Tg patch branch to master (#192)
* code nitpicking * Midnight oil More like 6am oil. Still having issues with actually eating anyone. * Subsystem 12/21 Most Recent TG subsystem folder * globalvars 12/21 Tossed out the flavor_misc and parallax files * Onclick 12/21 as well as .dme updates * _defines 12/21 ommited old _MC.dm * _HELPERS 12/21 Preserved snowflake placement of furry sprites * _defeines/genetics reapplied narkism holdover for snowflake races. * Oops forgot mutant colors * modules porting 12/21 + Sounds/icons Admin, Client and most of mob life files ommitted * enviroment file * Admin optimizations ahelp log system kept * Mob ports 12/21 Flavor text preserved * datums ported 12/21 * Game ported 12/21 * batch of duplicate fixes/dogborg work Dogborgs need to be modernized to refractored borg standards. * moar fixes * Maps and futher compile fixes * missed commit * Noms * specific release doesn't work * Tg modernization patch (#115) * sync (#3) * shuttle auto call * Merge /vore into /master (#39) * progress * Compile errors fixed No idea if it's test worthy tho as conflicts with race overhaul and narky removal. * Update admins.txt * efforts continue Fuck grab code, seriously * grab code is cancer * Execute the Narkism Do not hesitate. Show no mercy. * holy shit grab code is awful * have I bitched about grab code My bitching, let me show you it * código de agarre es una mierda No really it is * yeah I don't even know anymore. * Lolnope. Fuck grab code * I'm not even sure what to fix anymore * Self eating is not an acceptable fate * Taste the void, son. * My code doesn't pass it's own sanity check. Maybe it's a sign of things to come. * uncommented and notes * It Works and I Don't Know Why (#38) * shuttle auto call * it works and I don't know why * Subsystem 12/21 Most Recent TG subsystem folder * globalvars 12/21 Tossed out the flavor_misc and parallax files * Onclick 12/21 as well as .dme updates * _defines 12/21 ommited old _MC.dm * _HELPERS 12/21 Preserved snowflake placement of furry sprites * _defeines/genetics reapplied narkism holdover for snowflake races. * Oops forgot mutant colors * modules porting 12/21 + Sounds/icons Admin, Client and most of mob life files ommitted * enviroment file * Admin optimizations ahelp log system kept * Mob ports 12/21 Flavor text preserved * datums ported 12/21 * Game ported 12/21 * batch of duplicate fixes/dogborg work Dogborgs need to be modernized to refractored borg standards. * moar fixes * Maps and futher compile fixes * port from cactus did * fix format error * Update preferences.dm unfuck * Revert "port from cactus did" * unfuck * more sprite work * vore * disabled roundstart xenos for now * admin QOL needs callback porting, TBD * Mentor system initial port I'm sure I've missed a fuckton of shit * test merge * Jesus tits did this finally fix compile issues? * Tg modern (#149) * sync (#3) * shuttle auto call * Merge /vore into /master (#39) * progress * Compile errors fixed No idea if it's test worthy tho as conflicts with race overhaul and narky removal. * Update admins.txt * efforts continue Fuck grab code, seriously * grab code is cancer * Execute the Narkism Do not hesitate. Show no mercy. * holy shit grab code is awful * have I bitched about grab code My bitching, let me show you it * código de agarre es una mierda No really it is * yeah I don't even know anymore. * Lolnope. Fuck grab code * I'm not even sure what to fix anymore * Self eating is not an acceptable fate * Taste the void, son. * My code doesn't pass it's own sanity check. Maybe it's a sign of things to come. * uncommented and notes * It Works and I Don't Know Why (#38) * shuttle auto call * it works and I don't know why * Subsystem 12/21 Most Recent TG subsystem folder * globalvars 12/21 Tossed out the flavor_misc and parallax files * Onclick 12/21 as well as .dme updates * _defines 12/21 ommited old _MC.dm * _HELPERS 12/21 Preserved snowflake placement of furry sprites * _defeines/genetics reapplied narkism holdover for snowflake races. * Oops forgot mutant colors * modules porting 12/21 + Sounds/icons Admin, Client and most of mob life files ommitted * enviroment file * Admin optimizations ahelp log system kept * Mob ports 12/21 Flavor text preserved * datums ported 12/21 * Game ported 12/21 * batch of duplicate fixes/dogborg work Dogborgs need to be modernized to refractored borg standards. * moar fixes * Maps and futher compile fixes * Tg modernization patch (#115) * sync (#3) * shuttle auto call * Merge /vore into /master (#39) * progress * Compile errors fixed No idea if it's test worthy tho as conflicts with race overhaul and narky removal. * Update admins.txt * efforts continue Fuck grab code, seriously * grab code is cancer * Execute the Narkism Do not hesitate. Show no mercy. * holy shit grab code is awful * have I bitched about grab code My bitching, let me show you it * código de agarre es una mierda No really it is * yeah I don't even know anymore. * Lolnope. Fuck grab code * I'm not even sure what to fix anymore * Self eating is not an acceptable fate * Taste the void, son. * My code doesn't pass it's own sanity check. Maybe it's a sign of things to come. * uncommented and notes * It Works and I Don't Know Why (#38) * shuttle auto call * it works and I don't know why * Subsystem 12/21 Most Recent TG subsystem folder * globalvars 12/21 Tossed out the flavor_misc and parallax files * Onclick 12/21 as well as .dme updates * _defines 12/21 ommited old _MC.dm * _HELPERS 12/21 Preserved snowflake placement of furry sprites * _defeines/genetics reapplied narkism holdover for snowflake races. * Oops forgot mutant colors * modules porting 12/21 + Sounds/icons Admin, Client and most of mob life files ommitted * enviroment file * Admin optimizations ahelp log system kept * Mob ports 12/21 Flavor text preserved * datums ported 12/21 * Game ported 12/21 * batch of duplicate fixes/dogborg work Dogborgs need to be modernized to refractored borg standards. * moar fixes * Maps and futher compile fixes * port from cactus did * fix format error * Update preferences.dm unfuck * Revert "port from cactus did" * unfuck * more sprite work * vore * disabled roundstart xenos for now * test merge * Jesus tits did this finally fix compile issues? * Initial test compiles. hooray. * Admin ticket fixes * I'll give you a bad argument you piece of shit dream maker I fucking swear on my mum * who list wip also ahelps are broken again. fuck if I know why * discord bot basics * maybe tickets work now & bot framework done * ahelp callback readd * Mentor system, Tickets, and discord (#151) * sync (#3) * shuttle auto call * Merge /vore into /master (#39) * progress * Compile errors fixed No idea if it's test worthy tho as conflicts with race overhaul and narky removal. * Update admins.txt * efforts continue Fuck grab code, seriously * grab code is cancer * Execute the Narkism Do not hesitate. Show no mercy. * holy shit grab code is awful * have I bitched about grab code My bitching, let me show you it * código de agarre es una mierda No really it is * yeah I don't even know anymore. * Lolnope. Fuck grab code * I'm not even sure what to fix anymore * Self eating is not an acceptable fate * Taste the void, son. * My code doesn't pass it's own sanity check. Maybe it's a sign of things to come. * uncommented and notes * It Works and I Don't Know Why (#38) * shuttle auto call * it works and I don't know why * Subsystem 12/21 Most Recent TG subsystem folder * globalvars 12/21 Tossed out the flavor_misc and parallax files * Onclick 12/21 as well as .dme updates * _defines 12/21 ommited old _MC.dm * _HELPERS 12/21 Preserved snowflake placement of furry sprites * _defeines/genetics reapplied narkism holdover for snowflake races. * Oops forgot mutant colors * modules porting 12/21 + Sounds/icons Admin, Client and most of mob