toast. And DiscoFox™️

This commit is contained in:
Letter N
2021-02-08 18:46:05 +08:00
parent 50d66bb93c
commit f87aa0ac5b
118 changed files with 3889 additions and 1382 deletions
+14 -11
View File
@@ -12,7 +12,7 @@
lefthand_file = 'icons/mob/inhands/equipment/toolbox_lefthand.dmi'
righthand_file = 'icons/mob/inhands/equipment/toolbox_righthand.dmi'
icon = 'icons/obj/items_and_weapons.dmi'
w_class = WEIGHT_CLASS_BULKY
w_class = WEIGHT_CLASS_GIGANTIC
force = 12
total_mass = TOTAL_MASS_NORMAL_ITEM // average toolbox
attack_verb = list("robusted")
@@ -70,19 +70,19 @@
else
. += "<span class='his_grace'>[src] is latched closed.</span>"
/obj/item/his_grace/relaymove(mob/living/user) //Allows changelings, etc. to climb out of Him after they revive, provided He isn't active
/obj/item/his_grace/relaymove(mob/living/user, direction) //Allows changelings, etc. to climb out of Him after they revive, provided He isn't active
if(!awakened)
user.forceMove(get_turf(src))
user.visible_message("<span class='warning'>[user] scrambles out of [src]!</span>", "<span class='notice'>You climb out of [src]!</span>")
/obj/item/his_grace/process()
/obj/item/his_grace/process(delta_time)
if(!bloodthirst)
drowse()
return
if(bloodthirst < HIS_GRACE_CONSUME_OWNER && !ascended)
adjust_bloodthirst(1 + FLOOR(LAZYLEN(contents) * 0.5, 1)) //Maybe adjust this?
adjust_bloodthirst((1 + FLOOR(LAZYLEN(contents) * 0.5, 1)) * delta_time) //Maybe adjust this?
else
adjust_bloodthirst(1) //don't cool off rapidly once we're at the point where His Grace consumes all.
adjust_bloodthirst(1 * delta_time) //don't cool off rapidly once we're at the point where His Grace consumes all.
var/mob/living/master = get_atom_on_turf(src, /mob/living)
if(istype(master) && (src in master.held_items))
switch(bloodthirst)
@@ -94,7 +94,7 @@
REMOVE_TRAIT(src, TRAIT_NODROP, HIS_GRACE_TRAIT)
master.DefaultCombatKnockdown(60)
master.adjustBruteLoss(master.maxHealth)
playsound(master, 'sound/effects/splat.ogg', 100, 0)
playsound(master, 'sound/effects/splat.ogg', 100, FALSE)
else
master.apply_status_effect(STATUS_EFFECT_HISGRACE)
return
@@ -115,8 +115,8 @@
if(!L.stat)
L.visible_message("<span class='warning'>[src] lunges at [L]!</span>", "<span class='his_grace big bold'>[src] lunges at you!</span>")
do_attack_animation(L, null, src)
playsound(L, 'sound/weapons/smash.ogg', 50, 1)
playsound(L, 'sound/misc/desceration-01.ogg', 50, 1)
playsound(L, 'sound/weapons/smash.ogg', 50, TRUE)
playsound(L, 'sound/misc/desceration-01.ogg', 50, TRUE)
L.adjustBruteLoss(force)
adjust_bloodthirst(-5) //Don't stop attacking they're right there!
