Merge remote-tracking branch 'refs/remotes/Citadel-Station-13/master' into syntheticbloods

This commit is contained in:
Poojawa
2019-09-16 17:44:10 -05:00
124 changed files with 6067 additions and 6103 deletions
File diff suppressed because it is too large Load Diff
@@ -24,50 +24,35 @@
age = rand(AGE_MIN,AGE_MAX)
/datum/preferences/proc/update_preview_icon()
// Silicons only need a very basic preview since there is no customization for them.
// var/wide_icon = FALSE //CITDEL THINGS
// if(features["taur"] != "None")
// wide_icon = TRUE
if(job_engsec_high)
switch(job_engsec_high)
if(AI_JF)
parent.show_character_previews(image('icons/mob/ai.dmi', resolve_ai_icon(preferred_ai_core_display), dir = SOUTH))
return
if(CYBORG)
parent.show_character_previews(image('icons/mob/robots.dmi', icon_state = "robot", dir = SOUTH))
return
// Determine what job is marked as 'High' priority, and dress them up as such.
var/datum/job/previewJob
var/highest_pref = 0
for(var/job in job_preferences)
if(job_preferences[job] > highest_pref)
previewJob = SSjob.GetJob(job)
highest_pref = job_preferences[job]
if(previewJob)
// Silicons only need a very basic preview since there is no customization for them.
if(istype(previewJob,/datum/job/ai))
parent.show_character_previews(image('icons/mob/ai.dmi', icon_state = resolve_ai_icon(preferred_ai_core_display), dir = SOUTH))
return
if(istype(previewJob,/datum/job/cyborg))
parent.show_character_previews(image('icons/mob/robots.dmi', icon_state = "robot", dir = SOUTH))
return
// Set up the dummy for its photoshoot
var/mob/living/carbon/human/dummy/mannequin = generate_or_wait_for_human_dummy(DUMMY_HUMAN_SLOT_PREFERENCES)
mannequin.cut_overlays()
// Apply the Dummy's preview background first so we properly layer everything else on top of it.
mannequin.add_overlay(mutable_appearance('modular_citadel/icons/ui/backgrounds.dmi', bgstate, layer = SPACE_LAYER))
copy_to(mannequin)
// Determine what job is marked as 'High' priority, and dress them up as such.
var/datum/job/previewJob
var/highRankFlag = job_civilian_high | job_medsci_high | job_engsec_high
if(job_civilian_low & ASSISTANT)
previewJob = SSjob.GetJob("Assistant")
else if(highRankFlag)
var/highDeptFlag
if(job_civilian_high)
highDeptFlag = CIVILIAN
else if(job_medsci_high)
highDeptFlag = MEDSCI
else if(job_engsec_high)
highDeptFlag = ENGSEC
for(var/datum/job/job in SSjob.occupations)
if(job.flag == highRankFlag && job.department_flag == highDeptFlag)
previewJob = job
break
if(previewJob)
if(current_tab != 2)
mannequin.job = previewJob.title
previewJob.equip(mannequin, TRUE)
mannequin.job = previewJob.title
previewJob.equip(mannequin, TRUE, preference_source = parent)
COMPILE_OVERLAYS(mannequin)
parent.show_character_previews(new /mutable_appearance(mannequin))
unset_busy_human_dummy(DUMMY_HUMAN_SLOT_PREFERENCES)
@@ -0,0 +1,53 @@
/datum/sprite_accessory/mam_tails/shark/datashark
name = "DataShark"
icon_state = "datashark"
ckeys_allowed = list("rubyflamewing")
/datum/sprite_accessory/mam_tails_animated/shark/datashark
name = "DataShark"
icon_state = "datashark"
ckeys_allowed = list("rubyflamewing")
/datum/sprite_accessory/mam_body_markings/shark/datashark
name = "DataShark"
icon_state = "datashark"
ckeys_allowed = list("rubyflamewing")
//Sabresune
/datum/sprite_accessory/mam_ears/sabresune
name = "Sabresune"
icon_state = "sabresune"
ckeys_allowed = list("poojawa")
extra = TRUE
extra_color_src = MUTCOLORS3
/datum/sprite_accessory/mam_tails/sabresune
name = "Sabresune"
icon_state = "sabresune"
ckeys_allowed = list("poojawa")
/datum/sprite_accessory/mam_tails_animated/sabresune
name = "Sabresune"
icon_state = "sabresune"
ckeys_allowed = list("poojawa")
/datum/sprite_accessory/mam_body_markings/sabresune
name = "Sabresune"
icon_state = "sabresune"
ckeys_allowed = list("poojawa")
//Lunasune
/datum/sprite_accessory/mam_ears/lunasune
name = "lunasune"
icon_state = "lunasune"
ckeys_allowed = list("invader4352")
/datum/sprite_accessory/mam_tails/lunasune
name = "lunasune"
icon_state = "lunasune"
ckeys_allowed = list("invader4352")
/datum/sprite_accessory/mam_tails_animated/lunasune
name = "lunasune"
icon_state = "lunasune"
ckeys_allowed = list("invader4352")
@@ -61,6 +61,17 @@
var/dimension_y = 32
var/center = FALSE //Should we center the sprite?
//Special / holdover traits for Citadel specific sprites.
var/extra = FALSE
var/extra_color_src = MUTCOLORS2 //The color source for the extra overlay.
var/extra_icon = 'modular_citadel/icons/mob/mam_tails.dmi'
var/extra2 = FALSE
var/extra2_color_src = MUTCOLORS3
var/extra2_icon = 'modular_citadel/icons/mob/mam_tails.dmi'
//for snowflake/donor specific sprites
var/list/ckeys_allowed
/datum/sprite_accessory/underwear
icon = 'icons/mob/underwear.dmi'
var/has_color = FALSE
@@ -0,0 +1,53 @@
/******************************************
*********** Xeno Dorsal Tubes *************
*******************************************/
/datum/sprite_accessory/xeno_dorsal
icon = 'modular_citadel/icons/mob/xeno_parts_greyscale.dmi'
/datum/sprite_accessory/xeno_dorsal/standard
name = "Standard"
icon_state = "standard"
/datum/sprite_accessory/xeno_dorsal/royal
name = "Royal"
icon_state = "royal"
/datum/sprite_accessory/xeno_dorsal/down
name = "Dorsal Down"
icon_state = "down"
/******************************************
************* Xeno Tails ******************
*******************************************/
/datum/sprite_accessory/xeno_tail
icon = 'modular_citadel/icons/mob/xeno_parts_greyscale.dmi'
/datum/sprite_accessory/xeno_tail/none
name = "None"
/datum/sprite_accessory/xeno_tail/standard
name = "Xenomorph Tail"
icon_state = "xeno"
/******************************************
************* Xeno Heads ******************
*******************************************/
/datum/sprite_accessory/xeno_head
icon = 'modular_citadel/icons/mob/xeno_parts_greyscale.dmi'
/datum/sprite_accessory/xeno_head/standard
name = "Standard"
icon_state = "standard"
/datum/sprite_accessory/xeno_head/royal
name = "royal"
icon_state = "royal"
/datum/sprite_accessory/xeno_head/hollywood
name = "hollywood"
icon_state = "hollywood"
/datum/sprite_accessory/xeno_head/warrior
name = "warrior"
icon_state = "warrior"
@@ -1,6 +1,6 @@
//////////.//////////////////
// MutantParts Definitions //
/////////////////////////////
/******************************************
************* Lizard Markings *************
*******************************************/
/datum/sprite_accessory/body_markings
icon = 'icons/mob/mutant_bodyparts.dmi'
@@ -22,4 +22,271 @@
/datum/sprite_accessory/body_markings/lbelly
name = "Light Belly"
icon_state = "lbelly"
gender_specific = 1
gender_specific = 1
/******************************************
************ Furry Markings ***************
*******************************************/
// These are all color matrixed and applied per-limb by default. you MUST comply with this if you want to have your markings work --Pooj
// use the HumanScissors tool to break your sprite up into the zones easier.
// Although Byond supposedly doesn't have an icon limit anymore of 512 states after 512.1478, just be careful about too many additions.
/datum/sprite_accessory/mam_body_markings
extra = FALSE
extra2 = FALSE
color_src = MATRIXED
gender_specific = 0
icon = 'modular_citadel/icons/mob/mam_markings.dmi'
/datum/sprite_accessory/mam_body_markings/none
name = "None"
icon_state = "none"
ckeys_allowed = list("yousshouldnteverbeseeingthisyoumeme")
icon = 'modular_citadel/icons/mob/markings_notmammals.dmi'
/datum/sprite_accessory/mam_body_markings/plain
name = "Plain"
icon_state = "plain"
icon = 'modular_citadel/icons/mob/markings_notmammals.dmi'
/datum/sprite_accessory/mam_body_markings/redpanda
name = "Redpanda"
icon_state = "redpanda"
/datum/sprite_accessory/mam_body_markings/bee
name = "Bee"
icon_state = "bee"
icon = 'modular_citadel/icons/mob/markings_notmammals.dmi'
/datum/sprite_accessory/mam_body_markings/belly
name = "Belly"
icon_state = "belly"
icon = 'modular_citadel/icons/mob/markings_notmammals.dmi'
/datum/sprite_accessory/mam_body_markings/bellyslim
name = "Bellyslim"
icon_state = "bellyslim"
icon = 'modular_citadel/icons/mob/markings_notmammals.dmi'
/datum/sprite_accessory/mam_body_markings/corgi
name = "Corgi"
icon_state = "corgi"
/datum/sprite_accessory/mam_body_markings/cow
name = "Bovine"
icon_state = "bovine"
/datum/sprite_accessory/mam_body_markings/corvid
name = "Corvid"
icon_state = "corvid"
/datum/sprite_accessory/mam_body_markings/dalmation
name = "Dalmation"
icon_state = "dalmation"
/datum/sprite_accessory/mam_body_markings/deer
name = "Deer"
icon_state = "deer"
/datum/sprite_accessory/mam_body_markings/dog
name = "Dog"
icon_state = "dog"
/datum/sprite_accessory/mam_body_markings/eevee
name = "Eevee"
icon_state = "eevee"
/datum/sprite_accessory/mam_body_markings/fennec
name = "Fennec"
icon_state = "Fennec"
/datum/sprite_accessory/mam_body_markings/fox
name = "Fox"
icon_state = "fox"
/datum/sprite_accessory/mam_body_markings/frog
name = "Frog"
icon_state = "frog"
