Tg patch branch to master (#192)
* code nitpicking * Midnight oil More like 6am oil. Still having issues with actually eating anyone. * Subsystem 12/21 Most Recent TG subsystem folder * globalvars 12/21 Tossed out the flavor_misc and parallax files * Onclick 12/21 as well as .dme updates * _defines 12/21 ommited old _MC.dm * _HELPERS 12/21 Preserved snowflake placement of furry sprites * _defeines/genetics reapplied narkism holdover for snowflake races. * Oops forgot mutant colors * modules porting 12/21 + Sounds/icons Admin, Client and most of mob life files ommitted * enviroment file * Admin optimizations ahelp log system kept * Mob ports 12/21 Flavor text preserved * datums ported 12/21 * Game ported 12/21 * batch of duplicate fixes/dogborg work Dogborgs need to be modernized to refractored borg standards. * moar fixes * Maps and futher compile fixes * missed commit * Noms * specific release doesn't work * Tg modernization patch (#115) * sync (#3) * shuttle auto call * Merge /vore into /master (#39) * progress * Compile errors fixed No idea if it's test worthy tho as conflicts with race overhaul and narky removal. * Update admins.txt * efforts continue Fuck grab code, seriously * grab code is cancer * Execute the Narkism Do not hesitate. Show no mercy. * holy shit grab code is awful * have I bitched about grab code My bitching, let me show you it * código de agarre es una mierda No really it is * yeah I don't even know anymore. * Lolnope. Fuck grab code * I'm not even sure what to fix anymore * Self eating is not an acceptable fate * Taste the void, son. * My code doesn't pass it's own sanity check. Maybe it's a sign of things to come. * uncommented and notes * It Works and I Don't Know Why (#38) * shuttle auto call * it works and I don't know why * Subsystem 12/21 Most Recent TG subsystem folder * globalvars 12/21 Tossed out the flavor_misc and parallax files * Onclick 12/21 as well as .dme updates * _defines 12/21 ommited old _MC.dm * _HELPERS 12/21 Preserved snowflake placement of furry sprites * _defeines/genetics reapplied narkism holdover for snowflake races. * Oops forgot mutant colors * modules porting 12/21 + Sounds/icons Admin, Client and most of mob life files ommitted * enviroment file * Admin optimizations ahelp log system kept * Mob ports 12/21 Flavor text preserved * datums ported 12/21 * Game ported 12/21 * batch of duplicate fixes/dogborg work Dogborgs need to be modernized to refractored borg standards. * moar fixes * Maps and futher compile fixes * port from cactus did * fix format error * Update preferences.dm unfuck * Revert "port from cactus did" * unfuck * more sprite work * vore * disabled roundstart xenos for now * admin QOL needs callback porting, TBD * Mentor system initial port I'm sure I've missed a fuckton of shit * test merge * Jesus tits did this finally fix compile issues? * Tg modern (#149) * sync (#3) * shuttle auto call * Merge /vore into /master (#39) * progress * Compile errors fixed No idea if it's test worthy tho as conflicts with race overhaul and narky removal. * Update admins.txt * efforts continue Fuck grab code, seriously * grab code is cancer * Execute the Narkism Do not hesitate. Show no mercy. * holy shit grab code is awful * have I bitched about grab code My bitching, let me show you it * código de agarre es una mierda No really it is * yeah I don't even know anymore. * Lolnope. Fuck grab code * I'm not even sure what to fix anymore * Self eating is not an acceptable fate * Taste the void, son. * My code doesn't pass it's own sanity check. Maybe it's a sign of things to come. * uncommented and notes * It Works and I Don't Know Why (#38) * shuttle auto call * it works and I don't know why * Subsystem 12/21 Most Recent TG subsystem folder * globalvars 12/21 Tossed out the flavor_misc and parallax files * Onclick 12/21 as well as .dme updates * _defines 12/21 ommited old _MC.dm * _HELPERS 12/21 Preserved snowflake placement of furry sprites * _defeines/genetics reapplied narkism holdover for snowflake races. * Oops forgot mutant colors * modules porting 12/21 + Sounds/icons Admin, Client and most of mob life files ommitted * enviroment file * Admin optimizations ahelp log system kept * Mob ports 12/21 Flavor text preserved * datums ported 12/21 * Game ported 12/21 * batch of duplicate fixes/dogborg work Dogborgs need to be modernized to refractored borg standards. * moar fixes * Maps and futher compile fixes * Tg modernization patch (#115) * sync (#3) * shuttle auto call * Merge /vore into /master (#39) * progress * Compile errors fixed No idea if it's test worthy tho as conflicts with race overhaul and narky removal. * Update admins.txt * efforts continue Fuck grab code, seriously * grab code is cancer * Execute the Narkism Do not hesitate. Show no mercy. * holy shit grab code is awful * have I bitched about grab code My bitching, let me show you it * código de agarre es una mierda No really it is * yeah I don't even know anymore. * Lolnope. Fuck grab code * I'm not even sure what to fix anymore * Self eating is not an acceptable fate * Taste the void, son. * My code doesn't pass it's own sanity check. Maybe it's a sign of things to come. * uncommented and notes * It Works and I Don't Know Why (#38) * shuttle auto call * it works and I don't know why * Subsystem 12/21 Most Recent TG subsystem folder * globalvars 12/21 Tossed out the flavor_misc and parallax files * Onclick 12/21 as well as .dme updates * _defines 12/21 ommited old _MC.dm * _HELPERS 12/21 Preserved snowflake placement of furry sprites * _defeines/genetics reapplied narkism holdover for snowflake races. * Oops forgot mutant colors * modules porting 12/21 + Sounds/icons Admin, Client and most of mob life files ommitted * enviroment file * Admin optimizations ahelp log system kept * Mob ports 12/21 Flavor text preserved * datums ported 12/21 * Game ported 12/21 * batch of duplicate fixes/dogborg work Dogborgs need to be modernized to refractored borg standards. * moar fixes * Maps and futher compile fixes * port from cactus did * fix format error * Update preferences.dm unfuck * Revert "port from cactus did" * unfuck * more sprite work * vore * disabled roundstart xenos for now * test merge * Jesus tits did this finally fix compile issues? * Initial test compiles. hooray. * Admin ticket fixes * I'll give you a bad argument you piece of shit dream maker I fucking swear on my mum * who list wip also ahelps are broken again. fuck if I know why * discord bot basics * maybe tickets work now & bot framework done * ahelp callback readd * Mentor system, Tickets, and discord (#151) * sync (#3) * shuttle auto call * Merge /vore into /master (#39) * progress * Compile errors fixed No idea if it's test worthy tho as conflicts with race overhaul and narky removal. * Update admins.txt * efforts continue Fuck grab code, seriously * grab code is cancer * Execute the Narkism Do not hesitate. Show no mercy. * holy shit grab code is awful * have I bitched about grab code My bitching, let me show you it * código de agarre es una mierda No really it is * yeah I don't even know anymore. * Lolnope. Fuck grab code * I'm not even sure what to fix anymore * Self eating is not an acceptable fate * Taste the void, son. * My code doesn't pass it's own sanity check. Maybe it's a sign of things to come. * uncommented and notes * It Works and I Don't Know Why (#38) * shuttle auto call * it works and I don't know why * Subsystem 12/21 Most Recent TG subsystem folder * globalvars 12/21 Tossed out the flavor_misc and parallax files * Onclick 12/21 as well as .dme updates * _defines 12/21 ommited old _MC.dm * _HELPERS 12/21 Preserved snowflake placement of furry sprites * _defeines/genetics reapplied narkism holdover for snowflake races. * Oops forgot mutant colors * modules porting 12/21 + Sounds/icons Admin, Client and most of mob life files ommitted * enviroment file * Admin optimizations ahelp log system kept * Mob ports 12/21 Flavor text preserved * datums ported 12/21 * Game ported 12/21 * batch of duplicate fixes/dogborg work Dogborgs need to be modernized to refractored borg standards. * moar fixes * Maps and futher compile fixes * Tg modernization patch (#115) * sync (#3) * shuttle auto call * Merge /vore into /master (#39) * progress * Compile errors fixed No idea if it's test worthy tho as conflicts with race overhaul and narky removal. * Update admins.txt * efforts continue Fuck grab code, seriously * grab code is cancer * Execute the Narkism Do not hesitate. Show no mercy. * holy shit grab code is awful * have I bitched about grab code My bitching, let me show you it * código de agarre es una mierda No really it is * yeah I don't even know anymore. * Lolnope. Fuck grab code * I'm not even sure what to fix anymore * Self eating is not an acceptable fate * Taste the void, son. * My code doesn't pass it's own sanity check. Maybe it's a sign of things to come. * uncommented and notes * It Works and I Don't Know Why (#38) * shuttle auto call * it works and I don't know why * Subsystem 12/21 Most Recent TG subsystem folder * globalvars 12/21 Tossed out the flavor_misc and parallax files * Onclick 12/21 as well as .dme updates * _defines 12/21 ommited old _MC.dm * _HELPERS 12/21 Preserved snowflake placement of furry sprites * _defeines/genetics reapplied narkism holdover for snowflake races. * Oops forgot mutant colors * modules porting 12/21 + Sounds/icons Admin, Client and most of mob life files ommitted * enviroment file * Admin optimizations ahelp log system kept * Mob ports 12/21 Flavor text preserved * datums ported 12/21 * Game ported 12/21 * batch of duplicate fixes/dogborg work Dogborgs need to be modernized to refractored borg standards. * moar fixes * Maps and futher compile fixes * port from cactus did * fix format error * Update preferences.dm unfuck * Revert "port from cactus did" * unfuck * more sprite work * vore * disabled roundstart xenos for now * admin QOL needs callback porting, TBD * Mentor system initial port I'm sure I've missed a fuckton of shit * test merge * Jesus tits did this finally fix compile issues? * Initial test compiles. hooray. * Admin ticket fixes * I'll give you a bad argument you piece of shit dream maker I fucking swear on my mum * who list wip also ahelps are broken again. fuck if I know why * discord bot basics * maybe tickets work now & bot framework done * ahelp callback readd * vore tweaks * progress * dirtier fix than a korean hooker in the 60s * The release your hooker will always fake * you could save that hookers number but wouldn't you rather just vore the hooker instead * Save system is literal black magic * great googly moogly it's all gone to shit * We May 2015 save code now * fiddling with digestion code now * fuck if I know anymore. I'm going to bed * OWN UP YOUR OWN DIGESTION * UNREGULATED GUTS ARE NON COMPLIANT AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA * BELLIES MUST COMPLY WITH USER OWNERSHIP * Removed debug messages * Unneeded verb additions * file change tweaks * WATCH YOUR SPACING, DRIVER * Changelog and devourment for some mobs. Because I knew people were gunna ask. NO YOU CANNOT EAT THE FUCKING LEGION * Vore code sync (#157) * sync (#3) * shuttle auto call * Merge /vore into /master (#39) * progress * Compile errors fixed No idea if it's test worthy tho as conflicts with race overhaul and narky removal. * Update admins.txt * efforts continue Fuck grab code, seriously * grab code is cancer * Execute the Narkism Do not hesitate. Show no mercy. * holy shit grab code is awful * have I bitched about grab code My bitching, let me show you it * código de agarre es una mierda No really it is * yeah I don't even know anymore. * Lolnope. Fuck grab code * I'm not even sure what to fix anymore * Self eating is not an acceptable fate * Taste the void, son. * My code doesn't pass it's own sanity check. Maybe it's a sign of things to come. * uncommented and notes * It Works and I Don't Know Why (#38) * shuttle auto call * it works and I don't know why * Escape and Devourable For the normies who play here yet complain about it. * Things that should be committed * unneeded files * Sizeray works now * tweaks and bed time going * IT WORKS mostly Need to get multiple guts and saving working tho * save tweaks * item hotfix * gut examine message * damifino * save system works also ensured some mobs have vore controls, so silicons can't even remotely do vore things. * code nitpicking * Midnight oil More like 6am oil. Still having issues with actually eating anyone. * Subsystem 12/21 Most Recent TG subsystem folder * globalvars 12/21 Tossed out the flavor_misc and parallax files * Onclick 12/21 as well as .dme updates * _defines 12/21 ommited old _MC.dm * _HELPERS 12/21 Preserved snowflake placement of furry sprites * _defeines/genetics reapplied narkism holdover for snowflake races. * Oops forgot mutant colors * modules porting 12/21 + Sounds/icons Admin, Client and most of mob life files ommitted * enviroment file * Admin optimizations ahelp log system kept * Mob ports 12/21 Flavor text preserved * datums ported 12/21 * Game ported 12/21 * batch of duplicate fixes/dogborg work Dogborgs need to be modernized to refractored borg standards. * moar fixes * Maps and futher compile fixes * missed commit * Noms * specific release doesn't work * Tg modernization patch (#115) * sync (#3) * shuttle auto call * Merge /vore into /master (#39) * progress * Compile errors fixed No idea if it's test worthy tho as conflicts with race overhaul and narky removal. * Update admins.txt * efforts continue Fuck grab code, seriously * grab code is cancer * Execute the Narkism Do not hesitate. Show no mercy. * holy shit grab code is awful * have I bitched about grab code My bitching, let me show you it * código de agarre es una mierda No really it is * yeah I don't even know anymore. * Lolnope. Fuck grab code * I'm not even sure what to fix anymore * Self eating is not an acceptable fate * Taste the void, son. * My code doesn't pass it's own sanity check. Maybe it's a sign of things to come. * uncommented and notes * It Works and I Don't Know Why (#38) * shuttle auto call * it works and I don't know why * Subsystem 12/21 Most Recent TG subsystem folder * globalvars 12/21 Tossed out the flavor_misc and parallax files * Onclick 12/21 as well as .dme updates * _defines 12/21 ommited old _MC.dm * _HELPERS 12/21 Preserved snowflake placement of furry sprites * _defeines/genetics reapplied narkism holdover for snowflake races. * Oops forgot mutant colors * modules porting 12/21 + Sounds/icons Admin, Client and most of mob life files ommitted * enviroment file * Admin optimizations ahelp log system kept * Mob ports 12/21 Flavor text preserved * datums ported 12/21 * Game ported 12/21 * batch of duplicate fixes/dogborg work Dogborgs need to be modernized to refractored borg standards. * moar fixes * Maps and futher compile fixes * port from cactus did * fix format error * Update preferences.dm unfuck * Revert "port from cactus did" * unfuck * more sprite work * vore * disabled roundstart xenos for now * admin QOL needs callback porting, TBD * Mentor system initial port I'm sure I've missed a fuckton of shit * test merge * Jesus tits did this finally fix compile issues? * Initial test compiles. hooray. * Admin ticket fixes * I'll give you a bad argument you piece of shit dream maker I fucking swear on my mum * who list wip also ahelps are broken again. fuck if I know why * discord bot basics * maybe tickets work now & bot framework done * ahelp callback readd * vore tweaks * progress * dirtier fix than a korean hooker in the 60s * The release your hooker will always fake * you could save that hookers number but wouldn't you rather just vore the hooker instead * Save system is literal black magic * great googly moogly it's all gone to shit * We May 2015 save code now * fiddling with digestion code now * fuck if I know anymore. I'm going to bed * OWN UP YOUR OWN DIGESTION * UNREGULATED GUTS ARE NON COMPLIANT AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA * BELLIES MUST COMPLY WITH USER OWNERSHIP * Removed debug messages * Unneeded verb additions * file change tweaks * WATCH YOUR SPACING, DRIVER * Changelog and devourment for some mobs. Because I knew people were