Defines math, take 2
This commit is contained in:
committed by
CitadelStationBot
parent
220e1cd8cf
commit
f875d4e176
@@ -188,7 +188,7 @@
|
||||
break
|
||||
|
||||
var/list/L = list(45)
|
||||
if(IsOdd(dir2angle(dir))) // We're going at an angle and we want thick angled tunnels.
|
||||
if(ISODD(dir2angle(dir))) // We're going at an angle and we want thick angled tunnels.
|
||||
L += -45
|
||||
|
||||
// Expand the edges of our tunnel
|
||||
|
||||
@@ -54,7 +54,7 @@
|
||||
var/turf/p_turf = get_turf(P)
|
||||
var/face_direction = get_dir(src, p_turf)
|
||||
var/face_angle = dir2angle(face_direction)
|
||||
var/incidence_s = get_angle_of_incidence(face_angle, P.Angle)
|
||||
var/incidence_s = WRAP(GET_ANGLE_OF_INCIDENCE(face_angle, P.Angle), -90, 90)
|
||||
var/new_angle = face_angle + incidence_s
|
||||
var/new_angle_s = new_angle
|
||||
while(new_angle_s > 180) // Translate to regular projectile degrees
|
||||
|
||||
Reference in New Issue
Block a user