icon = 'modular_citadel/icons/mob/markings_notmammals.dmi'
/datum/sprite_accessory/mam_body_markings/goat
name = "Goat"
icon_state = "goat"
/datum/sprite_accessory/mam_body_markings/handsfeet
name = "Handsfeet"
icon_state = "handsfeet"
icon = 'modular_citadel/icons/mob/markings_notmammals.dmi'
/datum/sprite_accessory/mam_body_markings/hawk
name = "Hawk"
icon_state = "hawk"
/datum/sprite_accessory/mam_body_markings/husky
name = "Husky"
icon_state = "husky"
/datum/sprite_accessory/mam_body_markings/hyena
name = "Hyena"
icon_state = "hyena"
/datum/sprite_accessory/mam_body_markings/lab
name = "Lab"
icon_state = "lab"
/datum/sprite_accessory/mam_body_markings/insect
name = "Insect"
icon_state = "insect"
icon = 'modular_citadel/icons/mob/markings_notmammals.dmi'
/datum/sprite_accessory/mam_body_markings/otie
name = "Otie"
icon_state = "otie"
/datum/sprite_accessory/mam_body_markings/otter
name = "Otter"
icon_state = "otter"
/datum/sprite_accessory/mam_body_markings/orca
name = "Orca"
icon_state = "orca"
/datum/sprite_accessory/mam_body_markings/panther
name = "Panther"
icon_state = "panther"
/datum/sprite_accessory/mam_body_markings/possum
name = "Possum"
icon_state = "possum"
/datum/sprite_accessory/mam_body_markings/raccoon
name = "Raccoon"
icon_state = "raccoon"
/datum/sprite_accessory/mam_body_markings/pede
name = "Scolipede"
icon_state = "scolipede"
icon = 'modular_citadel/icons/mob/markings_notmammals.dmi'
/datum/sprite_accessory/mam_body_markings/shark
name = "Shark"
icon_state = "shark"
/datum/sprite_accessory/mam_body_markings/skunk
name = "Skunk"
icon_state = "skunk"
/datum/sprite_accessory/mam_body_markings/sergal
name = "Sergal"
icon_state = "sergal"
/datum/sprite_accessory/mam_body_markings/shepherd
name = "Shepherd"
icon_state = "shepherd"
/datum/sprite_accessory/mam_body_markings/tajaran
name = "Tajaran"
icon_state = "tajaran"
/datum/sprite_accessory/mam_body_markings/tiger
name = "Tiger"
icon_state = "tiger"
/datum/sprite_accessory/mam_body_markings/turian
name = "Turian"
icon_state = "turian"
icon = 'modular_citadel/icons/mob/markings_notmammals.dmi'
/datum/sprite_accessory/mam_body_markings/wolf
name = "Wolf"
icon_state = "wolf"
/datum/sprite_accessory/mam_body_markings/xeno
name = "Xeno"
icon_state = "xeno"
icon = 'modular_citadel/icons/mob/markings_notmammals.dmi'
/******************************************
************* Insect Markings *************
*******************************************/
/datum/sprite_accessory/insect_fluff
icon = 'icons/mob/wings.dmi'
color_src = 0
/datum/sprite_accessory/insect_fluff/none
name = "None"
icon_state = "none"
/datum/sprite_accessory/insect_fluff/plain
name = "Plain"
icon_state = "plain"
/datum/sprite_accessory/insect_fluff/reddish
name = "Reddish"
icon_state = "redish"
/datum/sprite_accessory/insect_fluff/royal
name = "Royal"
icon_state = "royal"
/datum/sprite_accessory/insect_fluff/gothic
name = "Gothic"
icon_state = "gothic"
/datum/sprite_accessory/insect_fluff/lovers
name = "Lovers"
icon_state = "lovers"
/datum/sprite_accessory/insect_fluff/whitefly
name = "White Fly"
icon_state = "whitefly"
/datum/sprite_accessory/insect_fluff/punished
name = "Burnt Off"
icon_state = "punished"
/datum/sprite_accessory/insect_fluff/firewatch
name = "Firewatch"
icon_state = "firewatch"
/datum/sprite_accessory/insect_fluff/deathhead
name = "Deathshead"
icon_state = "deathhead"
/datum/sprite_accessory/insect_fluff/poison
name = "Poison"
icon_state = "poison"
/datum/sprite_accessory/insect_fluff/ragged
name = "Ragged"
icon_state = "ragged"
/datum/sprite_accessory/insect_fluff/moonfly
name = "Moon Fly"
icon_state = "moonfly"
/datum/sprite_accessory/insect_fluff/snow
name = "Snow"
icon_state = "snow"
/datum/sprite_accessory/insect_fluff/colored
name = "Colored (Hair)"
icon_state = "snow"
color_src = HAIR
/datum/sprite_accessory/insect_fluff/colored1
name = "Colored (Primary)"
icon_state = "snow"
color_src = MUTCOLORS
/datum/sprite_accessory/insect_fluff/colored2
name = "Colored (Secondary)"
icon_state = "snow"
color_src = MUTCOLORS2
/datum/sprite_accessory/insect_fluff/colored3
name = "Colored (Tertiary)"
icon_state = "snow"
color_src = MUTCOLORS3
@@ -5,8 +5,295 @@
name = "None"
icon_state = "none"
/******************************************
*************** Human Ears ****************
*******************************************/
/datum/sprite_accessory/ears/human/axolotl
name = "Axolotl"
icon_state = "axolotl"
icon = 'modular_citadel/icons/mob/mam_ears.dmi'
/datum/sprite_accessory/ears/human/bear
name = "Bear"
icon_state = "bear"
icon = 'modular_citadel/icons/mob/mam_ears.dmi'
color_src = MATRIXED
/datum/sprite_accessory/ears/human/bigwolf
name = "Big Wolf"
icon_state = "bigwolf"
icon = 'modular_citadel/icons/mob/mam_ears.dmi'
color_src = MATRIXED
/datum/sprite_accessory/ears/human/bigwolfinner
name = "Big Wolf (ALT)"
icon_state = "bigwolfinner"
hasinner = 1
icon = 'modular_citadel/icons/mob/mam_ears.dmi'
color_src = MATRIXED
/datum/sprite_accessory/ears/human/bigwolfdark
name = "Dark Big Wolf"
icon_state = "bigwolfdark"
icon = 'modular_citadel/icons/mob/mam_ears.dmi'
color_src = MATRIXED
/datum/sprite_accessory/ears/human/bigwolfinnerdark
name = "Dark Big Wolf (ALT)"
icon_state = "bigwolfinnerdark"
hasinner = 1
icon = 'modular_citadel/icons/mob/mam_ears.dmi'
color_src = MATRIXED
/datum/sprite_accessory/ears/cat
name = "Cat"
icon_state = "cat"
hasinner = 1
color_src = HAIR
color_src = HAIR
/datum/sprite_accessory/ears/human/cow
name = "Cow"
icon_state = "cow"
icon = 'modular_citadel/icons/mob/mam_ears.dmi'
color_src = MATRIXED
/datum/sprite_accessory/ears/human/curled
name = "Curled Horn"
icon_state = "horn1"
icon = 'modular_citadel/icons/mob/mam_ears.dmi'
color_src = MUTCOLORS3
/datum/sprite_accessory/ears/human/eevee
name = "Eevee"
icon_state = "eevee"
icon = 'modular_citadel/icons/mob/mam_ears.dmi'
color_src = MATRIXED
/datum/sprite_accessory/ears/human/elephant
name = "Elephant"
icon_state = "elephant"
icon = 'modular_citadel/icons/mob/mam_ears.dmi'
color_src = MATRIXED
/datum/sprite_accessory/ears/human/elf
name = "Elf"
icon_state = "elf"
icon = 'modular_citadel/icons/mob/mam_ears.dmi'
color_src = SKINTONE
/datum/sprite_accessory/ears/fennec
name = "Fennec"
icon_state = "fennec"
icon = 'modular_citadel/icons/mob/mam_ears.dmi'
color_src = MATRIXED
/datum/sprite_accessory/ears/fish
name = "Fish"
icon_state = "fish"
icon = 'modular_citadel/icons/mob/mam_ears.dmi'
color_src = MATRIXED
/datum/sprite_accessory/ears/fox
name = "Fox"
icon_state = "fox"
color_src = MATRIXED
icon = 'modular_citadel/icons/mob/mam_ears.dmi'
/datum/sprite_accessory/ears/human/jellyfish
name = "Jellyfish"
icon_state = "jellyfish"
color_src = HAIR
/datum/sprite_accessory/ears/lab
name = "Dog, Floppy"
icon_state = "lab"
color_src = MATRIXED
icon = 'modular_citadel/icons/mob/mam_ears.dmi'
/datum/sprite_accessory/ears/murid
name = "Murid"
icon_state = "murid"
icon = 'modular_citadel/icons/mob/mam_ears.dmi'
color_src = MATRIXED
/datum/sprite_accessory/ears/human/otie
name = "Otusian"
icon_state = "otie"
color_src = MATRIXED
icon = 'modular_citadel/icons/mob/mam_ears.dmi'
/datum/sprite_accessory/ears/human/pede
name = "Scolipede"
icon_state = "pede"
icon = 'modular_citadel/icons/mob/mam_ears.dmi'
color_src = MATRIXED
/datum/sprite_accessory/ears/human/rabbit
name = "Rabbit"
icon_state = "rabbit"
color_src = MATRIXED
icon = 'modular_citadel/icons/mob/mam_ears.dmi'
/datum/sprite_accessory/ears/human/sergal
name = "Sergal"
icon_state = "sergal"
icon = 'modular_citadel/icons/mob/mam_ears.dmi'
color_src = MATRIXED
/datum/sprite_accessory/ears/human/skunk
name = "skunk"
icon_state = "skunk"
icon = 'modular_citadel/icons/mob/mam_ears.dmi'
color_src = MATRIXED
/datum/sprite_accessory/ears/squirrel
name = "Squirrel"
icon_state = "squirrel"
icon = 'modular_citadel/icons/mob/mam_ears.dmi'
color_src = MATRIXED
/datum/sprite_accessory/ears/wolf
name = "Wolf"
icon_state = "wolf"
color_src = MATRIXED
icon = 'modular_citadel/icons/mob/mam_ears.dmi'
/******************************************
*************** Furry Ears ****************
*******************************************/
/datum/sprite_accessory/mam_ears
icon = 'modular_citadel/icons/mob/mam_ears.dmi'
color_src = MATRIXED
/datum/sprite_accessory/mam_ears/none
name = "None"
icon_state = "none"
/datum/sprite_accessory/mam_ears/axolotl
name = "Axolotl"
icon_state = "axolotl"
/datum/sprite_accessory/mam_ears/bear
name = "Bear"
icon_state = "bear"
/datum/sprite_accessory/mam_ears/bigwolf
name = "Big Wolf"
icon_state = "bigwolf"
/datum/sprite_accessory/mam_ears/bigwolfinner
name = "Big Wolf (ALT)"
icon_state = "bigwolfinner"
hasinner = 1
/datum/sprite_accessory/mam_ears/bigwolfdark
name = "Dark Big Wolf"
icon_state = "bigwolfdark"
/datum/sprite_accessory/mam_ears/bigwolfinnerdark
name = "Dark Big Wolf (ALT)"
icon_state = "bigwolfinnerdark"
hasinner = 1
/datum/sprite_accessory/mam_ears/cat
name = "Cat"
icon_state = "cat"
hasinner = 1
color_src = HAIR
/datum/sprite_accessory/mam_ears/catbig
