Defines math, take 2
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CitadelStationBot
parent
220e1cd8cf
commit
f875d4e176
@@ -799,13 +799,13 @@
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force = 0
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var/ghost_counter = ghost_check()
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force = Clamp((ghost_counter * 4), 0, 75)
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force = CLAMP((ghost_counter * 4), 0, 75)
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user.visible_message("<span class='danger'>[user] strikes with the force of [ghost_counter] vengeful spirits!</span>")
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..()
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/obj/item/melee/ghost_sword/hit_reaction(mob/living/carbon/human/owner, atom/movable/hitby, attack_text = "the attack", final_block_chance = 0, damage = 0, attack_type = MELEE_ATTACK)
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var/ghost_counter = ghost_check()
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final_block_chance += Clamp((ghost_counter * 5), 0, 75)
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final_block_chance += CLAMP((ghost_counter * 5), 0, 75)
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owner.visible_message("<span class='danger'>[owner] is protected by a ring of [ghost_counter] ghosts!</span>")
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return ..()
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@@ -82,7 +82,7 @@
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if(!M || !redemption_mat)
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return FALSE
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var/smeltable_sheets = Floor(redemption_mat.amount / M)
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var/smeltable_sheets = FLOOR(redemption_mat.amount / M, 1)
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if(!smeltable_sheets)
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return FALSE
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@@ -68,7 +68,7 @@
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if(materials.materials[href_list["choose"]])
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chosen = href_list["choose"]
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if(href_list["chooseAmt"])
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coinsToProduce = Clamp(coinsToProduce + text2num(href_list["chooseAmt"]), 0, 1000)
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coinsToProduce = CLAMP(coinsToProduce + text2num(href_list["chooseAmt"]), 0, 1000)
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if(href_list["makeCoins"])
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var/temp_coins = coinsToProduce
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processing = TRUE
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