Tg patch branch to master (#192)

* code nitpicking

* Midnight oil

More like 6am oil.  Still having issues with actually eating anyone.

* Subsystem 12/21

Most Recent TG subsystem folder

* globalvars 12/21

Tossed out the flavor_misc and parallax files

* Onclick 12/21

as well as .dme updates

* _defines 12/21

ommited old _MC.dm

* _HELPERS 12/21

Preserved snowflake placement of furry sprites

* _defeines/genetics

reapplied narkism holdover for snowflake races.

* Oops forgot mutant colors

* modules porting 12/21 + Sounds/icons

Admin, Client and most of mob life files ommitted

* enviroment file

* Admin optimizations

ahelp log system kept

* Mob ports 12/21

Flavor text preserved

* datums ported 12/21

* Game ported 12/21

* batch of duplicate fixes/dogborg work

Dogborgs need to be modernized to refractored borg standards.

* moar fixes

* Maps and futher compile fixes

* missed commit

* Noms

* specific release doesn't work

* Tg modernization patch (#115)

* sync (#3)

* shuttle auto call

* Merge /vore into /master (#39)

* progress

* Compile errors fixed

No idea if it's test worthy tho as conflicts with race overhaul and
narky removal.

* Update admins.txt

* efforts continue

Fuck grab code, seriously

* grab code is cancer

* Execute the Narkism

Do not hesitate.

Show no mercy.

* holy shit grab code is awful

* have I bitched about grab code

My bitching, let me show you it

* código de agarre es una mierda

No really it is

* yeah I don't even know anymore.

* Lolnope. Fuck grab code

* I'm not even sure what to fix anymore

* Self eating is not an acceptable fate

* Taste the void, son.

* My code doesn't pass it's own sanity check.

Maybe it's a sign of things to come.

* uncommented and notes

* It Works and I Don't Know Why (#38)

* shuttle auto call

* it works and I don't know why

* Subsystem 12/21

Most Recent TG subsystem folder

* globalvars 12/21

Tossed out the flavor_misc and parallax files

* Onclick 12/21

as well as .dme updates

* _defines 12/21

ommited old _MC.dm

* _HELPERS 12/21

Preserved snowflake placement of furry sprites

* _defeines/genetics

reapplied narkism holdover for snowflake races.

* Oops forgot mutant colors

* modules porting 12/21 + Sounds/icons

Admin, Client and most of mob life files ommitted

* enviroment file

* Admin optimizations

ahelp log system kept

* Mob ports 12/21

Flavor text preserved

* datums ported 12/21

* Game ported 12/21

* batch of duplicate fixes/dogborg work

Dogborgs need to be modernized to refractored borg standards.

* moar fixes

* Maps and futher compile fixes

* port from cactus did

* fix format error

* Update preferences.dm

unfuck

* Revert "port from cactus did"

* unfuck

* more sprite work

* vore

* disabled roundstart xenos for now

* admin QOL

needs callback porting, TBD

* Mentor system initial port

I'm sure I've missed a fuckton of shit

* test merge

* Jesus tits did this finally fix compile issues?

* Tg modern (#149)

* sync (#3)

* shuttle auto call

* Merge /vore into /master (#39)

* progress

* Compile errors fixed

No idea if it's test worthy tho as conflicts with race overhaul and
narky removal.

* Update admins.txt

* efforts continue

Fuck grab code, seriously

* grab code is cancer

* Execute the Narkism

Do not hesitate.

Show no mercy.

* holy shit grab code is awful

* have I bitched about grab code

My bitching, let me show you it

* código de agarre es una mierda

No really it is

* yeah I don't even know anymore.

* Lolnope. Fuck grab code

* I'm not even sure what to fix anymore

* Self eating is not an acceptable fate

* Taste the void, son.

* My code doesn't pass it's own sanity check.

Maybe it's a sign of things to come.

* uncommented and notes

* It Works and I Don't Know Why (#38)

* shuttle auto call

* it works and I don't know why

* Subsystem 12/21

Most Recent TG subsystem folder

* globalvars 12/21

Tossed out the flavor_misc and parallax files

* Onclick 12/21

as well as .dme updates

* _defines 12/21

ommited old _MC.dm

* _HELPERS 12/21

Preserved snowflake placement of furry sprites

* _defeines/genetics

reapplied narkism holdover for snowflake races.

* Oops forgot mutant colors

* modules porting 12/21 + Sounds/icons

Admin, Client and most of mob life files ommitted

* enviroment file

* Admin optimizations

ahelp log system kept

* Mob ports 12/21

Flavor text preserved

* datums ported 12/21

* Game ported 12/21

* batch of duplicate fixes/dogborg work

Dogborgs need to be modernized to refractored borg standards.

* moar fixes

* Maps and futher compile fixes

* Tg modernization patch (#115)

* sync (#3)

* shuttle auto call

* Merge /vore into /master (#39)

* progress

* Compile errors fixed

No idea if it's test worthy tho as conflicts with race overhaul and
narky removal.

* Update admins.txt

* efforts continue

Fuck grab code, seriously

* grab code is cancer

* Execute the Narkism

Do not hesitate.

Show no mercy.

* holy shit grab code is awful

* have I bitched about grab code

My bitching, let me show you it

* código de agarre es una mierda

No really it is

* yeah I don't even know anymore.

* Lolnope. Fuck grab code

* I'm not even sure what to fix anymore

* Self eating is not an acceptable fate

* Taste the void, son.

* My code doesn't pass it's own sanity check.

Maybe it's a sign of things to come.

* uncommented and notes

* It Works and I Don't Know Why (#38)

* shuttle auto call

* it works and I don't know why

* Subsystem 12/21

Most Recent TG subsystem folder

* globalvars 12/21

Tossed out the flavor_misc and parallax files

* Onclick 12/21

as well as .dme updates

* _defines 12/21

ommited old _MC.dm

* _HELPERS 12/21

Preserved snowflake placement of furry sprites

* _defeines/genetics

reapplied narkism holdover for snowflake races.

* Oops forgot mutant colors

* modules porting 12/21 + Sounds/icons

Admin, Client and most of mob life files ommitted

* enviroment file

* Admin optimizations

ahelp log system kept

* Mob ports 12/21

Flavor text preserved

* datums ported 12/21

* Game ported 12/21

* batch of duplicate fixes/dogborg work

Dogborgs need to be modernized to refractored borg standards.

* moar fixes

* Maps and futher compile fixes

* port from cactus did

* fix format error

* Update preferences.dm

unfuck

* Revert "port from cactus did"

* unfuck

* more sprite work

* vore

* disabled roundstart xenos for now

* test merge

* Jesus tits did this finally fix compile issues?

* Initial test compiles. hooray.

* Admin ticket fixes

* I'll give you a bad argument you piece of shit dream maker I fucking swear on my mum

* who list wip

also ahelps are broken again. fuck if I know why

* discord bot basics

* maybe tickets work now & bot framework done

* ahelp callback readd

* Mentor system, Tickets, and discord (#151)

* sync (#3)

* shuttle auto call

* Merge /vore into /master (#39)

* progress

* Compile errors fixed

No idea if it's test worthy tho as conflicts with race overhaul and
narky removal.

* Update admins.txt

* efforts continue

Fuck grab code, seriously

* grab code is cancer

* Execute the Narkism

Do not hesitate.

Show no mercy.

* holy shit grab code is awful

* have I bitched about grab code

My bitching, let me show you it

* código de agarre es una mierda

No really it is

* yeah I don't even know anymore.

* Lolnope. Fuck grab code

* I'm not even sure what to fix anymore

* Self eating is not an acceptable fate

* Taste the void, son.

* My code doesn't pass it's own sanity check.

Maybe it's a sign of things to come.

* uncommented and notes

* It Works and I Don't Know Why (#38)

* shuttle auto call

* it works and I don't know why

* Subsystem 12/21

Most Recent TG subsystem folder

* globalvars 12/21

Tossed out the flavor_misc and parallax files

* Onclick 12/21

as well as .dme updates

* _defines 12/21

ommited old _MC.dm

* _HELPERS 12/21

Preserved snowflake placement of furry sprites

* _defeines/genetics

reapplied narkism holdover for snowflake races.

