * enviroment file * Admin optimizations ahelp log system kept * Mob ports 12/21 Flavor text preserved * datums ported 12/21 * Game ported 12/21 * batch of duplicate fixes/dogborg work Dogborgs need to be modernized to refractored borg standards. * moar fixes * Maps and futher compile fixes * missed commit * Noms * specific release doesn't work * Tg modernization patch (#115) * sync (#3) * shuttle auto call * Merge /vore into /master (#39) * progress * Compile errors fixed No idea if it's test worthy tho as conflicts with race overhaul and narky removal. * Update admins.txt * efforts continue Fuck grab code, seriously * grab code is cancer * Execute the Narkism Do not hesitate. Show no mercy. * holy shit grab code is awful * have I bitched about grab code My bitching, let me show you it * código de agarre es una mierda No really it is * yeah I don't even know anymore. * Lolnope. Fuck grab code * I'm not even sure what to fix anymore * Self eating is not an acceptable fate * Taste the void, son. * My code doesn't pass it's own sanity check. Maybe it's a sign of things to come. * uncommented and notes * It Works and I Don't Know Why (#38) * shuttle auto call * it works and I don't know why * Subsystem 12/21 Most Recent TG subsystem folder * globalvars 12/21 Tossed out the flavor_misc and parallax files * Onclick 12/21 as well as .dme updates * _defines 12/21 ommited old _MC.dm * _HELPERS 12/21 Preserved snowflake placement of furry sprites * _defeines/genetics reapplied narkism holdover for snowflake races. * Oops forgot mutant colors * modules porting 12/21 + Sounds/icons Admin, Client and most of mob life files ommitted * enviroment file * Admin optimizations ahelp log system kept * Mob ports 12/21 Flavor text preserved * datums ported 12/21 * Game ported 12/21 * batch of duplicate fixes/dogborg work Dogborgs need to be modernized to refractored borg standards. * moar fixes * Maps and futher compile fixes * port from cactus did * fix format error * Update preferences.dm unfuck * Revert "port from cactus did" * unfuck * more sprite work * vore * disabled roundstart xenos for now * admin QOL needs callback porting, TBD * Mentor system initial port I'm sure I've missed a fuckton of shit * test merge * Jesus tits did this finally fix compile issues? * Initial test compiles. hooray. * Admin ticket fixes * I'll give you a bad argument you piece of shit dream maker I fucking swear on my mum * who list wip also ahelps are broken again. fuck if I know why * discord bot basics * maybe tickets work now & bot framework done * ahelp callback readd * vore tweaks * progress * Small fixes for dogborgs and sprite accessories: -Ported the hidden snippets of the dogborg code. -Reset module now resets pixel offset and icon directory again. (broke shit when reseting from dogborg) -Medihound belly fixed. -Husky body marking tweaked to not overlap arms in side view. -Added husky ears that are basically wolf ears that use secondary color instead. * dirtier fix than a korean hooker in the 60s * The release your hooker will always fake * you could save that hookers number but wouldn't you rather just vore the hooker instead * Save system is literal black magic * great googly moogly it's all gone to shit * We May 2015 save code now * fiddling with digestion code now * fuck if I know anymore. I'm going to bed * OWN UP YOUR OWN DIGESTION * UNREGULATED GUTS ARE NON COMPLIANT AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA * BELLIES MUST COMPLY WITH USER OWNERSHIP * Removed debug messages * Unneeded verb additions * file change tweaks * WATCH YOUR SPACING, DRIVER * Changelog and devourment for some mobs. Because I knew people were gunna ask. NO YOU CANNOT EAT THE FUCKING LEGION * title screen change from Crow's PR. * More of Crow's title screen stuff * mode tweaks.... again * gamemode voting in lobby via TalkingCactus disabled ashwalkers as roundstart Verk's species tweak paralax starts disabled by default * LOOC * index sync problem (#158) * digifix * things * furry races.dm * actually deletes species_types * maps * tgui and stuff * Sounds * icon updates * Defines and helpers * global vars and on click * controllers * datums * game folder * fixes invisible flan mobs * some modules * dropbomb verb enhanced * moar * moar * moar * even more again * and finally these for modules * Some compile tweaks * silly dme get updated you scrub * compiles cleanly now * various open PR fixes from TG as of 0800 Texas Standard Time * also fancy cryopods before I forget again * headslug gold core fix * some species and DNA tweaks * Digest already damn you * suddenly sound and resist works. wtf * Minor tweaks, cryopod noise change * Vore tested working, species working * travis map updates * updates * pool's closed due to lag * datum pools are closed too * Initializing new pool's closed * Pool's closed and initializing shit is done * sprite updates * chattering is okay to do now. * Update .travis.yml * Update .travis.yml * Update .travis.yml * Revert "Modern modern" * Revert "Revert "Modern modern"" * fix it fix it fix it fix it * fixes title screen - thanks crow * Riding code reverted * possible tgui fix? * who the fuck even knows if this is the problem * adds moths and sharks (no colors yet, not greyscaled) adds LOOC back * "fixes" missing items in some machinery. * slight tweaks to abductor spawns borer event enabled (max 1) * Update .travis.yml * fixes shuttle purchase from comms * fixes and QoL * Polymorphing all is dangerous too * re-fixes ahelp ticket system again * metagaming check proving to be spamlicious * Fixes not being able to see devoured mob poses * fix for vehicle buckling * ahelp timer runtime fix (#178) * controller and game updates 1/29 * Defines, helpers, datums 1/29 * world.dm updates * modules/admin tweaks * everything in modules not a mob * modules/mob fixes and such No more PAIs ventcrawling * icons, maps, tools, etc. * compiler fixes * round type vote fixed * hardsuit cargo pack * reduce ion and electric storm chance * perms access for travis * fix helmet to the suit removes CE from crate * changelog * fuck * perms for travis... again * Update tgstation.dme * Update tgstation.dme * Donation race * redpanda * red panda * size play work * Size chemical basics Needs testing/refining * some fixing ports before I just fucking ported it anyway * It's been a fucking week. * commiting moar changes because github * admins.txt lol * icons * defines and such * globalvars and onclick * Controllers * datums * game folder * oh look, HoG is back * modules pt 1 * client things * more modules * everything not mob code * some mob stuff * more mob things * silicon mobs * ayylims and monkeys * human updates * huh * housekeeping is fired. * last minute fixes * more last minute things * human parts double check'd * more paper * Icons are fixed * double check of thermal protection code. (#191)
This commit is contained in:
+188
-173
@@ -8,7 +8,7 @@
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/datum/round_event/spacevine/start()
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var/list/turfs = list() //list of all the empty floor turfs in the hallway areas