life files ommitted * enviroment file * Admin optimizations ahelp log system kept * Mob ports 12/21 Flavor text preserved * datums ported 12/21 * Game ported 12/21 * batch of duplicate fixes/dogborg work Dogborgs need to be modernized to refractored borg standards. * moar fixes * Maps and futher compile fixes * Tg modernization patch (#115) * sync (#3) * shuttle auto call * Merge /vore into /master (#39) * progress * Compile errors fixed No idea if it's test worthy tho as conflicts with race overhaul and narky removal. * Update admins.txt * efforts continue Fuck grab code, seriously * grab code is cancer * Execute the Narkism Do not hesitate. Show no mercy. * holy shit grab code is awful * have I bitched about grab code My bitching, let me show you it * código de agarre es una mierda No really it is * yeah I don't even know anymore. * Lolnope. Fuck grab code * I'm not even sure what to fix anymore * Self eating is not an acceptable fate * Taste the void, son. * My code doesn't pass it's own sanity check. Maybe it's a sign of things to come. * uncommented and notes * It Works and I Don't Know Why (#38) * shuttle auto call * it works and I don't know why * Subsystem 12/21 Most Recent TG subsystem folder * globalvars 12/21 Tossed out the flavor_misc and parallax files * Onclick 12/21 as well as .dme updates * _defines 12/21 ommited old _MC.dm * _HELPERS 12/21 Preserved snowflake placement of furry sprites * _defeines/genetics reapplied narkism holdover for snowflake races. * Oops forgot mutant colors * modules porting 12/21 + Sounds/icons Admin, Client and most of mob life files ommitted * enviroment file * Admin optimizations ahelp log system kept * Mob ports 12/21 Flavor text preserved * datums ported 12/21 * Game ported 12/21 * batch of duplicate fixes/dogborg work Dogborgs need to be modernized to refractored borg standards. * moar fixes * Maps and futher compile fixes * port from cactus did * fix format error * Update preferences.dm unfuck * Revert "port from cactus did" * unfuck * more sprite work * vore * disabled roundstart xenos for now * admin QOL needs callback porting, TBD * Mentor system initial port I'm sure I've missed a fuckton of shit * test merge * Jesus tits did this finally fix compile issues? * Initial test compiles. hooray. * Admin ticket fixes * I'll give you a bad argument you piece of shit dream maker I fucking swear on my mum * who list wip also ahelps are broken again. fuck if I know why * discord bot basics * maybe tickets work now & bot framework done * ahelp callback readd * vore tweaks * progress * dirtier fix than a korean hooker in the 60s * The release your hooker will always fake * you could save that hookers number but wouldn't you rather just vore the hooker instead * Save system is literal black magic * great googly moogly it's all gone to shit * We May 2015 save code now * fiddling with digestion code now * fuck if I know anymore. I'm going to bed * OWN UP YOUR OWN DIGESTION * UNREGULATED GUTS ARE NON COMPLIANT AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA * BELLIES MUST COMPLY WITH USER OWNERSHIP * Removed debug messages * Unneeded verb additions * file change tweaks * WATCH YOUR SPACING, DRIVER * Changelog and devourment for some mobs. Because I knew people were gunna ask. NO YOU CANNOT EAT THE FUCKING LEGION * Vore code sync (#157) * sync (#3) * shuttle auto call * Merge /vore into /master (#39) * progress * Compile errors fixed No idea if it's test worthy tho as conflicts with race overhaul and narky removal. * Update admins.txt * efforts continue Fuck grab code, seriously * grab code is cancer * Execute the Narkism Do not hesitate. Show no mercy. * holy shit grab code is awful * have I bitched about grab code My bitching, let me show you it * código de agarre es una mierda No really it is * yeah I don't even know anymore. * Lolnope. Fuck grab code * I'm not even sure what to fix anymore * Self eating is not an acceptable fate * Taste the void, son. * My code doesn't pass it's own sanity check. Maybe it's a sign of things to come. * uncommented and notes * It Works and I Don't Know Why (#38) * shuttle auto call * it works and I don't know why * Escape and Devourable For the normies who play here yet complain about it. * Things that should be committed * unneeded files * Sizeray works now * tweaks and bed time going * IT WORKS mostly Need to get multiple guts and saving working tho * save tweaks * item hotfix * gut examine message * damifino * save system works also ensured some mobs have vore controls, so silicons can't even remotely do vore things. * code nitpicking * Midnight oil More like 6am oil. Still having issues with actually eating anyone. * Subsystem 12/21 Most Recent TG subsystem folder * globalvars 12/21 Tossed out the flavor_misc and parallax files * Onclick 12/21 as well as .dme updates * _defines 12/21 ommited old _MC.dm * _HELPERS 12/21 Preserved snowflake placement of furry sprites * _defeines/genetics reapplied narkism holdover for snowflake races. * Oops forgot mutant colors * modules porting 12/21 + Sounds/icons Admin, Client and most of mob life files ommitted * enviroment file * Admin optimizations ahelp log system kept * Mob ports 12/21 Flavor text preserved * datums ported 12/21 * Game ported 12/21 * batch of duplicate fixes/dogborg work Dogborgs need to be modernized to refractored borg standards. * moar fixes * Maps and futher compile fixes * missed commit * Noms * specific release doesn't work * Tg modernization patch (#115) * sync (#3) * shuttle auto call * Merge /vore into /master (#39) * progress * Compile errors fixed No idea if it's test worthy tho as conflicts with race overhaul and narky removal. * Update admins.txt * efforts continue Fuck grab code, seriously * grab code is cancer * Execute the Narkism Do not hesitate. Show no mercy. * holy shit grab code is awful * have I bitched about grab code My bitching, let me show you it * código de agarre es una mierda No really it is * yeah I don't even know anymore. * Lolnope. Fuck grab code * I'm not even sure what to fix anymore * Self eating is not an acceptable fate * Taste the void, son. * My code doesn't pass it's own sanity check. Maybe it's a sign of things to come. * uncommented and notes * It Works and I Don't Know Why (#38) * shuttle auto call * it works and I don't know why * Subsystem 12/21 Most Recent TG subsystem folder * globalvars 12/21 Tossed out the flavor_misc and parallax files * Onclick 12/21 as well as .dme updates * _defines 12/21 ommited old _MC.dm * _HELPERS 12/21 Preserved snowflake placement of furry sprites * _defeines/genetics reapplied narkism holdover for snowflake races. * Oops forgot mutant colors * modules porting 12/21 + Sounds/icons Admin, Client and most of mob life files ommitted * enviroment file * Admin optimizations ahelp log system kept * Mob ports 12/21 Flavor text preserved * datums ported 12/21 * Game ported 12/21 * batch of duplicate fixes/dogborg work Dogborgs need to be modernized to refractored borg standards. * moar fixes * Maps and futher compile fixes * port from cactus did * fix format error * Update preferences.dm unfuck * Revert "port from cactus did" * unfuck * more sprite work * vore * disabled roundstart xenos for now * admin QOL needs callback porting, TBD * Mentor system initial port I'm sure I've missed a fuckton of shit * test merge * Jesus tits did this finally fix compile issues? * Initial test compiles. hooray. * Admin ticket fixes * I'll give you a bad argument you piece of shit dream maker I fucking swear on my mum * who list wip also ahelps are broken again. fuck if I know why * discord bot basics * maybe tickets work now & bot framework done * ahelp callback readd * vore tweaks * progress * dirtier fix than a korean hooker in the 60s * The release your hooker will always fake * you could save that hookers number but