else
@@ -137,6 +137,8 @@
move_gracefully()
/obj/item/his_grace/proc/move_gracefully()
SIGNAL_HANDLER
if(!awakened)
return
var/static/list/transforms
@@ -161,7 +163,7 @@
return
var/turf/T = get_turf(src)
T.visible_message("<span class='boldwarning'>[src] slowly stops rattling and falls still, His latch snapping shut.</span>")
playsound(loc, 'sound/weapons/batonextend.ogg', 100, 1)
playsound(loc, 'sound/weapons/batonextend.ogg', 100, TRUE)
name = initial(name)
desc = initial(desc)
icon_state = initial(icon_state)
@@ -178,8 +180,8 @@
var/victims = 0
meal.visible_message("<span class='warning'>[src] swings open and devours [meal]!</span>", "<span class='his_grace big bold'>[src] consumes you!</span>")
meal.adjustBruteLoss(200)
playsound(meal, 'sound/misc/desceration-02.ogg', 75, 1)
playsound(src, 'sound/items/eatfood.ogg', 100, 1)
playsound(meal, 'sound/misc/desceration-02.ogg', 75, TRUE)
playsound(src, 'sound/items/eatfood.ogg', 100, TRUE)
meal.forceMove(src)
force_bonus += HIS_GRACE_FORCE_BONUS
prev_bloodthirst = bloodthirst
@@ -253,3 +255,4 @@
if(istype(master))
master.visible_message("<span class='his_grace big bold'>Gods will be watching.</span>")
name = "[master]'s mythical toolbox of three powers"
master.client?.give_award(/datum/award/achievement/misc/ascension, master)
+123 -72
View File
@@ -24,9 +24,9 @@ for further reading, please see: https://github.com/tgstation/tgstation/pull/301
*/
/obj/item/banhammer/attack(mob/M, mob/user)
if(user.zone_selected == BODY_ZONE_HEAD)
M.visible_message("<span class='danger'>[user] are stroking the head of [M] with a bangammer</span>", "<span class='userdanger'>[user] are stroking the head with a bangammer</span>", "you hear a bangammer stroking a head");
M.visible_message("<span class='danger'>[user] are stroking the head of [M] with a bangammer.</span>", "<span class='userdanger'>[user] are stroking your head with a bangammer.</span>", "<span class='hear'>You hear a bangammer stroking a head.</span>") // see above comment
else
M.visible_message("<span class='danger'>[M] has been banned FOR NO REISIN by [user]</span>", "<span class='userdanger'>You have been banned FOR NO REISIN by [user]</span>", "you hear a banhammer banning someone")
M.visible_message("<span class='danger'>[M] has been banned FOR NO REISIN by [user]!</span>", "<span class='userdanger'>You have been banned FOR NO REISIN by [user]!</span>", "<span class='hear'>You hear a banhammer banning someone.</span>")
playsound(loc, 'sound/effects/adminhelp.ogg', 15) //keep it at 15% volume so people don't jump out of their skin too much
if(user.a_intent != INTENT_HELP)
return ..(M, user)
@@ -89,7 +89,7 @@ for further reading, please see: https://github.com/tgstation/tgstation/pull/301
/obj/item/claymore/highlander //ALL COMMENTS MADE REGARDING THIS SWORD MUST BE MADE IN ALL CAPS
desc = "<b><i>THERE CAN BE ONLY ONE, AND IT WILL BE YOU!!!</i></b>\nActivate it in your hand to point to the nearest victim."
flags_1 = CONDUCT_1
item_flags = DROPDEL
item_flags = DROPDEL //WOW BRO YOU LOST AN ARM, GUESS WHAT YOU DONT GET YOUR SWORD ANYMORE //I CANT BELIEVE SPOOKYDONUT WOULD BREAK THE REQUIREMENTS
slot_flags = null
block_chance = 0 //RNG WON'T HELP YOU NOW, PANSY
light_range = 3
@@ -130,8 +130,6 @@ for further reading, please see: https://github.com/tgstation/tgstation/pull/301
/obj/item/claymore/highlander/dropped(mob/living/user)
. = ..()
user.unignore_slowdown(HIGHLANDER)
if(!QDELETED(src))
qdel(src) //If this ever happens, it's because you lost an arm
/obj/item/claymore/highlander/examine(mob/user)
. = ..()
@@ -141,8 +139,8 @@ for further reading, please see: https://github.com/tgstation/tgstation/pull/301