gunna ask. NO YOU CANNOT EAT THE FUCKING LEGION * title screen change from Crow's PR. * More of Crow's title screen stuff * mode tweaks.... again * gamemode voting in lobby via TalkingCactus disabled ashwalkers as roundstart Verk's species tweak paralax starts disabled by default * LOOC * index sync problem (#158) * digifix * things * furry races.dm * actually deletes species_types * maps * tgui and stuff * Sounds * icon updates * Defines and helpers * global vars and on click * controllers * datums * game folder * fixes invisible flan mobs * some modules * dropbomb verb enhanced * moar * moar * moar * even more again * and finally these for modules * Some compile tweaks * silly dme get updated you scrub * compiles cleanly now * various open PR fixes from TG as of 0800 Texas Standard Time * also fancy cryopods before I forget again * headslug gold core fix * edgy code of the modernization (#164) * sync (#3) * shuttle auto call * Merge /vore into /master (#39) * progress * Compile errors fixed No idea if it's test worthy tho as conflicts with race overhaul and narky removal. * Update admins.txt * efforts continue Fuck grab code, seriously * grab code is cancer * Execute the Narkism Do not hesitate. Show no mercy. * holy shit grab code is awful * have I bitched about grab code My bitching, let me show you it * código de agarre es una mierda No really it is * yeah I don't even know anymore. * Lolnope. Fuck grab code * I'm not even sure what to fix anymore * Self eating is not an acceptable fate * Taste the void, son. * My code doesn't pass it's own sanity check. Maybe it's a sign of things to come. * uncommented and notes * It Works and I Don't Know Why (#38) * shuttle auto call * it works and I don't know why * Escape and Devourable For the normies who play here yet complain about it. * Things that should be committed * unneeded files * Sizeray works now * tweaks and bed time going * IT WORKS mostly Need to get multiple guts and saving working tho * save tweaks * item hotfix * gut examine message * damifino * save system works also ensured some mobs have vore controls, so silicons can't even remotely do vore things. * code nitpicking * Midnight oil More like 6am oil. Still having issues with actually eating anyone. * Subsystem 12/21 Most Recent TG subsystem folder * globalvars 12/21 Tossed out the flavor_misc and parallax files * Onclick 12/21 as well as .dme updates * _defines 12/21 ommited old _MC.dm * _HELPERS 12/21 Preserved snowflake placement of furry sprites * _defeines/genetics reapplied narkism holdover for snowflake races. * Oops forgot mutant colors * modules porting 12/21 + Sounds/icons Admin, Client and most of mob life files ommitted * enviroment file * Admin optimizations ahelp log system kept * Mob ports 12/21 Flavor text preserved * datums ported 12/21 * Game ported 12/21 * batch of duplicate fixes/dogborg work Dogborgs need to be modernized to refractored borg standards. * moar fixes * Maps and futher compile fixes * missed commit * Noms * specific release doesn't work * Tg modernization patch (#115) * sync (#3) * shuttle auto call * Merge /vore into /master (#39) * progress * Compile errors fixed No idea if it's test worthy tho as conflicts with race overhaul and narky removal. * Update admins.txt * efforts continue Fuck grab code, seriously * grab code is cancer * Execute the Narkism Do not hesitate. Show no mercy. * holy shit grab code is awful * have I bitched about grab code My bitching, let me show you it * código de agarre es una mierda No really it is * yeah I don't even know anymore. * Lolnope. Fuck grab code * I'm not even sure what to fix anymore * Self eating is not an acceptable fate * Taste the void, son. * My code doesn't pass it's own sanity check. Maybe it's a sign of things to come. * uncommented and notes * It Works and I Don't Know Why (#38) * shuttle auto call * it works and I don't know why * Subsystem 12/21 Most Recent TG subsystem folder * globalvars 12/21 Tossed out the flavor_misc and parallax files * Onclick 12/21 as well as .dme updates * _defines 12/21 ommited old _MC.dm * _HELPERS 12/21 Preserved snowflake placement of furry sprites * _defeines/genetics reapplied narkism holdover for snowflake races. * Oops forgot mutant colors * modules porting 12/21 + Sounds/icons Admin, Client and most of mob life files ommitted * enviroment file * Admin optimizations ahelp log system kept * Mob ports 12/21 Flavor text preserved * datums ported 12/21 * Game ported 12/21 * batch of duplicate fixes/dogborg work Dogborgs need to be modernized to refractored borg standards. * moar fixes * Maps and futher compile fixes * port from cactus did * fix format error * Update preferences.dm unfuck * Revert "port from cactus did" * unfuck * more sprite work * vore * disabled roundstart xenos for now * admin QOL needs callback porting, TBD * Mentor system initial port I'm sure I've missed a fuckton of shit * test merge * Jesus tits did this finally fix compile issues? * Initial test compiles. hooray. * Admin ticket fixes * I'll give you a bad argument you piece of shit dream maker I fucking swear on my mum * who list wip also ahelps are broken again. fuck if I know why * discord bot basics * maybe tickets work now & bot framework done * ahelp callback readd * vore tweaks * progress * Small fixes for dogborgs and sprite accessories: -Ported the hidden snippets of the dogborg code. -Reset module now resets pixel offset and icon directory again. (broke shit when reseting from dogborg) -Medihound belly fixed. -Husky body marking tweaked to not overlap arms in side view. -Added husky ears that are basically wolf ears that use secondary color instead. * dirtier fix than a korean hooker in the 60s * The release your hooker will always fake * you could save that hookers number but wouldn't you rather just vore the hooker instead * Save system is literal black magic * great googly moogly it's all gone to shit * We May 2015 save code now * fiddling with digestion code now * fuck if I know anymore. I'm going to bed * OWN UP YOUR OWN DIGESTION * UNREGULATED GUTS ARE NON COMPLIANT AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA * BELLIES MUST COMPLY WITH USER OWNERSHIP * Removed debug messages * Unneeded verb additions * file change tweaks * WATCH YOUR SPACING, DRIVER * Changelog and devourment for some mobs. Because I knew people were gunna ask. NO YOU CANNOT EAT THE FUCKING LEGION * title screen change from Crow's PR. * More of Crow's title screen stuff * mode tweaks.... again * gamemode voting in lobby via TalkingCactus disabled ashwalkers as roundstart Verk's species tweak paralax starts disabled by default * LOOC * index sync problem (#158) * digifix * things * furry races.dm * actually deletes species_types * maps * tgui and stuff * Sounds * icon updates * Defines and helpers * global vars and on click * controllers * datums * game folder * fixes invisible flan mobs * some modules * dropbomb verb enhanced * moar * moar * moar * even more again * and finally these for modules * Some compile tweaks * silly dme get updated you scrub * compiles cleanly now * various open PR fixes from TG as of 0800 Texas Standard Time * also fancy cryopods before I forget again * headslug gold core fix * some species and DNA tweaks * Digest already damn you * suddenly sound and resist works. wtf * Minor tweaks, cryopod noise change * Vore tested working, species working * Merge test onto bleeding edgy (#165) * sync (#3) * shuttle auto call * Merge /vore into /master (#39) * progress * Compile errors fixed No idea if it's test worthy tho as conflicts with race overhaul and narky removal. * Update admins.txt * efforts continue Fuck grab code, seriously * grab code is cancer * Execute the Narkism Do not hesitate. Show no mercy. * holy shit grab code is awful * have I bitched about grab code My bitching, let me show you it * código de agarre es una mierda No really it is * yeah I don't even know anymore. * Lolnope. Fuck grab code * I'm not even sure what to fix anymore * Self eating is not an acceptable fate * Taste the void, son. * My code doesn't pass it's own sanity check. Maybe it's a sign of things to come. * uncommented and notes * It Works and I Don't Know Why (#38) * shuttle auto call * it works and I don't know why * Escape and Devourable For the normies who play here yet complain about it. * Things that should be committed * unneeded files * Sizeray works now * tweaks and bed time going * IT WORKS mostly Need to get multiple guts and saving working tho * save tweaks * item hotfix * gut examine message * damifino * save system works also ensured some mobs have vore controls, so silicons can't even remotely do vore things. * code nitpicking * Midnight oil More like 6am oil. Still having issues with actually eating anyone. * Subsystem 12/21 Most Recent TG subsystem folder * globalvars 12/21 Tossed out the flavor_misc and parallax files * Onclick 12/21 as well as .dme updates * _defines 12/21 ommited old _MC.dm * _HELPERS 12/21 Preserved snowflake placement of furry sprites * _defeines/genetics reapplied narkism holdover for snowflake races. * Oops forgot mutant colors * modules porting 12/21 + Sounds/icons Admin, Client and most of mob life files ommitted * enviroment file * Admin optimizations ahelp log system kept * Mob ports 12/21 Flavor text preserved * datums ported 12/21 * Game ported 12/21 * batch of duplicate fixes/dogborg work Dogborgs need to be modernized to refractored borg standards. * moar fixes * Maps and futher compile fixes * missed commit * Noms * specific release doesn't work * Tg modernization patch (#115) * sync (#3) * shuttle auto call * Merge /vore into /master (#39) * progress * Compile errors fixed No idea if it's test worthy tho as conflicts with race overhaul and narky removal. * Update admins.txt * efforts continue Fuck grab code, seriously * grab code is cancer * Execute the Narkism Do not hesitate. Show no mercy. * holy shit grab code is awful * have I bitched about grab code My bitching, let me show you it * código de agarre es una mierda No really it is * yeah I don't even know anymore. * Lolnope. Fuck grab code * I'm not even sure what to fix anymore * Self eating is not an acceptable fate * Taste the void, son. * My code doesn't pass it's own sanity check. Maybe it's a sign of things to come. * uncommented and notes * It Works and I Don't Know Why (#38) * shuttle auto call * it works and I don't know why * Subsystem 12/21 Most Recent TG subsystem folder * globalvars 12/21 Tossed out the flavor_misc and parallax files * Onclick 12/21 as well as .dme updates * _defines 12/21 ommited old _MC.dm * _HELPERS 12/21 Preserved snowflake placement of furry sprites * _defeines/genetics reapplied narkism holdover for snowflake races. * Oops forgot mutant colors * modules porting 12/21 + Sounds/icons Admin, Client and most of mob life files ommitted * enviroment file * Admin optimizations ahelp log system kept * Mob ports 12/21 Flavor text preserved * datums ported 12/21 * Game ported 12/21 * batch of duplicate fixes/dogborg work Dogborgs need to be modernized to refractored borg standards. * moar fixes * Maps and futher compile fixes * port from cactus did * fix format error * Update preferences.dm unfuck * Revert "port from cactus did" * unfuck * more sprite work * vore * disabled roundstart xenos for now * admin QOL needs callback porting, TBD * Mentor system initial port I'm sure I've missed a fuckton of shit * test merge * Jesus tits did this finally fix compile issues? * Initial test compiles. hooray. * Admin ticket fixes * I'll give you a bad argument you piece of shit dream maker I fucking swear on my mum * who list wip also ahelps are broken again. fuck if I know why * discord bot basics * maybe tickets work now & bot framework done * ahelp callback readd * vore tweaks * progress * Small fixes for dogborgs and sprite accessories: -Ported the hidden snippets of the dogborg code. -Reset module now resets pixel offset and icon directory again. (broke shit when reseting from dogborg) -Medihound belly fixed. -Husky body marking tweaked to not overlap arms in side view. -Added husky ears that are basically wolf ears that use secondary color instead. * dirtier fix than a korean hooker in the 60s * The release your hooker will always fake * you could save that hookers number but wouldn't you rather just vore the hooker instead * Save system is literal black magic * great googly moogly it's all gone to shit * We May 2015 save code now * fiddling with digestion code now * fuck if I know anymore. I'm going to bed * OWN UP YOUR OWN DIGESTION * UNREGULATED GUTS ARE NON COMPLIANT AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA * BELLIES MUST COMPLY WITH USER OWNERSHIP * Removed debug messages * Unneeded verb additions * file change tweaks * WATCH YOUR SPACING, DRIVER * Changelog and devourment for some mobs. Because I knew people were gunna ask. NO YOU CANNOT EAT THE FUCKING LEGION * title screen change from Crow's PR. * More of Crow's title screen stuff * mode tweaks.... again * gamemode voting in lobby via TalkingCactus disabled ashwalkers as roundstart Verk's species tweak paralax starts disabled by default * LOOC * index sync problem (#158) * digifix * things * furry races.dm * actually deletes species_types * maps * tgui and stuff * Sounds * icon updates * Defines and helpers * global vars and on click * controllers * datums * game folder * fixes invisible flan mobs * some modules * dropbomb verb enhanced * moar * moar * moar * even more again * and finally these for modules * Some compile tweaks * silly dme get updated you scrub * compiles cleanly now * various open PR fixes from TG as of 0800 Texas Standard Time * also fancy cryopods before I forget again * headslug gold core fix * some species and DNA tweaks * Digest already damn you * suddenly sound and resist works. wtf * Minor tweaks, cryopod noise change * Vore tested working, species working * travis map updates * updates * pool's closed due to lag * datum pools are closed too * Initializing new pool's closed * Pool's closed and initializing shit is done * sprite updates * chattering is okay to do now. * bleeblin edgy 1/23 (#166) * sync (#3) * shuttle auto call * Merge /vore into /master (#39) * progress * Compile errors fixed No idea if it's test worthy tho as conflicts with race overhaul and narky removal. * Update admins.txt * efforts continue Fuck grab code, seriously * grab code is cancer * Execute the Narkism Do not hesitate. Show no mercy. * holy shit grab code is awful * have I bitched about grab code My bitching, let me show you it * código de agarre es una mierda No really it is * yeah I don't even know anymore. * Lolnope. Fuck grab code * I'm not even sure what to fix anymore * Self eating is not an acceptable fate * Taste the void, son. * My code doesn't pass it's own sanity check. Maybe it's a sign of things to come. * uncommented and notes * It Works and I Don't Know Why (#38) * shuttle auto call * it works and I don't know why * Escape and Devourable For the normies who play here yet complain about it. * Things that should be committed * unneeded files * Sizeray works now * tweaks and bed time going * IT WORKS mostly Need to get multiple guts and saving working tho * save tweaks * item hotfix * gut examine message * damifino * save system works also ensured some mobs have vore controls, so silicons can't even remotely do vore things. * code nitpicking * Midnight oil More like 6am oil. Still having issues with actually eating anyone. * Subsystem 12/21 Most Recent TG subsystem folder * globalvars 12/21 Tossed out the flavor_misc and parallax files * Onclick 12/21 as well as .dme updates * _defines 12/21 ommited old _MC.dm * _HELPERS 12/21 Preserved snowflake placement of furry sprites * _defeines/genetics reapplied narkism holdover for snowflake races. * Oops forgot mutant colors * modules porting 12/21 + Sounds/icons Admin, Client and most of mob life files ommitted * enviroment file * Admin optimizations ahelp log system kept * Mob ports 12/21 Flavor text preserved * datums ported 12/21 * Game ported 12/21 * batch of duplicate fixes/dogborg work Dogborgs need to be modernized to refractored borg standards. * moar fixes * Maps and futher compile fixes * missed commit * Noms * specific release doesn't work * Tg modernization patch (#115) * sync (#3) * shuttle auto call * Merge /vore into /master (#39) * progress * Compile errors fixed No idea if it's test worthy tho as conflicts with race overhaul and narky removal. * Update admins.txt * efforts continue Fuck grab code, seriously * grab code is cancer * Execute the Narkism Do not hesitate. Show no mercy. * holy shit grab code is awful * have I bitched about grab code My bitching, let me show you it * código de agarre es una mierda No really it is * yeah I don't even know anymore. * Lolnope. Fuck grab code * I'm not even sure what to fix anymore * Self eating is not an acceptable fate * Taste the void, son. * My code doesn't pass it's own sanity check. Maybe it's a sign of things to come. * uncommented and notes * It Works and I Don't Know Why (#38) * shuttle auto call * it works and I don't know why * Subsystem 12/21 Most Recent TG subsystem folder * globalvars 12/21 Tossed out the flavor_misc and parallax files * Onclick 12/21 as well as .dme updates * _defines 12/21 ommited old _MC.dm * _HELPERS 12/21 Preserved snowflake placement of furry sprites * _defeines/genetics reapplied narkism holdover for snowflake races. * Oops forgot mutant colors * modules porting 12/21 + Sounds/icons Admin, Client and most of mob life files ommitted * enviroment file * Admin optimizations ahelp log system kept * Mob ports 12/21 Flavor text preserved * datums ported 12/21 * Game ported 12/21 * batch of duplicate fixes/dogborg work Dogborgs need to be modernized to refractored borg standards. * moar fixes * Maps and futher compile fixes * port from cactus did * fix format error * Update preferences.dm unfuck * Revert "port from cactus did" * unfuck * more sprite work * vore * disabled roundstart xenos for now * admin QOL needs callback porting, TBD * Mentor system initial port I'm sure I've missed a fuckton of shit * test merge * Jesus tits did this finally fix compile issues? * Initial test compiles. hooray. * Admin ticket fixes * I'll give you a bad argument you piece of shit dream maker I fucking swear on my mum * who list wip also ahelps are broken again. fuck if I know why * discord bot basics * maybe tickets work now & bot framework done * ahelp callback readd * vore tweaks * progress * Small fixes for dogborgs and sprite accessories: -Ported the hidden snippets of the dogborg code. -Reset module now resets pixel offset and icon directory again. (broke shit when reseting from dogborg) -Medihound belly fixed. -Husky body marking tweaked to not overlap arms in side view. -Added husky ears that are basically wolf ears that use secondary color instead. * dirtier fix than a korean hooker in the 60s * The release your hooker will always fake * you could save that hookers number but wouldn't you rather just vore the hooker instead * Save system is literal black magic * great googly moogly it's all gone to shit * We May 2015 save code now * fiddling with digestion code now * fuck if I know anymore. I'm going to bed * OWN UP YOUR OWN DIGESTION * UNREGULATED GUTS ARE NON COMPLIANT AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA * BELLIES MUST COMPLY WITH USER OWNERSHIP * Removed debug messages * Unneeded verb additions * file change tweaks * WATCH YOUR SPACING, DRIVER * Changelog and devourment for some mobs. Because I knew people were gunna ask. NO YOU CANNOT EAT THE FUCKING LEGION * title screen change from Crow's PR. * More of Crow's title screen stuff * mode tweaks.... again * gamemode voting in lobby via TalkingCactus disabled ashwalkers as roundstart Verk's species tweak paralax starts disabled by default * LOOC * index sync problem (#158) * digifix * things * furry races.dm * actually deletes species_types * maps * tgui and stuff * Sounds * icon updates * Defines and helpers * global vars and on click * controllers * datums * game folder * fixes invisible flan mobs * some modules * dropbomb verb enhanced * moar * moar * moar * even more again * and finally these for modules * Some compile tweaks * silly dme get updated you scrub * compiles cleanly now * various open PR fixes from TG as of 0800 Texas Standard Time * also fancy cryopods before I forget again * headslug gold core fix * some species and DNA tweaks * Digest already damn you * suddenly sound and resist works. wtf * Minor tweaks, cryopod noise change * Vore tested working, species working * travis map updates * updates * pool's closed due to lag * datum pools are closed too * Initializing new pool's closed * Pool's closed and initializing shit is done * sprite updates * chattering is okay to do now. * Update .travis.yml * Update .travis.yml * Update .travis.yml * Revert "Modern modern" * Revert "Revert "Modern modern"" * fix it fix it fix it fix it * fixes title screen - thanks crow * Riding code reverted * possible tgui fix? * who the fuck even knows if this is the problem * adds moths and sharks (no colors yet, not greyscaled) adds LOOC back * "fixes" missing items in some machinery. * slight tweaks to abductor spawns borer event enabled (max 1) * Update .travis.yml * fixes shuttle purchase from comms * fixes and QoL * Polymorphing all is dangerous too * re-fixes ahelp ticket system again * metagaming check proving to be spamlicious * Fixes not being able to see devoured mob poses * fix for vehicle buckling * ahelp timer runtime fix (#178) * controller and game updates 1/29 * Defines, helpers, datums 1/29 * world.dm updates * modules/admin tweaks * everything in modules not a mob * modules/mob fixes and such No more PAIs ventcrawling * icons, maps, tools, etc. * compiler fixes * round type vote fixed * hardsuit cargo pack * reduce ion and electric storm chance * perms access for travis * fix helmet to the suit removes CE from crate * changelog * fuck * perms for travis... again * Update tgstation.dme * Update tgstation.dme * Donation race * redpanda * red panda * size play work * Size chemical basics Needs testing/refining * some fixing ports before I just fucking ported it anyway * It's been a fucking week. * commiting moar changes because github * admins.txt lol * icons * defines and such * globalvars and onclick * Controllers * datums * game folder * oh look, HoG is back * modules pt 1 * client things * more modules * everything not mob code * some mob stuff * more mob things * silicon mobs * ayylims and monkeys * human updates * huh * housekeeping is fired. * last minute fixes * more last minute things * human parts double check'd * more paper * Icons are fixed * double check of thermal protection code. (#191)
This commit is contained in:
@@ -21,6 +21,7 @@
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yield = 6
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potency = 5
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icon_dead = "ambrosia-dead"
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genes = list(/datum/plant_gene/trait/repeated_harvest)
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mutatelist = list(/obj/item/seeds/ambrosia/deus)
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reagents_add = list("space_drugs" = 0.15, "bicaridine" = 0.1, "kelotane" = 0.1, "vitamin" = 0.04, "nutriment" = 0.05, "toxin" = 0.1)
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@@ -61,7 +62,7 @@
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mutatelist = list()
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reagents_add = list("earthsblood" = 0.05, "nutriment" = 0.06, "vitamin" = 0.05)
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rarity = 30 //These are some pretty good plants right here
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oneharvest = TRUE
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genes = list()
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weed_rate = 4
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weed_chance = 100
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@@ -12,6 +12,7 @@
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growing_icon = 'icons/obj/hydroponics/growing_fruits.dmi'
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icon_grow = "apple-grow"
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icon_dead = "apple-dead"
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genes = list(/datum/plant_gene/trait/repeated_harvest)
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mutatelist = list(/obj/item/seeds/apple/gold)
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reagents_add = list("vitamin" = 0.04, "nutriment" = 0.1)
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@@ -10,7 +10,7 @@
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endurance = 30
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growing_icon = 'icons/obj/hydroponics/growing_fruits.dmi'
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icon_dead = "banana-dead"
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genes = list(/datum/plant_gene/trait/slip)
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genes = list(/datum/plant_gene/trait/slip, /datum/plant_gene/trait/repeated_harvest)
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mutatelist = list(/obj/item/seeds/banana/mime, /obj/item/seeds/banana/bluespace)
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reagents_add = list("banana" = 0.1, "potassium" = 0.1, "vitamin" = 0.04, "nutriment" = 0.02)
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@@ -25,7 +25,7 @@
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bitesize = 5
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/obj/item/weapon/reagent_containers/food/snacks/grown/banana/suicide_act(mob/user)
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user.visible_message("<span class='suicide'>[user] is aiming the [src.name] at themself! It looks like \he's trying to commit suicide.</span>")
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user.visible_message("<span class='suicide'>[user] is aiming [src] at [user.p_them()]self! It looks like [user.p_theyre()] trying to commit suicide!</span>")
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playsound(loc, 'sound/items/bikehorn.ogg', 50, 1, -1)
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sleep(25)
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if(!user)
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@@ -43,13 +43,13 @@
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desc = "A peel from a banana."
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icon_state = "banana_peel"
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item_state = "banana_peel"
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w_class = 1
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w_class = WEIGHT_CLASS_TINY
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throwforce = 0
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throw_speed = 3
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throw_range = 7
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/obj/item/weapon/grown/bananapeel/suicide_act(mob/user)
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user.visible_message("<span class='suicide'>[user] is deliberately slipping on the [src.name]! It looks like \he's trying to commit suicide.</span>")
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user.visible_message("<span class='suicide'>[user] is deliberately slipping on [src]! It looks like [user.p_theyre()] trying to commit suicide!</span>")
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playsound(loc, 'sound/misc/slip.ogg', 50, 1, -1)
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return (BRUTELOSS)
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@@ -91,7 +91,7 @@
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plantname = "Bluespace Banana Tree"
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product = /obj/item/weapon/reagent_containers/food/snacks/grown/banana/bluespace
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mutatelist = list()
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genes = list(/datum/plant_gene/trait/slip, /datum/plant_gene/trait/teleport)
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genes = list(/datum/plant_gene/trait/slip, /datum/plant_gene/trait/teleport, /datum/plant_gene/trait/repeated_harvest)
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reagents_add = list("singulo" = 0.2, "banana" = 0.1, "vitamin" = 0.04, "nutriment" = 0.02)
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rarity = 30
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@@ -13,6 +13,7 @@
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growing_icon = 'icons/obj/hydroponics/growing_vegetables.dmi'
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icon_grow = "soybean-grow"
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icon_dead = "soybean-dead"
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genes = list(/datum/plant_gene/trait/repeated_harvest)
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mutatelist = list(/obj/item/seeds/soya/koi)
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reagents_add = list("vitamin" = 0.04, "nutriment" = 0.05)
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@@ -13,6 +13,7 @@
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growing_icon = 'icons/obj/hydroponics/growing_fruits.dmi'
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icon_grow = "berry-grow" // Uses one growth icons set for all the subtypes
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icon_dead = "berry-dead" // Same for the dead icon
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genes = list(/datum/plant_gene/trait/repeated_harvest)
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mutatelist = list(/obj/item/seeds/berry/glow, /obj/item/seeds/berry/poison)
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reagents_add = list("vitamin" = 0.04, "nutriment" = 0.1)
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@@ -76,7 +77,7 @@
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lifespan = 30
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endurance = 25
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mutatelist = list()
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genes = list(/datum/plant_gene/trait/glow/berry)
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genes = list(/datum/plant_gene/trait/glow/berry , /datum/plant_gene/trait/noreact, /datum/plant_gene/trait/repeated_harvest)
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reagents_add = list("uranium" = 0.25, "iodine" = 0.2, "vitamin" = 0.04, "nutriment" = 0.1)
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rarity = 20
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@@ -104,6 +105,7 @@
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growing_icon = 'icons/obj/hydroponics/growing_fruits.dmi'
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icon_grow = "cherry-grow"
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icon_dead = "cherry-dead"
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genes = list(/datum/plant_gene/trait/repeated_harvest)
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mutatelist = list(/obj/item/seeds/cherry/blue)
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reagents_add = list("nutriment" = 0.07, "sugar" = 0.07)
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@@ -153,6 +155,7 @@
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growing_icon = 'icons/obj/hydroponics/growing_fruits.dmi'
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icon_grow = "grape-grow"
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icon_dead = "grape-dead"
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genes = list(/datum/plant_gene/trait/repeated_harvest)
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mutatelist = list(/obj/item/seeds/grape/green)
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reagents_add = list("vitamin" = 0.04, "nutriment" = 0.1, "sugar" = 0.1)
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@@ -161,7 +164,7 @@
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name = "bunch of grapes"
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desc = "Nutritious!"