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var/obj/effect/spacevine/SV = new()
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var/obj/structure/spacevine/SV = new()
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for(var/area/hallway/A in world)
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for(var/turf/F in A)
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@@ -28,40 +28,44 @@
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var/hue
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var/quality
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/datum/spacevine_mutation/proc/process_mutation(obj/effect/spacevine/holder)
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/datum/spacevine_mutation/proc/add_mutation_to_vinepiece(obj/structure/spacevine/holder)
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holder.mutations |= src
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holder.add_atom_colour(hue, FIXED_COLOUR_PRIORITY)
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/datum/spacevine_mutation/proc/process_mutation(obj/structure/spacevine/holder)
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return
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/datum/spacevine_mutation/proc/process_temperature(obj/effect/spacevine/holder, temp, volume)
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/datum/spacevine_mutation/proc/process_temperature(obj/structure/spacevine/holder, temp, volume)
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return
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/datum/spacevine_mutation/proc/on_birth(obj/effect/spacevine/holder)
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/datum/spacevine_mutation/proc/on_birth(obj/structure/spacevine/holder)
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return
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/datum/spacevine_mutation/proc/on_grow(obj/effect/spacevine/holder)
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/datum/spacevine_mutation/proc/on_grow(obj/structure/spacevine/holder)
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return
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/datum/spacevine_mutation/proc/on_death(obj/effect/spacevine/holder)
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/datum/spacevine_mutation/proc/on_death(obj/structure/spacevine/holder)
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return
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/datum/spacevine_mutation/proc/on_hit(obj/effect/spacevine/holder, mob/hitter, obj/item/I, expected_damage)
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/datum/spacevine_mutation/proc/on_hit(obj/structure/spacevine/holder, mob/hitter, obj/item/I, expected_damage)
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. = expected_damage
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/datum/spacevine_mutation/proc/on_cross(obj/effect/spacevine/holder, mob/crosser)
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/datum/spacevine_mutation/proc/on_cross(obj/structure/spacevine/holder, mob/crosser)
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return
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/datum/spacevine_mutation/proc/on_chem(obj/effect/spacevine/holder, datum/reagent/R)
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/datum/spacevine_mutation/proc/on_chem(obj/structure/spacevine/holder, datum/reagent/R)
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return
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/datum/spacevine_mutation/proc/on_eat(obj/effect/spacevine/holder, mob/living/eater)
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/datum/spacevine_mutation/proc/on_eat(obj/structure/spacevine/holder, mob/living/eater)
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return
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/datum/spacevine_mutation/proc/on_spread(obj/effect/spacevine/holder, turf/target)
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/datum/spacevine_mutation/proc/on_spread(obj/structure/spacevine/holder, turf/target)
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return
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/datum/spacevine_mutation/proc/on_buckle(obj/effect/spacevine/holder, mob/living/buckled)
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/datum/spacevine_mutation/proc/on_buckle(obj/structure/spacevine/holder, mob/living/buckled)
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return
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/datum/spacevine_mutation/proc/on_explosion(severity, target, obj/effect/spacevine/holder)
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/datum/spacevine_mutation/proc/on_explosion(severity, target, obj/structure/spacevine/holder)
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return
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@@ -70,70 +74,41 @@
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hue = "#aa77aa"
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quality = POSITIVE
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/turf/open/floor/vines
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color = "#aa77aa"
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icon_state = "vinefloor"
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broken_states = list()
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/datum/spacevine_mutation/space_covering
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var/static/list/coverable_turfs
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/datum/spacevine_mutation/space_covering/New()
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. = ..()
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if(!coverable_turfs)
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coverable_turfs = typecacheof(list(
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/turf/open/space
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))
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coverable_turfs -= typecacheof(list(
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/turf/open/space/transit
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))
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//All of this shit is useless for vines
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/datum/spacevine_mutation/space_covering/on_grow(obj/structure/spacevine/holder)
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process_mutation(holder)
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/turf/open/floor/vines/attackby()
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return
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/datum/spacevine_mutation/space_covering/process_mutation(obj/structure/spacevine/holder)
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var/turf/T = get_turf(holder)
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if(is_type_in_typecache(T, coverable_turfs))
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var/currtype = T.type
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T.ChangeTurf(/turf/open/floor/vines)
