Xeno nests are no longer held together by bolts. (#34766)

* Update bed.dm

* Update alien_nest.dm
This commit is contained in:
kevinz000
2018-01-23 21:56:53 -08:00
committed by CitadelStationBot
parent f4a817be01
commit f903330b0e
2 changed files with 7 additions and 4 deletions
@@ -11,6 +11,7 @@
canSmoothWith = null
buildstacktype = null
flags_1 = NODECONSTRUCT_1
bolts = FALSE
var/static/mutable_appearance/nest_overlay = mutable_appearance('icons/mob/alien.dmi', "nestoverlay", LYING_MOB_LAYER)
/obj/structure/bed/nest/user_unbuckle_mob(mob/living/buckled_mob, mob/living/user)
@@ -88,4 +89,4 @@
if(user.a_intent != INTENT_HARM)
return attack_hand(user)
else
return ..()
return ..()
@@ -13,17 +13,19 @@
icon_state = "bed"
icon = 'icons/obj/objects.dmi'
anchored = TRUE
can_buckle = 1
buckle_lying = 1
can_buckle = TRUE
buckle_lying = TRUE
resistance_flags = FLAMMABLE
max_integrity = 100
integrity_failure = 30
var/buildstacktype = /obj/item/stack/sheet/metal
var/buildstackamount = 2
var/bolts = TRUE
/obj/structure/bed/examine(mob/user)
..()
to_chat(user, "<span class='notice'>It's held together by a couple of <b>bolts</b>.</span>")
if(bolts)
to_chat(user, "<span class='notice'>It's held together by a couple of <b>bolts</b>.</span>")
/obj/structure/bed/deconstruct(disassembled = TRUE)
if(!(flags_1 & NODECONSTRUCT_1))