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icon_state = "grapes"
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dried_type = /obj/item/weapon/reagent_containers/food/snacks/no_raisin
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dried_type = /obj/item/weapon/reagent_containers/food/snacks/no_raisin/healthy
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filling_color = "#FF1493"
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bitesize_mod = 2
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@@ -0,0 +1,118 @@
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// Cannabis
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/obj/item/seeds/cannabis
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name = "pack of cannabis seeds"
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desc = "Taxable."
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icon_state = "seed-cannabis"
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species = "cannabis"
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plantname = "Cannabis Plant"
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product = /obj/item/weapon/reagent_containers/food/snacks/grown/cannabis
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maturation = 8
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potency = 20
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growthstages = 1
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growing_icon = 'goon/icons/obj/hydroponics.dmi'
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icon_grow = "cannabis-grow" // Uses one growth icons set for all the subtypes
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icon_dead = "cannabis-dead" // Same for the dead icon
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genes = list(/datum/plant_gene/trait/repeated_harvest)
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mutatelist = list(/obj/item/seeds/cannabis/rainbow,
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/obj/item/seeds/cannabis/death,
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/obj/item/seeds/cannabis/white,
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/obj/item/seeds/cannabis/ultimate)
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reagents_add = list("space_drugs" = 0.15, "lipolicide" = 0.35) // gives u the munchies
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/obj/item/seeds/cannabis/rainbow
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name = "pack of rainbow weed seeds"
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desc = "These seeds grow into rainbow weed. Groovy."
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icon_state = "seed-megacannabis"
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species = "megacannabis"
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plantname = "Rainbow Weed"
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product = /obj/item/weapon/reagent_containers/food/snacks/grown/cannabis/rainbow
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mutatelist = list()
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reagents_add = list("mindbreaker" = 0.15, "lipolicide" = 0.35)
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rarity = 40
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/obj/item/seeds/cannabis/death
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name = "pack of deathweed seeds"
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desc = "These seeds grow into deathweed. Not groovy."
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icon_state = "seed-blackcannabis"
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species = "blackcannabis"
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plantname = "Deathweed"
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product = /obj/item/weapon/reagent_containers/food/snacks/grown/cannabis/death
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mutatelist = list()
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reagents_add = list("cyanide" = 0.35, "space_drugs" = 0.15, "lipolicide" = 0.15)
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rarity = 40
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/obj/item/seeds/cannabis/white
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name = "pack of lifeweed seeds"
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desc = "I will give unto him that is munchies of the fountain of the cravings of life, freely."
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icon_state = "seed-whitecannabis"
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species = "whitecannabis"
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plantname = "Lifeweed"
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product = /obj/item/weapon/reagent_containers/food/snacks/grown/cannabis/white
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mutatelist = list()
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reagents_add = list("omnizine" = 0.35, "space_drugs" = 0.15, "lipolicide" = 0.15)
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rarity = 40
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/obj/item/seeds/cannabis/ultimate
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name = "pack of omega weed seeds"
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desc = "These seeds grow into omega weed."
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icon_state = "seed-ocannabis"
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species = "ocannabis"
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plantname = "Omega Weed"
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product = /obj/item/weapon/reagent_containers/food/snacks/grown/cannabis/ultimate
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mutatelist = list()
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reagents_add = list("space_drugs" = 0.3,
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"mindbreaker" = 0.3,
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"mercury" = 0.15,
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"lithium" = 0.15,
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"atropine" = 0.15,
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"haloperidol" = 0.15,
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"methamphetamine" = 0.15,
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"capsaicin" = 0.15,
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"barbers_aid" = 0.15,
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"bath_salts" = 0.15,
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"itching_powder" = 0.15,
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"crank" = 0.15,
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"krokodil" = 0.15,
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"histamine" = 0.15,
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"lipolicide" = 0.15)
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rarity = 69
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// ---------------------------------------------------------------
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/obj/item/weapon/reagent_containers/food/snacks/grown/cannabis
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seed = /obj/item/seeds/cannabis
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icon = 'goon/icons/obj/hydroponics.dmi'
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name = "cannabis leaf"
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desc = "Recently legalized in most galaxies."
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icon_state = "cannabis"
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filling_color = "#00FF00"
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bitesize_mod = 2
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/obj/item/weapon/reagent_containers/food/snacks/grown/cannabis/rainbow
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seed = /obj/item/seeds/cannabis/rainbow
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name = "rainbow cannabis leaf"
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desc = "Is it supposed to be glowing like that...?"
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icon_state = "megacannabis"
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/obj/item/weapon/reagent_containers/food/snacks/grown/cannabis/death
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seed = /obj/item/seeds/cannabis/death
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name = "death cannabis leaf"
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desc = "Looks a bit dark. Oh well."
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icon_state = "blackcannabis"
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/obj/item/weapon/reagent_containers/food/snacks/grown/cannabis/white
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seed = /obj/item/seeds/cannabis/white
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name = "white cannabis leaf"
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desc = "It feels smooth and nice to the touch."
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icon_state = "whitecannabis"
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/obj/item/weapon/reagent_containers/food/snacks/grown/cannabis/ultimate
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seed = /obj/item/seeds/cannabis/ultimate
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name = "omega cannibas leaf"
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desc = "You feel dizzy looking at it. What the fuck?"
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icon_state = "ocannabis"
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volume = 420
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@@ -9,7 +9,6 @@
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production = 1
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yield = 4
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potency = 15
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oneharvest = 1
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icon_dead = "wheat-dead"
|
||||
mutatelist = list(/obj/item/seeds/wheat/oat, /obj/item/seeds/wheat/meat)
|
||||
reagents_add = list("nutriment" = 0.04)
|
||||
|
||||
@@ -14,6 +14,7 @@
|
||||
growing_icon = 'icons/obj/hydroponics/growing_vegetables.dmi'
|
||||
icon_grow = "chili-grow" // Uses one growth icons set for all the subtypes
|
||||
icon_dead = "chili-dead" // Same for the dead icon
|
||||
genes = list(/datum/plant_gene/trait/repeated_harvest)
|
||||
mutatelist = list(/obj/item/seeds/chili/ice, /obj/item/seeds/chili/ghost)
|
||||
reagents_add = list("capsaicin" = 0.25, "vitamin" = 0.04, "nutriment" = 0.04)
|
||||
|
||||
@@ -55,7 +56,7 @@
|
||||
desc = "These seeds grow into a chili said to be the hottest in the galaxy."
|
||||
icon_state = "seed-chilighost"
|
||||
species = "chilighost"
|
||||
plantname = "chilighost"
|
||||
plantname = "Ghost Chili Plants"
|
||||
product = /obj/item/weapon/reagent_containers/food/snacks/grown/ghost_chili
|
||||
endurance = 10
|
||||
maturation = 10
|
||||
@@ -83,7 +84,7 @@
|
||||
|
||||
/obj/item/weapon/reagent_containers/food/snacks/grown/ghost_chili/process()
|
||||
if(held_mob && src.loc == held_mob)
|
||||
if( (held_mob.l_hand == src) || (held_mob.r_hand == src))
|
||||
if(held_mob.is_holding(src))
|
||||
if(hasvar(held_mob,"gloves") && held_mob:gloves)
|
||||
return
|
||||
held_mob.bodytemperature += 15 * TEMPERATURE_DAMAGE_COEFFICIENT
|
||||
|
||||
@@ -19,6 +19,7 @@
|
||||
yield = 4
|
||||
potency = 15
|
||||
growing_icon = 'icons/obj/hydroponics/growing_fruits.dmi'
|
||||
genes = list(/datum/plant_gene/trait/repeated_harvest)
|
||||
mutatelist = list(/obj/item/seeds/orange)
|
||||
reagents_add = list("vitamin" = 0.04, "nutriment" = 0.05)
|
||||
|
||||
@@ -44,6 +45,7 @@
|
||||
growing_icon = 'icons/obj/hydroponics/growing_fruits.dmi'
|
||||
icon_grow = "lime-grow"
|
||||
icon_dead = "lime-dead"
|
||||
genes = list(/datum/plant_gene/trait/repeated_harvest)
|
||||
mutatelist = list(/obj/item/seeds/lime)
|
||||
reagents_add = list("vitamin" = 0.04, "nutriment" = 0.05)
|
||||
|
||||
@@ -68,56 +70,86 @@
|
||||
growing_icon = 'icons/obj/hydroponics/growing_fruits.dmi'
|
||||
icon_grow = "lime-grow"
|
||||
icon_dead = "lime-dead"
|
||||
mutatelist = list(/obj/item/seeds/cash)
|
||||
genes = list(/datum/plant_gene/trait/repeated_harvest)
|
||||
mutatelist = list(/obj/item/seeds/firelemon)
|
||||
reagents_add = list("vitamin" = 0.04, "nutriment" = 0.05)
|
||||
|
||||
/obj/item/weapon/reagent_containers/food/snacks/grown/citrus/lemon
|
||||
seed = /obj/item/seeds/lemon
|
||||
name = "lemon"
|
||||
desc = "When life gives you lemons, be grateful they aren't limes."
|
||||
desc = "When life gives you lemons, make lemonade."
|
||||
icon_state = "lemon"
|
||||
filling_color = "#FFD700"
|
||||
|
||||
// Money Lemon
|
||||
/obj/item/seeds/cash
|
||||
name = "pack of money seeds"
|
||||
desc = "When life gives you lemons, mutate them into cash."
|
||||
icon_state = "seed-cash"
|
||||
species = "cashtree"
|
||||
plantname = "Money Tree"
|
||||
product = /obj/item/weapon/reagent_containers/food/snacks/grown/shell/moneyfruit
|
||||
// Combustible lemon
|
||||
/obj/item/seeds/firelemon //combustible lemon is too long so firelemon
|
||||
name = "pack of combustible lemon seeds"
|
||||
desc = "When life gives you lemons, don't make lemonade. Make life take the lemons back! Get mad! I don't want your damn lemons!"
|
||||
icon_state = "seed-firelemon"
|
||||
species = "firelemon"
|
||||
plantname = "Combustible Lemon Tree"
|
||||
product = /obj/item/weapon/reagent_containers/food/snacks/grown/firelemon
|
||||
growing_icon = 'icons/obj/hydroponics/growing_fruits.dmi'
|
||||
icon_grow = "lime-grow"
|
||||
icon_dead = "lime-dead"
|
||||
genes = list(/datum/plant_gene/trait/repeated_harvest)
|
||||
lifespan = 55
|
||||
endurance = 45
|
||||
yield = 4
|
||||
reagents_add = list("nutriment" = 0.05)
|
||||
rarity = 50 // Nanotrasen approves...
|
||||
|
||||
/obj/item/weapon/reagent_containers/food/snacks/grown/shell/moneyfruit
|
||||
seed = /obj/item/seeds/cash
|
||||
name = "Money Fruit"
|
||||
desc = "Looks like a lemon with something bulging from the inside."
|
||||
icon_state = "moneyfruit"
|
||||
/obj/item/weapon/reagent_containers/food/snacks/grown/firelemon
|
||||
seed = /obj/item/seeds/firelemon
|
||||
name = "Combustible Lemon"
|
||||
desc = "Made for burning houses down."
|
||||
icon_state = "firelemon"
|
||||
bitesize_mod = 2
|
||||
|
||||
/obj/item/weapon/reagent_containers/food/snacks/grown/shell/moneyfruit/add_juice()
|
||||
/obj/item/weapon/reagent_containers/food/snacks/grown/firelemon/attack_self(mob/living/user)
|
||||
var/area/A = get_area(user)
|
||||
user.visible_message("<span class='warning'>[user] primes the [src]!</span>", "<span class='userdanger'>You prime the [src]!</span>")
|
||||
var/message = "[ADMIN_LOOKUPFLW(user)] primed a combustible lemon for detonation at [A] [ADMIN_COORDJMP(user)]"
|
||||
bombers += message
|
||||
message_admins(message)
|
||||
log_game("[key_name(user)] primed a combustible lemon for detonation at [A] [COORD(user)].")
|
||||
if(iscarbon(user))
|
||||
var/mob/living/carbon/C = user
|
||||
C.throw_mode_on()
|
||||
icon_state = "firelemon_active"
|
||||
playsound(loc, 'sound/weapons/armbomb.ogg', 75, 1, -3)
|
||||
addtimer(CALLBACK(src, .proc/prime), rand(10, 60))
|
||||
|
||||
/obj/item/weapon/reagent_containers/food/snacks/grown/firelemon/burn()
|
||||
prime()
|
||||
..()
|
||||
switch(seed.potency)
|
||||
if(0 to 10)
|
||||
trash = /obj/item/stack/spacecash
|
||||
if(11 to 20)
|
||||
trash = /obj/item/stack/spacecash/c10
|
||||
if(21 to 30)
|
||||
trash = /obj/item/stack/spacecash/c20
|
||||
if(31 to 40)
|
||||
trash = /obj/item/stack/spacecash/c50
|
||||
if(41 to 50)
|
||||
trash = /obj/item/stack/spacecash/c100
|
||||
if(51 to 60)
|
||||
trash = /obj/item/stack/spacecash/c200
|
||||
if(61 to 80)
|
||||
trash = /obj/item/stack/spacecash/c500
|
||||
|
||||
/obj/item/weapon/reagent_containers/food/snacks/grown/firelemon/proc/update_mob()
|
||||
if(ismob(loc))
|
||||
var/mob/M = loc
|
||||
M.dropItemToGround(src)
|
||||
|
||||
/obj/item/weapon/reagent_containers/food/snacks/grown/firelemon/ex_act(severity)
|
||||
qdel(src) //Ensuring that it's deleted by its own explosion
|
||||
|
||||
/obj/item/weapon/reagent_containers/food/snacks/grown/firelemon/proc/prime()
|
||||
switch(seed.potency) //Combustible lemons are alot like IEDs, lots of flame, very little bang.
