diff --git a/code/game/machinery/cell_charger.dm b/code/game/machinery/cell_charger.dm index 670efa929e..83b0c0ee2d 100644 --- a/code/game/machinery/cell_charger.dm +++ b/code/game/machinery/cell_charger.dm @@ -18,7 +18,7 @@ if(!charging) return - . += image(charging.icon, charging.icon_state) + . += mutable_appearance(charging.icon, charging.icon_state) . += "ccharger-on" if(!(stat & (BROKEN|NOPOWER))) var/newlevel = round(charging.percent() * 4 / 100) diff --git a/code/game/machinery/cloning.dm b/code/game/machinery/cloning.dm index bbb23e2184..1ff6b5303e 100644 --- a/code/game/machinery/cloning.dm +++ b/code/game/machinery/cloning.dm @@ -491,8 +491,8 @@ /obj/machinery/clonepod/update_overlays() . = ..() if(mess) - var/image/gib1 = image(CRYOMOBS, "gibup") - var/image/gib2 = image(CRYOMOBS, "gibdown") + var/mutable_appearance/gib1 = mutable_appearance(CRYOMOBS, "gibup") + var/mutable_appearance/gib2 = mutable_appearance(CRYOMOBS, "gibdown") gib1.pixel_y = 27 + round(sin(world.time) * 3) gib1.pixel_x = round(sin(world.time * 3)) gib2.pixel_y = 27 + round(cos(world.time) * 3) @@ -500,19 +500,19 @@ . += gib2 . += gib1 else if(occupant) - var/image/occupant_overlay + var/mutable_appearance/occupant_overlay var/completion = (flesh_number - unattached_flesh.len) / flesh_number if(unattached_flesh.len <= 0) - occupant_overlay = image(occupant.icon, occupant.icon_state) + occupant_overlay = mutable_appearance(occupant.icon, occupant.icon_state) occupant_overlay.copy_overlays(occupant) else - occupant_overlay = image(CRYOMOBS, "clone_meat") + occupant_overlay = mutable_appearance(CRYOMOBS, "clone_meat") var/matrix/tform = matrix() tform.Scale(completion) tform.Turn(cos(world.time * 2) * 3) occupant_overlay.transform = tform - occupant_overlay.appearance_flags = 0 + occupant_overlay.appearance_flags = NONE occupant_overlay.dir = SOUTH occupant_overlay.pixel_y = 27 + round(sin(world.time) * 3)