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T.baseturf = currtype
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/turf/open/floor/vines/burn_tile()
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return
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/turf/open/floor/vines/break_tile()
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return
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/turf/open/floor/vines/make_plating()
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return
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/turf/open/floor/vines/break_tile_to_plating()
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return
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/turf/open/floor/vines/ex_act(severity, target)
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if(severity < 3 || target == src)
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ChangeTurf(src.baseturf)
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/turf/open/floor/vines/narsie_act()
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if(prob(20))
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ChangeTurf(src.baseturf) //nar sie eats this shit
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/turf/open/floor/vines/singularity_pull(S, current_size)
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if(current_size >= STAGE_FIVE)
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if(prob(50))
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ChangeTurf(src.baseturf)
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/turf/open/floor/vines/ChangeTurf(turf/open/floor/T)
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for(var/obj/effect/spacevine/SV in src)
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qdel(SV)
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..()
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reconsider_lights()
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/datum/spacevine_mutation/space_covering/on_grow(obj/effect/spacevine/holder)
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if(istype(holder.loc, /turf/open/space))
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var/turf/open/spaceturf = holder.loc
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spaceturf.ChangeTurf(/turf/open/floor/vines)
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/datum/spacevine_mutation/space_covering/process_mutation(obj/effect/spacevine/holder)
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if(istype(holder.loc, /turf/open/space))
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var/turf/open/spaceturf = holder.loc
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spaceturf.ChangeTurf(/turf/open/floor/vines)
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/datum/spacevine_mutation/space_covering/on_death(obj/effect/spacevine/holder)
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if(istype(holder.loc, /turf/open/floor/vines))
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var/turf/open/spaceturf = holder.loc
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spaceturf.ChangeTurf(/turf/open/space)
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/datum/spacevine_mutation/space_covering/on_death(obj/structure/spacevine/holder)
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var/turf/T = get_turf(holder)
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if(istype(T, /turf/open/floor/vines))
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T.ChangeTurf(T.baseturf)
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/datum/spacevine_mutation/bluespace
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name = "bluespace"
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hue = "#3333ff"
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quality = MINOR_NEGATIVE
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/datum/spacevine_mutation/bluespace/on_spread(obj/effect/spacevine/holder, turf/target)
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if(holder.energy > 1 && !locate(/obj/effect/spacevine) in target)
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/datum/spacevine_mutation/bluespace/on_spread(obj/structure/spacevine/holder, turf/target)
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if(holder.energy > 1 && !locate(/obj/structure/spacevine) in target)
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holder.master.spawn_spacevine_piece(target, holder)
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/datum/spacevine_mutation/light
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@@ -142,9 +117,9 @@
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quality = POSITIVE
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severity = 4
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/datum/spacevine_mutation/light/on_grow(obj/effect/spacevine/holder)
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/datum/spacevine_mutation/light/on_grow(obj/structure/spacevine/holder)
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if(holder.energy)
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holder.set_light(severity, 3)
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holder.SetLuminosity(severity, 3)
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/datum/spacevine_mutation/toxicity
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name = "toxic"
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@@ -152,15 +127,16 @@
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severity = 10
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quality = NEGATIVE
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/datum/spacevine_mutation/toxicity/on_cross(obj/effect/spacevine/holder, mob/living/crosser)
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/datum/spacevine_mutation/toxicity/on_cross(obj/structure/spacevine/holder, mob/living/crosser)
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if(issilicon(crosser))
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return
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if(prob(severity) && istype(crosser))
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if(prob(severity) && istype(crosser) && !isvineimmune(crosser))
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crosser << "<span class='alert'>You accidently touch the vine and feel a strange sensation.</span>"
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crosser.adjustToxLoss(5)
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/datum/spacevine_mutation/toxicity/on_eat(obj/effect/spacevine/holder, mob/living/eater)
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eater.adjustToxLoss(5)
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/datum/spacevine_mutation/toxicity/on_eat(obj/structure/spacevine/holder, mob/living/eater)
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if(!isvineimmune(eater))
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eater.adjustToxLoss(5)
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/datum/spacevine_mutation/explosive //OH SHIT IT CAN CHAINREACT RUN!!!
