diff --git a/code/__DEFINES/flags.dm b/code/__DEFINES/flags.dm index b464ea130c..97bf61779f 100644 --- a/code/__DEFINES/flags.dm +++ b/code/__DEFINES/flags.dm @@ -53,6 +53,9 @@ GLOBAL_LIST_INIT(bitflags, list(1, 2, 4, 8, 16, 32, 64, 128, 256, 512, 1024, 204 // TESLA_IGNORE grants immunity from being targeted by tesla-style electricity #define TESLA_IGNORE_2 512 +// Stops you from putting things like an RCD or other items into an ORM or protolathe for materials. +#define NO_MAT_REDEMPTION_2 1024 + //turf-only flags #define NOJAUNT_1 1 #define UNUSED_TRANSIT_TURF_1 2 diff --git a/code/datums/components/material_container.dm b/code/datums/components/material_container.dm index 55504d47d5..c1435b05a3 100644 --- a/code/datums/components/material_container.dm +++ b/code/datums/components/material_container.dm @@ -52,7 +52,10 @@ /datum/component/material_container/proc/OnAttackBy(obj/item/I, mob/living/user) var/list/tc = allowed_typecache - if(user.a_intent == INTENT_HARM || (I.flags_2 & HOLOGRAM_2) || (tc && !is_type_in_typecache(I, tc))) + if(user.a_intent == INTENT_HARM) + return FALSE + if((I.flags_2 & HOLOGRAM_2 | NO_MAT_REDEMPTION_2) || (tc && !is_type_in_typecache(I, tc))) + to_chat(user, "[parent] won't accept [I]!") return FALSE . = TRUE last_insert_success = FALSE diff --git a/code/game/mecha/equipment/tools/work_tools.dm b/code/game/mecha/equipment/tools/work_tools.dm index b82f02353c..1fcc54ac2a 100644 --- a/code/game/mecha/equipment/tools/work_tools.dm +++ b/code/game/mecha/equipment/tools/work_tools.dm @@ -196,6 +196,7 @@ equip_cooldown = 10 energy_drain = 250 range = MELEE|RANGED + flags_2 = NO_MAT_REDEMPTION_2 var/mode = 0 //0 - deconstruct, 1 - wall or floor, 2 - airlock. /obj/item/mecha_parts/mecha_equipment/rcd/New() diff --git a/code/game/objects/items/RCD.dm b/code/game/objects/items/RCD.dm index 6e094a5bbb..a2f80a94a9 100644 --- a/code/game/objects/items/RCD.dm +++ b/code/game/objects/items/RCD.dm @@ -123,6 +123,7 @@ obj/item/construction lefthand_file = 'icons/mob/inhands/equipment/tools_lefthand.dmi' righthand_file = 'icons/mob/inhands/equipment/tools_righthand.dmi' max_matter = 160 + flags_2 = NO_MAT_REDEMPTION_2 var/mode = 1 var/canRturf = 0 var/ranged = FALSE diff --git a/code/game/objects/items/bodybag.dm b/code/game/objects/items/bodybag.dm index 2cb6c5b93f..f711aaba59 100644 --- a/code/game/objects/items/bodybag.dm +++ b/code/game/objects/items/bodybag.dm @@ -1,3 +1,4 @@ +<<<<<<< HEAD /obj/item/bodybag name = "body bag" @@ -68,3 +69,76 @@ return loc.visible_message("[user] suddenly appears in front of [loc]!", "[user] breaks free of [src]!") qdel(src) +======= + +/obj/item/bodybag + name = "body bag" + desc = "A folded bag designed for the storage and transportation of cadavers." + icon = 'icons/obj/bodybag.dmi' + icon_state = "bodybag_folded" + var/unfoldedbag_path = /obj/structure/closet/body_bag + w_class = WEIGHT_CLASS_SMALL + +/obj/item/bodybag/attack_self(mob/user) + deploy_bodybag(user, user.loc) + +/obj/item/bodybag/afterattack(atom/target, mob/user, proximity) + if(proximity) + if(isopenturf(target)) + deploy_bodybag(user, target) + +/obj/item/bodybag/proc/deploy_bodybag(mob/user, atom/location) + var/obj/structure/closet/body_bag/R = new unfoldedbag_path(location) + R.open(user) + R.add_fingerprint(user) + qdel(src) + + +// Bluespace bodybag + +/obj/item/bodybag/bluespace + name = "bluespace body bag" + desc = "A folded bluespace body bag designed for the storage and transportation of cadavers." + icon = 'icons/obj/bodybag.dmi' + icon_state = "bluebodybag_folded" + unfoldedbag_path = /obj/structure/closet/body_bag/bluespace + w_class = WEIGHT_CLASS_SMALL + flags_2 = NO_MAT_REDEMPTION_2 + origin_tech = "bluespace=4;materials=4;plasmatech=4" + +/obj/item/bodybag/bluespace/examine(mob/user) + ..