name = "Cat, Big"
icon_state = "catbig"
/datum/sprite_accessory/mam_ears/cow
name = "Cow"
icon_state = "cow"
/datum/sprite_accessory/mam_ears/curled
name = "Curled Horn"
icon_state = "horn1"
color_src = MUTCOLORS3
/datum/sprite_accessory/mam_ears/deer
name = "Deer"
icon_state = "deer"
color_src = MUTCOLORS3
/datum/sprite_accessory/mam_ears/eevee
name = "Eevee"
icon_state = "eevee"
/datum/sprite_accessory/mam_ears/elf
name = "Elf"
icon_state = "elf"
color_src = MUTCOLORS3
/datum/sprite_accessory/mam_ears/elephant
name = "Elephant"
icon_state = "elephant"
/datum/sprite_accessory/mam_ears/fennec
name = "Fennec"
icon_state = "fennec"
/datum/sprite_accessory/mam_ears/fish
name = "Fish"
icon_state = "fish"
/datum/sprite_accessory/mam_ears/fox
name = "Fox"
icon_state = "fox"
/datum/sprite_accessory/mam_ears/husky
name = "Husky"
icon_state = "wolf"
/datum/sprite_accessory/mam_ears/kangaroo
name = "kangaroo"
icon_state = "kangaroo"
/datum/sprite_accessory/mam_ears/jellyfish
name = "Jellyfish"
icon_state = "jellyfish"
color_src = HAIR
/datum/sprite_accessory/mam_ears/lab
name = "Dog, Long"
icon_state = "lab"
/datum/sprite_accessory/mam_ears/murid
name = "Murid"
icon_state = "murid"
/datum/sprite_accessory/mam_ears/otie
name = "Otusian"
icon_state = "otie"
/datum/sprite_accessory/mam_ears/squirrel
name = "Squirrel"
icon_state = "squirrel"
/datum/sprite_accessory/mam_ears/pede
name = "Scolipede"
icon_state = "pede"
/datum/sprite_accessory/mam_ears/rabbit
name = "Rabbit"
icon_state = "rabbit"
/datum/sprite_accessory/mam_ears/sergal
name = "Sergal"
icon_state = "sergal"
/datum/sprite_accessory/mam_ears/skunk
name = "skunk"
icon_state = "skunk"
/datum/sprite_accessory/mam_ears/wolf
name = "Wolf"
icon_state = "wolf"
@@ -86,4 +86,45 @@
/datum/sprite_accessory/facial_hair/elvis
name = "Sideburns (Elvis)"
icon_state = "facial_elvis"
icon_state = "facial_elvis"
#define VFACE(_name, new_state) /datum/sprite_accessory/facial_hair/##new_state/icon_state=#new_state;;/datum/sprite_accessory/facial_hair/##new_state/name= #_name + " (Virgo)"
VFACE("Watson", facial_watson_s)
VFACE("Chaplin", facial_chaplin_s)
VFACE("Fullbeard", facial_fullbeard_s)
VFACE("Vandyke", facial_vandyke_s)
VFACE("Elvis", facial_elvis_s)
VFACE("Abe", facial_abe_s)
VFACE("Chin", facial_chin_s)
VFACE("GT", facial_gt_s)
VFACE("Hip", facial_hip_s)
VFACE("Hogan", facial_hogan_s)
VFACE("Selleck", facial_selleck_s)
VFACE("Neckbeard", facial_neckbeard_s)
VFACE("Longbeard", facial_longbeard_s)
VFACE("Dwarf", facial_dwarf_s)
VFACE("Sideburn", facial_sideburn_s)
VFACE("Mutton", facial_mutton_s)
VFACE("Moustache", facial_moustache_s)
VFACE("Pencilstache", facial_pencilstache_s)
VFACE("Goatee", facial_goatee_s)
VFACE("Smallstache", facial_smallstache_s)
VFACE("Volaju", facial_volaju_s)
VFACE("3 O\'clock", facial_3oclock_s)
VFACE("5 O\'clock", facial_5oclock_s)
VFACE("7 O\'clock", facial_7oclock_s)
VFACE("5 O\'clock Moustache", facial_5oclockmoustache_s)
VFACE("7 O\'clock", facial_7oclockmoustache_s)
VFACE("Walrus", facial_walrus_s)
VFACE("Muttonmus", facial_muttonmus_s)
VFACE("Wise", facial_wise_s)
VFACE("Martial Artist", facial_martialartist_s)
VFACE("Dorsalfnil", facial_dorsalfnil_s)
VFACE("Hornadorns", facial_hornadorns_s)
VFACE("Spike", facial_spike_s)
VFACE("Chinhorns", facial_chinhorns_s)
VFACE("Cropped Fullbeard", facial_croppedfullbeard_s)
VFACE("Chinless Beard", facial_chinlessbeard_s)
VFACE("Moonshiner", facial_moonshiner_s)
VFACE("Tribearder", facial_tribearder_s)
#undef VFACE
@@ -461,4 +461,163 @@
/datum/sprite_accessory/hair/longestalt
name = "Very Long with Fringe"
icon_state = "hair_vlongfringe"
icon_state = "hair_vlongfringe"
/*************** VIRGO PORTED HAIRS ****************************/
#define VHAIR(_name, new_state) /datum/sprite_accessory/hair/##new_state/icon_state=#new_state;/datum/sprite_accessory/hair/##new_state/name = #_name + " (Virgo)"
//VIRGO PORTED HAIRS
VHAIR("Short Hair Rosa", hair_rosa_s)
VHAIR("Short Hair 80s", hair_80s_s)
VHAIR("Long Bedhead", hair_long_bedhead_s)
VHAIR("Dave", hair_dave_s)
VHAIR("Country", hair_country_s)
VHAIR("Shy", hair_shy_s)
VHAIR("Unshaven Mohawk", hair_unshaven_mohawk_s)
VHAIR("Manbun", hair_manbun_s)
VHAIR("Longer Bedhead", hair_longer_bedhead_s)
VHAIR("Ponytail", hair_ponytail_s)
VHAIR("Ziegler", hair_ziegler_s)
VHAIR("Emo Fringe", hair_emofringe_s)
VHAIR("Very Short Over Eye Alt", hair_veryshortovereyealternate_s)
VHAIR("Shorthime", hair_shorthime_s)
VHAIR("High Tight", hair_hightight_s)
VHAIR("Thinning Front", hair_thinningfront_s)
VHAIR("Big Afro", hair_bigafro_s)
VHAIR("Afro", hair_afro_s)
VHAIR("High Braid", hair_hbraid_s)
VHAIR("Braid", hair_braid_s)
VHAIR("Sargeant", hair_sargeant_s)
VHAIR("Gelled", hair_gelled_s)
VHAIR("Kagami", hair_kagami_s)
VHAIR("ShortTail", hair_stail_s)
VHAIR("Gentle", hair_gentle_s)
VHAIR("Grande", hair_grande_s)
VHAIR("Bobcurl", hair_bobcurl_s)
VHAIR("Pompadeur", hair_pompadour_s)
VHAIR("Plait", hair_plait_s)
VHAIR("Long", hair_long_s)
VHAIR("Rattail", hair_rattail_s)
VHAIR("Tajspiky", hair_tajspiky_s)
VHAIR("Messy", hair_messy_s)
VHAIR("Bangs", hair_bangs_s)
VHAIR("TBraid", hair_tbraid_s)
VHAIR("Toriyama2", hair_toriyama2_s)
VHAIR("CIA", hair_cia_s)
VHAIR("Mulder", hair_mulder_s)
VHAIR("Scully", hair_scully_s)
VHAIR("Nitori", hair_nitori_s)
VHAIR("Joestar", hair_joestar_s)
VHAIR("Ponytail4", hair_ponytail4_s)
VHAIR("Ponytail5", hair_ponytail5_s)
VHAIR("Beehive2", hair_beehive2_s)
VHAIR("Short Braid", hair_shortbraid_s)
VHAIR("Reverse Mohawk", hair_reversemohawk_s)
VHAIR("SHort Bangs", hair_shortbangs_s)
VHAIR("Half Shaved", hair_halfshaved_s)
VHAIR("Longer Alt 2", hair_longeralt2_s)
VHAIR("Bun", hair_bun_s)
VHAIR("Curly", hair_curly_s)
VHAIR("Victory", hair_victory_s)
VHAIR("Ponytail6", hair_ponytail6_s)
VHAIR("Undercut3", hair_undercut3_s)
VHAIR("Bobcut Alt", hair_bobcultalt_s)
VHAIR("Fingerwave", hair_fingerwave_s)
VHAIR("Oxton", hair_oxton_s)
VHAIR("Poofy2", hair_poofy2_s)
VHAIR("Fringe Tail", hair_fringetail_s)
VHAIR("Bun3", hair_bun3_s)
VHAIR("Wisp", hair_wisp_s)
VHAIR("Undercut2", hair_undercut2_s)
VHAIR("TBob", hair_tbob_s)
VHAIR("Spiky Ponytail", hair_spikyponytail_s)
VHAIR("Rowbun", hair_rowbun_s)
VHAIR("Rowdualtail", hair_rowdualtail_s)
VHAIR("Rowbraid", hair_rowbraid_s)
VHAIR("Shaved Mohawk", hair_shavedmohawk_s)
VHAIR("Topknot", hair_topknot_s)
VHAIR("Ronin", hair_ronin_s)
VHAIR("Bowlcut2", hair_bowlcut2_s)
VHAIR("Thinning Rear", hair_thinningrear_s)
VHAIR("Thinning", hair_thinning_s)
VHAIR("Jade", hair_jade_s)
VHAIR("Bedhead", hair_bedhead_s)
VHAIR("Dreadlocks", hair_dreads_s)
VHAIR("Very Long", hair_vlong_s)
VHAIR("Jensen", hair_jensen_s)
VHAIR("Halfbang", hair_halfbang_s)
VHAIR("Kusangi", hair_kusangi_s)
VHAIR("Ponytail", hair_ponytail_s)
VHAIR("Ponytail3", hair_ponytail3_s)
VHAIR("Halfbang Alt", hair_halfbang_alt_s)
VHAIR("Bedhead V2", hair_bedheadv2_s)
VHAIR("Long Fringe", hair_longfringe_s)
VHAIR("Flair", hair_flair_s)
VHAIR("Bedhead V3", hair_bedheadv3_s)
VHAIR("Himecut", hair_himecut_s)
VHAIR("Curls", hair_curls_s)
VHAIR("Very Long Fringe", hair_vlongfringe_s)
VHAIR("Longest", hair_longest_s)
VHAIR("Father", hair_father_s)
VHAIR("Emo Long", hair_emolong_s)
VHAIR("Short Hair 3", hair_shorthair3_s)
VHAIR("Double Bun", hair_doublebun_s)
VHAIR("Sleeze", hair_sleeze_s)
VHAIR("Twintail", hair_twintail_s)
VHAIR("Emo 2", hair_emo2_s)
VHAIR("Low Fade", hair_lowfade_s)
VHAIR("Med Fade", hair_medfade_s)
VHAIR("High Fade", hair_highfade_s)
VHAIR("Bald Fade", hair_baldfade_s)
VHAIR("No Fade", hair_nofade_s)
VHAIR("Trim Flat", hair_trimflat_s)
VHAIR("Shaved", hair_shaved_s)
VHAIR("Trimmed", hair_trimmed_s)
VHAIR("Tight Bun", hair_tightbun_s)
VHAIR("Short Hair 4", hair_d_s)
VHAIR("Short Hair 5", hair_e_s)
VHAIR("Short Hair 6", hair_f_s)
VHAIR("Skinhead", hair_skinhead_s)
VHAIR("Afro2", hair_afro2_s)
VHAIR("Bobcut", hair_bobcut_s)
VHAIR("Emo", hair_emo_s)
VHAIR("Long Over Eye", hair_longovereye_s)
VHAIR("Feather", hair_feather_s)
VHAIR("Hitop", hair_hitop_s)
VHAIR("Short Over Eye", hair_shortoverye_s)
VHAIR("Straight", hair_straight_s)
VHAIR("Buzzcut", hair_buzzcut_s)
VHAIR("Combover", hair_combover_s)
VHAIR("Crewcut", hair_crewcut_s)
VHAIR("Devillock", hair_devilock_s)
VHAIR("Clean", hair_clean_s)
VHAIR("Shaggy", hair_shaggy_s)
VHAIR("Updo", hair_updo_s)
VHAIR("Mohawk", hair_mohawk_s)
VHAIR("Odango", hair_odango_s)
VHAIR("Ombre", hair_ombre_s)
VHAIR("Parted", hair_parted_s)
VHAIR("Quiff", hair_quiff_s)
VHAIR("Volaju", hair_volaju_s)
VHAIR("Bun2", hair_bun2_s)
VHAIR("Rows1", hair_rows1_s)
VHAIR("Rows2", hair_rows2_s)
VHAIR("Dandy Pompadour", hair_dandypompadour_s)
VHAIR("Poofy", hair_poofy_s)
VHAIR("Toriyama", hair_toriyama_s)
VHAIR("Drillruru", hair_drillruru_s)
VHAIR("Bowlcut", hair_bowlcut_s)
VHAIR("Coffee House", hair_coffeehouse_s)
VHAIR("Family Man", hair_thefamilyman_s)
VHAIR("Shaved Part", hair_shavedpart_s)
VHAIR("Modern", hair_modern_s)
VHAIR("One Shoulder", hair_oneshoulder_s)
VHAIR("Very Short Over Eye", hair_veryshortovereye_s)
VHAIR("Unkept", hair_unkept_s)