wouldn't you rather just vore the hooker instead * Save system is literal black magic * great googly moogly it's all gone to shit * We May 2015 save code now * fiddling with digestion code now * fuck if I know anymore. I'm going to bed * OWN UP YOUR OWN DIGESTION * UNREGULATED GUTS ARE NON COMPLIANT AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA * BELLIES MUST COMPLY WITH USER OWNERSHIP * Removed debug messages * Unneeded verb additions * file change tweaks * WATCH YOUR SPACING, DRIVER * Changelog and devourment for some mobs. Because I knew people were gunna ask. NO YOU CANNOT EAT THE FUCKING LEGION * title screen change from Crow's PR. * More of Crow's title screen stuff * mode tweaks.... again * gamemode voting in lobby via TalkingCactus disabled ashwalkers as roundstart Verk's species tweak paralax starts disabled by default * LOOC * index sync problem (#158) * digifix * things * furry races.dm * actually deletes species_types * maps * tgui and stuff * Sounds * icon updates * Defines and helpers * global vars and on click * controllers * datums * game folder * fixes invisible flan mobs * some modules * dropbomb verb enhanced * moar * moar * moar * even more again * and finally these for modules * Some compile tweaks * silly dme get updated you scrub * compiles cleanly now * various open PR fixes from TG as of 0800 Texas Standard Time * also fancy cryopods before I forget again * headslug gold core fix * edgy code of the modernization (#164) * sync (#3) * shuttle auto call * Merge /vore into /master (#39) * progress * Compile errors fixed No idea if it's test worthy tho as conflicts with race overhaul and narky removal. * Update admins.txt * efforts continue Fuck grab code, seriously * grab code is cancer * Execute the Narkism Do not hesitate. Show no mercy. * holy shit grab code is awful * have I bitched about grab code My bitching, let me show you it * código de agarre es una mierda No really it is * yeah I don't even know anymore. * Lolnope. Fuck grab code * I'm not even sure what to fix anymore * Self eating is not an acceptable fate * Taste the void, son. * My code doesn't pass it's own sanity check. Maybe it's a sign of things to come. * uncommented and notes * It Works and I Don't Know Why (#38) * shuttle auto call * it works and I don't know why * Escape and Devourable For the normies who play here yet complain about it. * Things that should be committed * unneeded files * Sizeray works now * tweaks and bed time going * IT WORKS mostly Need to get multiple guts and saving working tho * save tweaks * item hotfix * gut examine message * damifino * save system works also ensured some mobs have vore controls, so silicons can't even remotely do vore things. * code nitpicking * Midnight oil More like 6am oil. Still having issues with actually eating anyone. * Subsystem 12/21 Most Recent TG subsystem folder * globalvars 12/21 Tossed out the flavor_misc and parallax files * Onclick 12/21 as well as .dme updates * _defines 12/21 ommited old _MC.dm * _HELPERS 12/21 Preserved snowflake placement of furry sprites * _defeines/genetics reapplied narkism holdover for snowflake races. * Oops forgot mutant colors * modules porting 12/21 + Sounds/icons Admin, Client and most of mob life files ommitted * enviroment file * Admin optimizations ahelp log system kept * Mob ports 12/21 Flavor text preserved * datums ported 12/21 * Game ported 12/21 * batch of duplicate fixes/dogborg work Dogborgs need to be modernized to refractored borg standards. * moar fixes * Maps and futher compile fixes * missed commit * Noms * specific release doesn't work * Tg modernization patch (#115) * sync (#3) * shuttle auto call * Merge /vore into /master (#39) * progress * Compile errors fixed No idea if it's test worthy tho as conflicts with race overhaul and narky removal. * Update admins.txt * efforts continue Fuck grab code, seriously * grab code is cancer * Execute the Narkism Do not hesitate. Show no mercy. * holy shit grab code is awful * have I bitched about grab code My bitching, let me show you it * código de agarre es una mierda No really it is * yeah I don't even know anymore. * Lolnope. Fuck grab code * I'm not even sure what to fix anymore * Self eating is not an acceptable fate * Taste the void, son. * My code doesn't pass it's own sanity check. Maybe it's a sign of things to come. * uncommented and notes * It Works and I Don't Know Why (#38) * shuttle auto call * it works and I don't know why * Subsystem 12/21 Most Recent TG subsystem folder * globalvars 12/21 Tossed out the flavor_misc and parallax files * Onclick 12/21 as well as .dme updates * _defines 12/21 ommited old _MC.dm * _HELPERS 12/21 Preserved snowflake placement of furry sprites * _defeines/genetics reapplied narkism holdover for snowflake races. * Oops forgot mutant colors * modules porting 12/21 + Sounds/icons Admin, Client and most of mob life files ommitted * enviroment file * Admin optimizations ahelp log system kept * Mob ports 12/21 Flavor text preserved * datums ported 12/21 * Game ported 12/21 * batch of duplicate fixes/dogborg work Dogborgs need to be modernized to refractored borg standards. * moar fixes * Maps and futher compile fixes * port from cactus did * fix format error * Update preferences.dm unfuck * Revert "port from cactus did" * unfuck * more sprite work * vore * disabled roundstart xenos for now * admin QOL needs callback porting, TBD * Mentor system initial port I'm sure I've missed a fuckton of shit * test merge * Jesus tits did this finally fix compile issues? * Initial test compiles. hooray. * Admin ticket fixes * I'll give you a bad argument you piece of shit dream maker I fucking swear on my mum * who list wip also ahelps are broken again. fuck if I know why * discord bot basics * maybe tickets work now & bot framework done * ahelp callback readd * vore tweaks * progress * Small fixes for dogborgs and sprite accessories: -Ported the hidden snippets of the dogborg code. -Reset module now resets pixel offset and icon directory again. (broke shit when reseting from dogborg) -Medihound belly fixed. -Husky body marking tweaked to not overlap arms in side view. -Added husky ears that are basically wolf ears that use secondary color instead. * dirtier fix than a korean hooker in the 60s * The release your hooker will always fake * you could save that hookers number but wouldn't you rather just vore the hooker instead * Save system is literal black magic * great googly moogly it's all gone to shit * We May 2015 save code now * fiddling with digestion code now * fuck if I know anymore. I'm going to bed * OWN UP YOUR OWN DIGESTION * UNREGULATED GUTS ARE NON COMPLIANT AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA * BELLIES MUST COMPLY WITH USER OWNERSHIP * Removed debug messages * Unneeded verb additions * file change tweaks * WATCH YOUR SPACING, DRIVER * Changelog and devourment for some mobs. Because I knew people were gunna ask. NO YOU CANNOT EAT THE FUCKING LEGION * title screen change from Crow's PR. * More of Crow's title screen stuff * mode tweaks.... again * gamemode voting in lobby via TalkingCactus disabled ashwalkers as roundstart Verk's species tweak paralax starts disabled by default * LOOC * index sync problem (#158) * digifix * things * furry races.dm * actually deletes species_types * maps * tgui and stuff * Sounds * icon updates * Defines and helpers * global vars and on click * controllers * datums * game folder * fixes invisible flan mobs * some modules * dropbomb verb enhanced * moar * moar * moar * even more again * and finally these for modules * Some compile tweaks * silly dme get updated you scrub * compiles cleanly now * various open PR fixes from TG as of 0800 Texas Standard Time * also fancy cryopods before I forget again * headslug gold core fix * some species and DNA tweaks * Digest already damn you * suddenly sound and resist works. wtf * Minor tweaks, cryopod noise change * Vore tested working, species working * Merge test onto bleeding edgy (#165) * sync (#3) * shuttle auto call * Merge /vore into /master (#39) * progress * Compile errors fixed No idea if it's test worthy tho as conflicts with race overhaul and narky removal. * Update admins.txt * efforts continue Fuck grab code, seriously * grab code is cancer * Execute the Narkism Do not hesitate. Show no mercy. * holy shit grab code is awful * have I bitched about grab code My bitching, let me show you it * código de agarre es una mierda No really it is * yeah I don't even know anymore. * Lolnope. Fuck grab code * I'm not even sure what to fix anymore * Self eating is not an acceptable fate * Taste the void, son. * My code doesn't pass it's own sanity check. Maybe it's a sign of things to come. * uncommented and notes * It Works and I Don't Know Why (#38) * shuttle auto call * it works and I don't know why * Escape and Devourable For the normies who play here yet complain about it. * Things that should be committed * unneeded files * Sizeray works now * tweaks and bed time going * IT WORKS mostly Need to get multiple guts and saving working tho * save tweaks * item hotfix * gut examine message * damifino * save system works also ensured some mobs have vore controls, so silicons can't even remotely do vore things. * code nitpicking * Midnight oil More like 6am oil. Still having issues with actually eating anyone. * Subsystem 12/21 Most Recent TG subsystem folder * globalvars 12/21 Tossed out the flavor_misc and parallax files * Onclick 12/21 as well as .dme updates * _defines 12/21 ommited old _MC.dm * _HELPERS 12/21 Preserved snowflake placement of furry sprites * _defeines/genetics reapplied narkism holdover for snowflake races. * Oops forgot mutant colors * modules porting 12/21 + Sounds/icons Admin, Client and most of mob life files ommitted * enviroment file * Admin optimizations ahelp log system kept * Mob ports 12/21 Flavor text preserved * datums ported 12/21 * Game ported 12/21 * batch of duplicate fixes/dogborg work Dogborgs need to be modernized to refractored borg standards. * moar fixes * Maps and futher compile fixes * missed commit * Noms * specific release doesn't work * Tg modernization patch (#115) * sync (#3) * shuttle auto call * Merge /vore into /master (#39) * progress * Compile errors fixed No idea if it's test worthy tho as conflicts with race overhaul and narky removal. * Update admins.txt * efforts continue Fuck grab code, seriously * grab code is cancer * Execute the Narkism Do not hesitate. Show no mercy. * holy shit grab code is awful * have I bitched about grab code My bitching, let me show you it * código de agarre es una mierda No really it is * yeah I don't even know anymore. * Lolnope. Fuck grab code * I'm not even sure what to fix anymore * Self eating is not an acceptable fate * Taste the void, son. * My code doesn't pass it's own sanity check. Maybe it's a sign of things to come. * uncommented and notes * It Works and I Don't Know Why (#38) * shuttle auto call * it works and I don't know why * Subsystem 12/21 Most Recent TG subsystem folder * globalvars 12/21 Tossed out the flavor_misc and parallax files * Onclick 12/21 as well as .dme updates * _defines 12/21 ommited old _MC.dm * _HELPERS 12/21 Preserved snowflake placement of furry sprites * _defeines/genetics reapplied narkism holdover for snowflake races. * Oops forgot mutant colors * modules porting 12/21 + Sounds/icons Admin, Client and most of mob life files ommitted * enviroment file * Admin optimizations ahelp log system kept * Mob ports 12/21 Flavor text preserved * datums ported 12/21 * Game ported 12/21 * batch of duplicate fixes/dogborg work Dogborgs need to be modernized to refractored borg standards. * moar fixes * Maps and futher compile fixes * port from cactus did * fix format error * Update preferences.dm unfuck * Revert "port from cactus did" * unfuck * more sprite work * vore * disabled roundstart xenos for now * admin QOL needs callback porting, TBD * Mentor system initial port I'm sure I've missed a fuckton of shit * test merge * Jesus tits did this finally fix compile issues? * Initial test compiles. hooray. * Admin ticket fixes * I'll give you a bad argument you piece of shit dream maker I fucking swear on my mum * who list wip also ahelps are broken again. fuck if I know why * discord bot basics * maybe tickets work now & bot framework done * ahelp callback readd * vore tweaks * progress * Small fixes for dogborgs and sprite accessories: -Ported the hidden snippets of the dogborg code. -Reset module now resets pixel offset and icon directory again. (broke shit when reseting from dogborg) -Medihound belly fixed. -Husky body marking tweaked to not overlap arms in side view. -Added husky ears that are basically wolf ears that use secondary color instead. * dirtier fix than a korean hooker in the 60s * The release your hooker will always fake * you could save that hookers number but wouldn't you rather just vore the hooker instead * Save system is literal black magic * great googly moogly it's all gone to shit * We May 2015 save code now * fiddling with digestion code now * fuck if I know anymore. I'm going to bed * OWN UP YOUR OWN DIGESTION * UNREGULATED GUTS ARE NON COMPLIANT AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA * BELLIES MUST COMPLY WITH USER OWNERSHIP * Removed debug messages * Unneeded verb additions * file change tweaks * WATCH YOUR SPACING, DRIVER * Changelog and devourment for some mobs. Because I knew people were gunna ask. NO YOU CANNOT EAT THE FUCKING LEGION * title screen change from Crow's PR. * More of Crow's title screen stuff * mode tweaks.... again * gamemode voting in lobby via TalkingCactus disabled ashwalkers as roundstart Verk's species tweak paralax starts disabled by default * LOOC * index sync problem (#158) * digifix * things * furry races.dm * actually deletes species_types * maps * tgui and stuff * Sounds * icon updates * Defines and helpers * global vars and on click * controllers * datums * game folder * fixes invisible flan mobs * some modules * dropbomb verb enhanced * moar * moar * moar * even more again * and finally these for modules * Some compile tweaks * silly dme get updated you scrub * compiles cleanly now * various open PR fixes from TG as of 0800 Texas Standard Time * also fancy cryopods before I forget again * headslug gold core fix * some species and DNA tweaks * Digest already damn you * suddenly sound and resist works. wtf * Minor tweaks, cryopod noise change * Vore tested working, species working * travis map updates * updates * pool's closed due to lag * datum pools are closed too * Initializing new pool's closed * Pool's closed and initializing shit is done * sprite updates * chattering is okay to do now. * bleeblin edgy 1/23 (#166) * sync (#3) * shuttle auto call * Merge /vore into /master (#39) * progress * Compile errors fixed No idea if it's test worthy tho as conflicts with race overhaul and narky removal. * Update admins.txt * efforts continue Fuck grab code, seriously * grab code is cancer * Execute the Narkism Do not hesitate. Show no mercy. * holy shit grab code is awful * have I bitched about grab code My bitching, let me show you it * código de agarre es una mierda No really it is * yeah I don't even know anymore. * Lolnope. Fuck grab code * I'm not even sure what to fix anymore * Self eating is not an acceptable fate * Taste the void, son. * My code doesn't pass it's own sanity check. Maybe it's a sign of things to come. * uncommented and notes * It Works and I Don't Know Why (#38) * shuttle auto call * it works and I don't know why * Escape and Devourable For the normies who play here yet complain about it. * Things that should be committed * unneeded files * Sizeray