|
||||
if(0 to 30)
|
||||
update_mob()
|
||||
explosion(src.loc,-1,-1,2, flame_range = 1)
|
||||
qdel(src)
|
||||
if(31 to 50)
|
||||
update_mob()
|
||||
explosion(src.loc,-1,-1,2, flame_range = 2)
|
||||
qdel(src)
|
||||
if(51 to 70)
|
||||
update_mob()
|
||||
explosion(src.loc,-1,-1,2, flame_range = 3)
|
||||
qdel(src)
|
||||
if(71 to 90)
|
||||
update_mob()
|
||||
explosion(src.loc,-1,-1,2, flame_range = 4)
|
||||
qdel(src)
|
||||
else
|
||||
trash = /obj/item/stack/spacecash/c1000
|
||||
update_mob()
|
||||
explosion(src.loc,-1,-1,2, flame_range = 5)
|
||||
qdel(src)
|
||||
|
||||
@@ -14,6 +14,7 @@
|
||||
growing_icon = 'icons/obj/hydroponics/growing_fruits.dmi'
|
||||
icon_grow = "cocoapod-grow"
|
||||
icon_dead = "cocoapod-dead"
|
||||
genes = list(/datum/plant_gene/trait/repeated_harvest)
|
||||
mutatelist = list(/obj/item/seeds/cocoapod/vanillapod)
|
||||
reagents_add = list("cocoa" = 0.25, "nutriment" = 0.1)
|
||||
|
||||
@@ -33,6 +34,7 @@
|
||||
species = "vanillapod"
|
||||
plantname = "Vanilla Tree"
|
||||
product = /obj/item/weapon/reagent_containers/food/snacks/grown/vanillapod
|
||||
genes = list(/datum/plant_gene/trait/repeated_harvest)
|
||||
mutatelist = list()
|
||||
reagents_add = list("vanilla" = 0.25, "nutriment" = 0.1)
|
||||
|
||||
|
||||
@@ -7,7 +7,6 @@
|
||||
plantname = "Corn Stalks"
|
||||
product = /obj/item/weapon/reagent_containers/food/snacks/grown/corn
|
||||
maturation = 8
|
||||
oneharvest = 1
|
||||
potency = 20
|
||||
growthstages = 3
|
||||
growing_icon = 'icons/obj/hydroponics/growing_vegetables.dmi'
|
||||
@@ -31,19 +30,18 @@
|
||||
desc = "A reminder of meals gone by."
|
||||
icon_state = "corncob"
|
||||
item_state = "corncob"
|
||||
w_class = 1
|
||||
w_class = WEIGHT_CLASS_TINY
|
||||
throwforce = 0
|
||||
throw_speed = 3
|
||||
throw_range = 7
|
||||
|
||||
/obj/item/weapon/grown/corncob/attackby(obj/item/weapon/grown/W, mob/user, params)
|
||||
..()
|
||||
if(W.is_sharp())
|
||||
user << "<span class='notice'>You use [W] to fashion a pipe out of the corn cob!</span>"
|
||||
new /obj/item/clothing/mask/cigarette/pipe/cobpipe (user.loc)
|
||||
user.unEquip(src)
|
||||
qdel(src)
|
||||
return
|
||||
else
|
||||
return ..()
|
||||
|
||||
// Snapcorn
|
||||
/obj/item/seeds/corn/snapcorn
|
||||
@@ -62,7 +60,7 @@
|
||||
desc = "A cob with snap pops"
|
||||
icon_state = "snapcorn"
|
||||
item_state = "corncob"
|
||||
w_class = 1
|
||||
w_class = WEIGHT_CLASS_TINY
|
||||
throwforce = 0
|
||||
throw_speed = 3
|
||||
throw_range = 7
|
||||
|
||||
@@ -11,6 +11,7 @@
|
||||
growing_icon = 'icons/obj/hydroponics/growing_vegetables.dmi'
|
||||
icon_grow = "eggplant-grow"
|
||||
icon_dead = "eggplant-dead"
|
||||
genes = list(/datum/plant_gene/trait/repeated_harvest)
|
||||
mutatelist = list(/obj/item/seeds/eggplant/eggy)
|
||||
reagents_add = list("vitamin" = 0.04, "nutriment" = 0.1)
|
||||
|
||||
|
||||
@@ -10,7 +10,6 @@
|
||||
maturation = 8
|
||||
yield = 6
|
||||
potency = 20
|
||||
oneharvest = 1
|
||||
growthstages = 3
|
||||
growing_icon = 'icons/obj/hydroponics/growing_flowers.dmi'
|
||||
icon_grow = "poppy-grow"
|
||||
@@ -76,9 +75,8 @@
|
||||
production = 1
|
||||
yield = 2
|
||||
potency = 30
|
||||
oneharvest = 1
|
||||
growthstages = 4
|
||||
plant_type = PLANT_WEED
|
||||
genes = list(/datum/plant_gene/trait/plant_type/weed_hardy)
|
||||
growing_icon = 'icons/obj/hydroponics/growing_flowers.dmi'
|
||||
reagents_add = list("nutriment" = 0.04)
|
||||
|
||||
@@ -103,7 +101,6 @@
|
||||
endurance = 20
|
||||
production = 2
|
||||
yield = 2
|
||||
oneharvest = 1
|
||||
growthstages = 3
|
||||
growing_icon = 'icons/obj/hydroponics/growing_flowers.dmi'
|
||||
icon_grow = "sunflower-grow"
|
||||
@@ -120,7 +117,7 @@
|
||||
force = 0
|
||||
slot_flags = SLOT_HEAD
|
||||
throwforce = 0
|
||||
w_class = 1
|
||||
w_class = WEIGHT_CLASS_TINY
|
||||
throw_speed = 1
|
||||
throw_range = 3
|
||||
|
||||
@@ -170,7 +167,7 @@
|
||||
force = 0
|
||||
slot_flags = SLOT_HEAD
|
||||
throwforce = 0
|
||||
w_class = 1
|
||||
w_class = WEIGHT_CLASS_TINY
|
||||
throw_speed = 1
|
||||
throw_range = 3
|
||||
attack_verb = list("roasted", "scorched", "burned")
|
||||
@@ -180,8 +177,9 @@
|
||||
force = round((5 + seed.potency / 5), 1)
|
||||
|
||||
/obj/item/weapon/grown/novaflower/attack(mob/living/carbon/M, mob/user)
|
||||
if(!..()) return
|
||||
if(istype(M, /mob/living))
|
||||
if(!..())
|
||||
return
|
||||
if(isliving(M))
|
||||
M << "<span class='danger'>You are lit on fire from the intense heat of the [name]!</span>"
|
||||
M.adjust_fire_stacks(seed.potency / 20)
|
||||
if(M.IgniteMob())
|
||||
@@ -194,7 +192,6 @@
|
||||
force -= rand(1, (force / 3) + 1)
|
||||
else
|
||||
usr << "<span class='warning'>All the petals have fallen off the [name] from violent whacking!</span>"
|
||||
usr.unEquip(src)
|
||||
qdel(src)
|
||||
|
||||
/obj/item/weapon/grown/novaflower/pickup(mob/living/carbon/human/user)
|
||||
|
||||
@@ -14,6 +14,7 @@
|
||||
growthstages = 2
|
||||
icon_grow = "grass-grow"
|
||||
icon_dead = "grass-dead"
|
||||
genes = list(/datum/plant_gene/trait/repeated_harvest)
|
||||
mutatelist = list(/obj/item/seeds/grass/carpet)
|
||||
reagents_add = list("nutriment" = 0.02, "hydrogen" = 0.05)
|
||||
|
||||
@@ -24,23 +25,28 @@
|
||||
icon_state = "grassclump"
|
||||
filling_color = "#32CD32"
|
||||
bitesize_mod = 2
|
||||
var/stacktype = /obj/item/stack/tile/grass
|
||||
var/tile_coefficient = 0.02 // 1/50
|
||||
|
||||
/obj/item/weapon/reagent_containers/food/snacks/grown/grass/attack_self(mob/user)
|
||||
user << "<span class='notice'>You prepare the astroturf.</span>"
|
||||
var/grassAmt = 1 + round(seed.potency / 50) // The grass we're holding
|
||||
var/grassAmt = 1 + round(seed.potency * tile_coefficient) // The grass we're holding
|
||||
for(var/obj/item/weapon/reagent_containers/food/snacks/grown/grass/G in user.loc) // The grass on the floor
|
||||
grassAmt += 1 + round(G.seed.potency)
|
||||
if(G.type != type)
|
||||
continue
|
||||
grassAmt += 1 + round(G.seed.potency * tile_coefficient)
|
||||
qdel(G)
|
||||
while(grassAmt > 0)
|
||||
var/obj/item/stack/tile/GT = new /obj/item/stack/tile/grass(user.loc)
|
||||
if(grassAmt >= GT.max_amount)
|
||||
GT.amount = GT.max_amount
|
||||
else
|
||||
GT.amount = grassAmt
|
||||
for(var/obj/item/stack/tile/grass/GR in user.loc)
|
||||
if(GR != GT && GR.amount < GR.max_amount)
|
||||
GR.attackby(GT, user) //we try to transfer all old unfinished stacks to the new stack we created.
|
||||
var/obj/item/stack/tile/GT = new stacktype(user.loc)
|
||||
while(grassAmt > GT.max_amount)
|
||||
GT.amount = GT.max_amount
|
||||
grassAmt -= GT.max_amount
|
||||
GT = new stacktype(user.loc)
|
||||
GT.amount = grassAmt
|
||||
for(var/obj/item/stack/tile/T in user.loc)
|
||||
if((T.type == stacktype) && (T.amount < T.max_amount))
|
||||
GT.merge(T)
|
||||
if(GT.amount <= 0)
|
||||
break
|
||||
qdel(src)
|
||||
return
|
||||
|
||||
@@ -51,31 +57,13 @@
|
||||
icon_state = "seed-carpet"
|
||||
species = "carpet"
|
||||
plantname = "Carpet"
|
||||
product = /obj/item/weapon/reagent_containers/food/snacks/grown/carpet
|
||||
mutatelist = list(/obj/item/seeds/grass/carpet)
|
||||
product = /obj/item/weapon/reagent_containers/food/snacks/grown/grass/carpet
|
||||
mutatelist = list()
|
||||
rarity = 10
|
||||
|
||||
/obj/item/weapon/reagent_containers/food/snacks/grown/carpet
|
||||
/obj/item/weapon/reagent_containers/food/snacks/grown/grass/carpet
|
||||
seed = /obj/item/seeds/grass/carpet
|
||||
name = "carpet"
|
||||
desc = "The textile industry's dark secret."
|
||||
icon_state = "carpetclump"
|
||||
|
||||
/obj/item/weapon/reagent_containers/food/snacks/grown/carpet/attack_self(mob/user)
|
||||
user << "<span class='notice'>You roll out the red carpet.</span>"
|
||||
var/carpetAmt = 1 + round(seed.potency / 50) // The carpet we're holding
|
||||
for(var/obj/item/weapon/reagent_containers/food/snacks/grown/carpet/C in user.loc) // The carpet on the floor
|
||||
carpetAmt += 1 + round(C.seed.potency / 50)
|
||||
qdel(C)
|
||||
while(carpetAmt > 0)
|
||||
var/obj/item/stack/tile/CT = new /obj/item/stack/tile/carpet(user.loc)
|
||||
if(carpetAmt >= CT.max_amount)
|
||||
CT.amount = CT.max_amount
|
||||
else
|
||||
CT.amount = carpetAmt
|
||||
for(var/obj/item/stack/tile/carpet/CA in user.loc)
|
||||
if(CA != CT && CA.amount < CA.max_amount)
|
||||
CA.attackby(CT, user) //we try to transfer all old unfinished stacks to the new stack we created.
|
||||
carpetAmt -= CT.max_amount
|
||||
qdel(src)
|
||||
return
|
||||
stacktype = /obj/item/stack/tile/carpet
|
||||
|
||||
@@ -7,11 +7,11 @@
|
||||
species = "kudzu"
|
||||
plantname = "Kudzu"
|
||||
product = /obj/item/weapon/reagent_containers/food/snacks/grown/kudzupod
|
||||
genes = list(/datum/plant_gene/trait/repeated_harvest, /datum/plant_gene/trait/plant_type/weed_hardy)
|
||||
lifespan = 20
|
||||
endurance = 10
|
||||
yield = 4
|
||||
growthstages = 4
|
||||
plant_type = PLANT_WEED
|
||||
rarity = 30
|
||||
var/list/mutations = list()
|
||||
reagents_add = list("charcoal" = 0.04, "nutriment" = 0.02)
|
||||
@@ -22,12 +22,12 @@
|
||||
return S
|
||||
|
||||
/obj/item/seeds/kudzu/suicide_act(mob/user)
|
||||
user.visible_message("<span class='suicide'>[user] swallows the pack of kudzu seeds! It looks like \he's trying to commit suicide..</span>")
|
||||
user.visible_message("<span class='suicide'>[user] swallows the pack of kudzu seeds! It looks like [user.p_theyre()] trying to commit suicide!</span>")
|
||||
plant(user)
|
||||
return (BRUTELOSS)
|
||||
|
||||
/obj/item/seeds/kudzu/proc/plant(mob/user)
|
||||
if(istype(user.loc,/turf/open/space))
|
||||
if(isspaceturf(user.loc))
|
||||
return
|
||||
var/turf/T = get_turf(src)
|
||||
message_admins("Kudzu planted by [key_name_admin(user)](<A HREF='?_src_=holder;adminmoreinfo=\ref[user]'>?</A>) (<A HREF='?_src_=holder;adminplayerobservefollow=\ref[user]'>FLW</A>) at ([T.x],[T.y],[T.z] - <A HREF='?_src_=holder;adminplayerobservecoodjump=1;X=[T.x];Y=[T.y];Z=[T.z]'>(JMP)</a>)",0,1)
|
||||
@@ -54,30 +54,37 @@
|
||||
for(var/datum/spacevine_mutation/SM in mutations)
|
||||
if(SM.quality == NEGATIVE)
|
||||
temp_mut_list += SM
|
||||
if(prob(20))
|
||||
if(prob(20) && temp_mut_list.len)
|
||||
mutations.Remove(pick(temp_mut_list))
|
||||
temp_mut_list.Cut()
|
||||
|
||||
if(S.has_reagent("welding_fuel", 5))
|
||||
for(var/datum/spacevine_mutation/SM in mutations)
|
||||
if(SM.quality == POSITIVE)
|
||||
temp_mut_list += SM
|
||||
if(prob(20))
|
||||
if(prob(20) && temp_mut_list.len)
|
||||
mutations.Remove(pick(temp_mut_list))
|
||||
temp_mut_list.Cut()
|
||||
|
||||
if(S.has_reagent("phenol", 5))
|
||||
for(var/datum/spacevine_mutation/SM in mutations)
|
||||
if(SM.quality == MINOR_NEGATIVE)
|
||||
temp_mut_list += SM
|
||||
if(prob(20))
|
||||
if(prob(20) && temp_mut_list.len)
|
||||
mutations.Remove(pick(temp_mut_list))
|
||||
temp_mut_list.Cut()
|
||||
|
||||
if(S.has_reagent("blood", 15))
|
||||
production += rand(15, -5)
|
||||
adjust_production(rand(15, -5))
|
||||
|
||||
if(S.has_reagent("amatoxin", 5))
|
||||
production += rand(5, -15)
|
||||
adjust_production(rand(5, -15))
|
||||
|
||||
if(S.has_reagent("plasma", 5))
|
||||
potency += rand(5, -15)
|
||||
adjust_potency(rand(5, -15))
|
||||
|
||||
if(S.has_reagent("holywater", 10))
|
||||
potency += rand(15, -5)
|
||||
adjust_potency(rand(15, -5))
|
||||
|
||||
|
||||
/obj/item/weapon/reagent_containers/food/snacks/grown/kudzupod
|
||||
|
||||
@@ -10,8 +10,9 @@
|
||||
endurance = 40
|
||||
growing_icon = 'icons/obj/hydroponics/growing_fruits.dmi'
|
||||
icon_dead = "watermelon-dead"
|
||||
genes = list(/datum/plant_gene/trait/repeated_harvest)
|
||||
mutatelist = list(/obj/item/seeds/watermelon/holy)
|
||||
reagents_add = list("vitamin" = 0.04, "nutriment" = 0.2)
|
||||
reagents_add = list("water" = 0.2, "vitamin" = 0.04, "nutriment" = 0.2)
|
||||
|
||||
/obj/item/weapon/reagent_containers/food/snacks/grown/watermelon
|
||||
seed = /obj/item/seeds/watermelon
|
||||
@@ -21,7 +22,7 @@
|
||||
slice_path = /obj/item/weapon/reagent_containers/food/snacks/watermelonslice
|
||||
slices_num = 5
|
||||
dried_type = null
|
||||
w_class = 3
|
||||
w_class = WEIGHT_CLASS_NORMAL
|
||||
filling_color = "#008000"
|
||||
bitesize_mod = 3
|
||||
|
||||
@@ -43,4 +44,4 @@
|
||||
desc = "The water within this melon has been blessed by some deity that's particularly fond of watermelon."