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name = "explosive"
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@@ -168,15 +144,14 @@
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quality = NEGATIVE
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severity = 2
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/datum/spacevine_mutation/explosive/on_explosion(explosion_severity, target, obj/effect/spacevine/holder)
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/datum/spacevine_mutation/explosive/on_explosion(explosion_severity, target, obj/structure/spacevine/holder)
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if(explosion_severity < 3)
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qdel(src)
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qdel(holder)
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else
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. = 1
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spawn(5)
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qdel(src)
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QDEL_IN(holder, 5)
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/datum/spacevine_mutation/explosive/on_death(obj/effect/spacevine/holder, mob/hitter, obj/item/I)
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/datum/spacevine_mutation/explosive/on_death(obj/structure/spacevine/holder, mob/hitter, obj/item/I)
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explosion(holder.loc, 0, 0, severity, 0, 0)
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/datum/spacevine_mutation/fire_proof
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@@ -184,20 +159,22 @@
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hue = "#ff8888"
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quality = MINOR_NEGATIVE
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/datum/spacevine_mutation/fire_proof/process_temperature(obj/effect/spacevine/holder, temp, volume)
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/datum/spacevine_mutation/fire_proof/process_temperature(obj/structure/spacevine/holder, temp, volume)
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return 1
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/datum/spacevine_mutation/fire_proof/on_hit(obj/effect/spacevine/holder, mob/hitter, obj/item/I, expected_damage)
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/datum/spacevine_mutation/fire_proof/on_hit(obj/structure/spacevine/holder, mob/hitter, obj/item/I, expected_damage)
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if(I && I.damtype == "fire")
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. = 0
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else
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. = expected_damage
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/datum/spacevine_mutation/vine_eating
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name = "vine eating"
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hue = "#ff7700"
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quality = MINOR_NEGATIVE
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/datum/spacevine_mutation/vine_eating/on_spread(obj/effect/spacevine/holder, turf/target)
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var/obj/effect/spacevine/prey = locate() in target
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/datum/spacevine_mutation/vine_eating/on_spread(obj/structure/spacevine/holder, turf/target)
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var/obj/structure/spacevine/prey = locate() in target
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if(prey && !prey.mutations.Find(src)) //Eat all vines that are not of the same origin
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qdel(prey)
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@@ -207,19 +184,19 @@
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severity = 3
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quality = NEGATIVE
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/datum/spacevine_mutation/aggressive_spread/on_spread(obj/effect/spacevine/holder, turf/target)
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target.ex_act(severity, src)
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/datum/spacevine_mutation/aggressive_spread/on_spread(obj/structure/spacevine/holder, turf/target)
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target.ex_act(severity, null, src) // vine immunity handled at /mob/ex_act
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/datum/spacevine_mutation/aggressive_spread/on_buckle(obj/effect/spacevine/holder, mob/living/buckled)
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buckled.ex_act(severity)
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/datum/spacevine_mutation/aggressive_spread/on_buckle(obj/structure/spacevine/holder, mob/living/buckled)
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buckled.ex_act(severity, null, src)