* Oops forgot mutant colors

* modules porting 12/21 + Sounds/icons

Admin, Client and most of mob life files ommitted

* enviroment file

* Admin optimizations

ahelp log system kept

* Mob ports 12/21

Flavor text preserved

* datums ported 12/21

* Game ported 12/21

* batch of duplicate fixes/dogborg work

Dogborgs need to be modernized to refractored borg standards.

* moar fixes

* Maps and futher compile fixes

* Tg modernization patch (#115)

* sync (#3)

* shuttle auto call

* Merge /vore into /master (#39)

* progress

* Compile errors fixed

No idea if it's test worthy tho as conflicts with race overhaul and
narky removal.

* Update admins.txt

* efforts continue

Fuck grab code, seriously

* grab code is cancer

* Execute the Narkism

Do not hesitate.

Show no mercy.

* holy shit grab code is awful

* have I bitched about grab code

My bitching, let me show you it

* código de agarre es una mierda

No really it is

* yeah I don't even know anymore.

* Lolnope. Fuck grab code

* I'm not even sure what to fix anymore

* Self eating is not an acceptable fate

* Taste the void, son.

* My code doesn't pass it's own sanity check.

Maybe it's a sign of things to come.

* uncommented and notes

* It Works and I Don't Know Why (#38)

* shuttle auto call

* it works and I don't know why

* Subsystem 12/21

Most Recent TG subsystem folder

* globalvars 12/21

Tossed out the flavor_misc and parallax files

* Onclick 12/21

as well as .dme updates

* _defines 12/21

ommited old _MC.dm

* _HELPERS 12/21

Preserved snowflake placement of furry sprites

* _defeines/genetics

reapplied narkism holdover for snowflake races.

* Oops forgot mutant colors

* modules porting 12/21 + Sounds/icons

Admin, Client and most of mob life files ommitted

* enviroment file

* Admin optimizations

ahelp log system kept

* Mob ports 12/21

Flavor text preserved

* datums ported 12/21

* Game ported 12/21

* batch of duplicate fixes/dogborg work

Dogborgs need to be modernized to refractored borg standards.

* moar fixes

* Maps and futher compile fixes

* port from cactus did

* fix format error

* Update preferences.dm

unfuck

* Revert "port from cactus did"

* unfuck

* more sprite work

* vore

* disabled roundstart xenos for now

* admin QOL

needs callback porting, TBD

* Mentor system initial port

I'm sure I've missed a fuckton of shit

* test merge

* Jesus tits did this finally fix compile issues?

* Initial test compiles. hooray.

* Admin ticket fixes

* I'll give you a bad argument you piece of shit dream maker I fucking swear on my mum

* who list wip

also ahelps are broken again. fuck if I know why

* discord bot basics

* maybe tickets work now & bot framework done

* ahelp callback readd

* vore tweaks

* progress

* dirtier fix than a korean hooker in the 60s

* The release your hooker will always fake

* you could save that hookers number but wouldn't you rather just vore the hooker instead

* Save system is literal black magic

* great googly moogly it's all gone to shit

* We May 2015 save code now

* fiddling with digestion code now

* fuck if I know anymore. I'm going to bed

* OWN UP YOUR OWN DIGESTION

* UNREGULATED GUTS ARE NON COMPLIANT

AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA

* BELLIES MUST COMPLY WITH USER OWNERSHIP

* Removed debug messages

* Unneeded verb additions

* file change tweaks

* WATCH YOUR SPACING, DRIVER

* Changelog and devourment for some mobs.

Because I knew people were gunna ask.

NO YOU CANNOT EAT THE FUCKING LEGION

* Vore code sync (#157)

* sync (#3)

* shuttle auto call

* Merge /vore into /master (#39)

* progress

* Compile errors fixed

No idea if it's test worthy tho as conflicts with race overhaul and
narky removal.

* Update admins.txt

* efforts continue

Fuck grab code, seriously

* grab code is cancer

* Execute the Narkism

Do not hesitate.

Show no mercy.

* holy shit grab code is awful

* have I bitched about grab code

My bitching, let me show you it

* código de agarre es una mierda

No really it is

* yeah I don't even know anymore.

* Lolnope. Fuck grab code

* I'm not even sure what to fix anymore

* Self eating is not an acceptable fate

* Taste the void, son.

* My code doesn't pass it's own sanity check.

Maybe it's a sign of things to come.

* uncommented and notes

* It Works and I Don't Know Why (#38)

* shuttle auto call

* it works and I don't know why

* Escape and Devourable

For the normies who play here yet complain about it.

* Things that should be committed

* unneeded files

* Sizeray works now

* tweaks and bed time going

* IT WORKS mostly

Need to get multiple guts and saving working tho

* save tweaks

* item hotfix

* gut examine message

* damifino

* save system works

also ensured some mobs have vore controls, so silicons can't even
remotely do vore things.

* code nitpicking

* Midnight oil

More like 6am oil.  Still having issues with actually eating anyone.

* Subsystem 12/21

Most Recent TG subsystem folder

* globalvars 12/21

Tossed out the flavor_misc and parallax files

* Onclick 12/21

as well as .dme updates

* _defines 12/21

ommited old _MC.dm

* _HELPERS 12/21

Preserved snowflake placement of furry sprites

* _defeines/genetics

reapplied narkism holdover for snowflake races.

* Oops forgot mutant colors

* modules porting 12/21 + Sounds/icons

Admin, Client and most of mob life files ommitted

* enviroment file

* Admin optimizations

ahelp log system kept

* Mob ports 12/21

Flavor text preserved

* datums ported 12/21

* Game ported 12/21

* batch of duplicate fixes/dogborg work

Dogborgs need to be modernized to refractored borg standards.

* moar fixes

* Maps and futher compile fixes

* missed commit

* Noms

* specific release doesn't work

* Tg modernization patch (#115)

* sync (#3)

* shuttle auto call

* Merge /vore into /master (#39)

* progress

* Compile errors fixed

No idea if it's test worthy tho as conflicts with race overhaul and
narky removal.

* Update admins.txt

* efforts continue

Fuck grab code, seriously

* grab code is cancer

* Execute the Narkism

Do not hesitate.

Show no mercy.

* holy shit grab code is awful

* have I bitched about grab code

My bitching, let me show you it

* código de agarre es una mierda

No really it is

* yeah I don't even know anymore.

* Lolnope. Fuck grab code

* I'm not even sure what to fix anymore

* Self eating is not an acceptable fate

* Taste the void, son.

* My code doesn't pass it's own sanity check.

Maybe it's a sign of things to come.

* uncommented and notes

* It Works and I Don't Know Why (#38)

* shuttle auto call

* it works and I don't know why

* Subsystem 12/21

Most Recent TG subsystem folder

* globalvars 12/21

Tossed out the flavor_misc and parallax files

* Onclick 12/21

as well as .dme updates

* _defines 12/21

ommited old _MC.dm

* _HELPERS 12/21

Preserved snowflake placement of furry sprites

* _defeines/genetics

reapplied narkism holdover for snowflake races.

* Oops forgot mutant colors

* modules porting 12/21 + Sounds/icons

Admin, Client and most of mob life files ommitted

* enviroment file

* Admin optimizations

ahelp log system kept

* Mob ports 12/21

Flavor text preserved

* datums ported 12/21

* Game ported 12/21

* batch of duplicate fixes/dogborg work

Dogborgs need to be modernized to refractored borg standards.

* moar fixes

* Maps and futher compile fixes

* port from cactus did

* fix format error

* Update preferences.dm

unfuck

* Revert "port from cactus did"

* unfuck

* more sprite work

* vore

* disabled roundstart xenos for now

* admin QOL

needs callback porting, TBD

* Mentor system initial port

I'm sure I've missed a fuckton of shit

* test merge

* Jesus tits did this finally fix compile issues?

* Initial test compiles. hooray.

* Admin ticket fixes

* I'll give you a bad argument you piece of shit dream maker I fucking swear on my mum

* who list wip

also ahelps are broken again. fuck if I know why

* discord bot basics

* maybe tickets work now & bot framework done

* ahelp callback readd

* vore tweaks

* progress

* dirtier fix than a korean hooker in the 60s

* The release your hooker will always fake

* you could save that hookers number but wouldn't you rather just vore the hooker instead

* Save system is literal black magic

* great googly moogly it's all gone to shit

* We May 2015 save code now

* fiddling with digestion code now

* fuck if I know anymore. I'm going to bed

* OWN UP YOUR OWN DIGESTION

* UNREGULATED GUTS ARE NON COMPLIANT

AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA

* BELLIES MUST COMPLY WITH USER OWNERSHIP

* Removed debug messages

* Unneeded verb additions

* file change tweaks

* WATCH YOUR SPACING, DRIVER

* Changelog and devourment for some mobs.