VHAIR("Wife", hair_wife_s)
VHAIR("Nia", hair_nia_s)
VHAIR("Undercut", hair_undercut_s)
VHAIR("Bobcut Alt", hair_bobcutalt_s)
VHAIR("Short Hair 4 alt", hair_shorthair4_s)
VHAIR("Tressshoulder", hair_tressshoulder_s)
//END
#undef VHAIR
@@ -1,5 +1,6 @@
/datum/sprite_accessory/horns
icon = 'icons/mob/mutant_bodyparts.dmi'
color_src = HORNCOLOR
/datum/sprite_accessory/horns/none
name = "None"
@@ -23,4 +24,13 @@
/datum/sprite_accessory/horns/angler
name = "Angeler"
icon_state = "angler"
icon_state = "angler"
color_src = MUTCOLORS
/datum/sprite_accessory/horns/antler
name = "Deer Antlers"
icon_state = "deer"
/datum/sprite_accessory/horns/guilmon
name = "Guilmon"
icon_state = "guilmon"
@@ -0,0 +1,158 @@
/******************************************
************** IPC SCREENS ****************
*******************************************/
/datum/sprite_accessory/screen
icon = 'modular_citadel/icons/mob/ipc_screens.dmi'
color_src = null
/datum/sprite_accessory/screen/blank
name = "Blank"
icon_state = "blank"
/datum/sprite_accessory/screen/pink
name = "Pink"
icon_state = "pink"
/datum/sprite_accessory/screen/green
name = "Green"
icon_state = "green"
/datum/sprite_accessory/screen/red
name = "Red"
icon_state = "red"
/datum/sprite_accessory/screen/blue
name = "Blue"
icon_state = "blue"
/datum/sprite_accessory/screen/yellow
name = "Yellow"
icon_state = "yellow"
/datum/sprite_accessory/screen/shower
name = "Shower"
icon_state = "shower"
/datum/sprite_accessory/screen/nature
name = "Nature"
icon_state = "nature"
/datum/sprite_accessory/screen/eight
name = "Eight"
icon_state = "eight"
/datum/sprite_accessory/screen/goggles
name = "Goggles"
icon_state = "goggles"
/datum/sprite_accessory/screen/heart
name = "Heart"
icon_state = "heart"
/datum/sprite_accessory/screen/monoeye
name = "Mono eye"
icon_state = "monoeye"
/datum/sprite_accessory/screen/breakout
name = "Breakout"
icon_state = "breakout"
/datum/sprite_accessory/screen/purple
name = "Purple"
icon_state = "purple"
/datum/sprite_accessory/screen/scroll
name = "Scroll"
icon_state = "scroll"
/datum/sprite_accessory/screen/console
name = "Console"
icon_state = "console"
/datum/sprite_accessory/screen/rgb
name = "RGB"
icon_state = "rgb"
/datum/sprite_accessory/screen/golglider
name = "Gol Glider"
icon_state = "golglider"
/datum/sprite_accessory/screen/rainbow
name = "Rainbow"
icon_state = "rainbow"
/datum/sprite_accessory/screen/sunburst
name = "Sunburst"
icon_state = "sunburst"
/datum/sprite_accessory/screen/static
name = "Static"
icon_state = "static"
//Oracle Station sprites
/datum/sprite_accessory/screen/bsod
name = "BSOD"
icon_state = "bsod"
/datum/sprite_accessory/screen/redtext
name = "Red Text"
icon_state = "retext"
/datum/sprite_accessory/screen/sinewave
name = "Sine wave"
icon_state = "sinewave"
/datum/sprite_accessory/screen/squarewave
name = "Square wave"
icon_state = "squarwave"
/datum/sprite_accessory/screen/ecgwave
name = "ECG wave"
icon_state = "ecgwave"
/datum/sprite_accessory/screen/eyes
name = "Eyes"
icon_state = "eyes"
/datum/sprite_accessory/screen/textdrop
name = "Text drop"
icon_state = "textdrop"
/datum/sprite_accessory/screen/stars
name = "Stars"
icon_state = "stars"
/******************************************
************** IPC Antennas ***************
*******************************************/
/datum/sprite_accessory/antenna
icon = 'modular_citadel/icons/mob/ipc_antennas.dmi'
color_src = MUTCOLORS2
/datum/sprite_accessory/antenna/none
name = "None"
icon_state = "None"
/datum/sprite_accessory/antenna/antennae
name = "Angled Antennae"
icon_state = "antennae"
/datum/sprite_accessory/antenna/tvantennae
name = "TV Antennae"
icon_state = "tvantennae"
/datum/sprite_accessory/antenna/cyberhead
name = "Cyberhead"
icon_state = "cyberhead"
/datum/sprite_accessory/antenna/antlers
name = "Antlers"
icon_state = "antlers"
/datum/sprite_accessory/antenna/crowned
name = "Crowned"
icon_state = "crowned"
@@ -1,8 +0,0 @@
/datum/sprite_accessory/legs //legs are a special case, they aren't actually sprite_accessories but are updated with them.
icon = null //These datums exist for selecting legs on preference, and little else
/datum/sprite_accessory/legs/none
name = "Normal Legs"
/datum/sprite_accessory/legs/digitigrade_lizard
name = "Digitigrade Legs"
@@ -0,0 +1,124 @@
/datum/sprite_accessory/legs //legs are a special case, they aren't actually sprite_accessories but are updated with them. -- OR SO THEY USED TO BE
icon = null //These datums exist for selecting legs on preference, and little else
/******************************************
***************** Leggy *******************
*******************************************/
/datum/sprite_accessory/legs/none
name = "Plantigrade"
/datum/sprite_accessory/legs/digitigrade_lizard
name = "Digitigrade"
/datum/sprite_accessory/legs/digitigrade_bird
name = "Avian"
/******************************************
************** Taur Bodies ****************
*******************************************/
/datum/sprite_accessory/taur
icon = 'modular_citadel/icons/mob/mam_taur.dmi'
extra_icon = 'modular_citadel/icons/mob/mam_taur.dmi'
extra = TRUE
extra2_icon = 'modular_citadel/icons/mob/mam_taur.dmi'
extra2 = TRUE
center = TRUE
dimension_x = 64
var/taur_mode = NOT_TAURIC
color_src = MATRIXED
/datum/sprite_accessory/taur/none
name = "None"
icon_state = "None"
/datum/sprite_accessory/taur/cow
name = "Cow"
icon_state = "cow"
taur_mode = HOOF_TAURIC
/datum/sprite_accessory/taur/deer
name = "Deer"
icon_state = "deer"
taur_mode = HOOF_TAURIC
color_src = MUTCOLORS
/datum/sprite_accessory/taur/drake
name = "Drake"
icon_state = "drake"
taur_mode = PAW_TAURIC
/datum/sprite_accessory/taur/drider
name = "Drider"
icon_state = "drider"
color_src = MUTCOLORS
/datum/sprite_accessory/taur/eevee
name = "Eevee"
icon_state = "eevee"
taur_mode = PAW_TAURIC
color_src = MUTCOLORS
/datum/sprite_accessory/taur/fox
name = "Fox"
icon_state = "fox"
taur_mode = PAW_TAURIC
/datum/sprite_accessory/taur/husky
name = "Husky"
icon_state = "husky"
taur_mode = PAW_TAURIC
/datum/sprite_accessory/taur/horse
name = "Horse"
icon_state = "horse"
taur_mode = HOOF_TAURIC
/datum/sprite_accessory/taur/lab
name = "Lab"
icon_state = "lab"
taur_mode = PAW_TAURIC
/datum/sprite_accessory/taur/naga
name = "Naga"
icon_state = "naga"
taur_mode = SNEK_TAURIC
/datum/sprite_accessory/taur/otie
name = "Otie"
icon_state = "otie"
taur_mode = PAW_TAURIC
/datum/sprite_accessory/taur/pede
name = "Scolipede"
icon_state = "pede"
taur_mode = PAW_TAURIC
color_src = MUTCOLORS
/datum/sprite_accessory/taur/panther
name = "Panther"
icon_state = "panther"
taur_mode = PAW_TAURIC
/datum/sprite_accessory/taur/shepherd
name = "Shepherd"
icon_state = "shepherd"
taur_mode = PAW_TAURIC
/datum/sprite_accessory/taur/tentacle
name = "Tentacle"
icon_state = "tentacle"
taur_mode = SNEK_TAURIC
color_src = MUTCOLORS
/datum/sprite_accessory/taur/tiger
name = "Tiger"
icon_state = "tiger"
taur_mode = PAW_TAURIC
/datum/sprite_accessory/taur/wolf
name = "Wolf"
icon_state = "wolf"
taur_mode = PAW_TAURIC
@@ -1,68 +0,0 @@
/datum/sprite_accessory/moth_wings
icon = 'icons/mob/wings.dmi'
color_src = null
/datum/sprite_accessory/moth_wings/plain
name = "Plain"
icon_state = "plain"
/datum/sprite_accessory/moth_wings/monarch
name = "Monarch"
icon_state = "monarch"
/datum/sprite_accessory/moth_wings/luna
name = "Luna"
icon_state = "luna"
/datum/sprite_accessory/moth_wings/atlas
name = "Atlas"
icon_state = "atlas"
/datum/sprite_accessory/moth_wings/reddish
name = "Reddish"
icon_state = "redish"
/datum/sprite_accessory/moth_wings/royal
name = "Royal"
icon_state = "royal"
/datum/sprite_accessory/moth_wings/gothic
name = "Gothic"
icon_state = "gothic"
/datum/sprite_accessory/moth_wings/lovers
name = "Lovers"
icon_state = "lovers"
/datum/sprite_accessory/moth_wings/whitefly
name = "White Fly"
icon_state = "whitefly"
/datum/sprite_accessory/moth_wings/punished
name = "Burnt Off"
icon_state = "punished"
locked = TRUE
/datum/sprite_accessory/moth_wings/firewatch
name = "Firewatch"
icon_state = "firewatch"
/datum/sprite_accessory/moth_wings/deathhead
name = "Deathshead"
icon_state = "deathhead"
/datum/sprite_accessory/moth_wings/poison
name = "Poison"
icon_state = "poison"
/datum/sprite_accessory/moth_wings/ragged
name = "Ragged"
icon_state = "ragged"
/datum/sprite_accessory/moth_wings/moonfly
name = "Moon Fly"
icon_state = "moonfly"
/datum/sprite_accessory/moth_wings/snow
name = "Snow"
icon_state = "snow"
@@ -15,4 +15,359 @@
/datum/sprite_accessory/snouts/roundlight
name = "Round + Light"
icon_state = "roundlight"
icon_state = "roundlight"
/datum/sprite_accessory/snout/guilmon
name = "Guilmon"
icon_state = "guilmon"
color_src = MATRIXED
//christ this was a mistake, but it's here just in case someone wants to selectively fix -- Pooj
/************* Lizard compatable snoots ***********
/datum/sprite_accessory/snouts/bird
name = "Beak"
icon_state = "bird"
icon = 'modular_citadel/icons/mob/mam_snouts.dmi'
color_src = MATRIXED
/datum/sprite_accessory/snouts/bigbeak