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||||
/datum/spacevine_mutation/transparency
|
||||
name = "transparent"
|
||||
hue = ""
|
||||
quality = POSITIVE
|
||||
|
||||
/datum/spacevine_mutation/transparency/on_grow(obj/effect/spacevine/holder)
|
||||
holder.set_opacity(0)
|
||||
/datum/spacevine_mutation/transparency/on_grow(obj/structure/spacevine/holder)
|
||||
holder.SetOpacity(0)
|
||||
holder.alpha = 125
|
||||
|
||||
/datum/spacevine_mutation/oxy_eater
|
||||
@@ -228,7 +205,7 @@
|
||||
severity = 3
|
||||
quality = NEGATIVE
|
||||
|
||||
/datum/spacevine_mutation/oxy_eater/process_mutation(obj/effect/spacevine/holder)
|
||||
/datum/spacevine_mutation/oxy_eater/process_mutation(obj/structure/spacevine/holder)
|
||||
var/turf/open/floor/T = holder.loc
|
||||
if(istype(T))
|
||||
var/datum/gas_mixture/GM = T.air
|
||||
@@ -243,7 +220,7 @@
|
||||
severity = 3
|
||||
quality = NEGATIVE
|
||||
|
||||
/datum/spacevine_mutation/nitro_eater/process_mutation(obj/effect/spacevine/holder)
|
||||
/datum/spacevine_mutation/nitro_eater/process_mutation(obj/structure/spacevine/holder)
|
||||
var/turf/open/floor/T = holder.loc
|
||||
if(istype(T))
|
||||
var/datum/gas_mixture/GM = T.air
|
||||
@@ -258,7 +235,7 @@
|
||||
severity = 3
|
||||
quality = POSITIVE
|
||||
|
||||
/datum/spacevine_mutation/carbondioxide_eater/process_mutation(obj/effect/spacevine/holder)
|
||||
/datum/spacevine_mutation/carbondioxide_eater/process_mutation(obj/structure/spacevine/holder)
|
||||
var/turf/open/floor/T = holder.loc
|
||||
if(istype(T))
|
||||
var/datum/gas_mixture/GM = T.air
|
||||
@@ -273,7 +250,7 @@
|
||||
severity = 3
|
||||
quality = POSITIVE
|
||||
|
||||
/datum/spacevine_mutation/plasma_eater/process_mutation(obj/effect/spacevine/holder)
|
||||
/datum/spacevine_mutation/plasma_eater/process_mutation(obj/structure/spacevine/holder)
|
||||
var/turf/open/floor/T = holder.loc
|
||||
if(istype(T))
|
||||
var/datum/gas_mixture/GM = T.air
|
||||
@@ -288,35 +265,35 @@
|
||||
severity = 10
|
||||
quality = NEGATIVE
|
||||
|
||||
/datum/spacevine_mutation/thorns/on_cross(obj/effect/spacevine/holder, mob/living/crosser)
|
||||
if(prob(severity) && istype(crosser))
|
||||
/datum/spacevine_mutation/thorns/on_cross(obj/structure/spacevine/holder, mob/living/crosser)
|
||||
if(prob(severity) && istype(crosser) && !isvineimmune(holder))
|
||||
var/mob/living/M = crosser
|
||||
M.adjustBruteLoss(5)
|
||||
M << "<span class='alert'>You cut yourself on the thorny vines.</span>"
|
||||
|
||||
/datum/spacevine_mutation/thorns/on_hit(obj/effect/spacevine/holder, mob/living/hitter)
|
||||
if(prob(severity) && istype(hitter))
|
||||
/datum/spacevine_mutation/thorns/on_hit(obj/structure/spacevine/holder, mob/living/hitter, obj/item/I, expected_damage)
|
||||
if(prob(severity) && istype(hitter) && !isvineimmune(holder))
|
||||
var/mob/living/M = hitter
|
||||
M.adjustBruteLoss(5)
|
||||
M << "<span class='alert'>You cut yourself on the thorny vines.</span>"
|
||||
. = expected_damage
|
||||
|
||||
/datum/spacevine_mutation/woodening
|
||||
name = "hardened"
|
||||
hue = "#997700"
|
||||
quality = NEGATIVE
|
||||
|
||||
/datum/spacevine_mutation/woodening/on_grow(obj/effect/spacevine/holder)
|
||||
/datum/spacevine_mutation/woodening/on_grow(obj/structure/spacevine/holder)
|
||||
if(holder.energy)
|
||||
holder.density = 1
|
||||
holder.max_integrity = 100
|
||||
holder.obj_integrity = holder.max_integrity
|
||||
|
||||
/datum/spacevine_mutation/woodening/on_hit(obj/effect/spacevine/holder, mob/hitter, obj/item/I, expected_damage)
|
||||
if(!expected_damage)
|
||||
return
|
||||
if(hitter)
|
||||
if(I)
|
||||
. = I.force * 2
|
||||
else
|
||||
. = 8
|
||||
/datum/spacevine_mutation/woodening/on_hit(obj/structure/spacevine/holder, mob/living/hitter, obj/item/I, expected_damage)
|
||||
if(I.is_sharp())
|
||||
. = expected_damage * 0.5
|
||||
else
|
||||
. = expected_damage
|
||||
|
||||
/datum/spacevine_mutation/flowering
|
||||
name = "flowering"
|
||||
@@ -324,16 +301,17 @@
|
||||
quality = NEGATIVE
|
||||
severity = 10
|
||||
|
||||
/datum/spacevine_mutation/flowering/on_grow(obj/effect/spacevine/holder)
|
||||
/datum/spacevine_mutation/flowering/on_grow(obj/structure/spacevine/holder)
|
||||
if(holder.energy == 2 && prob(severity) && !locate(/obj/structure/alien/resin/flower_bud_enemy) in range(5,holder))
|
||||
new/obj/structure/alien/resin/flower_bud_enemy(get_turf(holder))
|
||||
|
||||
/datum/spacevine_mutation/flowering/on_cross(obj/effect/spacevine/holder, mob/living/crosser)
|
||||
holder.entangle(crosser)
|
||||
/datum/spacevine_mutation/flowering/on_cross(obj/structure/spacevine/holder, mob/living/crosser)
|
||||
if(prob(25))
|
||||
holder.entangle(crosser)
|
||||
|
||||
|
||||
// SPACE VINES (Note that this code is very similar to Biomass code)
|
||||
/obj/effect/spacevine
|
||||
/obj/structure/spacevine
|
||||
name = "space vines"
|
||||
desc = "An extremely expansionistic species of vine."
