Conflict fixes

This commit is contained in:
Artur
2020-04-14 09:27:54 +03:00
720 changed files with 148595 additions and 8360 deletions
@@ -34,3 +34,17 @@
name = "10mm incendiary bullet"
damage = 15
fire_stacks = 2
/obj/item/projectile/bullet/c10mm/soporific
name ="10mm soporific bullet"
nodamage = TRUE
/obj/item/projectile/bullet/c10mm/soporific/on_hit(atom/target, blocked = FALSE)
. = ..()
if((blocked != 100) && isliving(target))
var/mob/living/L = target
L.blur_eyes(6)
if(L.getStaminaLoss() >= 60)
L.Sleeping(300)
else
L.adjustStaminaLoss(25)