name = "Big Beak"
icon_state = "bigbeak"
icon = 'modular_citadel/icons/mob/mam_snouts.dmi'
color_src = MATRIXED
/datum/sprite_accessory/snouts/bug
name = "Bug"
icon_state = "bug"
icon = 'modular_citadel/icons/mob/mam_snouts.dmi'
extra2 = TRUE
extra2_color_src = MUTCOLORS3
/datum/sprite_accessory/snouts/elephant
name = "Elephant"
icon_state = "elephant"
icon = 'modular_citadel/icons/mob/mam_snouts.dmi'
color_src = MATRIXED
extra = TRUE
extra_color_src = MUTCOLORS3
/datum/sprite_accessory/snouts/lcanid
name = "Mammal, Long"
icon_state = "lcanid"
icon = 'modular_citadel/icons/mob/mam_snouts.dmi'
color_src = MATRIXED
/datum/sprite_accessory/snouts/lcanidalt
name = "Mammal, Long ALT"
icon_state = "lcanidalt"
icon = 'modular_citadel/icons/mob/mam_snouts.dmi'
color_src = MATRIXED
/datum/sprite_accessory/snouts/scanid
name = "Mammal, Short"
icon_state = "scanid"
icon = 'modular_citadel/icons/mob/mam_snouts.dmi'
color_src = MATRIXED
/datum/sprite_accessory/snouts/scanidalt
name = "Mammal, Short ALT"
icon_state = "scanidalt"
icon = 'modular_citadel/icons/mob/mam_snouts.dmi'
color_src = MATRIXED
/datum/sprite_accessory/snouts/wolf
name = "Mammal, Thick"
icon_state = "wolf"
icon = 'modular_citadel/icons/mob/mam_snouts.dmi'
color_src = MATRIXED
/datum/sprite_accessory/snouts/wolfalt
name = "Mammal, Thick ALT"
icon_state = "wolfalt"
icon = 'modular_citadel/icons/mob/mam_snouts.dmi'
color_src = MATRIXED
/datum/sprite_accessory/snouts/redpanda
name = "WahCoon"
icon_state = "wah"
icon = 'modular_citadel/icons/mob/mam_snouts.dmi'
color_src = MATRIXED
/datum/sprite_accessory/snouts/rhino
name = "Horn"
icon_state = "rhino"
icon = 'modular_citadel/icons/mob/mam_snouts.dmi'
color_src = MATRIXED
extra = TRUE
extra = MUTCOLORS3
/datum/sprite_accessory/snouts/rodent
name = "Rodent"
icon_state = "rodent"
icon = 'modular_citadel/icons/mob/mam_snouts.dmi'
color_src = MATRIXED
/datum/sprite_accessory/snouts/husky
name = "Husky"
icon_state = "husky"
icon = 'modular_citadel/icons/mob/mam_snouts.dmi'
color_src = MATRIXED
/datum/sprite_accessory/snouts/otie
name = "Otie"
icon_state = "otie"
icon = 'modular_citadel/icons/mob/mam_snouts.dmi'
color_src = MATRIXED
/datum/sprite_accessory/snouts/pede
name = "Scolipede"
icon_state = "pede"
icon = 'modular_citadel/icons/mob/mam_snouts.dmi'
color_src = MATRIXED
/datum/sprite_accessory/snouts/sergal
name = "Sergal"
icon_state = "sergal"
icon = 'modular_citadel/icons/mob/mam_snouts.dmi'
color_src = MATRIXED
/datum/sprite_accessory/snouts/shark
name = "Shark"
icon_state = "shark"
color_src = MATRIXED
icon = 'modular_citadel/icons/mob/mam_snouts.dmi'
/datum/sprite_accessory/snouts/toucan
name = "Toucan"
icon_state = "toucan"
icon = 'modular_citadel/icons/mob/mam_snouts.dmi'
color_src = MATRIXED
*/
/******************************************
************** Mammal Snouts **************
*******************************************/
/datum/sprite_accessory/mam_snouts
color_src = MATRIXED
icon = 'modular_citadel/icons/mob/mam_snouts.dmi'
/datum/sprite_accessory/mam_snouts/none
name = "None"
icon_state = "none"
/datum/sprite_accessory/mam_snouts/bird
name = "Beak"
icon_state = "bird"
/datum/sprite_accessory/mam_snouts/bigbeak
name = "Big Beak"
icon_state = "bigbeak"
/datum/sprite_accessory/mam_snouts/bug
name = "Bug"
icon_state = "bug"
color_src = MUTCOLORS
extra2 = TRUE
extra2_color_src = MUTCOLORS3
/datum/sprite_accessory/mam_snouts/elephant
name = "Elephant"
icon_state = "elephant"
extra = TRUE
extra_color_src = MUTCOLORS3
/datum/sprite_accessory/mam_snouts/lcanid
name = "Mammal, Long"
icon_state = "lcanid"
/datum/sprite_accessory/mam_snouts/lcanidalt
name = "Mammal, Long ALT"
icon_state = "lcanidalt"
/datum/sprite_accessory/mam_snouts/scanid
name = "Mammal, Short"
icon_state = "scanid"
/datum/sprite_accessory/mam_snouts/scanidalt
name = "Mammal, Short ALT"
icon_state = "scanidalt"
/datum/sprite_accessory/mam_snouts/wolf
name = "Mammal, Thick"
icon_state = "wolf"
/datum/sprite_accessory/mam_snouts/wolfalt
name = "Mammal, Thick ALT"
icon_state = "wolfalt"
/datum/sprite_accessory/mam_snouts/redpanda
name = "WahCoon"
icon_state = "wah"
/datum/sprite_accessory/mam_snouts/redpandaalt
name = "WahCoon ALT"
icon_state = "wahalt"
/datum/sprite_accessory/mam_snouts/rhino
name = "Horn"
icon_state = "rhino"
extra = TRUE
extra = MUTCOLORS3
/datum/sprite_accessory/mam_snouts/rodent
name = "Rodent"
icon_state = "rodent"
/datum/sprite_accessory/mam_snouts/husky
name = "Husky"
icon_state = "husky"
/datum/sprite_accessory/mam_snouts/otie
name = "Otie"
icon_state = "otie"
/datum/sprite_accessory/mam_snouts/pede
name = "Scolipede"
icon_state = "pede"
/datum/sprite_accessory/mam_snouts/sergal
name = "Sergal"
icon_state = "sergal"
/datum/sprite_accessory/mam_snouts/shark
name = "Shark"
icon_state = "shark"
/datum/sprite_accessory/mam_snouts/toucan
name = "Toucan"
icon_state = "toucan"
/datum/sprite_accessory/mam_snouts/sharp
name = "Sharp"
icon_state = "sharp"
color_src = MUTCOLORS
/datum/sprite_accessory/mam_snouts/round
name = "Round"
icon_state = "round"
color_src = MUTCOLORS
/datum/sprite_accessory/mam_snouts/sharplight
name = "Sharp + Light"
icon_state = "sharplight"
color_src = MUTCOLORS
/datum/sprite_accessory/mam_snouts/roundlight
name = "Round + Light"
icon_state = "roundlight"
color_src = MUTCOLORS
/******************************************
**************** Snouts *******************
*************but higher up*****************/
/datum/sprite_accessory/mam_snouts/fbird
name = "Beak (Top)"
icon_state = "fbird"
/datum/sprite_accessory/mam_snouts/fbigbeak
name = "Big Beak (Top)"
icon_state = "fbigbeak"
/datum/sprite_accessory/mam_snouts/fbug
name = "Bug (Top)"
icon_state = "fbug"
color_src = MUTCOLORS
extra2 = TRUE
extra2_color_src = MUTCOLORS3
/datum/sprite_accessory/mam_snouts/felephant
name = "Elephant (Top)"
icon_state = "felephant"
extra = TRUE
extra_color_src = MUTCOLORS3
/datum/sprite_accessory/mam_snouts/flcanid
name = "Mammal, Long (Top)"
icon_state = "flcanid"
/datum/sprite_accessory/mam_snouts/flcanidalt
name = "Mammal, Long ALT (Top)"
icon_state = "flcanidalt"
/datum/sprite_accessory/mam_snouts/fscanid
name = "Mammal, Short (Top)"
icon_state = "fscanid"
/datum/sprite_accessory/mam_snouts/fscanidalt
name = "Mammal, Short ALT (Top)"
icon_state = "fscanidalt"
/datum/sprite_accessory/mam_snouts/fwolf
name = "Mammal, Thick (Top)"
icon_state = "fwolf"
/datum/sprite_accessory/mam_snouts/fwolfalt
name = "Mammal, Thick ALT (Top)"
icon_state = "fwolfalt"
/datum/sprite_accessory/mam_snouts/fredpanda
name = "WahCoon (Top)"
icon_state = "fwah"
/datum/sprite_accessory/mam_snouts/frhino
name = "Horn (Top)"
icon_state = "frhino"
extra = TRUE
extra = MUTCOLORS3
/datum/sprite_accessory/mam_snouts/frodent
name = "Rodent (Top)"
icon_state = "frodent"
/datum/sprite_accessory/mam_snouts/fhusky
name = "Husky (Top)"
icon_state = "fhusky"
/datum/sprite_accessory/mam_snouts/fotie
name = "Otie (Top)"
icon_state = "fotie"
/datum/sprite_accessory/mam_snouts/fpede
name = "Scolipede (Top)"
icon_state = "fpede"
/datum/sprite_accessory/mam_snouts/fsergal
name = "Sergal (Top)"
icon_state = "fsergal"
/datum/sprite_accessory/mam_snouts/fshark
name = "Shark (Top)"
icon_state = "fshark"
/datum/sprite_accessory/mam_snouts/ftoucan
name = "Toucan (Top)"
icon_state = "ftoucan"
/datum/sprite_accessory/mam_snouts/fsharp
name = "Sharp (Top)"
icon_state = "fsharp"
color_src = MUTCOLORS
/datum/sprite_accessory/mam_snouts/fround
name = "Round (Top)"
icon_state = "fround"
color_src = MUTCOLORS
/datum/sprite_accessory/mam_snouts/fsharplight
name = "Sharp + Light (Top)"
icon_state = "fsharplight"
color_src = MUTCOLORS
/datum/sprite_accessory/mam_snouts/froundlight
name = "Round + Light (Top)"
icon_state = "froundlight"
color_src = MUTCOLORS
@@ -4,6 +4,10 @@
/datum/sprite_accessory/tails_animated
icon = 'icons/mob/mutant_bodyparts.dmi'
/******************************************
************* Lizard Tails ****************
*******************************************/
/datum/sprite_accessory/tails/lizard/smooth
name = "Smooth"
icon_state = "smooth"
@@ -36,6 +40,48 @@
name = "Spikes"
icon_state = "spikes"
/datum/sprite_accessory/tails/lizard/none
name = "None"
icon_state = "None"
/datum/sprite_accessory/tails_animated/lizard/none
name = "None"
icon_state = "None"
/datum/sprite_accessory/tails/lizard/axolotl
name = "Axolotl"
icon_state = "axolotl"
color_src = MATRIXED
icon = 'modular_citadel/icons/mob/mam_tails.dmi'
/datum/sprite_accessory/tails_animated/lizard/axolotl
name = "Axolotl"
icon_state = "axolotl"
color_src = MATRIXED
icon = 'modular_citadel/icons/mob/mam_tails.dmi'
/datum/sprite_accessory/body_markings/guilmon
name = "Guilmon"
icon_state = "guilmon"
color_src = MATRIXED
icon = 'modular_citadel/icons/mob/markings_notmammals.dmi'
/datum/sprite_accessory/tails/lizard/guilmon
name = "Guilmon"
icon_state = "guilmon"
color_src = MATRIXED
icon = 'modular_citadel/icons/mob/mam_tails.dmi'
/datum/sprite_accessory/tails_animated/lizard/guilmon
name = "Guilmon"