Because I knew people were gunna ask.

NO YOU CANNOT EAT THE FUCKING LEGION

* title screen change from Crow's PR.

* More of Crow's title screen stuff

* mode tweaks.... again

* gamemode voting in lobby via TalkingCactus
disabled ashwalkers as roundstart
Verk's species tweak
paralax starts disabled by default

* LOOC

* index sync problem (#158)

* digifix

* things

* furry races.dm

* actually deletes species_types

* maps

* tgui and stuff

* Sounds

* icon updates

* Defines and helpers

* global vars and on click

* controllers

* datums

* game folder

* fixes invisible flan mobs

* some modules

* dropbomb verb enhanced

* moar

* moar

* moar

* even more again

* and finally these for modules

* Some compile tweaks

* silly dme get updated you scrub

* compiles cleanly now

* various open PR fixes from TG

as of 0800 Texas Standard Time

* also fancy cryopods before I forget again

* headslug gold core fix

* edgy code of the modernization (#164)

* sync (#3)

* shuttle auto call

* Merge /vore into /master (#39)

* progress

* Compile errors fixed

No idea if it's test worthy tho as conflicts with race overhaul and
narky removal.

* Update admins.txt

* efforts continue

Fuck grab code, seriously

* grab code is cancer

* Execute the Narkism

Do not hesitate.

Show no mercy.

* holy shit grab code is awful

* have I bitched about grab code

My bitching, let me show you it

* código de agarre es una mierda

No really it is

* yeah I don't even know anymore.

* Lolnope. Fuck grab code

* I'm not even sure what to fix anymore

* Self eating is not an acceptable fate

* Taste the void, son.

* My code doesn't pass it's own sanity check.

Maybe it's a sign of things to come.

* uncommented and notes

* It Works and I Don't Know Why (#38)

* shuttle auto call

* it works and I don't know why

* Escape and Devourable

For the normies who play here yet complain about it.

* Things that should be committed

* unneeded files

* Sizeray works now

* tweaks and bed time going

* IT WORKS mostly

Need to get multiple guts and saving working tho

* save tweaks

* item hotfix

* gut examine message

* damifino

* save system works

also ensured some mobs have vore controls, so silicons can't even
remotely do vore things.

* code nitpicking

* Midnight oil

More like 6am oil.  Still having issues with actually eating anyone.

* Subsystem 12/21

Most Recent TG subsystem folder

* globalvars 12/21

Tossed out the flavor_misc and parallax files

* Onclick 12/21

as well as .dme updates

* _defines 12/21

ommited old _MC.dm

* _HELPERS 12/21

Preserved snowflake placement of furry sprites

* _defeines/genetics

reapplied narkism holdover for snowflake races.

* Oops forgot mutant colors

* modules porting 12/21 + Sounds/icons

Admin, Client and most of mob life files ommitted

* enviroment file

* Admin optimizations

ahelp log system kept

* Mob ports 12/21

Flavor text preserved

* datums ported 12/21

* Game ported 12/21

* batch of duplicate fixes/dogborg work

Dogborgs need to be modernized to refractored borg standards.

* moar fixes

* Maps and futher compile fixes

* missed commit

* Noms

* specific release doesn't work

* Tg modernization patch (#115)

* sync (#3)

* shuttle auto call

* Merge /vore into /master (#39)

* progress

* Compile errors fixed

No idea if it's test worthy tho as conflicts with race overhaul and
narky removal.

* Update admins.txt

* efforts continue

Fuck grab code, seriously

* grab code is cancer

* Execute the Narkism

Do not hesitate.

Show no mercy.

* holy shit grab code is awful

* have I bitched about grab code

My bitching, let me show you it

* código de agarre es una mierda

No really it is

* yeah I don't even know anymore.

* Lolnope. Fuck grab code

* I'm not even sure what to fix anymore

* Self eating is not an acceptable fate

* Taste the void, son.

* My code doesn't pass it's own sanity check.

Maybe it's a sign of things to come.

* uncommented and notes

* It Works and I Don't Know Why (#38)

* shuttle auto call

* it works and I don't know why

* Subsystem 12/21

Most Recent TG subsystem folder

* globalvars 12/21

Tossed out the flavor_misc and parallax files

* Onclick 12/21

as well as .dme updates

* _defines 12/21

ommited old _MC.dm

* _HELPERS 12/21

Preserved snowflake placement of furry sprites

* _defeines/genetics

reapplied narkism holdover for snowflake races.

* Oops forgot mutant colors

* modules porting 12/21 + Sounds/icons

Admin, Client and most of mob life files ommitted

* enviroment file

* Admin optimizations

ahelp log system kept

* Mob ports 12/21

Flavor text preserved

* datums ported 12/21

* Game ported 12/21

* batch of duplicate fixes/dogborg work

Dogborgs need to be modernized to refractored borg standards.

* moar fixes

* Maps and futher compile fixes

* port from cactus did

* fix format error

* Update preferences.dm

unfuck

* Revert "port from cactus did"

* unfuck

* more sprite work

* vore

* disabled roundstart xenos for now

* admin QOL

needs callback porting, TBD

* Mentor system initial port

I'm sure I've missed a fuckton of shit

* test merge

* Jesus tits did this finally fix compile issues?

* Initial test compiles. hooray.

* Admin ticket fixes

* I'll give you a bad argument you piece of shit dream maker I fucking swear on my mum

* who list wip

also ahelps are broken again. fuck if I know why

* discord bot basics

* maybe tickets work now & bot framework done

* ahelp callback readd

* vore tweaks

* progress

* Small fixes for dogborgs and sprite accessories:
-Ported the hidden snippets of the dogborg code.
-Reset module now resets pixel offset and icon directory again. (broke shit when reseting from dogborg)
-Medihound belly fixed.
-Husky body marking tweaked to not overlap arms in side view.
-Added husky ears that are basically wolf ears that use secondary color instead.

* dirtier fix than a korean hooker in the 60s

* The release your hooker will always fake

* you could save that hookers number but wouldn't you rather just vore the hooker instead

* Save system is literal black magic

* great googly moogly it's all gone to shit

* We May 2015 save code now

* fiddling with digestion code now

* fuck if I know anymore. I'm going to bed

* OWN UP YOUR OWN DIGESTION

* UNREGULATED GUTS ARE NON COMPLIANT

AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA

* BELLIES MUST COMPLY WITH USER OWNERSHIP

* Removed debug messages

* Unneeded verb additions

* file change tweaks

* WATCH YOUR SPACING, DRIVER

* Changelog and devourment for some mobs.

Because I knew people were gunna ask.

NO YOU CANNOT EAT THE FUCKING LEGION

* title screen change from Crow's PR.

* More of Crow's title screen stuff

* mode tweaks.... again

* gamemode voting in lobby via TalkingCactus
disabled ashwalkers as roundstart
Verk's species tweak
paralax starts disabled by default

* LOOC

* index sync problem (#158)

* digifix

* things

* furry races.dm

* actually deletes species_types

* maps

* tgui and stuff

* Sounds

* icon updates

* Defines and helpers

* global vars and on click

* controllers

* datums

* game folder

* fixes invisible flan mobs

* some modules

* dropbomb verb enhanced

* moar

* moar

* moar

* even more again

* and finally these for modules

* Some compile tweaks

* silly dme get updated you scrub

* compiles cleanly now

* various open PR fixes from TG

as of 0800 Texas Standard Time

* also fancy cryopods before I forget again

* headslug gold core fix

* some species and DNA tweaks

* Digest already damn you

* suddenly sound and resist works. wtf

* Minor tweaks, cryopod noise change

* Vore tested working, species working

* Merge test onto bleeding edgy (#165)

* sync (#3)

* shuttle auto call

* Merge /vore into /master (#39)

* progress

* Compile errors fixed

No idea if it's test worthy tho as conflicts with race overhaul and
narky removal.

* Update admins.txt

* efforts continue

Fuck grab code, seriously

* grab code is cancer

* Execute the Narkism

Do not hesitate.

Show no mercy.