works now * tweaks and bed time going * IT WORKS mostly Need to get multiple guts and saving working tho * save tweaks * item hotfix * gut examine message * damifino * save system works also ensured some mobs have vore controls, so silicons can't even remotely do vore things. * code nitpicking * Midnight oil More like 6am oil. Still having issues with actually eating anyone. * Subsystem 12/21 Most Recent TG subsystem folder * globalvars 12/21 Tossed out the flavor_misc and parallax files * Onclick 12/21 as well as .dme updates * _defines 12/21 ommited old _MC.dm * _HELPERS 12/21 Preserved snowflake placement of furry sprites * _defeines/genetics reapplied narkism holdover for snowflake races. * Oops forgot mutant colors * modules porting 12/21 + Sounds/icons Admin, Client and most of mob life files ommitted * enviroment file * Admin optimizations ahelp log system kept * Mob ports 12/21 Flavor text preserved * datums ported 12/21 * Game ported 12/21 * batch of duplicate fixes/dogborg work Dogborgs need to be modernized to refractored borg standards. * moar fixes * Maps and futher compile fixes * missed commit * Noms * specific release doesn't work * Tg modernization patch (#115) * sync (#3) * shuttle auto call * Merge /vore into /master (#39) * progress * Compile errors fixed No idea if it's test worthy tho as conflicts with race overhaul and narky removal. * Update admins.txt * efforts continue Fuck grab code, seriously * grab code is cancer * Execute the Narkism Do not hesitate. Show no mercy. * holy shit grab code is awful * have I bitched about grab code My bitching, let me show you it * código de agarre es una mierda No really it is * yeah I don't even know anymore. * Lolnope. Fuck grab code * I'm not even sure what to fix anymore * Self eating is not an acceptable fate * Taste the void, son. * My code doesn't pass it's own sanity check. Maybe it's a sign of things to come. * uncommented and notes * It Works and I Don't Know Why (#38) * shuttle auto call * it works and I don't know why * Subsystem 12/21 Most Recent TG subsystem folder * globalvars 12/21 Tossed out the flavor_misc and parallax files * Onclick 12/21 as well as .dme updates * _defines 12/21 ommited old _MC.dm * _HELPERS 12/21 Preserved snowflake placement of furry sprites * _defeines/genetics reapplied narkism holdover for snowflake races. * Oops forgot mutant colors * modules porting 12/21 + Sounds/icons Admin, Client and most of mob life files ommitted * enviroment file * Admin optimizations ahelp log system kept * Mob ports 12/21 Flavor text preserved * datums ported 12/21 * Game ported 12/21 * batch of duplicate fixes/dogborg work Dogborgs need to be modernized to refractored borg standards. * moar fixes * Maps and futher compile fixes * port from cactus did * fix format error * Update preferences.dm unfuck * Revert "port from cactus did" * unfuck * more sprite work * vore * disabled roundstart xenos for now * admin QOL needs callback porting, TBD * Mentor system initial port I'm sure I've missed a fuckton of shit * test merge * Jesus tits did this finally fix compile issues? * Initial test compiles. hooray. * Admin ticket fixes * I'll give you a bad argument you piece of shit dream maker I fucking swear on my mum * who list wip also ahelps are broken again. fuck if I know why * discord bot basics * maybe tickets work now & bot framework done * ahelp callback readd * vore tweaks * progress * Small fixes for dogborgs and sprite accessories: -Ported the hidden snippets of the dogborg code. -Reset module now resets pixel offset and icon directory again. (broke shit when reseting from dogborg) -Medihound belly fixed. -Husky body marking tweaked to not overlap arms in side view. -Added husky ears that are basically wolf ears that use secondary color instead. * dirtier fix than a korean hooker in the 60s * The release your hooker will always fake * you could save that hookers number but wouldn't you rather just vore the hooker instead * Save system is literal black magic * great googly moogly it's all gone to shit * We May 2015 save code now * fiddling with digestion code now * fuck if I know anymore. I'm going to bed * OWN UP YOUR OWN DIGESTION * UNREGULATED GUTS ARE NON COMPLIANT AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA * BELLIES MUST COMPLY WITH USER OWNERSHIP * Removed debug messages * Unneeded verb additions * file change tweaks * WATCH YOUR SPACING, DRIVER * Changelog and devourment for some mobs. Because I knew people were gunna ask. NO YOU CANNOT EAT THE FUCKING LEGION * title screen change from Crow's PR. * More of Crow's title screen stuff * mode tweaks.... again * gamemode voting in lobby via TalkingCactus disabled ashwalkers as roundstart Verk's species tweak paralax starts disabled by default * LOOC * index sync problem (#158) * digifix * things * furry races.dm * actually deletes species_types * maps * tgui and stuff * Sounds * icon updates * Defines and helpers * global vars and on click * controllers * datums * game folder * fixes invisible flan mobs * some modules * dropbomb verb enhanced * moar * moar * moar * even more again * and finally these for modules * Some compile tweaks * silly dme get updated you scrub * compiles cleanly now * various open PR fixes from TG as of 0800 Texas Standard Time * also fancy cryopods before I forget again * headslug gold core fix * some species and DNA tweaks * Digest already damn you * suddenly sound and resist works. wtf * Minor tweaks, cryopod noise change * Vore tested working, species working * travis map updates * updates * pool's closed due to lag * datum pools are closed too * Initializing new pool's closed * Pool's closed and initializing shit is done * sprite updates * chattering is okay to do now. * Update .travis.yml * Update .travis.yml * Update .travis.yml * Revert "Modern modern" * Revert "Revert "Modern modern"" * fix it fix it fix it fix it * fixes title screen - thanks crow * Riding code reverted * possible tgui fix? * who the fuck even knows if this is the problem * adds moths and sharks (no colors yet, not greyscaled) adds LOOC back * "fixes" missing items in some machinery. * slight tweaks to abductor spawns borer event enabled (max 1) * Update .travis.yml * fixes shuttle purchase from comms * fixes and QoL * Polymorphing all is dangerous too * re-fixes ahelp ticket system again * metagaming check proving to be spamlicious * Fixes not being able to see devoured mob poses * fix for vehicle buckling * ahelp timer runtime fix (#178) * controller and game updates 1/29 * Defines, helpers, datums 1/29 * world.dm updates * modules/admin tweaks * everything in modules not a mob * modules/mob fixes and such No more PAIs ventcrawling * icons, maps, tools, etc. * compiler fixes * round type vote fixed * hardsuit cargo pack * reduce ion and electric storm chance * perms access for travis * fix helmet to the suit removes CE from crate * changelog * fuck * perms for travis... again * Update tgstation.dme * Update tgstation.dme * Donation race * redpanda * red panda * size play work * Size chemical basics Needs testing/refining * some fixing ports before I just fucking ported it anyway * It's been a fucking week. * commiting moar changes because github * admins.txt lol * icons * defines and such * globalvars and onclick * Controllers * datums * game folder * oh look, HoG is back * modules pt 1 * client things * more modules * everything not mob code * some mob stuff * more mob things * silicon mobs * ayylims and monkeys * human updates * huh * housekeeping is fired. * last minute fixes * more last minute things * human parts double check'd * more paper * Icons are fixed * double check of thermal protection code. (#191)
This commit is contained in:
@@ -13,4 +13,4 @@
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/datum/round_event/wizard/darkness/start()