/obj/item/claymore/highlander/attack(mob/living/target, mob/living/user)
. = ..()
if(!QDELETED(target) && iscarbon(target) && target.stat == DEAD && target.mind && target.mind.special_role == "highlander")
user.fully_heal() //STEAL THE LIFE OF OUR FALLEN FOES
if(!QDELETED(target) && target.stat == DEAD && target.mind && target.mind.special_role == "highlander")
user.fully_heal(admin_revive = FALSE) //STEAL THE LIFE OF OUR FALLEN FOES
add_notch(user)
target.visible_message("<span class='warning'>[target] crumbles to dust beneath [user]'s blows!</span>", "<span class='userdanger'>As you fall, your body crumbles to dust!</span>")
target.dust()
@@ -150,9 +148,13 @@ for further reading, please see: https://github.com/tgstation/tgstation/pull/301
/obj/item/claymore/highlander/attack_self(mob/living/user)
var/closest_victim
var/closest_distance = 255
for(var/mob/living/carbon/human/H in GLOB.player_list - user)
if(H.client && H.mind.special_role == "highlander" && (!closest_victim || get_dist(user, closest_victim) < closest_distance))
closest_victim = H
for(var/mob/living/carbon/human/scot in GLOB.player_list - user)
if(scot.mind.special_role == "highlander" && (!closest_victim || get_dist(user, closest_victim) < closest_distance))
closest_victim = scot
for(var/mob/living/silicon/robot/siliscot in GLOB.player_list - user)
if(siliscot.mind.special_role == "highlander" && (!closest_victim || get_dist(user, closest_victim) < closest_distance))
closest_victim = siliscot
if(!closest_victim)
to_chat(user, "<span class='warning'>[src] thrums for a moment and falls dark. Perhaps there's nobody nearby.</span>")
return
@@ -161,7 +163,7 @@ for further reading, please see: https://github.com/tgstation/tgstation/pull/301
/obj/item/claymore/highlander/run_block(mob/living/owner, atom/object, damage, attack_text, attack_type, armour_penetration, mob/attacker, def_zone, final_block_chance, list/block_return)
if((attack_type & ATTACK_TYPE_PROJECTILE) && is_energy_reflectable_projectile(object))
return BLOCK_SUCCESS | BLOCK_SHOULD_REDIRECT | BLOCK_PHYSICAL_EXTERNAL | BLOCK_REDIRECTED
return ..()
return ..() //YOU THINK YOUR PUNY LASERS CAN STOP ME?
/obj/item/claymore/highlander/proc/add_notch(mob/living/user) //DYNAMIC CLAYMORE PROGRESSION SYSTEM - THIS IS THE FUTURE
notches++
@@ -214,7 +216,22 @@ for further reading, please see: https://github.com/tgstation/tgstation/pull/301
remove_atom_colour(ADMIN_COLOUR_PRIORITY)
name = new_name
playsound(user, 'sound/items/screwdriver2.ogg', 50, 1)
playsound(user, 'sound/items/screwdriver2.ogg', 50, TRUE)
/obj/item/claymore/highlander/robot //BLOODTHIRSTY BORGS NOW COME IN PLAID
icon = 'icons/obj/items_cyborg.dmi'
icon_state = "claymore_cyborg"
var/mob/living/silicon/robot/robot
/obj/item/claymore/highlander/robot/Initialize()
var/obj/item/robot_module/kiltkit = loc
robot = kiltkit.loc
if(!istype(robot))
qdel(src)
return ..()
/obj/item/claymore/highlander/robot/process()
loc.layer = LARGE_MOB_LAYER
/obj/item/katana
name = "katana"
@@ -227,7 +244,7 @@ for further reading, please see: https://github.com/tgstation/tgstation/pull/301
slot_flags = ITEM_SLOT_BELT | ITEM_SLOT_BACK
force = 40
throwforce = 10
w_class = WEIGHT_CLASS_BULKY
w_class = WEIGHT_CLASS_HUGE
hitsound = 'sound/weapons/bladeslice.ogg'
attack_verb = list("attacked", "slashed", "stabbed", "sliced", "torn", "ripped", "diced", "cut")
block_chance = 50
@@ -417,7 +434,7 @@ for further reading, please see: https://github.com/tgstation/tgstation/pull/301
desc = "A misnomer of sorts, this is effectively a blunt katana made from steelwood, a dense organic wood derived from steelcaps. Why steelwood? Druids can use it. Duh."