* holy shit grab code is awful

* have I bitched about grab code

My bitching, let me show you it

* código de agarre es una mierda

No really it is

* yeah I don't even know anymore.

* Lolnope. Fuck grab code

* I'm not even sure what to fix anymore

* Self eating is not an acceptable fate

* Taste the void, son.

* My code doesn't pass it's own sanity check.

Maybe it's a sign of things to come.

* uncommented and notes

* It Works and I Don't Know Why (#38)

* shuttle auto call

* it works and I don't know why

* Escape and Devourable

For the normies who play here yet complain about it.

* Things that should be committed

* unneeded files

* Sizeray works now

* tweaks and bed time going

* IT WORKS mostly

Need to get multiple guts and saving working tho

* save tweaks

* item hotfix

* gut examine message

* damifino

* save system works

also ensured some mobs have vore controls, so silicons can't even
remotely do vore things.

* code nitpicking

* Midnight oil

More like 6am oil.  Still having issues with actually eating anyone.

* Subsystem 12/21

Most Recent TG subsystem folder

* globalvars 12/21

Tossed out the flavor_misc and parallax files

* Onclick 12/21

as well as .dme updates

* _defines 12/21

ommited old _MC.dm

* _HELPERS 12/21

Preserved snowflake placement of furry sprites

* _defeines/genetics

reapplied narkism holdover for snowflake races.

* Oops forgot mutant colors

* modules porting 12/21 + Sounds/icons

Admin, Client and most of mob life files ommitted

* enviroment file

* Admin optimizations

ahelp log system kept

* Mob ports 12/21

Flavor text preserved

* datums ported 12/21

* Game ported 12/21

* batch of duplicate fixes/dogborg work

Dogborgs need to be modernized to refractored borg standards.

* moar fixes

* Maps and futher compile fixes

* missed commit

* Noms

* specific release doesn't work

* Tg modernization patch (#115)

* sync (#3)

* shuttle auto call

* Merge /vore into /master (#39)

* progress

* Compile errors fixed

No idea if it's test worthy tho as conflicts with race overhaul and
narky removal.

* Update admins.txt

* efforts continue

Fuck grab code, seriously

* grab code is cancer

* Execute the Narkism

Do not hesitate.

Show no mercy.

* holy shit grab code is awful

* have I bitched about grab code

My bitching, let me show you it

* código de agarre es una mierda

No really it is

* yeah I don't even know anymore.

* Lolnope. Fuck grab code

* I'm not even sure what to fix anymore

* Self eating is not an acceptable fate

* Taste the void, son.

* My code doesn't pass it's own sanity check.

Maybe it's a sign of things to come.

* uncommented and notes

* It Works and I Don't Know Why (#38)

* shuttle auto call

* it works and I don't know why

* Subsystem 12/21

Most Recent TG subsystem folder

* globalvars 12/21

Tossed out the flavor_misc and parallax files

* Onclick 12/21

as well as .dme updates

* _defines 12/21

ommited old _MC.dm

* _HELPERS 12/21

Preserved snowflake placement of furry sprites

* _defeines/genetics

reapplied narkism holdover for snowflake races.

* Oops forgot mutant colors

* modules porting 12/21 + Sounds/icons

Admin, Client and most of mob life files ommitted

* enviroment file

* Admin optimizations

ahelp log system kept

* Mob ports 12/21

Flavor text preserved

* datums ported 12/21

* Game ported 12/21

* batch of duplicate fixes/dogborg work

Dogborgs need to be modernized to refractored borg standards.

* moar fixes

* Maps and futher compile fixes

* port from cactus did

* fix format error

* Update preferences.dm

unfuck

* Revert "port from cactus did"

* unfuck

* more sprite work

* vore

* disabled roundstart xenos for now

* admin QOL

needs callback porting, TBD

* Mentor system initial port

I'm sure I've missed a fuckton of shit

* test merge

* Jesus tits did this finally fix compile issues?

* Initial test compiles. hooray.

* Admin ticket fixes

* I'll give you a bad argument you piece of shit dream maker I fucking swear on my mum

* who list wip

also ahelps are broken again. fuck if I know why

* discord bot basics

* maybe tickets work now & bot framework done

* ahelp callback readd

* vore tweaks

* progress

* Small fixes for dogborgs and sprite accessories:
-Ported the hidden snippets of the dogborg code.
-Reset module now resets pixel offset and icon directory again. (broke shit when reseting from dogborg)
-Medihound belly fixed.
-Husky body marking tweaked to not overlap arms in side view.
-Added husky ears that are basically wolf ears that use secondary color instead.

* dirtier fix than a korean hooker in the 60s

* The release your hooker will always fake

* you could save that hookers number but wouldn't you rather just vore the hooker instead

* Save system is literal black magic

* great googly moogly it's all gone to shit

* We May 2015 save code now

* fiddling with digestion code now

* fuck if I know anymore. I'm going to bed

* OWN UP YOUR OWN DIGESTION

* UNREGULATED GUTS ARE NON COMPLIANT

AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA

* BELLIES MUST COMPLY WITH USER OWNERSHIP

* Removed debug messages

* Unneeded verb additions

* file change tweaks

* WATCH YOUR SPACING, DRIVER

* Changelog and devourment for some mobs.

Because I knew people were gunna ask.

NO YOU CANNOT EAT THE FUCKING LEGION

* title screen change from Crow's PR.

* More of Crow's title screen stuff

* mode tweaks.... again

* gamemode voting in lobby via TalkingCactus
disabled ashwalkers as roundstart
Verk's species tweak
paralax starts disabled by default

* LOOC

* index sync problem (#158)

* digifix

* things

* furry races.dm

* actually deletes species_types

* maps

* tgui and stuff

* Sounds

* icon updates

* Defines and helpers

* global vars and on click

* controllers

* datums

* game folder

* fixes invisible flan mobs

* some modules

* dropbomb verb enhanced

* moar

* moar

* moar

* even more again

* and finally these for modules

* Some compile tweaks

* silly dme get updated you scrub

* compiles cleanly now

* various open PR fixes from TG

as of 0800 Texas Standard Time

* also fancy cryopods before I forget again

* headslug gold core fix

* some species and DNA tweaks

* Digest already damn you

* suddenly sound and resist works. wtf

* Minor tweaks, cryopod noise change

* Vore tested working, species working

* travis map updates

* updates

* pool's closed due to lag

* datum pools are closed too

* Initializing new pool's closed

* Pool's closed and initializing shit is done

* sprite updates

* chattering is okay to do now.

* bleeblin edgy 1/23 (#166)

* sync (#3)

* shuttle auto call

* Merge /vore into /master (#39)

* progress

* Compile errors fixed

No idea if it's test worthy tho as conflicts with race overhaul and
narky removal.

* Update admins.txt

* efforts continue

Fuck grab code, seriously

* grab code is cancer

* Execute the Narkism

Do not hesitate.

Show no mercy.

* holy shit grab code is awful

* have I bitched about grab code

My bitching, let me show you it

* código de agarre es una mierda

No really it is

* yeah I don't even know anymore.

* Lolnope. Fuck grab code

* I'm not even sure what to fix anymore

* Self eating is not an acceptable fate

* Taste the void, son.

* My code doesn't pass it's own sanity check.

Maybe it's a sign of things to come.

* uncommented and notes

* It Works and I Don't Know Why (#38)

* shuttle auto call

* it works and I don't know why

* Escape and Devourable

For the normies who play here yet complain about it.

* Things that should be committed

* unneeded files

* Sizeray works now

* tweaks and bed time going

* IT WORKS mostly

Need to get multiple guts and saving working tho

* save tweaks

* item hotfix

* gut examine message

* damifino

* save system works

also ensured some mobs have vore controls, so silicons can't even
remotely do vore things.

* code nitpicking

* Midnight oil

More like 6am oil.  Still having issues with actually eating anyone.

* Subsystem 12/21

Most Recent TG subsystem folder

* globalvars 12/21

Tossed out the flavor_misc and parallax files

* Onclick 12/21

as well as .dme updates

* _defines 12/21

ommited old _MC.dm

* _HELPERS 12/21

Preserved snowflake placement of furry sprites

* _defeines/genetics

reapplied narkism holdover for snowflake races.

