Conflict fix
This commit is contained in:
@@ -0,0 +1,27 @@
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SUBSYSTEM_DEF(autotransfer)
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name = "Autotransfer Vote"
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flags = SS_KEEP_TIMING | SS_BACKGROUND
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wait = 1 MINUTES
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var/starttime
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var/targettime
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var/voteinterval
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var/maxvotes
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var/curvotes
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/datum/controller/subsystem/autotransfer/Initialize(timeofday)
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starttime = world.time
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targettime = starttime + CONFIG_GET(number/vote_autotransfer_initial)
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voteinterval = CONFIG_GET(number/vote_autotransfer_interval)
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maxvotes = CONFIG_GET(number/vote_autotransfer_maximum)
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curvotes = 0
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return ..()
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/datum/controller/subsystem/autotransfer/fire()
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if(maxvotes > curvotes)
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if(world.time > targettime)
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SSvote.initiate_vote("transfer",null) //TODO figure out how to not use null as the user
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targettime = targettime + voteinterval
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curvotes += 1
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else
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SSshuttle.autoEnd()
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@@ -0,0 +1,27 @@
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/*! How material datums work
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Materials are now instanced datums, with an associative list of them being kept in SSmaterials. We only instance the materials once and then re-use these instances for everything.
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These materials call on_applied() on whatever item they are applied to, common effects are adding components, changing color and changing description. This allows us to differentiate items based on the material they are made out of.area
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*/
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SUBSYSTEM_DEF(materials)
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name = "Materials"
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flags = SS_NO_FIRE
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init_order = INIT_ORDER_MATERIALS
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///Dictionary of material.type || material ref
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var/list/materials = list()
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///Dictionary of category || list of material refs
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var/list/materials_by_category = list()
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///List of stackcrafting recipes for materials using rigid materials
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var/list/rigid_stack_recipes = list(new/datum/stack_recipe("chair", /obj/structure/chair/greyscale, one_per_turf = TRUE, on_floor = TRUE, applies_mats = TRUE))
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/datum/controller/subsystem/materials/Initialize(timeofday)
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InitializeMaterials()
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return ..()
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///Ran on initialize, populated the materials and materials_by_category dictionaries with their appropiate vars (See these variables for more info)
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/datum/controller/subsystem/materials/proc/InitializeMaterials(timeofday)
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for(var/type in subtypesof(/datum/material))
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var/datum/material/ref = new type
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materials[type] = ref
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for(var/c in ref.categories)
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materials_by_category[c] += list(ref)
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@@ -416,6 +416,7 @@ SUBSYSTEM_DEF(research)
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stack_trace("WARNING: Design ID clash with ID [initial(DN.id)] detected! Path: [path]")
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errored_datums[DN] = initial(DN.id)
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continue
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DN.InitializeMaterials() //Initialize the materials in the design
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returned[initial(DN.id)] = DN
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techweb_designs = returned
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verify_techweb_designs()
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@@ -55,7 +55,8 @@ SUBSYSTEM_DEF(shuttle)
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var/lockdown = FALSE //disallow transit after nuke goes off
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var/auto_call = 72000 //CIT CHANGE - time before in deciseconds in which the shuttle is auto called. Default is 2ish hours plus 15 for the shuttle. So total is 3.
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var/endvote_passed = FALSE
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var/realtimeofstart = 0
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/datum/controller/subsystem/shuttle/Initialize(timeofday)
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@@ -78,7 +79,6 @@ SUBSYSTEM_DEF(shuttle)
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if(!supply)
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WARNING("No /obj/docking_port/mobile/supply placed on the map!")
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realtimeofstart = world.realtime
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auto_call = CONFIG_GET(number/auto_transfer_delay)
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return ..()
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/datum/controller/subsystem/shuttle/proc/initial_load()
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@@ -643,10 +643,11 @@ SUBSYSTEM_DEF(shuttle)
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QDEL_LIST(remove_images)
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/datum/controller/subsystem/shuttle/proc/autoEnd() //CIT CHANGE - allows shift to end after 2 hours have passed.
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if((world.realtime - SSshuttle.realtimeofstart) > auto_call && EMERGENCY_IDLE_OR_RECALLED) //2 hours
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/datum/controller/subsystem/shuttle/proc/autoEnd() //CIT CHANGE - allows shift to end without being a proper shuttle call?
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if(EMERGENCY_IDLE_OR_RECALLED)
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SSshuttle.emergency.request(silent = TRUE)
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priority_announce("The shift has come to an end and the shuttle called. [seclevel2num(get_security_level()) == SEC_LEVEL_RED ? "Red Alert state confirmed: Dispatching priority shuttle. " : "" ]It will arrive in [emergency.timeLeft(600)] minutes.", null, "shuttlecalled", "Priority")
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log_game("Round time limit reached. Shuttle has been auto-called.")
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message_admins("Round time limit reached. Shuttle called.")
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emergencyNoRecall = TRUE
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log_game("Round end vote passed. Shuttle has been auto-called.")
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message_admins("Round end vote passed. Shuttle has been auto-called.")