icon_state = "bokken_steel"
item_state = "bokken_steel"
force = 12
force = 12
stamina_damage_increment = 3
/obj/item/melee/bokken/waki
@@ -427,7 +444,7 @@ for further reading, please see: https://github.com/tgstation/tgstation/pull/301
item_state = "wakibokken"
slot_flags = ITEM_SLOT_BELT
w_class = WEIGHT_CLASS_NORMAL
force = 6
force = 6
stamina_damage_increment = 4
block_parry_data = /datum/block_parry_data/bokken/waki
default_parry_data = /datum/block_parry_data/bokken/waki
@@ -442,7 +459,7 @@ for further reading, please see: https://github.com/tgstation/tgstation/pull/301
parry_time_perfect_leeway = 1
parry_imperfect_falloff_percent = 7.5
parry_efficiency_to_counterattack = 120
parry_efficiency_considered_successful = 65
parry_efficiency_considered_successful = 65
parry_efficiency_perfect = 120
parry_efficiency_perfect_override = list(
TEXT_ATTACK_TYPE_PROJECTILE = 30,
@@ -455,10 +472,10 @@ for further reading, please see: https://github.com/tgstation/tgstation/pull/301
/datum/block_parry_data/bokken/waki/quick_parry //For the parry spammer in you
parry_stamina_cost = 2 // Slam that parry button
parry_time_active = 2.5
parry_time_perfect = 1
parry_time_perfect = 1
parry_time_perfect_leeway = 1
parry_failed_stagger_duration = 1 SECONDS
parry_failed_clickcd_duration = 1 SECONDS
parry_failed_clickcd_duration = 1 SECONDS
/datum/block_parry_data/bokken/waki/quick_parry/proj
parry_efficiency_perfect_override = list()
@@ -468,7 +485,7 @@ for further reading, please see: https://github.com/tgstation/tgstation/pull/301
desc = "A misnomer of sorts, this is effectively a blunt wakizashi made from steelwood, a dense organic wood derived from steelcaps. Why steelwood? Druids can use it. Duh."
icon_state = "wakibokken_steel"
item_state = "wakibokken_steel"
force = 8
force = 8
stamina_damage_increment = 2
/obj/item/melee/bokken/debug
@@ -575,7 +592,7 @@ for further reading, please see: https://github.com/tgstation/tgstation/pull/301
user.put_in_hands(S)
to_chat(user, "<span class='notice'>You fasten the glass shard to the top of the rod with the cable.</span>")
else if(istype(I, /obj/item/assembly/igniter) && !HAS_TRAIT(I, TRAIT_NODROP))
else if(istype(I, /obj/item/assembly/igniter) && !(HAS_TRAIT(I, TRAIT_NODROP)))
var/obj/item/melee/baton/cattleprod/P = new /obj/item/melee/baton/cattleprod
remove_item_from_storage(user)
@@ -598,13 +615,13 @@ for further reading, please see: https://github.com/tgstation/tgstation/pull/301
lefthand_file = 'icons/mob/inhands/equipment/shields_lefthand.dmi'
righthand_file = 'icons/mob/inhands/equipment/shields_righthand.dmi'
force = 2
throwforce = 10 //This is never used on mobs since this has a 100% embed chance.
throwforce = 10 //10 + 2 (WEIGHT_CLASS_SMALL) * 4 (EMBEDDED_IMPACT_PAIN_MULTIPLIER) = 18 damage on hit due to guaranteed embedding
throw_speed = 4
embedding = list("pain_mult" = 4, "embed_chance" = 100, "fall_chance" = 0, "embed_chance_turf_mod" = 15)
armour_penetration = 40
w_class = WEIGHT_CLASS_SMALL
sharpness = SHARP_EDGED
sharpness = SHARP_POINTY
custom_materials = list(/datum/material/iron=500, /datum/material/glass=500)
resistance_flags = FIRE_PROOF
@@ -639,27 +656,23 @@ for further reading, please see: https://github.com/tgstation/tgstation/pull/301
attack_verb = list("stubbed", "poked")
resistance_flags = FIRE_PROOF
var/extended = 0
var/extended_force = 20
var/extended_throwforce = 23
var/extended_icon_state = "switchblade_ext"
var/retracted_icon_state = "switchblade"
/obj/item/switchblade/attack_self(mob/user)
extended = !extended
playsound(src.loc, 'sound/weapons/batonextend.ogg', 50, 1)
playsound(src.loc, 'sound/weapons/batonextend.ogg', 50, TRUE)
if(extended)
force = extended_force
force = 20
w_class = WEIGHT_CLASS_NORMAL
throwforce = extended_throwforce
icon_state = extended_icon_state
throwforce = 23
icon_state = "switchblade_ext"
attack_verb = list("slashed", "stabbed", "sliced", "torn", "ripped", "diced", "cut")
hitsound = 'sound/weapons/bladeslice.ogg'
sharpness = SHARP_EDGED
else
force = initial(force)
force = 3
w_class = WEIGHT_CLASS_SMALL
throwforce = initial(throwforce)
icon_state = retracted_icon_state
throwforce = 5
icon_state = "switchblade"
attack_verb = list("stubbed", "poked")
hitsound = 'sound/weapons/genhit.ogg'
sharpness = SHARP_NONE
@@ -750,6 +763,10 @@ for further reading, please see: https://github.com/tgstation/tgstation/pull/301
user.visible_message("<span class='suicide'>[user] is inhaling [src]! It looks like [user.p_theyre()] trying to visit the astral plane!</span>")
return (OXYLOSS)
// /obj/item/ectoplasm/angelic
// icon = 'icons/obj/wizard.dmi'
// icon_state = "angelplasm"
/obj/item/mounted_chainsaw
name = "mounted chainsaw"
desc = "A chainsaw that has replaced your arm."