* Oops forgot mutant colors

* modules porting 12/21 + Sounds/icons

Admin, Client and most of mob life files ommitted

* enviroment file

* Admin optimizations

ahelp log system kept

* Mob ports 12/21

Flavor text preserved

* datums ported 12/21

* Game ported 12/21

* batch of duplicate fixes/dogborg work

Dogborgs need to be modernized to refractored borg standards.

* moar fixes

* Maps and futher compile fixes

* missed commit

* Noms

* specific release doesn't work

* Tg modernization patch (#115)

* sync (#3)

* shuttle auto call

* Merge /vore into /master (#39)

* progress

* Compile errors fixed

No idea if it's test worthy tho as conflicts with race overhaul and
narky removal.

* Update admins.txt

* efforts continue

Fuck grab code, seriously

* grab code is cancer

* Execute the Narkism

Do not hesitate.

Show no mercy.

* holy shit grab code is awful

* have I bitched about grab code

My bitching, let me show you it

* código de agarre es una mierda

No really it is

* yeah I don't even know anymore.

* Lolnope. Fuck grab code

* I'm not even sure what to fix anymore

* Self eating is not an acceptable fate

* Taste the void, son.

* My code doesn't pass it's own sanity check.

Maybe it's a sign of things to come.

* uncommented and notes

* It Works and I Don't Know Why (#38)

* shuttle auto call

* it works and I don't know why

* Subsystem 12/21

Most Recent TG subsystem folder

* globalvars 12/21

Tossed out the flavor_misc and parallax files

* Onclick 12/21

as well as .dme updates

* _defines 12/21

ommited old _MC.dm

* _HELPERS 12/21

Preserved snowflake placement of furry sprites

* _defeines/genetics

reapplied narkism holdover for snowflake races.

* Oops forgot mutant colors

* modules porting 12/21 + Sounds/icons

Admin, Client and most of mob life files ommitted

* enviroment file

* Admin optimizations

ahelp log system kept

* Mob ports 12/21

Flavor text preserved

* datums ported 12/21

* Game ported 12/21

* batch of duplicate fixes/dogborg work

Dogborgs need to be modernized to refractored borg standards.

* moar fixes

* Maps and futher compile fixes

* port from cactus did

* fix format error

* Update preferences.dm

unfuck

* Revert "port from cactus did"

* unfuck

* more sprite work

* vore

* disabled roundstart xenos for now

* admin QOL

needs callback porting, TBD

* Mentor system initial port

I'm sure I've missed a fuckton of shit

* test merge

* Jesus tits did this finally fix compile issues?

* Initial test compiles. hooray.

* Admin ticket fixes

* I'll give you a bad argument you piece of shit dream maker I fucking swear on my mum

* who list wip

also ahelps are broken again. fuck if I know why

* discord bot basics

* maybe tickets work now & bot framework done

* ahelp callback readd

* vore tweaks

* progress

* Small fixes for dogborgs and sprite accessories:
-Ported the hidden snippets of the dogborg code.
-Reset module now resets pixel offset and icon directory again. (broke shit when reseting from dogborg)
-Medihound belly fixed.
-Husky body marking tweaked to not overlap arms in side view.
-Added husky ears that are basically wolf ears that use secondary color instead.

* dirtier fix than a korean hooker in the 60s

* The release your hooker will always fake

* you could save that hookers number but wouldn't you rather just vore the hooker instead

* Save system is literal black magic

* great googly moogly it's all gone to shit

* We May 2015 save code now

* fiddling with digestion code now

* fuck if I know anymore. I'm going to bed

* OWN UP YOUR OWN DIGESTION

* UNREGULATED GUTS ARE NON COMPLIANT

AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA

* BELLIES MUST COMPLY WITH USER OWNERSHIP

* Removed debug messages

* Unneeded verb additions

* file change tweaks

* WATCH YOUR SPACING, DRIVER

* Changelog and devourment for some mobs.

Because I knew people were gunna ask.

NO YOU CANNOT EAT THE FUCKING LEGION

* title screen change from Crow's PR.

* More of Crow's title screen stuff

* mode tweaks.... again

* gamemode voting in lobby via TalkingCactus
disabled ashwalkers as roundstart
Verk's species tweak
paralax starts disabled by default

* LOOC

* index sync problem (#158)

* digifix

* things

* furry races.dm

* actually deletes species_types

* maps

* tgui and stuff

* Sounds

* icon updates

* Defines and helpers

* global vars and on click

* controllers

* datums

* game folder

* fixes invisible flan mobs

* some modules

* dropbomb verb enhanced

* moar

* moar

* moar

* even more again

* and finally these for modules

* Some compile tweaks

* silly dme get updated you scrub

* compiles cleanly now

* various open PR fixes from TG

as of 0800 Texas Standard Time

* also fancy cryopods before I forget again

* headslug gold core fix

* some species and DNA tweaks

* Digest already damn you

* suddenly sound and resist works. wtf

* Minor tweaks, cryopod noise change

* Vore tested working, species working

* travis map updates

* updates

* pool's closed due to lag

* datum pools are closed too

* Initializing new pool's closed

* Pool's closed and initializing shit is done

* sprite updates

* chattering is okay to do now.

* Update .travis.yml

* Update .travis.yml

* Update .travis.yml

* Revert "Modern modern"

* Revert "Revert "Modern modern""

* fix it fix it fix it fix it

* fixes title screen - thanks crow

* Riding code reverted

* possible tgui fix?

* who the fuck even knows if this is the problem

* adds moths and sharks (no colors yet, not greyscaled)
adds LOOC back

* "fixes" missing items in some machinery.

* slight tweaks to abductor spawns
borer event enabled (max 1)

* Update .travis.yml

* fixes shuttle purchase from comms

* fixes and QoL

* Polymorphing all is dangerous too

* re-fixes ahelp ticket system again

* metagaming check proving to be spamlicious

* Fixes not being able to see devoured mob poses

* fix for vehicle buckling

* ahelp timer runtime fix (#178)

* controller and game updates 1/29

* Defines, helpers, datums 1/29

* world.dm updates

* modules/admin tweaks

* everything in modules not a mob

* modules/mob fixes and such

No more PAIs ventcrawling

* icons, maps, tools, etc.

* compiler fixes

* round type vote fixed

* hardsuit cargo pack

* reduce ion and electric storm chance

* perms access for travis

* fix helmet to the suit
removes CE from crate

* changelog

* fuck

* perms for travis... again

* Update tgstation.dme

* Update tgstation.dme

* Donation race

* redpanda

* red panda

* size play work

* Size chemical basics

Needs testing/refining

* some fixing ports before I just fucking ported it anyway

* It's been a fucking week.

* commiting moar changes because github

* admins.txt lol

* icons

* defines and such

* globalvars and onclick

* Controllers

* datums

* game folder

* oh look, HoG is back

* modules pt 1

* client things

* more modules

* everything not mob code

* some mob stuff

* more mob things

* silicon mobs

* ayylims and monkeys

* human updates

* huh

* housekeeping is fired.