icon_state = "guilmon"
color_src = MATRIXED
icon = 'modular_citadel/icons/mob/mam_tails.dmi'
/******************************************
************** Human Tails ****************
*******************************************/
/datum/sprite_accessory/tails/human/none
name = "None"
icon_state = "none"
@@ -43,13 +89,626 @@
/datum/sprite_accessory/tails_animated/human/none
name = "None"
icon_state = "none"
/*
/datum/sprite_accessory/tails/human/ailurus
name = "Red Panda"
icon_state = "wah"
icon = 'modular_citadel/icons/mob/mam_tails.dmi'
color_src = MATRIXED
/datum/sprite_accessory/tails_animated/human/ailurus
name = "Red Panda"
icon_state = "wah"
icon = 'modular_citadel/icons/mob/mam_tails.dmi'
color_src = MATRIXED
/datum/sprite_accessory/tails/human/axolotl
name = "Axolotl"
icon_state = "axolotl"
icon = 'modular_citadel/icons/mob/mam_tails.dmi'
color_src = MATRIXED
/datum/sprite_accessory/tails_animated/human/axolotl
name = "Axolotl"
icon_state = "axolotl"
icon = 'modular_citadel/icons/mob/mam_tails.dmi'
color_src = MATRIXED
/datum/sprite_accessory/tails/human/bee
name = "Bee"
icon_state = "bee"
icon = 'modular_citadel/icons/mob/mam_tails.dmi'
color_src = MATRIXED
/datum/sprite_accessory/tails_animated/human/bee
name = "Bee"
icon_state = "bee"
icon = 'modular_citadel/icons/mob/mam_tails.dmi'
color_src = MATRIXED
/datum/sprite_accessory/tails/human/cat
name = "Cat"
icon_state = "cat"
icon = 'modular_citadel/icons/mob/mam_tails.dmi'
color_src = HAIR
/datum/sprite_accessory/tails_animated/human/cat
name = "Cat"
icon_state = "cat"
color_src = HAIR*/
icon = 'modular_citadel/icons/mob/mam_tails.dmi'
color_src = HAIR
/datum/sprite_accessory/tails/human/catbig
name = "Cat, Big"
icon_state = "catbig"
icon = 'modular_citadel/icons/mob/mam_tails.dmi'
color_src = MATRIXED
/datum/sprite_accessory/tails_animated/human/catbig
name = "Cat, Big"
icon_state = "catbig"
icon = 'modular_citadel/icons/mob/mam_tails.dmi'
color_src = MATRIXED
/datum/sprite_accessory/tails/human/cow
name = "Cow"
icon_state = "cow"
icon = 'modular_citadel/icons/mob/mam_tails.dmi'
color_src = MATRIXED
/datum/sprite_accessory/tails_animated/human/cow
name = "Cow"
icon_state = "cow"
icon = 'modular_citadel/icons/mob/mam_tails.dmi'
color_src = MATRIXED
/datum/sprite_accessory/tails/human/corvid
name = "Corvid"
icon_state = "crow"
/datum/sprite_accessory/tails_animated/human/corvid
name = "Corvid"
icon_state = "crow"
/datum/sprite_accessory/tails/human/eevee
name = "Eevee"
icon_state = "eevee"
icon = 'modular_citadel/icons/mob/mam_tails.dmi'
color_src = MATRIXED
/datum/sprite_accessory/tails_animated/human/eevee
name = "Eevee"
icon_state = "eevee"
icon = 'modular_citadel/icons/mob/mam_tails.dmi'
color_src = MATRIXED
/datum/sprite_accessory/tails/human/fennec
name = "Fennec"
icon_state = "fennec"
icon = 'modular_citadel/icons/mob/mam_tails.dmi'
color_src = MATRIXED
/datum/sprite_accessory/tails_animated/human/fennec
name = "Fennec"
icon_state = "fennec"
icon = 'modular_citadel/icons/mob/mam_tails.dmi'
color_src = MATRIXED
/datum/sprite_accessory/tails/human/fish
name = "Fish"
icon_state = "fish"
icon = 'modular_citadel/icons/mob/mam_tails.dmi'
color_src = MATRIXED
/datum/sprite_accessory/tails_animated/human/fish
name = "Fish"
icon_state = "fish"
icon = 'modular_citadel/icons/mob/mam_tails.dmi'
color_src = MATRIXED
/datum/sprite_accessory/tails/human/fox
name = "Fox"
icon_state = "fox"
icon = 'modular_citadel/icons/mob/mam_tails.dmi'
color_src = MATRIXED
/datum/sprite_accessory/tails_animated/human/fox
name = "Fox"
icon_state = "fox"
icon = 'modular_citadel/icons/mob/mam_tails.dmi'
color_src = MATRIXED
/datum/sprite_accessory/tails/human/horse
name = "Horse"
icon_state = "horse"
icon = 'modular_citadel/icons/mob/mam_tails.dmi'
color_src = HAIR
/datum/sprite_accessory/tails_animated/human/horse
name = "Horse"
icon_state = "horse"
icon = 'modular_citadel/icons/mob/mam_tails.dmi'
color_src = HAIR
/datum/sprite_accessory/tails/human/husky
name = "Husky"
icon_state = "husky"
icon = 'modular_citadel/icons/mob/mam_tails.dmi'
color_src = MATRIXED
/datum/sprite_accessory/tails_animated/human/husky
name = "Husky"
icon_state = "husky"
icon = 'modular_citadel/icons/mob/mam_tails.dmi'
color_src = MATRIXED
/datum/sprite_accessory/tails/human/insect
name = "Insect"
icon_state = "insect"
icon = 'modular_citadel/icons/mob/mam_tails.dmi'
color_src = MATRIXED
/datum/sprite_accessory/tails_animated/human/insect
name = "insect"
icon_state = "insect"
icon = 'modular_citadel/icons/mob/mam_tails.dmi'
color_src = MATRIXED
/datum/sprite_accessory/tails/human/kitsune
name = "Kitsune"
icon_state = "kitsune"
color_src = MATRIXED
icon = 'modular_citadel/icons/mob/mam_tails.dmi'
/datum/sprite_accessory/tails_animated/human/kitsune
name = "Kitsune"
icon_state = "kitsune"
color_src = MATRIXED
icon = 'modular_citadel/icons/mob/mam_tails.dmi'
/datum/sprite_accessory/tails/human/murid
name = "Murid"
icon_state = "murid"
color_src = MATRIXED
icon = 'modular_citadel/icons/mob/mam_tails.dmi'
/datum/sprite_accessory/tails_animated/human/murid
name = "Murid"
icon_state = "murid"
color_src = MATRIXED
icon = 'modular_citadel/icons/mob/mam_tails.dmi'
/datum/sprite_accessory/tails/human/otie
name = "Otusian"
icon_state = "otie"
color_src = MATRIXED
icon = 'modular_citadel/icons/mob/mam_tails.dmi'
/datum/sprite_accessory/tails_animated/human/otie
name = "Otusian"
icon_state = "otie"
color_src = MATRIXED
icon = 'modular_citadel/icons/mob/mam_tails.dmi'
/datum/sprite_accessory/tails/orca
name = "Orca"
icon_state = "orca"
color_src = MATRIXED
icon = 'modular_citadel/icons/mob/mam_tails.dmi'
/datum/sprite_accessory/tails_animated/orca
name = "Orca"
icon_state = "orca"
color_src = MATRIXED
icon = 'modular_citadel/icons/mob/mam_tails.dmi'
/datum/sprite_accessory/tails/human/pede
name = "Scolipede"
icon_state = "pede"
color_src = MATRIXED
icon = 'modular_citadel/icons/mob/mam_tails.dmi'
/datum/sprite_accessory/tails_animated/human/pede
name = "Scolipede"
icon_state = "pede"
color_src = MATRIXED
icon = 'modular_citadel/icons/mob/mam_tails.dmi'
/datum/sprite_accessory/tails/human/rabbit
name = "Rabbit"
icon_state = "rabbit"
color_src = MATRIXED
icon = 'modular_citadel/icons/mob/mam_tails.dmi'
/datum/sprite_accessory/tails_animated/human/rabbit
name = "Rabbit"
icon_state = "rabbit"
color_src = MATRIXED
icon = 'modular_citadel/icons/mob/mam_tails.dmi'
/datum/sprite_accessory/tails/human/sergal
name = "Sergal"
icon_state = "sergal"
color_src = MATRIXED
icon = 'modular_citadel/icons/mob/mam_tails.dmi'
/datum/sprite_accessory/tails_animated/human/sergal
name = "Sergal"
icon_state = "sergal"
color_src = MATRIXED
icon = 'modular_citadel/icons/mob/mam_tails.dmi'
/datum/sprite_accessory/tails/human/skunk
name = "skunk"
icon_state = "skunk"
color_src = MATRIXED
icon = 'modular_citadel/icons/mob/mam_tails.dmi'
/datum/sprite_accessory/tails_animated/human/skunk
name = "skunk"
icon_state = "skunk"
color_src = MATRIXED
icon = 'modular_citadel/icons/mob/mam_tails.dmi'
/datum/sprite_accessory/tails/human/shark
name = "Shark"
icon_state = "shark"
color_src = MATRIXED
icon = 'modular_citadel/icons/mob/mam_tails.dmi'
/datum/sprite_accessory/tails_animated/human/shark
name = "Shark"
icon_state = "shark"
color_src = MATRIXED
icon = 'modular_citadel/icons/mob/mam_tails.dmi'
/datum/sprite_accessory/tails/human/datashark
name = "datashark"
icon_state = "datashark"
color_src = MATRIXED
icon = 'modular_citadel/icons/mob/mam_tails.dmi'
/datum/sprite_accessory/tails_animated/human/datashark
name = "datashark"
icon_state = "datashark"
color_src = MATRIXED
icon = 'modular_citadel/icons/mob/mam_tails.dmi'
/datum/sprite_accessory/tails/human/straighttail
name = "Straight Tail"
icon_state = "straighttail"
/datum/sprite_accessory/tails_animated/human/straighttail
name = "Straight Tail"
icon_state = "straighttail"
/datum/sprite_accessory/tails/human/squirrel
name = "Squirrel"
icon_state = "squirrel"
color_src = MATRIXED
icon = 'modular_citadel/icons/mob/mam_tails.dmi'
/datum/sprite_accessory/tails_animated/human/squirrel
name = "Squirrel"
icon_state = "squirrel"
color_src = MATRIXED
icon = 'modular_citadel/icons/mob/mam_tails.dmi'
/datum/sprite_accessory/tails/human/tentacle
name = "Tentacle"
icon_state = "tentacle"
color_src = MATRIXED
icon = 'modular_citadel/icons/mob/mam_tails.dmi'
/datum/sprite_accessory/tails_animated/human/tentacle
name = "Tentacle"
icon_state = "tentacle"
color_src = MATRIXED
icon = 'modular_citadel/icons/mob/mam_tails.dmi'
/datum/sprite_accessory/tails/human/tiger
name = "Tiger"
icon_state = "tiger"
color_src = MATRIXED
icon = 'modular_citadel/icons/mob/mam_tails.dmi'
/datum/sprite_accessory/tails_animated/human/tiger
name = "Tiger"
icon_state = "tiger"
color_src = MATRIXED
icon = 'modular_citadel/icons/mob/mam_tails.dmi'
/datum/sprite_accessory/tails/human/wolf
name = "Wolf"
icon_state = "wolf"
color_src = MATRIXED
icon = 'modular_citadel/icons/mob/mam_tails.dmi'
/datum/sprite_accessory/tails_animated/human/wolf
name = "Wolf"