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if(!started)
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started = TRUE
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SSweather.run_weather("advanced darkness")
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SSweather.run_weather("advanced darkness", ZLEVEL_STATION)
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@@ -3,7 +3,7 @@
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/datum/round_event_control/wizard/robelesscasting //EI NUDTH!
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name = "Robeless Casting"
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weight = 2
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typepath = /datum/round_event/wizard/robelesscasting/
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typepath = /datum/round_event/wizard/robelesscasting
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max_occurrences = 1
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earliest_start = 0
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@@ -24,7 +24,7 @@
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/datum/round_event_control/wizard/improvedcasting //blink x5 disintergrate x5 here I come!
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name = "Improved Casting"
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weight = 3
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typepath = /datum/round_event/wizard/improvedcasting/
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typepath = /datum/round_event/wizard/improvedcasting
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max_occurrences = 4 //because that'd be max level spells
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earliest_start = 0
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@@ -1,7 +1,7 @@
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/datum/round_event_control/wizard/blobies //avast!
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name = "Zombie Outbreak"
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weight = 3
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typepath = /datum/round_event/wizard/blobies/
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typepath = /datum/round_event/wizard/blobies
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max_occurrences = 3
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earliest_start = 12000 // 20 minutes (gotta get some bodies made!)
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@@ -1,7 +1,7 @@
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/datum/round_event_control/wizard/cursed_items //fashion disasters
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name = "Cursed Items"
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weight = 3
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typepath = /datum/round_event/wizard/cursed_items/
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typepath = /datum/round_event/wizard/cursed_items
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max_occurrences = 3
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earliest_start = 0
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@@ -11,7 +11,7 @@
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/datum/round_event/wizard/cursed_items/start()
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var/item_set = pick("wizardmimic", "swords", "bigfatdoobie", "boxing", "voicemodulators", "catgirls2015")
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var/list/wearslots = list(slot_wear_suit, slot_shoes, slot_head, slot_wear_mask, slot_r_hand, slot_gloves, slot_ears)
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var/list/wearslots = list(slot_wear_suit, slot_shoes, slot_head, slot_wear_mask, slot_gloves, slot_ears)
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var/list/loadout = list()
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var/ruins_spaceworthiness
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var/ruins_wizard_loadout
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@@ -19,12 +19,12 @@
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switch(item_set)
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if("wizardmimic")
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loadout = list(/obj/item/clothing/suit/wizrobe, /obj/item/clothing/shoes/sandal, /obj/item/clothing/head/wizard)
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loadout = list(/obj/item/clothing/suit/wizrobe, /obj/item/clothing/shoes/sandal/magic, /obj/item/clothing/head/wizard)
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ruins_spaceworthiness = 1
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if("swords")
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loadout[5] = /obj/item/weapon/katana/cursed
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if("bigfatdoobie")
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loadout[4] = /obj/item/clothing/mask/cigarette/rollie/trippy/
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loadout[4] = /obj/item/clothing/mask/cigarette/rollie/trippy
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ruins_spaceworthiness = 1
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if("boxing")
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loadout[4] = /obj/item/clothing/mask/luchador
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@@ -38,18 +38,18 @@
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ruins_wizard_loadout = 1
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for(var/mob/living/carbon/human/H in living_mob_list)
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if(ruins_spaceworthiness && (H.z != 1 || istype(H.loc, /turf/open/space)))
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if(ruins_spaceworthiness && (H.z != 1 || isspaceturf(H.loc) || isplasmaman(H)))
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continue //#savetheminers
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if(ruins_wizard_loadout && H.mind && ((H.mind in ticker.mode.wizards) || (H.mind in ticker.mode.apprentices)))
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continue
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if(item_set == "catgirls2015") //Wizard code means never having to say you're sorry
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H.gender = FEMALE
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var/list/slots = list(H.wear_suit, H.shoes, H.head, H.wear_mask, H.r_hand, H.gloves, H.ears) //add new slots as needed to back
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for(var/i = 1, i <= loadout.len, i++)
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var/list/slots = list(H.wear_suit, H.shoes, H.head, H.wear_mask, H.gloves, H.ears) //add new slots as needed to back
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for(var/i in 1 to loadout.len)
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if(loadout[i])
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var/obj/item/J = loadout[i]
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var/obj/item/I = new J //dumb but required because of byond throwing a fit anytime new gets too close to a list
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H.unEquip(slots[i])
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H.temporarilyRemoveItemFromInventory(slots[i], TRUE)
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H.equip_to_slot_or_del(I, wearslots[i])
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I.flags |= NODROP
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I.name = "cursed " + I.name
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@@ -1,7 +1,7 @@
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/datum/round_event_control/wizard/deprevolt //stationwide!