|
||||
icon = 'icons/effects/spacevines.dmi'
|
||||
@@ -343,11 +321,29 @@
|
||||
layer = SPACEVINE_LAYER
|
||||
mouse_opacity = 2 //Clicking anywhere on the turf is good enough
|
||||
pass_flags = PASSTABLE | PASSGRILLE
|
||||
obj_integrity = 50
|
||||
max_integrity = 50
|
||||
var/energy = 0
|
||||
var/obj/effect/spacevine_controller/master = null
|
||||
var/list/mutations = list()
|
||||
|
||||
/obj/effect/spacevine/Destroy()
|
||||
/obj/structure/spacevine/New()
|
||||
..()
|
||||
add_atom_colour("#ffffff", FIXED_COLOUR_PRIORITY)
|
||||
|
||||
/obj/structure/spacevine/examine(mob/user)
|
||||
..()
|
||||
var/text = "This one is a"
|
||||
if(mutations.len)
|
||||
for(var/A in mutations)
|
||||
var/datum/spacevine_mutation/SM = A
|
||||
text += " [SM.name]"
|
||||
else
|
||||
text += " normal"
|
||||
text += " vine."
|
||||
user << text
|
||||
|
||||
/obj/structure/spacevine/Destroy()
|
||||
for(var/datum/spacevine_mutation/SM in mutations)
|
||||
SM.on_death(src)
|
||||
if(master)
|
||||
@@ -356,15 +352,15 @@
|
||||
if(!master.vines.len)
|
||||
var/obj/item/seeds/kudzu/KZ = new(loc)
|
||||
KZ.mutations |= mutations
|
||||
KZ.potency = min(100, master.mutativness * 10)
|
||||
KZ.production = (master.spread_cap / initial(master.spread_cap)) * 50
|
||||
KZ.set_potency(master.mutativeness * 10)
|
||||
KZ.set_production((master.spread_cap / initial(master.spread_cap)) * 5)
|
||||
mutations = list()
|
||||
set_opacity(0)
|
||||
SetOpacity(0)
|
||||
if(has_buckled_mobs())
|
||||
unbuckle_all_mobs(force=1)
|
||||
return ..()
|
||||
|
||||
/obj/effect/spacevine/proc/on_chem_effect(datum/reagent/R)
|
||||
/obj/structure/spacevine/proc/on_chem_effect(datum/reagent/R)
|
||||
var/override = 0
|
||||
for(var/datum/spacevine_mutation/SM in mutations)
|
||||
override += SM.on_chem(src, R)
|
||||
@@ -372,7 +368,7 @@
|
||||
if(prob(50))
|
||||
qdel(src)
|
||||
|
||||
/obj/effect/spacevine/proc/eat(mob/eater)
|
||||
/obj/structure/spacevine/proc/eat(mob/eater)
|
||||
var/override = 0
|
||||
for(var/datum/spacevine_mutation/SM in mutations)
|
||||
override += SM.on_eat(src, eater)
|
||||
@@ -381,68 +377,77 @@
|
||||
eater.say("Nom")
|
||||
qdel(src)
|
||||
|
||||
/obj/effect/spacevine/attackby(obj/item/weapon/W, mob/user, params)
|
||||
if (!W || !user || !W.type)
|
||||
return
|
||||
user.changeNext_move(CLICK_CD_MELEE)
|
||||
/obj/structure/spacevine/attackby(obj/item/weapon/W, mob/user, params)
|
||||
|
||||
var/override = W.force
|
||||
if(W.is_sharp())
|
||||
override = 100
|
||||
if(istype(W, /obj/item/weapon/scythe))
|
||||
var/local_override = override
|
||||
for(var/obj/effect/spacevine/B in orange(1,src))
|
||||
for(var/datum/spacevine_mutation/SM in mutations)
|
||||
local_override = SM.on_hit(src, user, W, local_override)
|
||||
if(prob(local_override))
|
||||
qdel(B)
|
||||
user.changeNext_move(CLICK_CD_MELEE)
|
||||
for(var/obj/structure/spacevine/B in orange(1,src))
|
||||
B.take_damage(W.force * 4, BRUTE, "melee", 1)
|
||||
return
|
||||
else
|
||||
return ..()
|
||||
|
||||
|
||||
/obj/structure/spacevine/attacked_by(obj/item/I, mob/living/user)
|
||||
var/damage_dealt = I.force
|
||||
if(I.is_sharp())
|
||||
damage_dealt *= 4
|
||||
if(I.damtype == BURN)
|
||||
damage_dealt *= 4
|
||||
|
||||
for(var/datum/spacevine_mutation/SM in mutations)
|
||||
override = SM.on_hit(src, user, W, override) //on_hit now takes override damage as arg and returns new value for other mutations to permutate further
|
||||
damage_dealt = SM.on_hit(src, user, I, damage_dealt) //on_hit now takes override damage as arg and returns new value for other mutations to permutate further
|
||||
take_damage(damage_dealt, I.damtype, "melee", 1)
|
||||
|
||||