@@ -758,7 +775,7 @@ for further reading, please see: https://github.com/tgstation/tgstation/pull/301
lefthand_file = 'icons/mob/inhands/weapons/chainsaw_lefthand.dmi'
righthand_file = 'icons/mob/inhands/weapons/chainsaw_righthand.dmi'
item_flags = ABSTRACT | DROPDEL
w_class = WEIGHT_CLASS_BULKY
w_class = WEIGHT_CLASS_HUGE
force = 24
throwforce = 0
throw_range = 0
@@ -801,7 +818,13 @@ for further reading, please see: https://github.com/tgstation/tgstation/pull/301
/obj/item/statuebust/Initialize()
. = ..()
AddElement(/datum/element/art, impressiveness)
addtimer(CALLBACK(src, /datum.proc/_AddElement, list(/datum/element/beauty, 1000)), 0)
// AddComponent(/datum/component/beauty, 1000)
// /obj/item/statuebust/hippocratic
// name = "hippocrates bust"
// desc = "A bust of the famous Greek physician Hippocrates of Kos, often referred to as the father of western medicine."
// icon_state = "hippocratic"
// impressiveness = 50
/obj/item/tailclub
name = "tail club"
@@ -825,8 +848,8 @@ for further reading, please see: https://github.com/tgstation/tgstation/pull/301
icon_state = "catwhip"
/obj/item/melee/skateboard
name = "improvised skateboard"
desc = "A skateboard. It can be placed on its wheels and ridden, or used as a strong weapon."
name = "skateboard"
desc = "A skateboard. It can be placed on its wheels and ridden, or used as a radical weapon."
icon_state = "skateboard"
item_state = "skateboard"
force = 12
@@ -839,17 +862,22 @@ for further reading, please see: https://github.com/tgstation/tgstation/pull/301
/obj/item/melee/skateboard/attack_self(mob/user)
if(!user.canUseTopic(src, TRUE, FALSE, TRUE))
return
var/obj/vehicle/ridden/scooter/skateboard/S = new board_item_type(get_turf(user))
var/obj/vehicle/ridden/scooter/skateboard/S = new board_item_type(get_turf(user))//this probably has fucky interactions with telekinesis but for the record it wasn't my fault
S.buckle_mob(user)
qdel(src)
/obj/item/melee/skateboard/improvised
name = "improvised skateboard"
desc = "A jury-rigged skateboard. It can be placed on its wheels and ridden, or used as a radical weapon."
// board_item_type = /obj/vehicle/ridden/scooter/skateboard/improvised
/obj/item/melee/skateboard/pro
name = "skateboard"
desc = "A RaDSTORMz brand professional skateboard. It looks sturdy and well made."
desc = "An EightO brand professional skateboard. It looks sturdy and well made."
icon_state = "skateboard2"
item_state = "skateboard2"
board_item_type = /obj/vehicle/ridden/scooter/skateboard/pro
custom_premium_price = 500
custom_premium_price = PAYCHECK_HARD * 5
/obj/item/melee/skateboard/hoverboard
name = "hoverboard"
@@ -857,10 +885,10 @@ for further reading, please see: https://github.com/tgstation/tgstation/pull/301
icon_state = "hoverboard_red"
item_state = "hoverboard_red"
board_item_type = /obj/vehicle/ridden/scooter/skateboard/hoverboard
custom_premium_price = 2015
custom_premium_price = PAYCHECK_COMMAND * 5.4 //If I can't make it a meme I'll make it RAD
/obj/item/melee/skateboard/hoverboard/admin
name = "\improper Board Of Directors"
name = "Board Of Directors"
desc = "The engineering complexity of a spaceship concentrated inside of a board. Just as expensive, too."