|
||||
icon_state = "holymelon"
|
||||
filling_color = "#FFD700"
|
||||
dried_type = null
|
||||
dried_type = null
|
||||
|
||||
@@ -11,9 +11,8 @@
|
||||
production = 1
|
||||
yield = -1
|
||||
potency = -1
|
||||
oneharvest = 1
|
||||
growthstages = 4
|
||||
plant_type = PLANT_WEED
|
||||
genes = list(/datum/plant_gene/trait/plant_type/weed_hardy)
|
||||
|
||||
|
||||
// Cabbage
|
||||
@@ -31,6 +30,7 @@
|
||||
yield = 4
|
||||
growthstages = 1
|
||||
growing_icon = 'icons/obj/hydroponics/growing_vegetables.dmi'
|
||||
genes = list(/datum/plant_gene/trait/repeated_harvest)
|
||||
mutatelist = list(/obj/item/seeds/replicapod)
|
||||
reagents_add = list("vitamin" = 0.04, "nutriment" = 0.1)
|
||||
|
||||
@@ -51,6 +51,7 @@
|
||||
species = "sugarcane"
|
||||
plantname = "Sugarcane"
|
||||
product = /obj/item/weapon/reagent_containers/food/snacks/grown/sugarcane
|
||||
genes = list(/datum/plant_gene/trait/repeated_harvest)
|
||||
lifespan = 60
|
||||
endurance = 50
|
||||
maturation = 3
|
||||
@@ -73,8 +74,9 @@
|
||||
desc = "These seeds grow into .357 revolvers."
|
||||
icon_state = "seed-gatfruit"
|
||||
species = "gatfruit"
|
||||
plantname = "gatfruit"
|
||||
plantname = "Gatfruit Tree"
|
||||
product = /obj/item/weapon/reagent_containers/food/snacks/grown/shell/gatfruit
|
||||
genes = list(/datum/plant_gene/trait/repeated_harvest)
|
||||
lifespan = 20
|
||||
endurance = 20
|
||||
maturation = 40
|
||||
@@ -92,7 +94,7 @@
|
||||
desc = "It smells like burning."
|
||||
icon_state = "gatfruit"
|
||||
origin_tech = "combat=6"
|
||||
trash = /obj/item/weapon/gun/projectile/revolver
|
||||
trash = /obj/item/weapon/gun/ballistic/revolver
|
||||
bitesize_mod = 2
|
||||
|
||||
//Cherry Bombs
|
||||
@@ -115,6 +117,8 @@
|
||||
seed = /obj/item/seeds/cherry/bomb
|
||||
bitesize_mod = 2
|
||||
volume = 125 //Gives enough room for the black powder at max potency
|
||||
obj_integrity = 40
|
||||
max_integrity = 40
|
||||
|
||||
/obj/item/weapon/reagent_containers/food/snacks/grown/cherry_bomb/attack_self(mob/living/user)
|
||||
var/area/A = get_area(user)
|
||||
@@ -123,12 +127,14 @@
|
||||
log_game("[user] ([user.key ? user.key : "no key"]) primed a cherry bomb for detonation at [A] ([user.x],[user.y],[user.z]).")
|
||||
prime()
|
||||
|
||||
/obj/item/weapon/reagent_containers/food/snacks/grown/cherry_bomb/burn()
|
||||
prime()
|
||||
..()
|
||||
/obj/item/weapon/reagent_containers/food/snacks/grown/cherry_bomb/deconstruct(disassembled = TRUE)
|
||||
if(!disassembled)
|
||||
prime()
|
||||
if(!qdeleted(src))
|
||||
qdel(src)
|
||||
|
||||
/obj/item/weapon/reagent_containers/food/snacks/grown/cherry_bomb/ex_act(severity)
|
||||
qdel(src) //Ensuring that it's deleted by its own explosion
|
||||
qdel(src) //Ensuring that it's deleted by its own explosion. Also prevents mass chain reaction with piles of cherry bombs
|
||||
|
||||
/obj/item/weapon/reagent_containers/food/snacks/grown/cherry_bomb/proc/prime()
|
||||
icon_state = "cherry_bomb_lit"
|
||||
|
||||
@@ -17,9 +17,8 @@
|
||||
production = 5
|
||||
yield = 4
|
||||
potency = 15
|
||||
oneharvest = 1
|
||||
growthstages = 4
|
||||
plant_type = PLANT_MUSHROOM
|
||||
genes = list(/datum/plant_gene/trait/plant_type/fungal_metabolism)
|
||||
growing_icon = 'icons/obj/hydroponics/growing_mushrooms.dmi'
|
||||
reagents_add = list("morphine" = 0.35, "charcoal" = 0.35, "nutriment" = 0)
|
||||
|
||||
@@ -44,12 +43,11 @@
|
||||
maturation = 10
|
||||
production = 5
|
||||
yield = 4
|
||||
oneharvest = 1
|
||||
growthstages = 3
|
||||
plant_type = PLANT_MUSHROOM
|
||||
genes = list(/datum/plant_gene/trait/plant_type/fungal_metabolism)
|
||||
growing_icon = 'icons/obj/hydroponics/growing_mushrooms.dmi'
|
||||
mutatelist = list(/obj/item/seeds/angel)
|
||||
reagents_add = list("mushroomhallucinogen" = 0.04, "amatoxin" = 0.35, "nutriment" = 0)
|
||||
reagents_add = list("mushroomhallucinogen" = 0.04, "amatoxin" = 0.35, "nutriment" = 0, "growthserum" = 0.1)
|
||||
|
||||
/obj/item/weapon/reagent_containers/food/snacks/grown/mushroom/amanita
|
||||
seed = /obj/item/seeds/amanita
|
||||
@@ -73,9 +71,8 @@
|
||||
production = 5
|
||||
yield = 2
|
||||
potency = 35
|
||||
oneharvest = 1
|
||||
growthstages = 3
|
||||
plant_type = PLANT_MUSHROOM
|
||||
genes = list(/datum/plant_gene/trait/plant_type/fungal_metabolism)
|
||||
growing_icon = 'icons/obj/hydroponics/growing_mushrooms.dmi'
|
||||
reagents_add = list("mushroomhallucinogen" = 0.04, "amatoxin" = 0.1, "nutriment" = 0, "amanitin" = 0.2)
|
||||
rarity = 30
|
||||
@@ -101,9 +98,8 @@
|
||||
production = 1
|
||||
yield = 5
|
||||
potency = 15
|
||||
oneharvest = 1
|
||||
growthstages = 3
|
||||
plant_type = PLANT_MUSHROOM
|
||||
genes = list(/datum/plant_gene/trait/plant_type/fungal_metabolism)
|
||||
growing_icon = 'icons/obj/hydroponics/growing_mushrooms.dmi'
|
||||
reagents_add = list("mushroomhallucinogen" = 0.25, "nutriment" = 0.02)
|
||||
|
||||
@@ -127,9 +123,8 @@
|
||||
production = 1
|
||||
yield = 4
|
||||
potency = 15
|
||||
oneharvest = 1
|
||||
growthstages = 3
|
||||
plant_type = PLANT_MUSHROOM
|
||||
genes = list(/datum/plant_gene/trait/plant_type/fungal_metabolism)
|
||||
growing_icon = 'icons/obj/hydroponics/growing_mushrooms.dmi'
|
||||
mutatelist = list(/obj/item/seeds/plump/walkingmushroom)
|
||||
reagents_add = list("vitamin" = 0.04, "nutriment" = 0.1)
|
||||
@@ -168,7 +163,7 @@
|
||||
origin_tech = "biotech=4;programming=5"
|
||||
|
||||
/obj/item/weapon/reagent_containers/food/snacks/grown/mushroom/walkingmushroom/attack_self(mob/user)
|
||||
if(istype(user.loc,/turf/open/space))
|
||||
if(isspaceturf(user.loc))
|
||||
return
|
||||
var/mob/living/simple_animal/hostile/mushroom/M = new /mob/living/simple_animal/hostile/mushroom(user.loc)
|
||||
M.maxHealth += round(seed.endurance / 4)
|
||||
@@ -194,9 +189,8 @@
|
||||
production = 1
|
||||
yield = 5
|
||||
potency = 15
|
||||
oneharvest = 1
|
||||
growthstages = 3
|
||||
plant_type = PLANT_MUSHROOM
|
||||
genes = list(/datum/plant_gene/trait/plant_type/fungal_metabolism)
|
||||
growing_icon = 'icons/obj/hydroponics/growing_mushrooms.dmi'
|
||||
reagents_add = list("nutriment" = 0.1)
|
||||
|
||||
@@ -216,17 +210,15 @@
|
||||
species = "glowshroom"
|
||||
plantname = "Glowshrooms"
|
||||
product = /obj/item/weapon/reagent_containers/food/snacks/grown/mushroom/glowshroom
|
||||
lifespan = 120 //ten times that is the delay
|
||||
lifespan = 100 //ten times that is the delay
|
||||
endurance = 30
|
||||
maturation = 15
|
||||
production = 1
|
||||
yield = 3 //-> spread
|
||||
potency = 30 //-> brightness
|
||||
oneharvest = 1
|
||||
growthstages = 4
|
||||
plant_type = PLANT_MUSHROOM
|
||||
rarity = 20
|
||||
genes = list(/datum/plant_gene/trait/glow)
|
||||
genes = list(/datum/plant_gene/trait/glow, /datum/plant_gene/trait/plant_type/fungal_metabolism)
|
||||
growing_icon = 'icons/obj/hydroponics/growing_mushrooms.dmi'
|
||||
mutatelist = list(/obj/item/seeds/glowshroom/glowcap)
|
||||
reagents_add = list("radium" = 0.1, "phosphorus" = 0.1, "nutriment" = 0.04)
|
||||
@@ -237,15 +229,16 @@
|
||||
desc = "<I>Mycena Bregprox</I>: This species of mushroom glows in the dark."
|
||||
icon_state = "glowshroom"
|
||||
filling_color = "#00FA9A"
|
||||
var/effect_path = /obj/effect/glowshroom
|
||||
var/effect_path = /obj/structure/glowshroom
|
||||
origin_tech = "biotech=4;plasmatech=6"
|
||||
|
||||
/obj/item/weapon/reagent_containers/food/snacks/grown/mushroom/glowshroom/attack_self(mob/user)
|
||||
if(istype(user.loc,/turf/open/space))
|
||||
if(isspaceturf(user.loc))
|
||||
return
|
||||
var/obj/effect/glowshroom/planted = new effect_path(user.loc)
|
||||
var/obj/structure/glowshroom/planted = new effect_path(user.loc)
|
||||
planted.delay = planted.delay - seed.production * 100 //So the delay goes DOWN with better stats instead of up. :I
|
||||
planted.endurance = seed.endurance
|
||||
planted.obj_integrity = seed.endurance
|
||||
planted.max_integrity = seed.endurance
|
||||
planted.yield = seed.yield
|
||||
planted.potency = seed.potency
|
||||
user << "<span class='notice'>You plant [src].</span>"
|
||||
@@ -261,9 +254,8 @@
|
||||
icon_grow = "glowshroom-grow"
|
||||
icon_dead = "glowshroom-dead"
|
||||
plantname = "Glowcaps"
|
||||
plant_type = PLANT_MUSHROOM
|
||||
product = /obj/item/weapon/reagent_containers/food/snacks/grown/mushroom/glowshroom/glowcap
|
||||
genes = list(/datum/plant_gene/trait/glow, /datum/plant_gene/trait/cell_charge)
|
||||
genes = list(/datum/plant_gene/trait/glow, /datum/plant_gene/trait/cell_charge, /datum/plant_gene/trait/plant_type/fungal_metabolism)
|
||||
mutatelist = list()
|
||||
reagents_add = list("teslium" = 0.1, "nutriment" = 0.04)
|
||||
rarity = 30
|
||||
@@ -274,5 +266,5 @@
|
||||
desc = "<I>Mycena Ruthenia</I>: This species of mushroom glows in the dark, but aren't bioluminescent. They're warm to the touch..."