* last minute fixes

* more last minute things

* human parts double check'd

* more paper

* Icons are fixed

* double check of thermal protection code. (#191)
This commit is contained in:
TalkingCactus
2017-02-03 06:56:14 -05:00
committed by Poojawa
parent 7735dec0ec
commit f7c09077d2
2489 changed files with 830965 additions and 416701 deletions
+2 -1
View File
@@ -3,7 +3,7 @@
icon_state ="demonomicon"
throw_speed = 1
throw_range = 10
burn_state = LAVA_PROOF
resistance_flags = LAVA_PROOF | FIRE_PROOF | ACID_PROOF
author = "Forces beyond your comprehension"
unique = 1
title = "The codex gigas"
@@ -15,6 +15,7 @@
/obj/item/weapon/book/codex_gigas/attack_self(mob/user)
if(is_blind(user))
user << "<span class='warning'>As you are trying to read, you suddenly feel very stupid.</span>"
return
if(ismonkey(user))
user << "<span class='notice'>You skim through the book but can't comprehend any of it.</span>"
+28 -23
View File
@@ -17,13 +17,18 @@
anchored = 0
density = 1
opacity = 0
burn_state = FLAMMABLE
burntime = 30
resistance_flags = FLAMMABLE
obj_integrity = 200
max_integrity = 200
armor = list(melee = 0, bullet = 0, laser = 0, energy = 0, bomb = 0, bio = 0, rad = 0, fire = 50, acid = 0)
var/state = 0
var/list/allowed_books = list(/obj/item/weapon/book, /obj/item/weapon/spellbook, /obj/item/weapon/storage/book) //Things allowed in the bookcase
/obj/structure/bookcase/initialize()
/obj/structure/bookcase/Initialize(mapload)
..()
if(!mapload)
return
state = 2
icon_state = "book-0"
anchored = 1
@@ -37,17 +42,16 @@
switch(state)
if(0)
if(istype(I, /obj/item/weapon/wrench))
playsound(loc, 'sound/items/Ratchet.ogg', 100, 1)
if(do_after(user, 20/I.toolspeed, target = src))
playsound(loc, I.usesound, 100, 1)
if(do_after(user, 20*I.toolspeed, target = src))
user << "<span class='notice'>You wrench the frame into place.</span>"
anchored = 1
state = 1
if(istype(I, /obj/item/weapon/crowbar))
playsound(loc, 'sound/items/Crowbar.ogg', 100, 1)
if(do_after(user, 20/I.toolspeed, target = src))
playsound(loc, I.usesound, 100, 1)
if(do_after(user, 20*I.toolspeed, target = src))
user << "<span class='notice'>You pry the frame apart.</span>"
new /obj/item/stack/sheet/mineral/wood(loc, 4)
qdel(src)
deconstruct(TRUE)
if(1)
if(istype(I, /obj/item/stack/sheet/mineral/wood))
@@ -58,7 +62,7 @@
state = 2
icon_state = "book-0"
if(istype(I, /obj/item/weapon/wrench))
playsound(loc, 'sound/items/Ratchet.ogg', 100, 1)
playsound(loc, I.usesound, 100, 1)
user << "<span class='notice'>You unwrench the frame.</span>"
anchored = 0
state = 0
@@ -86,7 +90,7 @@
if(contents.len)
user << "<span class='warning'>You need to remove the books first!</span>"
else
playsound(loc, 'sound/items/Crowbar.ogg', 100, 1)
playsound(loc, I.usesound, 100, 1)
user << "<span class='notice'>You pry the shelf out.</span>"
new /obj/item/stack/sheet/mineral/wood(loc, 2)
state = 1
@@ -102,20 +106,19 @@
if(!usr.canmove || usr.stat || usr.restrained() || !in_range(loc, usr))
return
if(ishuman(user))
if(!user.get_active_hand())
if(!user.get_active_held_item())
user.put_in_hands(choice)
else
choice.loc = get_turf(src)
update_icon()
/obj/structure/bookcase/ex_act(severity, target)
..()
if(!qdeleted(src))
for(var/obj/item/weapon/book/b in contents)
b.loc = (get_turf(src))
if(prob(50))
qdel(src)
/obj/structure/bookcase/deconstruct(disassembled = TRUE)
new /obj/item/stack/sheet/mineral/wood(loc, 4)
for(var/obj/item/weapon/book/B in contents)
B.forceMove(get_turf(src))
qdel(src)
/obj/structure/bookcase/update_icon()
if(contents.len < 5)
@@ -165,9 +168,9 @@
icon_state ="book"
throw_speed = 1
throw_range = 5
w_class = 3 //upped to three because books are, y'know, pretty big. (and you could hide them inside eachother recursively forever)
w_class = WEIGHT_CLASS_NORMAL //upped to three because books are, y'know, pretty big. (and you could hide them inside eachother recursively forever)
attack_verb = list("bashed", "whacked", "educated")
burn_state = FLAMMABLE
resistance_flags = FLAMMABLE
var/dat //Actual page content
var/due_date = 0 //Game time in 1/10th seconds
var/author //Who wrote the thing, can be changed by pen or PC. It is not automatically assigned
@@ -177,6 +180,7 @@
/obj/item/weapon/book/attack_self(mob/user)
if(is_blind(user))
user << "<span class='warning'>As you are trying to read, you suddenly feel very stupid!</span>"
return
if(ismonkey(user))
user << "<span class='notice'>You skim through the book but can't comprehend any of it.</span>"
@@ -192,6 +196,7 @@
/obj/item/weapon/book/attackby(obj/item/I, mob/user, params)
if(istype(I, /obj/item/weapon/pen))
if(is_blind(user))
user << "<span class='warning'> As you are trying to write on the book, you suddenly feel very stupid!</span>"
return
if(unique)
user << "<span class='warning'>These pages don't seem to take the ink well! Looks like you can't modify it.</span>"
@@ -264,7 +269,7 @@
B.name = src.name
B.title = src.title
B.icon_state = src.icon_state
if(user.l_hand == src || user.r_hand == src)
if(user.is_holding(src))
qdel(src)
user.put_in_hands(B)
return
@@ -286,7 +291,7 @@
icon_state ="scanner"
throw_speed = 3
throw_range = 5
w_class = 1
w_class = WEIGHT_CLASS_TINY
var/obj/machinery/computer/libraryconsole/bookmanagement/computer //Associated computer - Modes 1 to 3 use this
var/obj/item/weapon/book/book //Currently scanned book
var/mode = 0 //0 - Scan only, 1 - Scan and Set Buffer, 2 - Scan and Attempt to Check In, 3 - Scan and Attempt to Add to Inventory
+87 -43
View File
@@ -152,6 +152,7 @@ var/global/list/datum/cachedbook/cachedbooks // List of our cached book datums
#define PRINTER_COOLDOWN 60
/*
* Library Computer
@@ -176,7 +177,7 @@ var/global/list/datum/cachedbook/cachedbooks // List of our cached book datums
var/obj/machinery/libraryscanner/scanner // Book scanner that will be used when uploading books to the Archive
var/list/libcomp_menu
var/page = 1 //current page of the external archives
var/bibledelay = 0 // LOL NO SPAM (1 minute delay) -- Doohl
var/cooldown = 0
/obj/machinery/computer/libraryconsole/bookmanagement/proc/build_library_menu()
if(libcomp_menu)
@@ -197,7 +198,7 @@ var/global/list/datum/cachedbook/cachedbooks // List of our cached book datums
/obj/machinery/computer/libraryconsole/bookmanagement/New()
..()
if(circuit)
circuit.name = "circuit board (Book Inventory Management Console)"
circuit.name = "Book Inventory Management Console (Machine Board)"
circuit.build_path = /obj/machinery/computer/libraryconsole/bookmanagement
/obj/machinery/computer/libraryconsole/bookmanagement/interact(mob/user)
@@ -211,13 +212,12 @@ var/global/list/datum/cachedbook/cachedbooks // List of our cached book datums
dat += "<A href='?src=\ref[src];switchscreen=3'>3. Check out a Book</A><BR>"
dat += "<A href='?src=\ref[src];switchscreen=4'>4. Connect to External Archive</A><BR>"
dat += "<A href='?src=\ref[src];switchscreen=5'>5. Upload New Title to Archive</A><BR>"
dat += "<A href='?src=\ref[src];switchscreen=6'>6. Print a Bible</A><BR>"
dat += "<A href='?src=\ref[src];switchscreen=6'>6. Upload Scanned Title to Newscaster</A><BR>"
dat += "<A href='?src=\ref[src];switchscreen=7'>7. Print Corporate Materials</A><BR>"
if(src.emagged)
dat += "<A href='?src=\ref[src];switchscreen=7'>7. Access the Forbidden Lore Vault</A><BR>"
dat += "<A href='?src=\ref[src];switchscreen=8'>8. Access the Forbidden Lore Vault</A><BR>"
if(src.arcanecheckout)
new /obj/item/weapon/tome(src.loc)
user << "<span class='warning'>Your sanity barely endures the seconds spent in the vault's browsing window. The only thing to remind you of this when you stop browsing is a dusty old tome sitting on the desk. You don't really remember printing it.</span>"