icon_state = "wolf"
color_src = MATRIXED
icon = 'modular_citadel/icons/mob/mam_tails.dmi'
/******************************************
************** Furry Tails ****************
*******************************************/
/datum/sprite_accessory/mam_tails
color_src = MATRIXED
icon = 'modular_citadel/icons/mob/mam_tails.dmi'
/datum/sprite_accessory/mam_tails/none
name = "None"
icon_state = "none"
/datum/sprite_accessory/mam_tails_animated
color_src = MATRIXED
icon = 'modular_citadel/icons/mob/mam_tails.dmi'
/datum/sprite_accessory/mam_tails_animated/none
name = "None"
icon_state = "none"
color_src = MATRIXED
/datum/sprite_accessory/mam_tails/ailurus
name = "Red Panda"
icon_state = "wah"
extra = TRUE
/datum/sprite_accessory/mam_tails_animated/ailurus
name = "Red Panda"
icon_state = "wah"
extra = TRUE
/datum/sprite_accessory/mam_tails/axolotl
name = "Axolotl"
icon_state = "axolotl"
/datum/sprite_accessory/mam_tails_animated/axolotl
name = "Axolotl"
icon_state = "axolotl"
/datum/sprite_accessory/mam_tails/bee
name = "Bee"
icon_state = "bee"
/datum/sprite_accessory/mam_tails_animated/bee
name = "Bee"
icon_state = "bee"
/datum/sprite_accessory/mam_tails/cat
name = "Cat"
icon_state = "cat"
color_src = HAIR
/datum/sprite_accessory/mam_tails_animated/cat
name = "Cat"
icon_state = "cat"
color_src = HAIR
/datum/sprite_accessory/mam_tails/catbig
name = "Cat, Big"
icon_state = "catbig"
/datum/sprite_accessory/mam_tails_animated/catbig
name = "Cat, Big"
icon_state = "catbig"
/datum/sprite_accessory/mam_tails/corvid
name = "Corvid"
icon_state = "crow"
/datum/sprite_accessory/mam_tails_animated/corvid
name = "Corvid"
icon_state = "crow"
/datum/sprite_accessory/mam_tail/cow
name = "Cow"
icon_state = "cow"
/datum/sprite_accessory/mam_tails_animated/cow
name = "Cow"
icon_state = "cow"
/datum/sprite_accessory/mam_tails/eevee
name = "Eevee"
icon_state = "eevee"
/datum/sprite_accessory/mam_tails_animated/eevee
name = "Eevee"
icon_state = "eevee"
/datum/sprite_accessory/mam_tails/fennec
name = "Fennec"
icon_state = "fennec"
/datum/sprite_accessory/mam_tails_animated/fennec
name = "Fennec"
icon_state = "fennec"
/datum/sprite_accessory/mam_tails/human/fish
name = "Fish"
icon_state = "fish"
/datum/sprite_accessory/mam_tails_animated/human/fish
name = "Fish"
icon_state = "fish"
/datum/sprite_accessory/mam_tails/fox
name = "Fox"
icon_state = "fox"
/datum/sprite_accessory/mam_tails_animated/fox
name = "Fox"
icon_state = "fox"
/datum/sprite_accessory/mam_tails/hawk
name = "Hawk"
icon_state = "hawk"
/datum/sprite_accessory/mam_tails_animated/hawk
name = "Hawk"
icon_state = "hawk"
/datum/sprite_accessory/mam_tails/horse
name = "Horse"
icon_state = "horse"
color_src = HAIR
/datum/sprite_accessory/mam_tails_animated/horse
name = "Horse"
icon_state = "Horse"
color_src = HAIR
/datum/sprite_accessory/mam_tails/husky
name = "Husky"
icon_state = "husky"
/datum/sprite_accessory/mam_tails_animated/husky
name = "Husky"
icon_state = "husky"
datum/sprite_accessory/mam_tails/insect
name = "Insect"
icon_state = "insect"
/datum/sprite_accessory/mam_tails_animated/insect
name = "Insect"
icon_state = "insect"
/datum/sprite_accessory/mam_tails/kangaroo
name = "kangaroo"
icon_state = "kangaroo"
/datum/sprite_accessory/mam_tails_animated/kangaroo
name = "kangaroo"
icon_state = "kangaroo"
/datum/sprite_accessory/mam_tails/kitsune
name = "Kitsune"
icon_state = "kitsune"
/datum/sprite_accessory/mam_tails_animated/kitsune
name = "Kitsune"
icon_state = "kitsune"
/datum/sprite_accessory/mam_tails/lab
name = "Lab"
icon_state = "lab"
/datum/sprite_accessory/mam_tails_animated/lab
name = "Lab"
icon_state = "lab"
/datum/sprite_accessory/mam_tails/murid
name = "Murid"
icon_state = "murid"
/datum/sprite_accessory/mam_tails_animated/murid
name = "Murid"
icon_state = "murid"
/datum/sprite_accessory/mam_tails/otie
name = "Otusian"
icon_state = "otie"
/datum/sprite_accessory/mam_tails_animated/otie
name = "Otusian"
icon_state = "otie"
/datum/sprite_accessory/mam_tails/orca
name = "Orca"
icon_state = "orca"
/datum/sprite_accessory/mam_tails_animated/orca
name = "Orca"
icon_state = "orca"
/datum/sprite_accessory/mam_tails/pede
name = "Scolipede"
icon_state = "pede"
/datum/sprite_accessory/mam_tails_animated/pede
name = "Scolipede"
icon_state = "pede"
/datum/sprite_accessory/mam_tails/rabbit
name = "Rabbit"
icon_state = "rabbit"
/datum/sprite_accessory/mam_tails_animated/rabbit
name = "Rabbit"
icon_state = "rabbit"
/datum/sprite_accessory/mam_tails/sergal
name = "Sergal"
icon_state = "sergal"
/datum/sprite_accessory/mam_tails_animated/sergal
name = "Sergal"
icon_state = "sergal"
/datum/sprite_accessory/mam_tails/skunk
name = "Skunk"
icon_state = "skunk"
/datum/sprite_accessory/mam_tails_animated/skunk
name = "Skunk"
icon_state = "skunk"
/datum/sprite_accessory/mam_tails/shark
name = "Shark"
icon_state = "shark"
/datum/sprite_accessory/mam_tails_animated/shark
name = "Shark"
icon_state = "shark"
/datum/sprite_accessory/mam_tails/shepherd
name = "Shepherd"
icon_state = "shepherd"
/datum/sprite_accessory/mam_tails_animated/shepherd
name = "Shepherd"
icon_state = "shepherd"
/datum/sprite_accessory/mam_tails/straighttail
name = "Straight Tail"
icon_state = "straighttail"
/datum/sprite_accessory/mam_tails_animated/straighttail
name = "Straight Tail"
icon_state = "straighttail"
/datum/sprite_accessory/mam_tails/squirrel
name = "Squirrel"
icon_state = "squirrel"
/datum/sprite_accessory/mam_tails_animated/squirrel
name = "Squirrel"
icon_state = "squirrel"
/datum/sprite_accessory/mam_tails/tentacle
name = "Tentacle"
icon_state = "tentacle"
/datum/sprite_accessory/mam_tails_animated/tentacle
name = "Tentacle"
icon_state = "tentacle"
/datum/sprite_accessory/mam_tails/tiger
name = "Tiger"
icon_state = "tiger"
/datum/sprite_accessory/mam_tails_animated/tiger
name = "Tiger"
icon_state = "tiger"
/datum/sprite_accessory/mam_tails/wolf
name = "Wolf"
icon_state = "wolf"
/datum/sprite_accessory/mam_tails_animated/wolf
name = "Wolf"
icon_state = "wolf"
@@ -1,3 +1,5 @@
//Angel Wings
/datum/sprite_accessory/wings/none
name = "None"
icon_state = "none"
@@ -23,4 +25,120 @@
dimension_x = 46
center = TRUE
dimension_y = 34
locked = TRUE
locked = TRUE
//INSECT WINGS
/datum/sprite_accessory/insect_wings
icon = 'icons/mob/wings.dmi'
color_src = null
/datum/sprite_accessory/insect_wings/none
name = "None"
icon_state = "none"
/datum/sprite_accessory/insect_wings/plain
name = "Plain"
icon_state = "plain"
/datum/sprite_accessory/insect_wings/monarch
name = "Monarch"
icon_state = "monarch"
/datum/sprite_accessory/insect_wings/luna
name = "Luna"
icon_state = "luna"
/datum/sprite_accessory/insect_wings/atlas
name = "Atlas"
icon_state = "atlas"
/datum/sprite_accessory/insect_wings/reddish
name = "Reddish"
icon_state = "redish"
/datum/sprite_accessory/insect_wings/royal
name = "Royal"
icon_state = "royal"
/datum/sprite_accessory/insect_wings/gothic
name = "Gothic"
icon_state = "gothic"
/datum/sprite_accessory/insect_wings/lovers
name = "Lovers"
icon_state = "lovers"
/datum/sprite_accessory/insect_wings/whitefly
name = "White Fly"
icon_state = "whitefly"
/datum/sprite_accessory/insect_wings/punished
name = "Burnt Off"
icon_state = "punished"
locked = TRUE
/datum/sprite_accessory/insect_wings/firewatch
name = "Firewatch"
icon_state = "firewatch"
/datum/sprite_accessory/insect_wings/deathhead
name = "Deathshead"
icon_state = "deathhead"
/datum/sprite_accessory/insect_wings/poison
name = "Poison"
icon_state = "poison"
/datum/sprite_accessory/insect_wings/ragged
name = "Ragged"
icon_state = "ragged"
/datum/sprite_accessory/insect_wings/moonfly
name = "Moon Fly"
icon_state = "moonfly"
/datum/sprite_accessory/insect_wings/snow
name = "Snow"
icon_state = "snow"
/datum/sprite_accessory/insect_wings/colored
name = "Colored (Hair)"
icon_state = "snowplain"
color_src = HAIR
/datum/sprite_accessory/insect_fluff/colored1
name = "Colored (Primary)"
icon_state = "snowplain"
color_src = MUTCOLORS
/datum/sprite_accessory/insect_fluff/colored2
name = "Colored (Secondary)"
icon_state = "snowplain"
color_src = MUTCOLORS2
/datum/sprite_accessory/insect_fluff/colored3
name = "Colored (Tertiary)"
icon_state = "snowplain"
color_src = MUTCOLORS3
/datum/sprite_accessory/insect_wings/bee
name = "Bee"
icon_state = "bee"
/datum/sprite_accessory/insect_wings/bee_color
name = "Bee (Hair colored)"
icon_state = "bee"
color_src = HAIR
/datum/sprite_accessory/insect_wings/fairy
name = "Fairy"
icon_state = "fairy"
/datum/sprite_accessory/insect_wings/bat
name = "Bat"
icon_state = "bat"
/datum/sprite_accessory/insect_wings/feathery
name = "Feathery"
icon_state = "feathery"
@@ -1,113 +0,0 @@
/mob/living/carbon/alien/larva/emote(act,m_type=1,message = null)
var/param = null
if (findtext(act, "-", 1, null))
var/t1 = findtext(act, "-", 1, null)
param = copytext(act, t1 + 1, length(act) + 1)
act = copytext(act, 1, t1)
var/muzzled = is_muzzled()
switch(act) //Alphabetically sorted please.
if ("burp","burps")
if (!muzzled)
message = "<span class='name'>[src]</span> burps."