|
||||
icon_state = "glowcap"
|
||||
filling_color = "#00FA9A"
|
||||
effect_path = /obj/effect/glowshroom/glowcap
|
||||
effect_path = /obj/structure/glowshroom/glowcap
|
||||
origin_tech = "biotech=4;powerstorage=6;plasmatech=4"
|
||||
|
||||
@@ -9,7 +9,7 @@
|
||||
endurance = 40 // tuff like a toiger
|
||||
yield = 4
|
||||
growthstages = 5
|
||||
plant_type = PLANT_WEED
|
||||
genes = list(/datum/plant_gene/trait/repeated_harvest, /datum/plant_gene/trait/plant_type/weed_hardy)
|
||||
mutatelist = list(/obj/item/seeds/nettle/death)
|
||||
reagents_add = list("sacid" = 0.5)
|
||||
|
||||
@@ -23,6 +23,7 @@
|
||||
endurance = 25
|
||||
maturation = 8
|
||||
yield = 2
|
||||
genes = list(/datum/plant_gene/trait/repeated_harvest, /datum/plant_gene/trait/plant_type/weed_hardy, /datum/plant_gene/trait/stinging)
|
||||
mutatelist = list()
|
||||
reagents_add = list("facid" = 0.5, "sacid" = 0.5)
|
||||
rarity = 20
|
||||
@@ -36,14 +37,14 @@
|
||||
force = 15
|
||||
hitsound = 'sound/weapons/bladeslice.ogg'
|
||||
throwforce = 5
|
||||
w_class = 1
|
||||
w_class = WEIGHT_CLASS_TINY
|
||||
throw_speed = 1
|
||||
throw_range = 3
|
||||
origin_tech = "combat=3"
|
||||
attack_verb = list("stung")
|
||||
|
||||
/obj/item/weapon/grown/nettle/suicide_act(mob/user)
|
||||
user.visible_message("<span class='suicide'>[user] is eating some of the [src.name]! It looks like \he's trying to commit suicide.</span>")
|
||||
user.visible_message("<span class='suicide'>[user] is eating some of [src]! It looks like [user.p_theyre()] trying to commit suicide!</span>")
|
||||
return (BRUTELOSS|TOXLOSS)
|
||||
|
||||
/obj/item/weapon/grown/nettle/pickup(mob/living/user)
|
||||
@@ -51,16 +52,13 @@
|
||||
if(!iscarbon(user))
|
||||
return 0
|
||||
var/mob/living/carbon/C = user
|
||||
if(ishuman(user))
|
||||
var/mob/living/carbon/human/H = C
|
||||
if(H.gloves)
|
||||
return 0
|
||||
var/organ = ((H.hand ? "l_":"r_") + "arm")
|
||||
var/obj/item/bodypart/affecting = H.get_bodypart(organ)
|
||||
if(affecting && affecting.take_damage(0, force))
|
||||
H.update_damage_overlays(0)
|
||||
else
|
||||
C.take_organ_damage(0,force)
|
||||
if(C.gloves)
|
||||
return 0
|
||||
var/hit_zone = (C.held_index_to_dir(C.active_hand_index) == "l" ? "l_":"r_") + "arm"
|
||||
var/obj/item/bodypart/affecting = C.get_bodypart(hit_zone)
|
||||
if(affecting)
|
||||
if(affecting.receive_damage(0, force))
|
||||
C.update_damage_overlays()
|
||||
C << "<span class='userdanger'>The nettle burns your bare hand!</span>"
|
||||
return 1
|
||||
|
||||
@@ -70,7 +68,6 @@
|
||||
force -= rand(1, (force / 3) + 1) // When you whack someone with it, leaves fall off
|
||||
else
|
||||
usr << "All the leaves have fallen off the nettle from violent whacking."
|
||||
usr.unEquip(src)
|
||||
qdel(src)
|
||||
|
||||
/obj/item/weapon/grown/nettle/basic
|
||||
@@ -94,15 +91,15 @@
|
||||
force = round((5 + seed.potency / 2.5), 1)
|
||||
|
||||
/obj/item/weapon/grown/nettle/death/pickup(mob/living/carbon/user)
|
||||
..()
|
||||
if(..())
|
||||
if(prob(50))
|
||||
user.Paralyse(5)
|
||||
user << "<span class='userdanger'>You are stunned by the Deathnettle when you try picking it up!</span>"
|
||||
|
||||
/obj/item/weapon/grown/nettle/death/attack(mob/living/carbon/M, mob/user)
|
||||
if(!..()) return
|
||||
if(istype(M, /mob/living))
|
||||
if(!..())
|
||||
return
|
||||
if(isliving(M))
|
||||
M << "<span class='danger'>You are stunned by the powerful acid of the Deathnettle!</span>"
|
||||
add_logs(user, M, "attacked", src)
|
||||
|
||||
|
||||
@@ -10,11 +10,11 @@
|
||||
maturation = 10
|
||||
production = 1
|
||||
yield = 4
|
||||
oneharvest = 1
|
||||
growthstages = 4
|
||||
growing_icon = 'icons/obj/hydroponics/growing_vegetables.dmi'
|
||||
icon_grow = "potato-grow"
|
||||
icon_dead = "potato-dead"
|
||||
genes = list(/datum/plant_gene/trait/battery)
|
||||
mutatelist = list(/obj/item/seeds/potato/sweet)
|
||||
reagents_add = list("vitamin" = 0.04, "nutriment" = 0.1)
|
||||
|
||||
@@ -26,30 +26,25 @@
|
||||
filling_color = "#E9967A"
|
||||
bitesize = 100
|
||||
|
||||
|
||||
/obj/item/weapon/reagent_containers/food/snacks/grown/potato/wedges
|
||||
name = "potato wedges"
|
||||
desc = "Slices of neatly cut potato."
|
||||
icon_state = "potato_wedges"
|
||||
filling_color = "#E9967A"
|
||||
bitesize = 100
|
||||
|
||||
|
||||
/obj/item/weapon/reagent_containers/food/snacks/grown/potato/attackby(obj/item/weapon/W, mob/user, params)
|
||||
..()
|
||||
if(istype(W, /obj/item/stack/cable_coil))
|
||||
var/obj/item/stack/cable_coil/C = W
|
||||
if (C.use(5))
|
||||
user << "<span class='notice'>You add some cable to the potato and slide it inside the battery encasing.</span>"
|
||||
var/obj/item/weapon/stock_parts/cell/potato/pocell = new /obj/item/weapon/stock_parts/cell/potato(user.loc)
|
||||
pocell.maxcharge = seed.potency * 20
|
||||
if(W.is_sharp())
|
||||
user << "<span class='notice'>You cut the potato into wedges with [W].</span>"
|
||||
var/obj/item/weapon/reagent_containers/food/snacks/grown/potato/wedges/Wedges = new /obj/item/weapon/reagent_containers/food/snacks/grown/potato/wedges
|
||||
remove_item_from_storage(user)
|
||||
qdel(src)
|
||||
user.put_in_hands(Wedges)
|
||||
else
|
||||
return ..()
|
||||
|
||||
// The secret of potato supercells!
|
||||
var/datum/plant_gene/trait/cell_charge/G = seed.get_gene(/datum/plant_gene/trait/cell_charge)
|
||||
if(G) // 10x charge for deafult cell charge gene - 20 000 with 100 potency.
|
||||
pocell.maxcharge *= G.rate*1000
|
||||
pocell.charge = pocell.maxcharge
|
||||
pocell.desc = "A rechargable starch based power cell. This one has a power rating of [pocell.maxcharge], and you should not swallow it."
|
||||
|
||||
if(reagents.has_reagent("plasma", 2))
|
||||
pocell.rigged = 1
|
||||
|
||||
qdel(src)
|
||||
return
|
||||
else
|
||||
user << "<span class='warning'>You need five lengths of cable to make a potato battery!</span>"
|
||||
return
|
||||
|
||||
// Sweet Potato
|
||||
/obj/item/seeds/potato/sweet
|
||||
|
||||
@@ -12,6 +12,7 @@
|
||||
growing_icon = 'icons/obj/hydroponics/growing_fruits.dmi'
|
||||
icon_grow = "pumpkin-grow"
|
||||
icon_dead = "pumpkin-dead"
|
||||
genes = list(/datum/plant_gene/trait/repeated_harvest)
|
||||
mutatelist = list(/obj/item/seeds/pumpkin/blumpkin)
|
||||
reagents_add = list("vitamin" = 0.04, "nutriment" = 0.2)
|
||||
|
||||
@@ -24,12 +25,13 @@
|
||||
bitesize_mod = 2
|
||||
|
||||
/obj/item/weapon/reagent_containers/food/snacks/grown/pumpkin/attackby(obj/item/weapon/W as obj, mob/user as mob, params)
|
||||
..()
|
||||
if(W.is_sharp())
|
||||
user.show_message("<span class='notice'>You carve a face into [src]!</span>", 1)
|
||||
new /obj/item/clothing/head/hardhat/pumpkinhead(user.loc)
|
||||
qdel(src)
|
||||
return
|
||||
else
|
||||
return ..()
|
||||
|
||||
// Blumpkin
|
||||
/obj/item/seeds/pumpkin/blumpkin
|
||||
@@ -40,7 +42,7 @@
|
||||
plantname = "Blumpkin Vines"
|
||||
product = /obj/item/weapon/reagent_containers/food/snacks/grown/blumpkin
|
||||
mutatelist = list()
|
||||
reagents_add = list("ammonia" = 0.2, "chlorine" = 0.2, "nutriment" = 0.2)
|
||||
reagents_add = list("ammonia" = 0.2, "chlorine" = 0.1, "nutriment" = 0.2)
|
||||
rarity = 20
|
||||
|
||||
/obj/item/weapon/reagent_containers/food/snacks/grown/blumpkin
|
||||
@@ -49,4 +51,4 @@
|
||||
desc = "The pumpkin's toxic sibling."
|
||||
icon_state = "blumpkin"
|
||||
filling_color = "#87CEFA"
|
||||
bitesize_mod = 2
|
||||
bitesize_mod = 2
|
||||
|
||||
@@ -0,0 +1,29 @@
|
||||
//Random seeds; stats, traits, and plant type are randomized for each seed.
|
||||
|
||||
/obj/item/seeds/random
|
||||
name = "pack of strange seeds"
|
||||
desc = "Mysterious seeds as strange as their name implies. Spooky"
|
||||
icon_state = "seed-x"
|
||||
species = "?????"
|
||||
plantname = "strange plant"
|
||||
product = /obj/item/weapon/reagent_containers/food/snacks/grown/random
|
||||
icon_grow = "xpod-grow"
|
||||
icon_dead = "xpod-dead"
|
||||
icon_harvest = "xpod-harvest"
|
||||
growthstages = 4
|
||||
|
||||
/obj/item/seeds/random/New()
|
||||
randomize_stats()
|
||||
..()
|
||||
if(prob(60))
|
||||
add_random_reagents()
|
||||
if(prob(50))
|
||||
add_random_traits()
|
||||
add_random_plant_type(35)
|
||||
|
||||
/obj/item/weapon/reagent_containers/food/snacks/grown/random
|
||||
seed = /obj/item/seeds/random
|
||||
name = "strange plant"
|
||||
desc = "What could this even be?"
|
||||
icon_state = "crunchy"
|
||||
bitesize_mod = 2
|
||||
@@ -12,7 +12,6 @@
|
||||
maturation = 10
|
||||
production = 1
|
||||
yield = 1 //seeds if there isn't a dna inside
|
||||
oneharvest = 1
|
||||
potency = 30
|
||||
var/ckey = null
|
||||
var/realName = null
|
||||
@@ -42,7 +41,8 @@
|
||||
user << "<span class='warning'>The seeds reject the sample!</span>"
|
||||
else
|
||||
user << "<span class='warning'>The seeds already contain a genetic sample!</span>"
|
||||
..()
|
||||
else
|
||||
return ..()
|
||||
|
||||
/obj/item/seeds/replicapod/get_analyzer_text()
|
||||
var/text = ..()
|
||||
@@ -58,7 +58,7 @@
|
||||
if(config.revival_pod_plants)
|
||||
if(ckey)
|
||||
for(var/mob/M in player_list)
|
||||
if(istype(M, /mob/dead/observer))
|
||||
if(isobserver(M))
|
||||
var/mob/dead/observer/O = M
|
||||
if(O.ckey == ckey && O.can_reenter_corpse)
|
||||
make_podman = 1
|
||||
@@ -66,19 +66,19 @@
|
||||
else
|
||||
if(M.ckey == ckey && M.stat == DEAD && !M.suiciding)
|
||||
make_podman = 1
|
||||
if(istype(M, /mob/living))
|
||||
if(isliving(M))
|
||||
var/mob/living/L = M
|
||||
make_podman = !L.hellbound
|
||||
break
|
||||
else //If the player has ghosted from his corpse before blood was drawn, his ckey is no longer attached to the mob, so we need to match up the cloned player through the mind key
|
||||
for(var/mob/M in player_list)
|
||||
if(mind && M.mind && ckey(M.mind.key) == ckey(mind.key) && M.ckey && M.client && M.stat == 2 && !M.suiciding)
|
||||
if(istype(M, /mob/dead/observer))
|
||||
if(isobserver(M))
|
||||
var/mob/dead/observer/O = M
|
||||
if(!O.can_reenter_corpse)
|
||||
break
|
||||
make_podman = 1
|
||||
if(istype(M, /mob/living))
|
||||
if(isliving(M))
|
||||
var/mob/living/L = M
|
||||
make_podman = !L.hellbound
|
||||
ckey_holder = M.ckey
|
||||
@@ -106,8 +106,9 @@
|
||||
var/seed_count = 1
|
||||
if(prob(getYield() * 20))
|
||||
seed_count++
|
||||
var/output_loc = parent.Adjacent(user) ? user.loc : parent.loc //needed for TK
|
||||
for(var/i=0,i<seed_count,i++)
|
||||
var/obj/item/seeds/replicapod/harvestseeds = src.Copy()
|
||||
harvestseeds.forceMove(parent.loc)
|
||||
harvestseeds.forceMove(output_loc)
|
||||
|
||||
parent.update_tray()
|
||||
|
||||
@@ -9,7 +9,6 @@
|
||||
maturation = 10
|
||||
production = 1
|
||||
yield = 5
|
||||
oneharvest = 1
|
||||
growthstages = 3
|
||||
growing_icon = 'icons/obj/hydroponics/growing_vegetables.dmi'
|
||||
mutatelist = list(/obj/item/seeds/carrot/parsnip)
|
||||
@@ -24,13 +23,12 @@
|
||||
bitesize_mod = 2
|
||||
|
||||
/obj/item/weapon/reagent_containers/food/snacks/grown/carrot/attackby(obj/item/I, mob/user, params)
|
||||
if(istype(I, /obj/item/weapon/kitchen/knife) || istype(I, /obj/item/weapon/hatchet))
|
||||
if(I.is_sharp())
|
||||
user << "<span class='notice'>You sharpen the carrot into a shiv with [I].</span>"
|
||||
var/obj/item/weapon/kitchen/knife/carrotshiv/Shiv = new /obj/item/weapon/kitchen/knife/carrotshiv
|
||||
if(!remove_item_from_storage(user))
|
||||
user.unEquip(src)
|
||||
user.put_in_hands(Shiv)
|
||||
remove_item_from_storage(user)
|
||||
qdel(src)
|
||||
user.put_in_hands(Shiv)
|
||||
else
|
||||
return ..()
|
||||
|
||||
@@ -65,7 +63,6 @@
|
||||
lifespan = 60
|
||||
endurance = 50
|
||||
yield = 6
|
||||
oneharvest = 1
|
||||
growing_icon = 'icons/obj/hydroponics/growing_vegetables.dmi'
|
||||
icon_dead = "whitebeet-dead"
|
||||
mutatelist = list(/obj/item/seeds/redbeet)
|
||||
@@ -90,9 +87,9 @@
|
||||
lifespan = 60
|
||||
endurance = 50
|
||||
yield = 6
|
||||
oneharvest = 1
|
||||
growing_icon = 'icons/obj/hydroponics/growing_vegetables.dmi'
|
||||
icon_dead = "whitebeet-dead"
|
||||
genes = list(/datum/plant_gene/trait/maxchem)
|
||||
reagents_add = list("vitamin" = 0.05, "nutriment" = 0.05)
|
||||
|
||||
/obj/item/weapon/reagent_containers/food/snacks/grown/redbeet
|
||||
@@ -100,4 +97,4 @@
|
||||
name = "red beet"
|
||||
desc = "You can't beat red beet."