icon_state = "hoverboard_nt"
item_state = "hoverboard_nt"
@@ -879,11 +907,19 @@ for further reading, please see: https://github.com/tgstation/tgstation/pull/301
throwforce = 12
attack_verb = list("beat", "smacked")
custom_materials = list(/datum/material/wood = MINERAL_MATERIAL_AMOUNT * 3.5)
w_class = WEIGHT_CLASS_BULKY
w_class = WEIGHT_CLASS_HUGE
var/homerun_ready = 0
var/homerun_able = 0
total_mass = 2.7 //a regular wooden major league baseball bat weighs somewhere between 2 to 3.4 pounds, according to google
/obj/item/melee/baseball_bat/Initialize()
. = ..()
if(prob(1))
name = "cricket bat"
desc = "You've got red on you."
icon_state = "baseball_bat_brit"
item_state = "baseball_bat_brit"
/obj/item/melee/baseball_bat/chaplain
name = "blessed baseball bat"
desc = "There ain't a cult in the league that can withstand a swatter."
@@ -908,11 +944,11 @@ for further reading, please see: https://github.com/tgstation/tgstation/pull/301
..()
return
if(homerun_ready)
to_chat(user, "<span class='notice'>You're already ready to do a home run!</span>")
to_chat(user, "<span class='warning'>You're already ready to do a home run!</span>")
..()
return
to_chat(user, "<span class='warning'>You begin gathering strength...</span>")
playsound(get_turf(src), 'sound/magic/lightning_chargeup.ogg', 65, 1)
playsound(get_turf(src), 'sound/magic/lightning_chargeup.ogg', 65, TRUE)
if(do_after(user, 90, target = src))
to_chat(user, "<span class='userdanger'>You gather power! Time for a home run!</span>")
homerun_ready = 1
@@ -920,12 +956,14 @@ for further reading, please see: https://github.com/tgstation/tgstation/pull/301
/obj/item/melee/baseball_bat/attack(mob/living/target, mob/living/user)
. = ..()
if(HAS_TRAIT(user, TRAIT_PACIFISM))
return
var/atom/throw_target = get_edge_target_turf(target, user.dir)
if(homerun_ready)
user.visible_message("<span class='userdanger'>It's a home run!</span>")
target.throw_at(throw_target, rand(8,10), 14, user)
target.ex_act(EXPLODE_HEAVY)
playsound(get_turf(src), 'sound/weapons/homerun.ogg', 100, 1)
playsound(get_turf(src), 'sound/weapons/homerun.ogg', 100, TRUE)
homerun_ready = 0
return
else if(!target.anchored)
@@ -956,7 +994,7 @@ for further reading, please see: https://github.com/tgstation/tgstation/pull/301
/obj/item/melee/flyswatter
name = "flyswatter"
desc = "Useful for killing insects of all sizes."
desc = "Useful for killing pests of all sizes."
icon = 'icons/obj/items_and_weapons.dmi'
icon_state = "flyswatter"
item_state = "flyswatter"
@@ -969,7 +1007,6 @@ for further reading, please see: https://github.com/tgstation/tgstation/pull/301
w_class = WEIGHT_CLASS_SMALL
//Things in this list will be instantly splatted. Flyman weakness is handled in the flyman species weakness proc.
var/list/strong_against
var/list/spider_panic
/obj/item/melee/flyswatter/Initialize()
. = ..()
@@ -977,13 +1014,11 @@ for further reading, please see: https://github.com/tgstation/tgstation/pull/301
/mob/living/simple_animal/hostile/poison/bees/,
/mob/living/simple_animal/butterfly,
/mob/living/simple_animal/cockroach,
/obj/item/queen_bee
))
spider_panic = typecacheof(list(
/mob/living/simple_animal/banana_spider,
/mob/living/simple_animal/hostile/poison/giant_spider,
/obj/item/queen_bee,
/obj/structure/spider/spiderling
))
/obj/item/melee/flyswatter/afterattack(atom/target, mob/user, proximity_flag)
. = ..()
if(proximity_flag)
@@ -993,11 +1028,6 @@ for further reading, please see: https://github.com/tgstation/tgstation/pull/301
if(istype(target, /mob/living/))
var/mob/living/bug = target
bug.death(1)
if(is_type_in_typecache(target, spider_panic))
to_chat(user, "<span class='warning'>You easily land a critical blow on the [target].</span>")
if(istype(target, /mob/living/))
var/mob/living/bug = target
bug.adjustBruteLoss(35) //What kinda mad man would go into melee with a spider?!