() + if(contents.len) + to_chat(user, "You can make out the shapes of [contents.len] objects through the fabric.") + +/obj/item/bodybag/bluespace/Destroy() + for(var/atom/movable/A in contents) + A.forceMove(get_turf(src)) + if(isliving(A)) + to_chat(A, "You suddenly feel the space around you torn apart! You're free!") + return ..() + +/obj/item/bodybag/bluespace/deploy_bodybag(mob/user, atom/location) + var/obj/structure/closet/body_bag/R = new unfoldedbag_path(location) + for(var/atom/movable/A in contents) + A.forceMove(R) + if(isliving(A)) + to_chat(A, "You suddenly feel air around you! You're free!") + R.open(user) + R.add_fingerprint(user) + qdel(src) + +/obj/item/bodybag/bluespace/container_resist(mob/living/user) + if(user.incapacitated()) + to_chat(user, "You can't get out while you're restrained like this!") + return + user.changeNext_move(CLICK_CD_BREAKOUT) + user.last_special = world.time + CLICK_CD_BREAKOUT + to_chat(user, "You claw at the fabric of [src], trying to tear it open...") + to_chat(loc, "Someone starts trying to break free of [src]!") + if(!do_after(user, 200, target = src)) + to_chat(loc, "The pressure subsides. It seems that they've stopped resisting...") + return + loc.visible_message("[user] suddenly appears in front of [loc]!", "[user] breaks free of [src]!") + qdel(src) +>>>>>>> 51c4840... Stops putting RCD, bluespace bags, and staves into ORM (#31093) diff --git a/code/game/objects/items/storage/backpack.dm b/code/game/objects/items/storage/backpack.dm index 2290ea91d3..3e9231f562 100644 --- a/code/game/objects/items/storage/backpack.dm +++ b/code/game/objects/items/storage/backpack.dm @@ -40,6 +40,7 @@ max_w_class = WEIGHT_CLASS_GIGANTIC max_combined_w_class = 35 resistance_flags = FIRE_PROOF + flags_2 = NO_MAT_REDEMPTION_2 var/pshoom = 'sound/items/pshoom.ogg' var/alt_sound = 'sound/items/pshoom_2.ogg' armor = list(melee = 0, bullet = 0, laser = 0, energy = 0, bomb = 0, bio = 0, rad = 0, fire = 60, acid = 50) diff --git a/code/game/objects/items/storage/bags.dm b/code/game/objects/items/storage/bags.dm index 8615e1cf8c..1a28e08297 100644 --- a/code/game/objects/items/storage/bags.dm +++ b/code/game/objects/items/storage/bags.dm @@ -1,3 +1,4 @@ +<<<<<<< HEAD /* * These absorb the functionality of the plant bag, ore satchel, etc. * They use the use_to_pickup, quick_gather, and quick_empty functions @@ -379,3 +380,387 @@ preposition = "in" can_hold = list(/obj/item/slime_extract, /obj/item/reagent_containers/syringe, /obj/item/reagent_containers/glass/beaker, /obj/item/reagent_containers/glass/bottle, /obj/item/reagent_containers/blood, /obj/item/reagent_containers/hypospray/medipen, /obj/item/reagent_containers/food/snacks/deadmouse, /obj/item/reagent_containers/food/snacks/monkeycube) resistance_flags = FLAMMABLE +======= +/* + * These absorb the functionality of the plant bag, ore satchel, etc. + * They use the use_to_pickup, quick_gather, and quick_empty functions + * that were already defined in weapon/storage, but which had been + * re-implemented in other classes. + * + * Contains: + * Trash Bag + * Mining Satchel + * Plant Bag + * Sheet Snatcher + * Book Bag + * Biowaste Bag + * + * -Sayu + */ + +// Generic non-item +/obj/item/storage/bag + allow_quick_gather = 1 + allow_quick_empty = 1 + display_contents_with_number = 1 // should work fine now + use_to_pickup = 1 + slot_flags = SLOT_BELT + +// ----------------------------- +// Trash bag +// ----------------------------- +/obj/item/storage/bag/trash + name = "trash bag" + desc = "It's the heavy-duty black polymer kind. Time to take out the trash!" + icon = 'icons/obj/janitor.dmi' + icon_state = "trashbag" + item_state = "trashbag" + lefthand_file = 'icons/mob/inhands/equipment/custodial_lefthand.dmi' + righthand_file = 'icons/mob/inhands/equipment/custodial_righthand.dmi' + + w_class = WEIGHT_CLASS_BULKY + max_w_class = WEIGHT_CLASS_SMALL + max_combined_w_class = 30 + storage_slots = 30 + can_hold = list() // any + cant_hold = list(/obj/item/disk/nuclear) + +/obj/item/storage/bag/trash/suicide_act(mob/user) + user.visible_message("[user] puts [src] over [user.p_their()] head and starts chomping at the insides! Disgusting!") + playsound(loc, 'sound/items/eatfood.ogg', 50, 1, -1) + return (TOXLOSS) + +/obj/item/storage/bag/trash/update_icon() + if(contents.len == 0) + icon_state = "[initial(icon_state)]" + else if(contents.len < 12) + icon_state = "[initial(icon_state)]1" + else if(contents.len < 21) + icon_state = "[initial(icon_state)]2" + else icon_state = "[initial(icon_state)]3" + +/obj/item/storage/bag/trash/cyborg + +/obj/item/storage/bag/trash/proc/janicart_insert(mob/user, obj/structure/janitorialcart/J) + J.put_in_cart(src, user) + J.mybag=src + J.update_icon() + +/obj/item/storage/bag/trash/cyborg/janicart_insert(mob/user, obj/structure/janitorialcart/J) + return + +/obj/item/storage/bag/trash/bluespace + name = "trash bag of holding" + desc = "The latest and greatest in custodial convenience, a trashbag that is capable of holding vast quantities of garbage." + icon_state = "bluetrashbag" + origin_tech = "materials=4;bluespace=4;engineering=4;plasmatech=3" + max_combined_w_class = 60 + storage_slots = 60 + flags_2 = NO_MAT_REDEMPTION_2 + +// ----------------------------- +// Mining Satchel +// ----------------------------- + +/obj/item/storage/bag/ore + name = "mining satchel" + desc = "This little bugger can be used to store and transport ores." + icon = 'icons/obj/mining.dmi' + icon_state = "satchel" + origin_tech = "engineering=2" + slot_flags = SLOT_BELT | SLOT_POCKET + w_class = WEIGHT_CLASS_NORMAL + storage_slots = 50 + max_combined_w_class = 200 //Doesn't matter what this is, so long as it's more or equal to storage_slots * ore.w_class + max_w_class = WEIGHT_CLASS_NORMAL + can_hold = list(/obj/item/ore) + var/spam_protection = FALSE //If this is TRUE, the holder won't receive any messages when they fail to pick up ore through crossing it + +/obj/item/storage/bag/ore/cyborg + name = "cyborg mining satchel" + +/obj/item/storage/bag/ore/holding //miners, your messiah has arrived + name = "mining satchel of holding" + desc = "A revolution in convenience, this satchel allows for huge amounts of ore storage. It's been outfitted with anti-malfunction safety measures." + storage_slots = INFINITY + max_combined_w_class = INFINITY + origin_tech = "bluespace=4;materials=3;engineering=3" + icon_state = "satchel_bspace" + +// ----------------------------- +// Plant bag +// ----------------------------- + +/obj/item/storage/bag/plants + name = "plant bag" + icon = 'icons/obj/hydroponics/equipment.dmi' + icon_state = "plantbag" + storage_slots = 100; //the number of plant pieces it can carry. + max_combined_w_class = 100 //Doesn't matter what this is, so long as it's more or equal to storage_slots * plants.w_class + max_w_class = WEIGHT_CLASS_NORMAL + w_class = WEIGHT_CLASS_TINY + can_hold = list(/obj/item/reagent_containers/food/snacks/grown, /obj/item/seeds, /obj/item/grown, /obj/item/reagent_containers/honeycomb) + resistance_flags = FLAMMABLE + +//////// + +/obj/item/storage/bag/plants/portaseeder + name = "portable seed extractor" + desc = "For the enterprising botanist on the go. Less efficient than the stationary model, it creates one seed per plant." + icon_state = "portaseeder" + origin_tech = "biotech=3;engineering=2" + +/obj/item/storage/bag/plants/portaseeder/verb/dissolve_contents() + set name = "Activate Seed Extraction" + set category = "Object" + set desc = "Activate to convert your plants into plantable seeds." + if(usr.stat || !usr.canmove || usr.restrained()) + return + for(var/obj/item/O in contents) + seedify(O, 1) + close_all() + + +// ----------------------------- +// Sheet Snatcher +// ----------------------------- +// Because it stacks stacks, this doesn't operate normally. +// However, making it a storage/bag allows us to reuse existing code in some places. -Sayu + +/obj/item/storage/bag/sheetsnatcher + name = "sheet snatcher" + desc = "A patented Nanotrasen