|
||||
icon_state = "redbeet"
|
||||
bitesize_mod = 2
|
||||
bitesize_mod = 2
|
||||
|
||||
@@ -12,6 +12,7 @@
|
||||
yield = 5
|
||||
growthstages = 5
|
||||
icon_dead = "tea-dead"
|
||||
genes = list(/datum/plant_gene/trait/repeated_harvest)
|
||||
mutatelist = list(/obj/item/seeds/tea/astra)
|
||||
reagents_add = list("vitamin" = 0.04, "teapowder" = 0.1)
|
||||
|
||||
@@ -55,6 +56,7 @@
|
||||
yield = 5
|
||||
growthstages = 5
|
||||
icon_dead = "coffee-dead"
|
||||
genes = list(/datum/plant_gene/trait/repeated_harvest)
|
||||
mutatelist = list(/obj/item/seeds/coffee/robusta)
|
||||
reagents_add = list("vitamin" = 0.04, "coffeepowder" = 0.1)
|
||||
|
||||
|
||||
@@ -9,7 +9,6 @@
|
||||
lifespan = 20
|
||||
maturation = 5
|
||||
production = 5
|
||||
oneharvest = 1
|
||||
yield = 10
|
||||
growthstages = 3
|
||||
icon_dead = "tobacco-dead"
|
||||
|
||||
@@ -10,7 +10,7 @@
|
||||
growing_icon = 'icons/obj/hydroponics/growing_fruits.dmi'
|
||||
icon_grow = "tomato-grow"
|
||||
icon_dead = "tomato-dead"
|
||||
genes = list(/datum/plant_gene/trait/squash)
|
||||
genes = list(/datum/plant_gene/trait/squash, /datum/plant_gene/trait/repeated_harvest)
|
||||
mutatelist = list(/obj/item/seeds/tomato/blue, /obj/item/seeds/tomato/blood, /obj/item/seeds/tomato/killer)
|
||||
reagents_add = list("vitamin" = 0.04, "nutriment" = 0.1)
|
||||
|
||||
@@ -56,7 +56,7 @@
|
||||
yield = 2
|
||||
icon_grow = "bluetomato-grow"
|
||||
mutatelist = list(/obj/item/seeds/tomato/blue/bluespace)
|
||||
genes = list(/datum/plant_gene/trait/slip)
|
||||
genes = list(/datum/plant_gene/trait/slip, /datum/plant_gene/trait/repeated_harvest)
|
||||
reagents_add = list("lube" = 0.2, "vitamin" = 0.04, "nutriment" = 0.1)
|
||||
rarity = 20
|
||||
|
||||
@@ -79,7 +79,7 @@
|
||||
product = /obj/item/weapon/reagent_containers/food/snacks/grown/tomato/blue/bluespace
|
||||
yield = 2
|
||||
mutatelist = list()
|
||||
genes = list(/datum/plant_gene/trait/squash, /datum/plant_gene/trait/slip, /datum/plant_gene/trait/teleport)
|
||||
genes = list(/datum/plant_gene/trait/squash, /datum/plant_gene/trait/slip, /datum/plant_gene/trait/teleport, /datum/plant_gene/trait/repeated_harvest)
|
||||
reagents_add = list("lube" = 0.2, "singulo" = 0.2, "vitamin" = 0.04, "nutriment" = 0.1)
|
||||
rarity = 50
|
||||
|
||||
@@ -100,7 +100,7 @@
|
||||
plantname = "Killer-Tomato Plants"
|
||||
product = /obj/item/weapon/reagent_containers/food/snacks/grown/tomato/killer
|
||||
yield = 2
|
||||
oneharvest = 1
|
||||
genes = list(/datum/plant_gene/trait/squash)
|
||||
growthstages = 2
|
||||
icon_grow = "killertomato-grow"
|
||||
icon_harvest = "killertomato-harvest"
|
||||
@@ -124,7 +124,7 @@
|
||||
..()
|
||||
|
||||
/obj/item/weapon/reagent_containers/food/snacks/grown/tomato/killer/attack_self(mob/user)
|
||||
if(awakening || istype(user.loc,/turf/open/space))
|
||||
if(awakening || isspaceturf(user.loc))
|
||||
return
|
||||
user << "<span class='notice'>You begin to awaken the Killer Tomato...</span>"
|
||||
awakening = 1
|
||||
@@ -138,6 +138,4 @@
|
||||
K.move_to_delay -= round(seed.production / 50)
|
||||
K.health = K.maxHealth
|
||||
K.visible_message("<span class='notice'>The Killer Tomato growls as it suddenly awakens.</span>")
|
||||
if(user)
|
||||
user.unEquip(src)
|
||||
qdel(src)
|
||||
|
||||
@@ -11,11 +11,10 @@
|
||||
production = 1
|
||||
yield = 5
|
||||
potency = 50
|
||||
oneharvest = 1
|
||||
growthstages = 3
|
||||
growing_icon = 'icons/obj/hydroponics/growing_mushrooms.dmi'
|
||||
icon_dead = "towercap-dead"
|
||||
plant_type = PLANT_MUSHROOM
|
||||
genes = list(/datum/plant_gene/trait/plant_type/fungal_metabolism)
|
||||
mutatelist = list(/obj/item/seeds/tower/steel)
|
||||
|
||||
/obj/item/seeds/tower/steel
|
||||
@@ -38,7 +37,7 @@
|
||||
icon_state = "logs"
|
||||
force = 5
|
||||
throwforce = 5
|
||||
w_class = 3
|
||||
w_class = WEIGHT_CLASS_NORMAL
|
||||
throw_speed = 2
|
||||
throw_range = 3
|
||||
origin_tech = "materials=1"
|
||||
@@ -53,10 +52,12 @@
|
||||
|
||||
|
||||
/obj/item/weapon/grown/log/attackby(obj/item/weapon/W, mob/user, params)
|
||||
..()
|
||||
if(W.sharpness)
|
||||
user.show_message("<span class='notice'>You make [plank_name] out of \the [src]!</span>", 1)
|
||||
var/obj/item/stack/plank = new plank_type(user.loc, 1 + round(seed.potency / 25))
|
||||
var/seed_modifier = 0
|
||||
if(seed)
|
||||
seed_modifier = round(seed.potency / 25)
|
||||
var/obj/item/stack/plank = new plank_type(user.loc, 1 + seed_modifier)
|
||||
var/old_plank_amount = plank.amount
|
||||
for(var/obj/item/stack/ST in user.loc)
|
||||
if(ST != plank && istype(ST, plank_type) && ST.amount < ST.max_amount)
|
||||
@@ -70,13 +71,15 @@
|
||||
if(leaf.dry)
|
||||
user.show_message("<span class='notice'>You wrap \the [W] around the log, turning it into a torch!</span>")
|
||||
var/obj/item/device/flashlight/flare/torch/T = new /obj/item/device/flashlight/flare/torch(user.loc)
|
||||
usr.unEquip(W)
|
||||
usr.dropItemToGround(W)
|
||||
usr.put_in_active_hand(T)
|
||||
qdel(leaf)
|
||||
qdel(src)
|
||||
return
|
||||
else
|
||||
usr << "<span class ='warning'>You must dry this first!</span>"
|
||||
else
|
||||
return ..()
|
||||
|
||||
/obj/item/weapon/grown/log/tree
|
||||
seed = null
|
||||
@@ -90,4 +93,104 @@
|
||||
icon_state = "steellogs"
|
||||
accepted = list()
|
||||
plank_type = /obj/item/stack/rods
|
||||
plank_name = "rods"
|
||||
plank_name = "rods"
|
||||
|
||||
|
||||
/////////BONFIRES//////////
|
||||
|
||||
/obj/structure/bonfire
|
||||
name = "bonfire"
|
||||
desc = "For grilling, broiling, charring, smoking, heating, roasting, toasting, simmering, searing, melting, and occasionally burning things."
|
||||
icon = 'icons/obj/hydroponics/equipment.dmi'
|
||||
icon_state = "bonfire"
|
||||
density = FALSE
|
||||
anchored = TRUE
|
||||
buckle_lying = 0
|
||||
var/burning = 0
|
||||
var/fire_stack_strength = 5
|
||||
|
||||
/obj/structure/bonfire/attackby(obj/item/W, mob/user, params)
|
||||
if(istype(W, /obj/item/stack/rods) && !can_buckle)
|
||||
var/obj/item/stack/rods/R = W
|
||||
R.use(1)
|
||||
can_buckle = 1
|
||||
buckle_requires_restraints = 1
|
||||
user << "<span class='italics'>You add a rod to [src]."
|
||||
var/image/U = image(icon='icons/obj/hydroponics/equipment.dmi',icon_state="bonfire_rod",pixel_y=16)
|
||||
underlays += U
|
||||
if(W.is_hot())
|
||||
StartBurning()
|
||||
|
||||
|
||||
/obj/structure/bonfire/attack_hand(mob/user)
|
||||
if(burning)
|
||||
user << "<span class='warning'>You need to extinguish [src] before removing the logs!"
|
||||
return
|
||||
if(!has_buckled_mobs() && do_after(user, 50, target = src))
|
||||
for(var/I in 1 to 5)
|
||||
var/obj/item/weapon/grown/log/L = new /obj/item/weapon/grown/log(src.loc)
|
||||
L.pixel_x += rand(1,4)
|
||||
L.pixel_y += rand(1,4)
|
||||
qdel(src)
|
||||
return
|
||||
..()
|
||||
|
||||
|
||||
/obj/structure/bonfire/proc/CheckOxygen()
|
||||
if(isopenturf(loc))
|
||||
var/turf/open/O = loc
|
||||
if(O.air)
|
||||
var/G = O.air.gases
|
||||
if(G["o2"][MOLES] > 16)
|
||||
return 1
|
||||
return 0
|
||||
|
||||
/obj/structure/bonfire/proc/StartBurning()
|
||||
if(!burning && CheckOxygen())
|
||||
icon_state = "bonfire_on_fire"
|
||||
burning = 1
|
||||
SetLuminosity(6)
|
||||
Burn()
|
||||
START_PROCESSING(SSobj, src)
|
||||
|
||||
/obj/structure/bonfire/fire_act(exposed_temperature, exposed_volume)
|
||||
StartBurning()
|
||||
|
||||
/obj/structure/bonfire/Crossed(atom/movable/AM)
|
||||
if(burning)
|
||||
Burn()
|
||||
|
||||
/obj/structure/bonfire/proc/Burn()
|
||||
var/turf/current_location = get_turf(src)
|
||||
current_location.hotspot_expose(1000,500,1)
|
||||
for(var/A in current_location)
|
||||
if(A == src)
|
||||
continue
|
||||
if(isobj(A))
|
||||
var/obj/O = A
|
||||
O.fire_act(1000, 500)
|
||||
else if(isliving(A))
|
||||
var/mob/living/L = A
|
||||
L.adjust_fire_stacks(fire_stack_strength)
|
||||
L.IgniteMob()
|
||||
|
||||
/obj/structure/bonfire/process()
|
||||
if(!CheckOxygen())
|
||||
extinguish()
|
||||
return
|
||||
Burn()
|
||||
|
||||
/obj/structure/bonfire/extinguish()
|
||||
if(burning)
|
||||
icon_state = "bonfire"
|
||||
burning = 0
|
||||
SetLuminosity(0)
|
||||
STOP_PROCESSING(SSobj, src)
|
||||
|
||||
/obj/structure/bonfire/buckle_mob(mob/living/M, force = 0)
|
||||
if(..())
|
||||
M.pixel_y += 13
|
||||
|
||||
/obj/structure/bonfire/unbuckle_mob(mob/living/buckled_mob, force=0)
|
||||
if(..())
|
||||
buckled_mob.pixel_y -= 13
|
||||
Reference in New Issue
Block a user