if(prob(override))
|
||||
qdel(src)
|
||||
/obj/structure/spacevine/play_attack_sound(damage_amount, damage_type = BRUTE, damage_flag = 0)
|
||||
switch(damage_type)
|
||||
if(BRUTE)
|
||||
if(damage_amount)
|
||||
playsound(src, 'sound/weapons/slash.ogg', 50, 1)
|
||||
else
|
||||
playsound(src, 'sound/weapons/tap.ogg', 50, 1)
|
||||
if(BURN)
|
||||
playsound(src.loc, 'sound/items/Welder.ogg', 100, 1)
|
||||
|
||||
..()
|
||||
|
||||
/obj/effect/spacevine/Crossed(mob/crosser)
|
||||
/obj/structure/spacevine/Crossed(mob/crosser)
|
||||
if(isliving(crosser))
|
||||
for(var/datum/spacevine_mutation/SM in mutations)
|
||||
SM.on_cross(src, crosser)
|
||||
|
||||
/obj/effect/spacevine/attack_hand(mob/user)
|
||||
/obj/structure/spacevine/attack_hand(mob/user)
|
||||
for(var/datum/spacevine_mutation/SM in mutations)
|
||||
SM.on_hit(src, user)
|
||||
user_unbuckle_mob(user, user)
|
||||
|
||||
|
||||
/obj/effect/spacevine/attack_paw(mob/living/user)
|
||||
user.do_attack_animation(src)
|
||||
/obj/structure/spacevine/attack_paw(mob/living/user)
|
||||
for(var/datum/spacevine_mutation/SM in mutations)
|
||||
SM.on_hit(src, user)
|
||||
user_unbuckle_mob(user,user)
|
||||
|
||||
/obj/effect/spacevine/attack_alien(mob/living/user)
|
||||
/obj/structure/spacevine/attack_alien(mob/living/user)
|
||||
eat(user)
|
||||
|
||||
/obj/effect/spacevine_controller
|
||||
invisibility = INVISIBILITY_ABSTRACT
|
||||
var/list/obj/effect/spacevine/vines = list()
|
||||
var/list/obj/structure/spacevine/vines = list()
|
||||
var/list/growth_queue = list()
|
||||
var/spread_multiplier = 5
|
||||
var/spread_cap = 30
|
||||
var/list/mutations_list = list()
|
||||
var/mutativness = 1
|
||||
var/mutativeness = 1
|
||||
|
||||
/obj/effect/spacevine_controller/New(loc, list/muts, mttv, spreading)
|
||||
/obj/effect/spacevine_controller/New(loc, list/muts, potency, production)
|
||||
add_atom_colour("#ffffff", FIXED_COLOUR_PRIORITY)
|
||||
spawn_spacevine_piece(loc, , muts)
|
||||
START_PROCESSING(SSobj, src)
|
||||
init_subtypes(/datum/spacevine_mutation/, mutations_list)
|
||||
if(mttv != null)
|
||||
mutativness = mttv / 10
|
||||
if(spreading != null)
|
||||
spread_cap *= spreading / 50
|
||||
spread_multiplier /= spreading / 50
|
||||
if(potency != null)
|
||||
mutativeness = potency / 10
|
||||
if(production != null)
|
||||
spread_cap *= production / 5
|
||||
spread_multiplier /= production / 5
|
||||
..()
|
||||
|
||||
/obj/effect/spacevine_controller/ex_act() //only killing all vines will end this suffering
|
||||
return
|
||||
@@ -457,32 +462,29 @@
|
||||
STOP_PROCESSING(SSobj, src)
|
||||
return ..()
|
||||
|
||||
/obj/effect/spacevine_controller/proc/spawn_spacevine_piece(turf/location, obj/effect/spacevine/parent, list/muts)
|
||||
var/obj/effect/spacevine/SV = new(location)
|
||||
/obj/effect/spacevine_controller/proc/spawn_spacevine_piece(turf/location, obj/structure/spacevine/parent, list/muts)
|
||||
var/obj/structure/spacevine/SV = new(location)
|
||||
growth_queue += SV
|
||||
vines += SV
|
||||
SV.master = src
|
||||
if(muts && muts.len)
|
||||
SV.mutations |= muts
|
||||
for(var/datum/spacevine_mutation/M in muts)
|
||||
M.add_mutation_to_vinepiece(SV)
|
||||
return
|
||||
if(parent)
|
||||
SV.mutations |= parent.mutations
|
||||
SV.color = parent.color
|
||||
SV.desc = parent.desc
|
||||
if(prob(mutativness))
|
||||
SV.mutations |= pick(mutations_list)
|
||||
var/datum/spacevine_mutation/randmut = pick(SV.mutations)
|
||||
SV.color = randmut.hue
|
||||
SV.desc = "An extremely expansionistic species of vine. These are "
|
||||
for(var/datum/spacevine_mutation/M in SV.mutations)
|
||||
SV.desc += "[M.name] "
|
||||
SV.desc += "vines."