storage system designed for any kind of mineral sheet." + icon = 'icons/obj/mining.dmi' + icon_state = "sheetsnatcher" + + var/capacity = 300; //the number of sheets it can carry. + w_class = WEIGHT_CLASS_NORMAL + + allow_quick_empty = 1 // this function is superceded + +/obj/item/storage/bag/sheetsnatcher/can_be_inserted(obj/item/W, stop_messages = 0) + if(!istype(W, /obj/item/stack/sheet) || istype(W, /obj/item/stack/sheet/mineral/sandstone) || istype(W, /obj/item/stack/sheet/mineral/wood)) + if(!stop_messages) + to_chat(usr, "The snatcher does not accept [W].") + return 0 //I don't care, but the existing code rejects them for not being "sheets" *shrug* -Sayu + var/current = 0 + for(var/obj/item/stack/sheet/S in contents) + current += S.amount + if(capacity == current)//If it's full, you're done + if(!stop_messages) + to_chat(usr, "The snatcher is full.") + return 0 + return 1 + + +// Modified handle_item_insertion. Would prefer not to, but... +/obj/item/storage/bag/sheetsnatcher/handle_item_insertion(obj/item/W, prevent_warning = 0) + var/obj/item/stack/sheet/S = W + if(!istype(S)) return 0 + + var/amount + var/inserted = 0 + var/current = 0 + for(var/obj/item/stack/sheet/S2 in contents) + current += S2.amount + if(capacity < current + S.amount)//If the stack will fill it up + amount = capacity - current + else + amount = S.amount + + for(var/obj/item/stack/sheet/sheet in contents) + if(S.type == sheet.type) // we are violating the amount limitation because these are not sane objects + sheet.amount += amount // they should only be removed through procs in this file, which split them up. + S.amount -= amount + inserted = 1 + break + + if(!inserted || !S.amount) + usr.dropItemToGround(S) + if (usr.client && usr.s_active != src) + usr.client.screen -= S + S.dropped(usr) + if(!S.amount) + qdel(S) + else + if(S.pulledby) + S.pulledby.stop_pulling() + S.loc = src + + orient2hud(usr) + if(usr.s_active) + usr.s_active.show_to(usr) + update_icon() + return 1 + + +// Sets up numbered display to show the stack size of each stored mineral +// NOTE: numbered display is turned off currently because it's broken +/obj/item/storage/bag/sheetsnatcher/orient2hud(mob/user) + var/adjusted_contents = contents.len + + //Numbered contents display + var/list/datum/numbered_display/numbered_contents + if(display_contents_with_number) + numbered_contents = list() + adjusted_contents = 0 + for(var/obj/item/stack/sheet/I in contents) + adjusted_contents++ + var/datum/numbered_display/D = new/datum/numbered_display(I) + D.number = I.amount + numbered_contents.Add( D ) + + var/row_num = 0 + var/col_count = min(7,storage_slots) -1 + if (adjusted_contents > 7) + row_num = round((adjusted_contents-1) / 7) // 7 is the maximum allowed width. + src.standard_orient_objs(row_num, col_count, numbered_contents) + return + + +// Modified quick_empty verb drops appropriate sized stacks +/obj/item/storage/bag/sheetsnatcher/quick_empty() + var/location = get_turf(src) + for(var/obj/item/stack/sheet/S in contents) + while(S.amount) + var/obj/item/stack/sheet/N = new S.type(location) + var/stacksize = min(S.amount,N.max_amount) + N.amount = stacksize + S.amount -= stacksize + if(!S.amount) + qdel(S)// todo: there's probably something missing here + orient2hud(usr) + if(usr.s_active) + usr.s_active.show_to(usr) + update_icon() + +// Instead of removing +/obj/item/storage/bag/sheetsnatcher/remove_from_storage(obj/item/W, atom/new_location) + var/obj/item/stack/sheet/S = W + if(!istype(S)) return 0 + + //I would prefer to drop a new stack, but the item/attack_hand code + // that calls this can't recieve a different object than you clicked on. + //Therefore, make a new stack internally that has the remainder. + // -Sayu + + if(S.amount > S.max_amount) + var/obj/item/stack/sheet/temp = new S.type(src) + temp.amount = S.amount - S.max_amount + S.amount = S.max_amount + + return ..