diff --git a/code/game/gamemodes/dynamic/dynamic_rulesets_latejoin.dm b/code/game/gamemodes/dynamic/dynamic_rulesets_latejoin.dm index 56af89900c..20964ec1f8 100644 --- a/code/game/gamemodes/dynamic/dynamic_rulesets_latejoin.dm +++ b/code/game/gamemodes/dynamic/dynamic_rulesets_latejoin.dm @@ -211,8 +211,8 @@ required_candidates = 1 weight = 3 cost = 10 - property_weights = list("extended" = 2, "chaos" = -1, "trust" = -2, "story_potential" = -2, "conversion" = 1, "valid" = 1) - requirements = list(90,80,70,60,55,50,45,40,35,30) + property_weights = list("extended" = 1, "trust" = -2, "valid" = 1) + requirements = list(70,65,60,55,50,45,40,35,30,30) high_population_requirement = 30 repeatable = TRUE diff --git a/code/game/gamemodes/dynamic/dynamic_rulesets_roundstart.dm b/code/game/gamemodes/dynamic/dynamic_rulesets_roundstart.dm index ab188b4635..52f609db7b 100644 --- a/code/game/gamemodes/dynamic/dynamic_rulesets_roundstart.dm +++ b/code/game/gamemodes/dynamic/dynamic_rulesets_roundstart.dm @@ -813,8 +813,8 @@ weight = 2 cost = 15 scaling_cost = 10 - property_weights = list("extended" = 2, "chaos" = -1, "trust" = -2, "story_potential" = -2, "conversion" = 1) - requirements = list(90,80,70,60,50,50,50,50,50,50) + property_weights = list("extended" = 1, "trust" = -2, "valid" = 1) + requirements = list(70,65,60,55,50,50,50,50,50,50) high_population_requirement = 50 antag_cap = list(1,1,1,1,1,2,2,2,2,2)