|
||||
var/parentcolor = parent.atom_colours[FIXED_COLOUR_PRIORITY]
|
||||
SV.add_atom_colour(parentcolor, FIXED_COLOUR_PRIORITY)
|
||||
if(prob(mutativeness))
|
||||
var/datum/spacevine_mutation/randmut = pick(mutations_list - SV.mutations)
|
||||
randmut.add_mutation_to_vinepiece(SV)
|
||||
|
||||
for(var/datum/spacevine_mutation/SM in SV.mutations)
|
||||
SM.on_birth(SV)
|
||||
|
||||
/obj/effect/spacevine_controller/process()
|
||||
if(!vines)
|
||||
qdel(src) //space vines exterminated. Remove the controller
|
||||
qdel(src) //space vines exterminated. Remove the controller
|
||||
return
|
||||
if(!growth_queue)
|
||||
qdel(src) //Sanity check
|
||||
@@ -492,9 +494,9 @@
|
||||
|
||||
length = min( spread_cap , max( 1 , vines.len / spread_multiplier ) )
|
||||
var/i = 0
|
||||
var/list/obj/effect/spacevine/queue_end = list()
|
||||
var/list/obj/structure/spacevine/queue_end = list()
|
||||
|
||||
for( var/obj/effect/spacevine/SV in growth_queue )
|
||||
for(var/obj/structure/spacevine/SV in growth_queue)
|
||||
if(qdeleted(SV))
|
||||
continue
|
||||
i++
|
||||
@@ -515,11 +517,11 @@
|
||||
|
||||
growth_queue = growth_queue + queue_end
|
||||
|
||||
/obj/effect/spacevine/proc/grow()
|
||||
/obj/structure/spacevine/proc/grow()
|
||||
if(!energy)
|
||||
src.icon_state = pick("Med1", "Med2", "Med3")
|
||||
energy = 1
|
||||
set_opacity(1)
|
||||
SetOpacity(1)
|
||||
else
|
||||
src.icon_state = pick("Hvy1", "Hvy2", "Hvy3")
|
||||
energy = 2
|
||||
@@ -527,35 +529,35 @@
|
||||
for(var/datum/spacevine_mutation/SM in mutations)
|
||||
SM.on_grow(src)
|
||||
|
||||
/obj/effect/spacevine/proc/entangle_mob()
|
||||
/obj/structure/spacevine/proc/entangle_mob()
|
||||
if(!has_buckled_mobs() && prob(25))
|
||||
for(var/mob/living/V in src.loc)
|
||||
entangle(V)
|
||||
if(buckled_mobs.len)
|
||||
if(has_buckled_mobs())
|
||||
break //only capture one mob at a time
|
||||
|
||||
|
||||
/obj/effect/spacevine/proc/entangle(mob/living/V)
|
||||
if(!V)
|
||||
/obj/structure/spacevine/proc/entangle(mob/living/V)
|
||||
if(!V || isvineimmune(V))
|
||||
return
|
||||
for(var/datum/spacevine_mutation/SM in mutations)
|
||||
SM.on_buckle(src, V)
|
||||
if((V.stat != DEAD) && (V.buckled != src)) //not dead or captured
|
||||
V << "<span class='danger'>The vines [pick("wind", "tangle", "tighten")] around you!</span>"
|
||||
buckle_mob(V)
|
||||
buckle_mob(V, 1)
|
||||
|
||||
/obj/effect/spacevine/proc/spread()
|
||||
/obj/structure/spacevine/proc/spread()
|
||||
var/direction = pick(cardinal)
|
||||
var/turf/stepturf = get_step(src,direction)
|
||||
for(var/datum/spacevine_mutation/SM in mutations)
|
||||
SM.on_spread(src, stepturf)
|
||||
stepturf = get_step(src,direction) //in case turf changes, to make sure no runtimes happen
|
||||
if(!locate(/obj/effect/spacevine, stepturf))
|
||||
if(!locate(/obj/structure/spacevine, stepturf))
|
||||
if(stepturf.Enter(src))
|
||||
if(master)
|
||||
master.spawn_spacevine_piece(stepturf, src)
|
||||
|
||||
/obj/effect/spacevine/ex_act(severity, target)
|
||||
/obj/structure/spacevine/ex_act(severity, target)
|
||||
if(istype(target, type)) //if its agressive spread vine dont do anything
|
||||
return
|
||||
var/i
|
||||
@@ -564,9 +566,22 @@
|
||||
if(!i && prob(100/severity))
|
||||
qdel(src)
|
||||
|
||||
/obj/effect/spacevine/temperature_expose(null, temp, volume)
|
||||
/obj/structure/spacevine/temperature_expose(null, temp, volume)
|
||||
var/override = 0
|
||||
for(var/datum/spacevine_mutation/SM in mutations)
|
||||
override += SM.process_temperature(src, temp, volume)
|
||||
if(!override)
|
||||
qdel(src)
|
||||
|
||||
/obj/structure/spacevine/CanPass(atom/movable/mover, turf/target, height=0)
|
||||
if(isvineimmune(mover))
|
||||
. = TRUE
|
||||
else
|
||||
. = ..()
|
||||
|
||||
/proc/isvineimmune(atom/A)
|
||||
. = FALSE
|
||||
if(isliving(A))
|
||||
var/mob/living/M = A
|
||||
if(("vines" in M.faction) || ("plants" in M.faction))
|
||||
. = TRUE
|
||||
|
||||
Reference in New Issue
Block a user