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emergencyNoRecall = TRUE
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endvote_passed = TRUE
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@@ -213,7 +213,7 @@ SUBSYSTEM_DEF(ticker)
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check_queue()
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check_maprotate()
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scripture_states = scripture_unlock_alert(scripture_states)
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SSshuttle.autoEnd()
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//SSshuttle.autoEnd()
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if(!roundend_check_paused && mode.check_finished(force_ending) || force_ending)
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current_state = GAME_STATE_FINISHED
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@@ -89,6 +89,20 @@ SUBSYSTEM_DEF(vote)
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choices[GLOB.master_mode] += non_voters.len
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if(choices[GLOB.master_mode] >= greatest_votes)
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greatest_votes = choices[GLOB.master_mode]
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else if(mode == "transfer") // austation begin -- Crew autotransfer vote
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var/factor = 1
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switch(world.time / (1 MINUTES))
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if(0 to 60)
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factor = 0.5
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if(61 to 120)
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factor = 0.8
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if(121 to 240)
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factor = 1
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if(241 to 300)
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factor = 1.2
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else
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factor = 1.4
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choices["Initiate Crew Transfer"] += round(non_voters.len * factor) // austation end
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//get all options with that many votes and return them in a list
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. = list()
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if(greatest_votes)
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@@ -211,24 +225,24 @@ SUBSYSTEM_DEF(vote)
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var/already_lost_runoff = list()
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var/list/cur_choices = choices.Copy()
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for(var/ckey in voted)
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choices[choices[voted[ckey][1]]]++ // jesus christ how horrifying
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choices["[choices[voted[ckey][1]]]"]++ // jesus christ how horrifying
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for(var/_this_var_unused_ignore_it in 1 to choices.len) // if it takes more than this something REALLY wrong happened
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for(var/ckey in voted)
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cur_choices[cur_choices[voted[ckey][1]]]++ // jesus christ how horrifying
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cur_choices["[cur_choices[voted[ckey][1]]]]"]++ // jesus christ how horrifying
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var/least_vote = 100000
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var/least_voted = 1
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for(var/i in 1 to cur_choices.len)
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var/option = cur_choices[i]
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if(cur_choices[option] > voted.len/2)
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return list(option)
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else if(cur_choices[option] < least_vote && !(option in already_lost_runoff))
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least_vote = cur_choices[option]
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if(cur_choices["[option]"] > voted.len/2)
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return list("[option]")
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else if(cur_choices["[option]"] < least_vote && !("[option]" in already_lost_runoff))
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least_vote = cur_choices["[option]"]
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least_voted = i
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already_lost_runoff += cur_choices[least_voted]
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for(var/ckey in voted)
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voted[ckey] -= least_voted
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for(var/i in 1 to cur_choices.len)
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cur_choices[cur_choices[i]] = 0
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cur_choices["[cur_choices[i]]"] = 0
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/datum/controller/subsystem/vote/proc/announce_result()
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var/vote_title_text
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@@ -365,6 +379,12 @@ SUBSYSTEM_DEF(vote)
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log_admin("The map has been voted for and will change to: [VM.map_name]")
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if(SSmapping.changemap(config.maplist[.]))
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to_chat(world, "<span class='boldannounce'>The map vote has chosen [VM.map_name] for next round!</span>")
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if("transfer") // austation begin -- Crew autotransfer vote
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if(. == "Initiate Crew Transfer")
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SSshuttle.autoEnd()
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var/obj/machinery/computer/communications/C = locate() in GLOB.machines
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if(C)
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C.post_status("shuttle") // austation end
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if(restart)
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var/active_admins = 0
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for(var/client/C in GLOB.admins)
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@@ -444,6 +464,7 @@ SUBSYSTEM_DEF(vote)
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to_chat(usr, "<span class='warning'>A vote was initiated recently, you must wait [DisplayTimeText(next_allowed_time-world.time)] before a new vote can be started!</span>")
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return 0
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SEND_SOUND(world, sound('sound/misc/notice2.ogg'))
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reset()
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obfuscated = hideresults //CIT CHANGE - adds obfuscated votes
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switch(vote_type)
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@@ -465,6 +486,8 @@ SUBSYSTEM_DEF(vote)
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if(targetmap.max_round_search_span && count_occurences_of_value(lastmaps, M, targetmap.max_round_search_span) >= targetmap.max_rounds_played)
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continue
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choices |= M
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if("transfer") // austation begin -- Crew autotranfer vote
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choices.Add("Initiate Crew Transfer","Continue Playing") // austation end
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if("roundtype") //CIT CHANGE - adds the roundstart secret/extended vote
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choices.Add("secret", "extended")
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if("mode tiers")
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@@ -496,7 +519,7 @@ SUBSYSTEM_DEF(vote)
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else
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return 0
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mode = vote_type
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initiator = initiator_key
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initiator = initiator_key ? initiator_key : "the Server" // austation -- Crew autotransfer vote
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started_time = world.time
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var/text = "[capitalize(mode)] vote started by [initiator]."
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if(mode == "custom")
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