else
qdel(target)
@@ -1007,7 +1037,7 @@ for further reading, please see: https://github.com/tgstation/tgstation/pull/301
icon_state = "madeyoulook"
force = 0
throwforce = 0
item_flags = DROPDEL | ABSTRACT
item_flags = DROPDEL | ABSTRACT // | HAND_ITEM
attack_verb = list("bopped")
/obj/item/circlegame/Initialize()
@@ -1030,6 +1060,8 @@ for further reading, please see: https://github.com/tgstation/tgstation/pull/301
/// Stage 1: The mistake is made
/obj/item/circlegame/proc/ownerExamined(mob/living/owner, mob/living/sucker)
SIGNAL_HANDLER
if(!istype(sucker) || !in_range(owner, sucker))
return
addtimer(CALLBACK(src, .proc/waitASecond, owner, sucker), 4)
@@ -1076,6 +1108,10 @@ for further reading, please see: https://github.com/tgstation/tgstation/pull/301
to_chat(owner, "<span class='warning'>[sucker] looks down at your [src.name] before trying to avert [sucker.p_their()] eyes, but it's too late!</span>")
to_chat(sucker, "<span class='danger'><b>[owner] sees the fear in your eyes as you try to look away from [owner.p_their()] [src.name]!</b></span>")
owner.face_atom(sucker)
if(owner.client)
owner.client.give_award(/datum/award/achievement/misc/gottem, owner) // then everybody clapped
playsound(get_turf(owner), 'sound/effects/hit_punch.ogg', 50, TRUE, -1)
owner.do_attack_animation(sucker)
@@ -1103,7 +1139,7 @@ for further reading, please see: https://github.com/tgstation/tgstation/pull/301
item_state = "nothing"
force = 0
throwforce = 0
item_flags = DROPDEL | ABSTRACT
item_flags = DROPDEL | ABSTRACT // | HAND_ITEM
attack_verb = list("slapped")
hitsound = 'sound/effects/snap.ogg'
@@ -1112,16 +1148,12 @@ for further reading, please see: https://github.com/tgstation/tgstation/pull/301
var/mob/living/carbon/human/L = M
if(L && L.dna && L.dna.species)
L.dna.species.stop_wagging_tail(M)
if(user.a_intent != INTENT_HARM && ((user.zone_selected == BODY_ZONE_PRECISE_MOUTH) || (user.zone_selected == BODY_ZONE_PRECISE_EYES) || (user.zone_selected == BODY_ZONE_HEAD)))
user.do_attack_animation(M)
playsound(M, 'sound/weapons/slap.ogg', 50, 1, -1)
user.visible_message("<span class='danger'>[user] slaps [M]!</span>",
"<span class='notice'>You slap [M]!</span>",\
"You hear a slap.")
return
else
..()
user.do_attack_animation(M)
playsound(M, 'sound/weapons/slap.ogg', 50, TRUE, -1)
user.visible_message("<span class='danger'>[user] slaps [M]!</span>",
"<span class='notice'>You slap [M]!</span>",\
"<span class='hear'>You hear a slap.</span>")
return
/obj/item/proc/can_trigger_gun(mob/living/user)
if(!user.can_use_guns(src))
return FALSE
@@ -1138,6 +1170,7 @@ for further reading, please see: https://github.com/tgstation/tgstation/pull/301
force = 0
throwforce = 5
reach = 2
var/min_reach = 2
/obj/item/extendohand/acme
name = "\improper ACME Extendo-Hand"
@@ -1145,13 +1178,26 @@ for further reading, please see: https://github.com/tgstation/tgstation/pull/301
/obj/item/extendohand/attack(atom/M, mob/living/carbon/human/user)
var/dist = get_dist(M, user)
if(dist < reach)
if(dist < min_reach)
to_chat(user, "<span class='warning'>[M] is too close to use [src] on.</span>")
return
M.attack_hand(user)
//HF blade
// /obj/item/gohei
// name = "gohei"
// desc = "A wooden stick with white streamers at the end. Originally used by shrine maidens to purify things. Now used by the station's valued weeaboos."