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name = "Departmental Uprising"
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weight = 0 //An order that requires order in a round of chaos was maybe not the best idea. Requiescat in pace departmental uprising August 2014 - March 2015
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typepath = /datum/round_event/wizard/deprevolt/
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typepath = /datum/round_event/wizard/deprevolt
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max_occurrences = 1
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earliest_start = 0
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@@ -1,12 +1,11 @@
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/datum/round_event_control/wizard/fake_explosion //Oh no the station is gone!
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name = "Fake Nuclear Explosion"
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weight = 0 //Badmin exclusive now because once it's expected its not funny
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typepath = /datum/round_event/wizard/fake_explosion/
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typepath = /datum/round_event/wizard/fake_explosion
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max_occurrences = 1
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earliest_start = 0
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/datum/round_event/wizard/fake_explosion/start()
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for(var/mob/M in player_list)
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M << 'sound/machines/Alarm.ogg'
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spawn(100)
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ticker.station_explosion_cinematic(1,"fake") //:o)
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addtimer(CALLBACK(ticker, /datum/subsystem/ticker/.proc/station_explosion_cinematic, 1, "fake"), 100) //:o)
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@@ -1,7 +1,7 @@
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/datum/round_event_control/wizard/ghost //The spook is real
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name = "G-G-G-Ghosts!"
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weight = 3
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typepath = /datum/round_event/wizard/ghost/
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typepath = /datum/round_event/wizard/ghost
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max_occurrences = 5
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earliest_start = 0
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@@ -1,7 +1,7 @@
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/datum/round_event_control/wizard/greentext //Gotta have it!
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name = "Greentext"
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weight = 4
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typepath = /datum/round_event/wizard/greentext/
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typepath = /datum/round_event/wizard/greentext
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max_occurrences = 1
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earliest_start = 0
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@@ -22,13 +22,13 @@
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/obj/item/weapon/greentext
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name = "greentext"
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desc = "No one knows what this massive tome does, but it feels <i><font color='green'>desirable</font></i> all the same..."
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w_class = 4
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w_class = WEIGHT_CLASS_BULKY
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icon = 'icons/obj/wizard.dmi'
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icon_state = "greentext"
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var/mob/living/last_holder
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var/mob/living/new_holder
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var/list/color_altered_mobs = list()
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burn_state = FIRE_PROOF
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resistance_flags = FIRE_PROOF | ACID_PROOF
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var/quiet = FALSE
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/obj/item/weapon/greentext/New()
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@@ -44,14 +44,14 @@
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last_holder = user
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if(!(user in color_altered_mobs))
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color_altered_mobs += user
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user.color = "#00FF00"
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user.add_atom_colour("#00FF00", ADMIN_COLOUR_PRIORITY)
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START_PROCESSING(SSobj, src)
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..()
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/obj/item/weapon/greentext/dropped(mob/living/user as mob)
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if(user in color_altered_mobs)
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user << "<span class='warning'>A sudden wave of failure washes over you...</span>"
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user.color = "#FF0000" //ya blew it
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user.add_atom_colour("#FF0000", ADMIN_COLOUR_PRIORITY) //ya blew it
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last_holder = null
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new_holder = null
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STOP_PROCESSING(SSobj, src)
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@@ -69,16 +69,16 @@
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new_holder.mind.objectives += O
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new_holder.attack_log += "\[[time_stamp()]\] <font color='green'>Won with greentext!!!</font>"
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color_altered_mobs -= new_holder
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burn_state = ON_FIRE
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resistance_flags |= ON_FIRE
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qdel(src)
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if(last_holder && last_holder != new_holder) //Somehow it was swiped without ever getting dropped
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last_holder << "<span class='warning'>A sudden wave of failure washes over you...</span>"
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last_holder.color = "#FF0000"
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last_holder.add_atom_colour("#FF0000", ADMIN_COLOUR_PRIORITY)
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last_holder = new_holder //long live the king
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/obj/item/weapon/greentext/Destroy(force)
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if((burn_state != ON_FIRE) && (!force))
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if(!(resistance_flags & ON_FIRE) && !force)
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return QDEL_HINT_LETMELIVE
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. = ..()
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@@ -87,7 +87,8 @@
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var/message = "<span class='warning'>A dark temptation has passed from this world"
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if(M in color_altered_mobs)
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message += " and you're finally able to forgive yourself"
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M.color = initial(M.color)
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if(M.color == "#FF0000" || M.color == "#00FF00")
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M.remove_atom_colour(ADMIN_COLOUR_PRIORITY)
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message += "...</span>"
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// can't skip the mob check as it also does the decolouring
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if(!quiet)
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@@ -1,7 +1,7 @@
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/datum/round_event_control/wizard/imposter //Mirror Mania
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name = "Imposter Wizard"
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weight = 1
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typepath = /datum/round_event/wizard/imposter/
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typepath = /datum/round_event/wizard/imposter
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max_occurrences = 1
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earliest_start = 0
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@@ -16,7 +16,7 @@
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return //Sad Trombone
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var/client/C = pick(candidates)
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PoolOrNew(/obj/effect/particle_effect/smoke, W.loc)
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new /obj/effect/particle_effect/smoke(W.loc)
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var/mob/living/carbon/human/I = new /mob/living/carbon/human(W.loc)
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W.dna.transfer_identity(I, transfer_SE=1)
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@@ -1,7 +1,7 @@
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/datum/round_event_control/wizard/invincible //Boolet Proof
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name = "Invincibility"
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weight = 3
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typepath = /datum/round_event/wizard/invincible/
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typepath = /datum/round_event/wizard/invincible
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max_occurrences = 5
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earliest_start = 0
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@@ -1,15 +1,15 @@
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/datum/round_event_control/wizard/lava //THE LEGEND NEVER DIES
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name = "The Floor Is LAVA!"
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weight = 2
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typepath = /datum/round_event/wizard/lava/
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typepath = /datum/round_event/wizard/lava
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max_occurrences = 3
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earliest_start = 0
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/datum/round_event/wizard/lava/
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/datum/round_event/wizard/lava
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endWhen = 0
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var/started = FALSE
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/datum/round_event/wizard/lava/start()
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if(!started)
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started = TRUE
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SSweather.run_weather("the floor is lava")
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SSweather.run_weather("the floor is lava", ZLEVEL_STATION)
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@@ -1,11 +1,11 @@
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/datum/round_event_control/wizard/magicarp //these fish is loaded
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name = "Magicarp"
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weight = 1
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typepath = /datum/round_event/wizard/magicarp/
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typepath = /datum/round_event/wizard/magicarp
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max_occurrences = 1
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earliest_start = 0
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/datum/round_event/wizard/magicarp/
|
||||
/datum/round_event/wizard/magicarp
|
||||
announceWhen = 3
|
||||
startWhen = 50
|
||||
|
||||
|
||||
@@ -1,11 +1,11 @@
|
||||
/datum/round_event_control/wizard/petsplosion //the horror
|
||||
name = "Petsplosion"
|
||||
weight = 2
|
||||
typepath = /datum/round_event/wizard/petsplosion/
|
||||
typepath = /datum/round_event/wizard/petsplosion
|
||||
max_occurrences = 1 //Exponential growth is nothing to sneeze at!