user.visible_message("[user] stares at the blank screen for a few moments, his expression frozen in fear. When he finally awakens from it, he looks a lot older.", 2)
print_forbidden_lore(user)
src.arcanecheckout = 0
if(1)
// Inventory
@@ -288,7 +288,23 @@ var/global/list/datum/cachedbook/cachedbooks // List of our cached book datums
dat += "<TT>Category: </TT><A href='?src=\ref[src];setcategory=1'>[upload_category]</A><BR>"
dat += "<A href='?src=\ref[src];upload=1'>\[Upload\]</A><BR>"
dat += "<A href='?src=\ref[src];switchscreen=0'>(Return to main menu)</A><BR>"
if(6)
dat += "<h3>Post Title to Newscaster</h3>"
if(!scanner)
dat += "<FONT color=red>No scanner found within wireless network range.</FONT><BR>"
else if(!scanner.cache)
dat += "<FONT color=red>No data found in scanner memory.</FONT><BR>"
else
dat += "<TT>Post [scanner.cache.name] to station newscasters?</TT>"
dat += "<A href='?src=\ref[src];newspost=1'>\[Post\]</A><BR>"
dat += "<A href='?src=\ref[src];switchscreen=0'>(Return to main menu)</A><BR>"
if(7)
dat += "<h3>NTGanda(tm) Universal Printing Module</h3>"
dat += "What would you like to print?<BR>"
dat += "<A href='?src=\ref[src];printbible=1'>\[Bible\]</A><BR>"
dat += "<A href='?src=\ref[src];printposter=1'>\[Poster\]</A><BR>"
dat += "<A href='?src=\ref[src];switchscreen=0'>(Return to main menu)</A><BR>"
if(8)
dat += "<h3>Accessing Forbidden Lore Vault v 1.3</h3>"
dat += "Are you absolutely sure you want to proceed? EldritchTomes Inc. takes no responsibilities for loss of sanity resulting from this action.<p>"
dat += "<A href='?src=\ref[src];arccheckout=1'>Yes.</A><BR>"
@@ -299,6 +315,17 @@ var/global/list/datum/cachedbook/cachedbooks // List of our cached book datums
popup.set_title_image(user.browse_rsc_icon(src.icon, src.icon_state))
popup.open()
/obj/machinery/computer/libraryconsole/bookmanagement/proc/print_forbidden_lore(mob/user)
var/spook = pick("blood", "brass")
var/turf/T = get_turf(src)
if(spook == "blood")
new /obj/item/weapon/tome(T)
else
new /obj/item/clockwork/slab(T)
user << "<span class='warning'>Your sanity barely endures the seconds spent in the vault's browsing window. The only thing to remind you of this when you stop browsing is a [spook == "blood" ? "dusty old tome" : "strange metal tablet"] sitting on the desk. You don't really remember printing it.[spook == "brass" ? " And how did it print something made of metal?" : ""]</span>"
user.visible_message("[user] stares at the blank screen for a few moments, [user.p_their()] expression frozen in fear. When [user.p_they()] finally awaken[user.p_s()] from it, [user.p_they()] look[user.p_s()] a lot older.", 2)
/obj/machinery/computer/libraryconsole/bookmanagement/attackby(obj/item/weapon/W, mob/user, params)
if(istype(W, /obj/item/weapon/barcodescanner))
var/obj/item/weapon/barcodescanner/scanner = W
@@ -334,24 +361,11 @@ var/global/list/datum/cachedbook/cachedbooks // List of our cached book datums
if("5")
screenstate = 5
if("6")
if(!bibledelay)
var/obj/item/weapon/storage/book/bible/B = new /obj/item/weapon/storage/book/bible(src.loc)
if(ticker && ( ticker.Bible_icon_state && ticker.Bible_item_state) )
B.icon_state = ticker.Bible_icon_state
B.item_state = ticker.Bible_item_state
B.name = ticker.Bible_name
B.deity_name = ticker.Bible_deity_name
bibledelay = 1
spawn(60)
bibledelay = 0
else
say("Bible printer currently unavailable, please wait a moment.")
screenstate = 6
if("7")
screenstate = 7
if("8")
screenstate = 8
if(href_list["arccheckout"])
if(src.emagged)
src.arcanecheckout = 1
@@ -374,11 +388,13 @@ var/global/list/datum/cachedbook/cachedbooks // List of our cached book datums
b.duedate = world.time + (checkoutperiod * 600)
checkouts.Add(b)
if(href_list["checkin"])
var/datum/borrowbook/b = locate(href_list["checkin"])
checkouts.Remove(b)
var/datum/borrowbook/b = locate(href_list["checkin"]) in checkouts
if(b && istype(b))
checkouts.Remove(b)
if(href_list["delbook"])
var/obj/item/weapon/book/b = locate(href_list["delbook"])
inventory.Remove(b)
var/obj/item/weapon/book/b = locate(href_list["delbook"]) in inventory
if(b && istype(b))
inventory.Remove(b)
if(href_list["setauthor"])
var/newauthor = copytext(sanitize(input("Enter the author's name: ") as text|null),1,MAX_MESSAGE_LEN)
if(newauthor)
@@ -407,22 +423,36 @@ var/global/list/datum/cachedbook/cachedbooks // List of our cached book datums
else
log_game("[usr.name]/[usr.key] has uploaded the book titled [scanner.cache.name], [length(scanner.cache.dat)] signs")
alert("Upload Complete. Uploaded title will be unavailable for printing for a short period")
if(href_list["newspost"])
if(!news_network)
alert("No news network found on station. Aborting.")
var/channelexists = 0
for(var/datum/newscaster/feed_channel/FC in news_network.network_channels)
if(FC.channel_name == "Nanotrasen Book Club")
channelexists = 1
break
if(!channelexists)
news_network.CreateFeedChannel("Nanotrasen Book Club", "Library", null)
news_network.SubmitArticle(scanner.cache.dat, "[scanner.cache.name]", "Nanotrasen Book Club", null)
alert("Upload complete. Your uploaded title is now available on station newscasters.")
if(href_list["orderbyid"])
var/orderid = input("Enter your order:") as num|null
if(orderid)
if(isnum(orderid) && IsInteger(orderid))
href_list["targetid"] = orderid
if(cooldown > world.time)
say("Printer unavailable. Please allow a short time before attempting to print.")
else
var/orderid = input("Enter your order:") as num|null
if(orderid)
if(isnum(orderid) && IsInteger(orderid))
href_list["targetid"] = num2text(orderid)
if(href_list["targetid"])
var/sqlid = sanitizeSQL(href_list["targetid"])
establish_db_connection()
if(!dbcon.IsConnected())
alert("Connection to Archive has been severed. Aborting.")
if(bibledelay)
if(cooldown > world.time)
say("Printer unavailable. Please allow a short time before attempting to print.")
else
bibledelay = 1
spawn(60)
bibledelay = 0
cooldown = world.time + PRINTER_COOLDOWN
var/DBQuery/query = dbcon.NewQuery("SELECT * FROM [format_table_name("library")] WHERE id=[sqlid] AND isnull(deleted)")
query.Execute()
@@ -430,17 +460,33 @@ var/global/list/datum/cachedbook/cachedbooks // List of our cached book datums
var/author = query.item[2]
var/title = query.item[3]
var/content = query.item[4]
var/obj/item/weapon/book/B = new(src.loc)
var/obj/item/weapon/book/B = new(get_turf(src))
B.name = "Book: [title]"
B.title = title
B.author = author
B.dat = content
B.icon_state = "book[rand(1,8)]"
src.visible_message("[src]'s printer hums as it produces a completely bound book. How did it do that?")
visible_message("[src]'s printer hums as it produces a completely bound book. How did it do that?")
break
src.add_fingerprint(usr)
src.updateUsrDialog()
return
if(href_list["printbible"])
if(cooldown < world.time)
var/obj/item/weapon/storage/book/bible/B = new /obj/item/weapon/storage/book/bible(src.loc)
if(SSreligion.Bible_icon_state && SSreligion.Bible_item_state)
B.icon_state = SSreligion.Bible_icon_state
B.item_state = SSreligion.Bible_item_state
B.name = SSreligion.Bible_name
B.deity_name = SSreligion.Bible_deity_name
cooldown = world.time + PRINTER_COOLDOWN
else
say("Printer currently unavailable, please wait a moment.")
if(href_list["printposter"])
if(cooldown < world.time)
new /obj/item/weapon/poster/legit(src.loc)
cooldown = world.time + PRINTER_COOLDOWN
else
say("Printer currently unavailable, please wait a moment.")
add_fingerprint(usr)
updateUsrDialog()
/*
* Library Scanner
