Merge pull request #14551 from BlueWildrose/ThePuddler2
This was going to just be a fix for slime puddles making mutation and cult visual indicators disappear but it ended up becoming more complicated than I thought
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@@ -30,7 +30,8 @@ Will print: "/mob/living/carbon/human/death" (you can optionally embed it in a s
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//Human Overlays Indexes/////////
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//LOTS OF CIT CHANGES HERE. BE CAREFUL WHEN UPSTREAM ADDS MORE LAYERS
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#define MUTATIONS_LAYER 33 //mutations. Tk headglows, cold resistance glow, etc
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#define MUTATIONS_LAYER 34 //mutations. Tk headglows, cold resistance glow, etc
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#define ANTAG_LAYER 33 //stuff for things like cultism indicators (clock cult glow, cultist red halos, whatever else new that comes up)
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#define GENITALS_BEHIND_LAYER 32 //Some genitalia needs to be behind everything, such as with taurs (Taurs use body_behind_layer
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#define BODY_BEHIND_LAYER 31 //certain mutantrace features (tail when looking south) that must appear behind the body parts
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#define BODYPARTS_LAYER 30 //Initially "AUGMENTS", this was repurposed to be a catch-all bodyparts flag
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@@ -63,7 +64,7 @@ Will print: "/mob/living/carbon/human/death" (you can optionally embed it in a s
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#define HANDS_LAYER 3
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#define BODY_FRONT_LAYER 2
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#define FIRE_LAYER 1 //If you're on fire
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#define TOTAL_LAYERS 33 //KEEP THIS UP-TO-DATE OR SHIT WILL BREAK ;_;
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#define TOTAL_LAYERS 34 //KEEP THIS UP-TO-DATE OR SHIT WILL BREAK ;_;
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//Human Overlay Index Shortcuts for alternate_worn_layer, layers
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//Because I *KNOW* somebody will think layer+1 means "above"
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