|
||||
earliest_start = 0
|
||||
|
||||
/datum/round_event/wizard/petsplosion/
|
||||
/datum/round_event/wizard/petsplosion
|
||||
endWhen = 61 //1 minute (+1 tick for endWhen not to interfere with tick)
|
||||
var/countdown = 0
|
||||
|
||||
@@ -13,5 +13,5 @@
|
||||
if(activeFor >= 30 * countdown) // 0 seconds : 2 animals | 30 seconds : 4 animals | 1 minute : 8 animals
|
||||
countdown += 1
|
||||
for(var/mob/living/simple_animal/F in living_mob_list) //If you cull the heard before the next replication, things will be easier for you
|
||||
if(!istype(F, /mob/living/simple_animal/hostile))
|
||||
if(!ishostile(F))
|
||||
new F.type(F.loc)
|
||||
@@ -1,7 +1,7 @@
|
||||
/datum/round_event_control/wizard/race //Lizard Wizard? Lizard Wizard.
|
||||
name = "Race Swap"
|
||||
weight = 2
|
||||
typepath = /datum/round_event/wizard/race/
|
||||
typepath = /datum/round_event/wizard/race
|
||||
max_occurrences = 5
|
||||
earliest_start = 0
|
||||
|
||||
|
||||
@@ -1,7 +1,7 @@
|
||||
/datum/round_event_control/wizard/rpgloot //its time to minmax your shit
|
||||
name = "RPG Loot"
|
||||
weight = 3
|
||||
typepath = /datum/round_event/wizard/rpgloot/
|
||||
typepath = /datum/round_event/wizard/rpgloot
|
||||
max_occurrences = 1
|
||||
earliest_start = 0
|
||||
|
||||
@@ -30,7 +30,7 @@
|
||||
|
||||
if(istype(I,/obj/item/weapon/storage))
|
||||
var/obj/item/weapon/storage/S = I
|
||||
if(prob(upgrade_scroll_chance) && S.contents.len < S.storage_slots)
|
||||
if(prob(upgrade_scroll_chance) && S.contents.len < S.storage_slots && !S.invisibility)
|
||||
var/obj/item/upgradescroll/scroll = new
|
||||
S.handle_item_insertion(scroll,1)
|
||||
upgrade_scroll_chance = max(0,upgrade_scroll_chance-100)
|
||||
@@ -41,7 +41,7 @@
|
||||
desc = "Somehow, this piece of paper can be applied to items to make them \"better\". Apparently there's a risk of losing the item if it's already \"too good\". <i>This all feels so arbitrary...</i>"
|
||||
icon = 'icons/obj/wizard.dmi'
|
||||
icon_state = "scroll"
|
||||
w_class = 1
|
||||
w_class = WEIGHT_CLASS_TINY
|
||||
|
||||
/obj/item/upgradescroll/afterattack(obj/item/target, mob/user , proximity)
|
||||
if(!proximity || !istype(target))
|
||||
@@ -49,8 +49,9 @@
|
||||
var/quality = target.force - initial(target.force)
|
||||
if(quality > 9 && prob((quality - 9)*10))
|
||||
user << "<span class='danger'>[target] catches fire!</span>"
|
||||
if(target.burn_state == -1)
|
||||
target.burn_state = 0
|
||||
if(target.resistance_flags & (LAVA_PROOF|FIRE_PROOF))
|
||||
target.resistance_flags &= ~(LAVA_PROOF|FIRE_PROOF)
|
||||
target.resistance_flags |= FLAMMABLE
|
||||
target.fire_act()
|
||||
qdel(src)
|
||||
return
|
||||
|
||||
@@ -4,7 +4,7 @@
|
||||
/datum/round_event_control/wizard/shuffleloc //Somewhere an AI is crying
|
||||
name = "Change Places!"
|
||||
weight = 2
|
||||
typepath = /datum/round_event/wizard/shuffleloc/
|
||||
typepath = /datum/round_event/wizard/shuffleloc
|
||||
max_occurrences = 5
|
||||
earliest_start = 0
|
||||
|
||||
@@ -40,7 +40,7 @@
|
||||
/datum/round_event_control/wizard/shufflenames //Face/off joke
|
||||
name = "Change Faces!"
|
||||
weight = 4
|
||||
typepath = /datum/round_event/wizard/shufflenames/
|
||||
typepath = /datum/round_event/wizard/shufflenames
|
||||
max_occurrences = 5
|
||||
earliest_start = 0
|
||||
|
||||
@@ -74,7 +74,7 @@
|
||||
/datum/round_event_control/wizard/shuffleminds //Basically Mass Ranged Mindswap
|
||||
name = "Change Minds!"
|
||||
weight = 1
|
||||
typepath = /datum/round_event/wizard/shuffleminds/
|
||||
typepath = /datum/round_event/wizard/shuffleminds
|
||||
max_occurrences = 3
|
||||
earliest_start = 0
|
||||
|
||||
@@ -82,7 +82,7 @@
|
||||
var/list/mobs = list()
|
||||
|
||||
for(var/mob/living/carbon/human/H in living_mob_list)
|
||||
if(!H.stat || !H.mind || (H.mind in ticker.mode.wizards) || (H.mind in ticker.mode.apprentices))
|
||||
if(H.stat || !H.mind || (H.mind in ticker.mode.wizards) || (H.mind in ticker.mode.apprentices))
|
||||
continue //the wizard(s) are spared on this one
|
||||
mobs += H
|
||||
|
||||
@@ -91,7 +91,7 @@
|
||||
|
||||
shuffle(mobs)
|
||||
|
||||
var/obj/effect/proc_holder/spell/targeted/mind_transfer/swapper = new /obj/effect/proc_holder/spell/targeted/mind_transfer/
|
||||
var/obj/effect/proc_holder/spell/targeted/mind_transfer/swapper = new /obj/effect/proc_holder/spell/targeted/mind_transfer
|
||||
while(mobs.len > 1)
|
||||
var/mob/living/carbon/human/H = pick(mobs)
|
||||
mobs -= H
|
||||
|
||||
@@ -1,7 +1,7 @@
|
||||
/datum/round_event_control/wizard/summonguns //The Classic
|
||||
name = "Summon Guns"
|
||||
weight = 1
|
||||
typepath = /datum/round_event/wizard/summonguns/
|
||||
typepath = /datum/round_event/wizard/summonguns
|
||||
max_occurrences = 1
|
||||
earliest_start = 0
|
||||
|
||||
@@ -16,7 +16,7 @@
|
||||
/datum/round_event_control/wizard/summonmagic //The Somewhat Less Classic
|
||||
name = "Summon Magic"
|
||||
weight = 1
|
||||
typepath = /datum/round_event/wizard/summonmagic/
|
||||
typepath = /datum/round_event/wizard/summonmagic
|
||||
max_occurrences = 1
|
||||
earliest_start = 0
|
||||
|
||||
|
||||
Reference in New Issue
Block a user