@@ -473,8 +519,6 @@ var/global/list/datum/cachedbook/cachedbooks // List of our cached book datums
dat += " <A href='?src=\ref[src];clear=1'>\[Clear Memory\]</A><BR><BR><A href='?src=\ref[src];eject=1'>\[Remove Book\]</A>"
else
dat += "<BR>"
//user << browse(dat, "window=scanner")
//onclose(user, "scanner")
var/datum/browser/popup = new(user, "scanner", name, 600, 400)
popup.set_content(dat)
popup.set_title_image(user.browse_rsc_icon(src.icon, src.icon_state))
@@ -542,4 +586,4 @@ var/global/list/datum/cachedbook/cachedbooks // List of our cached book datums
B.icon_state = "book[rand(1,7)]"
qdel(P)
else
P.loc = loc
P.loc = loc
+5 -7
View File
@@ -20,12 +20,9 @@
var/book_count = 2
anchored = 1
state = 2
/obj/structure/bookcase/random/New()
..()
if(ticker && ticker.current_state >= GAME_STATE_PLAYING)
initialize()
/obj/structure/bookcase/random/initialize()
/obj/structure/bookcase/random/Initialize(mapload)
..()
if(!book_count || !isnum(book_count))
update_icon()
return
@@ -77,8 +74,9 @@
name = "bookcase (Reference)"
category = "Reference"
var/ref_book_prob = 20
/obj/structure/bookcase/random/reference/initialize()
/obj/structure/bookcase/random/reference/Initialize(mapload)
..()
while(book_count > 0 && prob(ref_book_prob))
book_count--
new /obj/item/weapon/book/manual/random(src)
..()
+225
View File
@@ -0,0 +1,225 @@
/obj/item/soapstone
name = "chisel"
desc = "Leave informative messages for the crew, including the crew of future shifts!\n(Not suitable for engraving on shuttles, off station or on cats. Side effects may include beatings, bannings and orbital bombardment.)"
icon = 'icons/obj/items.dmi'
icon_state = "soapstone"
throw_speed = 3
throw_range = 5
w_class = WEIGHT_CLASS_TINY
var/tool_speed = 50
var/remaining_uses = 3
var/non_dull_name
var/w_engrave = "engrave"
var/w_engraving = "engraving"
var/w_chipping = "chipping"
var/w_dull = "dull"
/obj/item/soapstone/New()
. = ..()
random_name()
/obj/item/soapstone/proc/random_name()
name = pick("soapstone", "chisel", "chalk", "magic marker")
non_dull_name = name
if(name == "chalk" || name == "magic marker")
desc = replacetext(desc, "engraving", "scribbling")
w_engrave = "scribble"
w_engraving = "scribbling"
w_chipping = "sketching"
if(name == "chalk")
w_dull = "used"
if(name == "magic marker")
w_dull = "empty"
if(name == "soapstone" || name == "chisel")
desc = replacetext(desc, "scribbling", "engraving")
w_engrave = initial(w_engrave)
w_engraving = initial(w_engraving)
w_chipping = initial(w_chipping)
w_dull = "dull"
/obj/item/soapstone/examine(mob/user)
. = ..()
if(remaining_uses != -1)
user << "It has [remaining_uses] uses left."
else
user << "It looks like it can be used an unlimited number of times."
/obj/item/soapstone/afterattack(atom/target, mob/user, proximity)
var/turf/T = get_turf(target)
if(!proximity)
return
var/obj/structure/chisel_message/already_message = locate(/obj/structure/chisel_message) in T
var/our_message = FALSE
if(already_message)
our_message = already_message.creator_key == user.ckey
if(!remaining_uses && !our_message)
// The dull chisel is dull.
user << "<span class='warning'>[src] is [w_dull].</span>"
return
if(!good_chisel_message_location(T))
user << "<span class='warning'>It's not appropriate to [w_engrave] on [T].</span>"
return
if(already_message)
user.visible_message("<span class='notice'>[user] starts erasing [already_message].</span>", "<span class='notice'>You start erasing [already_message].</span>", "<span class='italics'>You hear a [w_chipping] sound.</span>")
playsound(loc, 'sound/items/gavel.ogg', 50, 1, -1)
// Removing our own messages refunds a charge
if((our_message || can_use()) && do_after(user, tool_speed, target=target) && (our_message || can_use()))
user.visible_message("<span class='notice'>[user] has erased [already_message].</span>", "<span class='notice'>You erased [already_message].</span>")
already_message.persists = FALSE
qdel(already_message)
playsound(loc, 'sound/items/gavel.ogg', 50, 1, -1)
if(our_message)
refund_use()
else
remove_use()
return
var/message = stripped_input(user, "What would you like to [w_engrave]?", "[name] Message")
if(!message)
user << "You decide not to [w_engrave] anything."
return
if(!target.Adjacent(user) && locate(/obj/structure/chisel_message) in T)
user << "You decide not to [w_engrave] anything."
return
playsound(loc, 'sound/items/gavel.ogg', 50, 1, -1)
user.visible_message("<span class='notice'>[user] starts [w_engraving] a message into [T].</span>", "You start [w_engraving] a message into [T].", "<span class='italics'>You hear a [w_chipping] sound.</span>")
if(can_use() && do_after(user, tool_speed, target=T) && can_use())
if(!locate(/obj/structure/chisel_message in T))
user << "You [w_engrave] a message into [T]."
playsound(loc, 'sound/items/gavel.ogg', 50, 1, -1)
var/obj/structure/chisel_message/M = new(T)
M.register(user, message)
remove_use()
/obj/item/soapstone/proc/can_use()
if(remaining_uses == -1 || remaining_uses >= 0)
. = TRUE
else
. = FALSE
/obj/item/soapstone/proc/remove_use()
if(remaining_uses <= 0)
// -1 == unlimited, 0 == empty
return
remaining_uses--
if(!remaining_uses)
non_dull_name = name
name = "[w_dull] [name]"
/obj/item/soapstone/proc/refund_use()
if(remaining_uses == -1)
return
var/was_dull = !remaining_uses
remaining_uses++
if(was_dull)
name = non_dull_name
/* Persistent engraved messages, etched onto the station turfs to serve
as instructions and/or memes for the next generation of spessmen.
Limited in location to station_z only. Can be smashed out or exploded,
but only permamently removed with the librarian's soapstone.
*/
/obj/item/soapstone/infinite
remaining_uses = -1
/proc/good_chisel_message_location(turf/T)
if(!T)
. = FALSE
else if(T.z != ZLEVEL_STATION)
. = FALSE
else if(istype(get_area(T), /area/shuttle))
. = FALSE
else if(!(isfloorturf(T) || iswallturf(T)))
. = FALSE
else
. = TRUE
/obj/structure/chisel_message
name = "engraved message"
desc = "A message from a past traveler."
icon = 'icons/obj/stationobjs.dmi'
icon_state = "soapstone_message"
density = 0
anchored = 1
luminosity = 1
obj_integrity = 30
max_integrity = 30
var/hidden_message
var/creator_key
var/creator_name
var/realdate
var/map
var/persists = TRUE
/obj/structure/chisel_message/New(newloc)
..()
SSpersistence.chisel_messages += src
var/turf/T = get_turf(src)
if(!good_chisel_message_location(T))
persists = FALSE
qdel(src)
/obj/structure/chisel_message/proc/register(mob/user, newmessage)
hidden_message = newmessage
creator_name = user.real_name
creator_key = user.ckey
realdate = world.timeofday
map = MAP_NAME
update_icon()
/obj/structure/chisel_message/update_icon()
..()
var/hash = md5(hidden_message)
var/newcolor = copytext(hash, 1, 7)
add_atom_colour("#[newcolor]", FIXED_COLOUR_PRIORITY)
/obj/structure/chisel_message/proc/pack()
var/list/data = list()
data["hidden_message"] = hidden_message
data["creator_name"] = creator_name
data["creator_key"] = creator_key
data["realdate"] = realdate
data["map"] = MAP_NAME
var/turf/T = get_turf(src)
data["x"] = T.x
data["y"] = T.y
return data
/obj/structure/chisel_message/proc/unpack(list/data)
hidden_message = data["hidden_message"]
creator_name = data["creator_name"]
creator_key = data["creator_key"]
realdate = data["realdate"]
var/x = data["x"]
var/y = data["y"]
var/turf/newloc = locate(x, y, ZLEVEL_STATION)
forceMove(newloc)
update_icon()
/obj/structure/chisel_message/examine(mob/user)
..()
user << "<span class='warning'>[hidden_message]</span>"
/obj/structure/chisel_message/Destroy()
if(persists)
SSpersistence.SaveChiselMessage(src)
SSpersistence.chisel_messages -= src
. = ..()