(S,new_location) + +// ----------------------------- +// Sheet Snatcher (Cyborg) +// ----------------------------- + +/obj/item/storage/bag/sheetsnatcher/borg + name = "sheet snatcher 9000" + desc = "" + capacity = 500//Borgs get more because >specialization + + +// ----------------------------- +// Book bag +// ----------------------------- + +/obj/item/storage/bag/books + name = "book bag" + desc = "A bag for books." + icon = 'icons/obj/library.dmi' + icon_state = "bookbag" + display_contents_with_number = 0 //This would look really stupid otherwise + storage_slots = 7 + max_combined_w_class = 21 + max_w_class = WEIGHT_CLASS_NORMAL + w_class = WEIGHT_CLASS_BULKY //Bigger than a book because physics + can_hold = list(/obj/item/book, /obj/item/storage/book, /obj/item/spellbook) + resistance_flags = FLAMMABLE + +/* + * Trays - Agouri + */ +/obj/item/storage/bag/tray + name = "tray" + icon = 'icons/obj/food/containers.dmi' + icon_state = "tray" + desc = "A metal tray to lay food on." + force = 5 + throwforce = 10 + throw_speed = 3 + throw_range = 5 + w_class = WEIGHT_CLASS_BULKY + flags_1 = CONDUCT_1 + materials = list(MAT_METAL=3000) + preposition = "on" + +/obj/item/storage/bag/tray/attack(mob/living/M, mob/living/user) + ..() + // Drop all the things. All of them. + var/list/obj/item/oldContents = contents.Copy() + quick_empty() + + // Make each item scatter a bit + for(var/obj/item/I in oldContents) + spawn() + for(var/i = 1, i <= rand(1,2), i++) + if(I) + step(I, pick(NORTH,SOUTH,EAST,WEST)) + sleep(rand(2,4)) + + if(prob(50)) + playsound(M, 'sound/items/trayhit1.ogg', 50, 1) + else + playsound(M, 'sound/items/trayhit2.ogg', 50, 1) + + if(ishuman(M) || ismonkey(M)) + if(prob(10)) + M.Knockdown(40) + +/obj/item/storage/bag/tray/proc/rebuild_overlays() + cut_overlays() + for(var/obj/item/I in contents) + add_overlay(mutable_appearance(I.icon, I.icon_state)) + +/obj/item/storage/bag/tray/remove_from_storage(obj/item/W as obj, atom/new_location) + ..() + rebuild_overlays() + +/obj/item/storage/bag/tray/handle_item_insertion(obj/item/I, prevent_warning = 0) + add_overlay(mutable_appearance(I.icon, I.icon_state)) + . = ..() + + +/* + * Chemistry bag + */ + +/obj/item/storage/bag/chemistry + name = "chemistry bag" + icon = 'icons/obj/chemical.dmi' + icon_state = "bag" + desc = "A bag for storing pills, patches, and bottles." + storage_slots = 50 + max_combined_w_class = 200 + w_class = WEIGHT_CLASS_TINY + preposition = "in" + can_hold = list(/obj/item/reagent_containers/pill, /obj/item/reagent_containers/glass/beaker, /obj/item/reagent_containers/glass/bottle) + resistance_flags = FLAMMABLE + +/* + * Biowaste bag (mostly for xenobiologists) + */ + +/obj/item/storage/bag/bio + name = "bio bag" + icon = 'icons/obj/chemical.dmi' + icon_state = "biobag" + desc = "A bag for the safe transportation and disposal of biowaste and other biological materials." + storage_slots = 25 + max_combined_w_class = 200 + w_class = WEIGHT_CLASS_TINY + preposition = "in" + can_hold = list(/obj/item/slime_extract, /obj/item/reagent_containers/syringe, /obj/item/reagent_containers/glass/beaker, /obj/item/reagent_containers/glass/bottle, /obj/item/reagent_containers/blood, /obj/item/reagent_containers/hypospray/medipen, /obj/item/reagent_containers/food/snacks/deadmouse, /obj/item/reagent_containers/food/snacks/monkeycube) + resistance_flags = FLAMMABLE +>>>>>>> 51c4840... Stops putting RCD, bluespace bags, and staves into ORM (#31093) diff --git a/code/modules/projectiles/guns/magic/staff.dm b/code/modules/projectiles/guns/magic/staff.dm index 1f2285cdf5..3c8460b57d 100644 --- a/code/modules/projectiles/guns/magic/staff.dm +++ b/code/modules/projectiles/guns/magic/staff.dm @@ -2,6 +2,7 @@ slot_flags = SLOT_BACK lefthand_file = 'icons/mob/inhands/weapons/staves_lefthand.dmi' righthand_file = 'icons/mob/inhands/weapons/staves_righthand.dmi' + flags_2 = NO_MAT_REDEMPTION_2 /obj/item/gun/magic/staff/change name = "staff of change"