// force = 5
// throwforce = 5
// hitsound = "swing_hit"
// attack_verb_continuous = list("whacks", "thwacks", "wallops", "socks")
// attack_verb_simple = list("whack", "thwack", "wallop", "sock")
// icon = 'icons/obj/items_and_weapons.dmi'
// icon_state = "gohei"
// inhand_icon_state = "gohei"
// lefthand_file = 'icons/mob/inhands/weapons/staves_lefthand.dmi'
// righthand_file = 'icons/mob/inhands/weapons/staves_righthand.dmi'
//HF blade
/obj/item/vibro_weapon
icon_state = "hfrequency0"
lefthand_file = 'icons/mob/inhands/weapons/swords_lefthand.dmi'
@@ -1160,6 +1206,7 @@ for further reading, please see: https://github.com/tgstation/tgstation/pull/301
desc = "A potent weapon capable of cutting through nearly anything. Wielding it in two hands will allow you to deflect gunfire."
armour_penetration = 100
block_chance = 40
force = 20
throwforce = 20
throw_speed = 4
sharpness = SHARP_EDGED
@@ -1182,10 +1229,14 @@ for further reading, please see: https://github.com/tgstation/tgstation/pull/301
/// triggered on wield of two handed item
/obj/item/vibro_weapon/proc/on_wield(obj/item/source, mob/user)
SIGNAL_HANDLER
wielded = TRUE
/// triggered on unwield of two handed item
/obj/item/vibro_weapon/proc/on_unwield(obj/item/source, mob/user)
SIGNAL_HANDLER
wielded = FALSE
/obj/item/vibro_weapon/update_icon_state()
@@ -52,12 +52,12 @@ GLOBAL_LIST_INIT(tendrils, list())
last_tendril = FALSE
if(last_tendril && !(flags_1 & ADMIN_SPAWNED_1))
if(SSmedals.hub_enabled)
if(SSachievements.achievements_enabled)
for(var/mob/living/L in view(7,src))
if(L.stat || !L.client)
continue
SSmedals.UnlockMedal("[BOSS_MEDAL_TENDRIL] [ALL_KILL_MEDAL]", L.client)
SSmedals.SetScore(TENDRIL_CLEAR_SCORE, L.client, 1)
L.client.give_award(/datum/award/achievement/boss/tendril_exterminator, L)
L.client.give_award(/datum/award/score/tendril_score, L) //Progresses score by one
GLOB.tendrils -= src
QDEL_NULL(emitted_light)
QDEL_NULL(gps)
+7 -2
View File
@@ -47,14 +47,19 @@
if(open)
GM.visible_message("<span class='danger'>[user] starts to give [GM] a swirlie!</span>", "<span class='userdanger'>[user] starts to give you a swirlie...</span>")
swirlie = GM
if(do_after(user, 30, 0, target = src))
GM.visible_message("<span class='danger'>[user] gives [GM] a swirlie!</span>", "<span class='userdanger'>[user] gives you a swirlie!</span>", "<span class='italics'>You hear a toilet flushing.</span>")
var/was_alive = (swirlie.stat != DEAD)
if(do_after(user, 3 SECONDS, target = src, timed_action_flags = IGNORE_HELD_ITEM))
GM.visible_message("<span class='danger'>[user] gives [GM] a swirlie!</span>", "<span class='userdanger'>[user] gives you a swirlie!</span>", "<span class='hear'>You hear a toilet flushing.</span>")
if(iscarbon(GM))
var/mob/living/carbon/C = GM
if(!C.internal)
log_combat(user, C, "swirlied (oxy)")
C.adjustOxyLoss(5)
else
log_combat(user, GM, "swirlied (oxy)")
GM.adjustOxyLoss(5)
if(was_alive && swirlie.stat == DEAD && swirlie.client)
swirlie.client.give_award(/datum/award/achievement/misc/swirlie, swirlie) // just like space high school all over again!
swirlie = null
else
playsound(src.loc, 'sound/effects/bang.ogg', 25, 1)