Quote the armor lists
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CitadelStationBot
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757df53aa3
commit
f9353da855
@@ -233,7 +233,7 @@
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w_class = WEIGHT_CLASS_BULKY
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slowdown = 2.0 //gotta pretend we're balanced.
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body_parts_covered = CHEST|GROIN|LEGS|FEET|ARMS|HANDS
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armor = list(melee = 50, bullet = 50, laser = 50, energy = 40, bomb = 60, bio = 0, rad = 0, fire = 60, acid = 60)
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armor = list("melee" = 50, "bullet" = 50, "laser" = 50, "energy" = 40, "bomb" = 60, "bio" = 0, "rad" = 0, "fire" = 60, "acid" = 60)
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/obj/item/clothing/suit/armor/plate/crusader/red
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icon_state = "crusader-red"
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@@ -247,7 +247,7 @@
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icon_state = "crusader"
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w_class = WEIGHT_CLASS_NORMAL
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flags_inv = HIDEHAIR|HIDEEARS|HIDEFACE
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armor = list(melee = 50, bullet = 50, laser = 50, energy = 40, bomb = 60, bio = 0, rad = 0, fire = 60, acid = 60)
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armor = list("melee" = 50, "bullet" = 50, "laser" = 50, "energy" = 40, "bomb" = 60, "bio" = 0, "rad" = 0, "fire" = 60, "acid" = 60)
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/obj/item/clothing/head/helmet/plate/crusader/blue
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icon_state = "crusader-blue"
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@@ -261,7 +261,7 @@
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desc = "A religious-looking hat."
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alternate_worn_icon = 'icons/mob/large-worn-icons/64x64/head.dmi'
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flags_1 = 0
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armor = list(melee = 60, bullet = 60, laser = 60, energy = 50, bomb = 70, bio = 50, rad = 50, fire = 60, acid = 60) //religion protects you from disease and radiation, honk.
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armor = list("melee" = 60, "bullet" = 60, "laser" = 60, "energy" = 50, "bomb" = 70, "bio" = 50, "rad" = 50, "fire" = 60, "acid" = 60) //religion protects you from disease and radiation, honk.
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worn_x_dimension = 64
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worn_y_dimension = 64
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@@ -320,7 +320,7 @@
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desc = "Metal boots, they look heavy."
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icon_state = "crusader"
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w_class = WEIGHT_CLASS_NORMAL
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armor = list(melee = 50, bullet = 50, laser = 50, energy = 40, bomb = 60, bio = 0, rad = 0, fire = 60, acid = 60) //does this even do anything on boots?
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armor = list("melee" = 50, "bullet" = 50, "laser" = 50, "energy" = 40, "bomb" = 60, "bio" = 0, "rad" = 0, "fire" = 60, "acid" = 60) //does this even do anything on boots?
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flags_1 = NOSLIP_1
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cold_protection = FEET
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min_cold_protection_temperature = SHOES_MIN_TEMP_PROTECT
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