m_type = 2
if ("choke","chokes")
message = "<span class='name'>[src]</span> chokes."
m_type = 2
if ("collapse","collapses")
Paralyse(2)
message = "<span class='name'>[src]</span> collapses!"
m_type = 2
if ("dance","dances")
if (!src.restrained())
message = "<span class='name'>[src]</span> dances around happily."
m_type = 1
if ("deathgasp","deathgasps")
message = "<span class='name'>[src]</span> lets out a sickly hiss of air and falls limply to the floor..."
m_type = 2
if ("drool","drools")
message = "<span class='name'>[src]</span> drools."
m_type = 1
if ("gasp","gasps")
message = "<span class='name'>[src]</span> gasps."
m_type = 2
if ("gnarl","gnarls")
if (!muzzled)
message = "<span class='name'>[src]</span> gnarls and shows its teeth.."
m_type = 2
if ("hiss","hisses")
message = "<span class='name'>[src]</span> hisses softly."
m_type = 1
if ("jump","jumps")
message = "<span class='name'>[src]</span> jumps!"
m_type = 1
if ("me")
..()
return
if ("moan","moans")
message = "<span class='name'>[src]</span> moans!"
m_type = 2
if ("nod","nods")
message = "<span class='name'>[src]</span> nods its head."
m_type = 1
if ("roar","roars")
if (!muzzled)
message = "<span class='name'>[src]</span> softly roars."
m_type = 2
if ("roll","rolls")
if (!src.restrained())
message = "<span class='name'>[src]</span> rolls."
m_type = 1
if ("scratch","scratches")
if (!src.restrained())
message = "<span class='name'>[src]</span> scratches."
m_type = 1
if ("screech","screeches") //This orignally was called scretch, changing it. -Sum99
if (!muzzled)
message = "<span class='name'>[src]</span> screeches."
m_type = 2
if ("shake","shakes")
message = "<span class='name'>[src]</span> shakes its head."
m_type = 1
if ("shiver","shivers")
message = "<span class='name'>[src]</span> shivers."
m_type = 2
if ("sign","signs")
if (!src.restrained())
message = text("<span class='name'>[src]</span> signs[].", (text2num(param) ? text(" the number []", text2num(param)) : null))
m_type = 1
if ("snore","snores")
message = "<B>[src]</B> snores."
m_type = 2
if ("sulk","sulks")
message = "<span class='name'>[src]</span> sulks down sadly."
m_type = 1
if ("sway","sways")
message = "<span class='name'>[src]</span> sways around dizzily."
m_type = 1
if ("tail")
message = "<span class='name'>[src]</span> waves its tail."
m_type = 1
if ("twitch")
message = "<span class='name'>[src]</span> twitches violently."
m_type = 1
if ("whimper","whimpers")
if (!muzzled)
message = "<span class='name'>[src]</span> whimpers."
m_type = 2
if ("help") //"The exception"
src << "Help for larva emotes. You can use these emotes with say \"*emote\":\n\nburp, choke, collapse, dance, deathgasp, drool, gasp, gnarl, hiss, jump, me, moan, nod, roll, roar, scratch, screech, shake, shiver, sign-#, sulk, sway, tail, twitch, whimper"
else
src << "<span class='info'>Unusable emote '[act]'. Say *help for a list.</span>"
if ((message && src.stat == 0))
log_emote("[name]/[key] : [message]")
if (m_type & 1)
visible_message(message)
else
audible_message(message)
return
@@ -803,6 +803,11 @@
else
hud_used.healthdoll.icon_state = "healthdoll_DEAD"
if(hud_used.staminas)
hud_used.staminas.icon_state = staminahudamount()
if(hud_used.staminabuffer)
hud_used.staminabuffer.icon_state = staminabufferhudamount()
/mob/living/carbon/human/fully_heal(admin_revive = 0)
if(admin_revive)
regenerate_limbs()
@@ -1030,8 +1035,8 @@
/mob/living/carbon/human/species/lizard/ashwalker
race = /datum/species/lizard/ashwalker
/mob/living/carbon/human/species/moth
race = /datum/species/moth
/mob/living/carbon/human/species/insect
race = /datum/species/insect
/mob/living/carbon/human/species/mush
race = /datum/species/mush
@@ -17,6 +17,8 @@
//Eye colour
var/eye_color = "000"
var/horn_color = "85615a" //specific horn colors, because why not?
var/skin_tone = "caucasian1" //Skin tone
var/lip_style = null //no lipstick by default- arguably misleading, as it could be used for general makeup
+5 -1
View File
@@ -39,6 +39,10 @@
//Stuff jammed in your limbs hurts
handle_embedded_objects()
if(stat != DEAD)
//process your dick energy
handle_arousal()
//Update our name based on whether our face is obscured/disfigured
name = get_visible_name()
@@ -54,7 +58,7 @@
var/obj/item/clothing/CH = head
if (CS.clothing_flags & CH.clothing_flags & STOPSPRESSUREDAMAGE)
return ONE_ATMOSPHERE
if(istype(loc, /obj/belly)) //START OF CIT CHANGES - Makes it so you don't suffocate while inside vore organs. Remind me to modularize this some time - Bhijn
if(isbelly(loc)) //START OF CIT CHANGES - Makes it so you don't suffocate while inside vore organs. Remind me to modularize this some time - Bhijn
return ONE_ATMOSPHERE
if(istype(loc, /obj/item/dogborg/sleeper))
return ONE_ATMOSPHERE //END OF CIT CHANGES
@@ -1,9 +0,0 @@
/mob/living/carbon/human/Login()
..()
if(src.martial_art == default_martial_art && mind.stored_martial_art) //If the mind has a martial art stored and the body has the default one.
src.mind.stored_martial_art.teach(src) //Running teach so that it deals with help verbs.
else if(src.martial_art != default_martial_art && src.martial_art != mind.stored_martial_art) //If the body has a martial art which is not the default one and is not stored in the mind.
if(src.martial_art_owner != mind)
src.martial_art.remove(src)
else
src.mind.stored_martial_art = src.martial_art
+186 -5
View File
@@ -1,6 +1,7 @@
// This code handles different species in the game.
GLOBAL_LIST_EMPTY(roundstart_races)
GLOBAL_LIST_EMPTY(roundstart_race_names)
/datum/species
var/id // if the game needs to manually check your race to do something not included in a proc here, it will use this
@@ -15,6 +16,8 @@ GLOBAL_LIST_EMPTY(roundstart_races)
var/hair_color // this allows races to have specific hair colors... if null, it uses the H's hair/facial hair colors. if "mutcolor", it uses the H's mutant_color
var/hair_alpha = 255 // the alpha used by the hair. 255 is completely solid, 0 is transparent.
var/horn_color //specific horn colors, because why not?
var/use_skintones = 0 // does it use skintones or not? (spoiler alert this is only used by humans)
var/exotic_blood = "" // If your race wants to bleed something other than bog standard blood, change this to reagent id.
var/exotic_bloodtype = "" //If your race uses a non standard bloodtype (A+, O-, AB-, etc)
@@ -79,6 +82,7 @@ GLOBAL_LIST_EMPTY(roundstart_races)
var/fixed_mut_color3 = ""
var/whitelisted = 0 //Is this species restricted to certain players?
var/whitelist = list() //List the ckeys that can use this species, if it's whitelisted.: list("John Doe", "poopface666", "SeeALiggerPullTheTrigger") Spaces & capitalization can be included or ignored entirely for each key as it checks for both.
var/should_draw_citadel = FALSE
///////////
// PROCS //
@@ -97,6 +101,7 @@ GLOBAL_LIST_EMPTY(roundstart_races)
var/datum/species/S = new I
if(S.check_roundstart_eligible())
GLOB.roundstart_races += S.id
GLOB.roundstart_race_names["[S.name]"] = S.id
qdel(S)
if(!GLOB.roundstart_races.len)
GLOB.roundstart_races += "human"
@@ -259,7 +264,7 @@ GLOBAL_LIST_EMPTY(roundstart_races)
C.hud_used.update_locked_slots()
// this needs to be FIRST because qdel calls update_body which checks if we have DIGITIGRADE legs or not and if not then removes DIGITIGRADE from species_traits
if(("legs" in C.dna.species.mutant_bodyparts) && C.dna.features["legs"] == "Digitigrade Legs")
if(("legs" in C.dna.species.mutant_bodyparts) && (C.dna.features["legs"] == "Digitigrade" || C.dna.features["legs"] == "Avian"))
species_traits += DIGITIGRADE
if(DIGITIGRADE in species_traits)
C.Digitigrade_Leg_Swap(FALSE)
@@ -293,8 +298,6 @@ GLOBAL_LIST_EMPTY(roundstart_races)
for(var/datum/disease/A in C.diseases)
A.cure(FALSE)
SEND_SIGNAL(C, COMSIG_SPECIES_GAIN, src, old_species)
//CITADEL EDIT
if(NOAROUSAL in species_traits)
C.canbearoused = FALSE
@@ -305,6 +308,11 @@ GLOBAL_LIST_EMPTY(roundstart_races)
var/mob/living/carbon/human/H = C
if(NOGENITALS in H.dna.species.species_traits)
H.give_genitals(TRUE) //call the clean up proc to delete anything on the mob then return.
if("meat_type" in default_features) //I can't believe it's come to the meat
H.type_of_meat = GLOB.meat_types[H.dna.features["meat_type"]]
SEND_SIGNAL(C, COMSIG_SPECIES_GAIN, src, old_species)
// EDIT ENDS
@@ -319,6 +327,11 @@ GLOBAL_LIST_EMPTY(roundstart_races)
for(var/X in inherent_traits)
REMOVE_TRAIT(C, X, SPECIES_TRAIT)
if("meat_type" in default_features)
C.type_of_meat = GLOB.meat_types[C.dna.features["meat_type"]]
else
C.type_of_meat = initial(meat)
SEND_SIGNAL(C, COMSIG_SPECIES_LOSS, src)
/datum/species/proc/handle_hair(mob/living/carbon/human/H, forced_colour)
@@ -614,6 +627,10 @@ GLOBAL_LIST_EMPTY(roundstart_races)
else if ("wings" in mutant_bodyparts)
bodyparts_to_add -= "wings_open"
if("insect_fluff" in mutant_bodyparts)
if(!H.dna.features["insect_fluff"] || H.dna.features["insect_fluff"] == "None" || H.wear_suit && (H.wear_suit.flags_inv & HIDEJUMPSUIT))
bodyparts_to_add -= "insect_fluff"
//CITADEL EDIT
//Race specific bodyparts:
//Xenos
@@ -719,8 +736,10 @@ GLOBAL_LIST_EMPTY(roundstart_races)
S = GLOB.wings_open_list[H.dna.features["wings"]]
if("legs")
S = GLOB.legs_list[H.dna.features["legs"]]
if("moth_wings")
S = GLOB.moth_wings_list[H.dna.features["moth_wings"]]
if("insect_wings")
S = GLOB.insect_wings_list[H.dna.features["insect_wings"]]
if("insect_fluff")
S = GLOB.insect_fluffs_list[H.dna.features["insect_fluff"]]
if("caps")
S = GLOB.caps_list[H.dna.features["caps"]]
if("ipc_screen")
@@ -817,6 +836,8 @@ GLOBAL_LIST_EMPTY(roundstart_races)
accessory_overlay.color = "#[H.facial_hair_color]"
if(EYECOLOR)
accessory_overlay.color = "#[H.eye_color]"
if(HORNCOLOR)
accessory_overlay.color = "#[H.horn_color]"
else
accessory_overlay.color = forced_colour
else
@@ -882,6 +903,9 @@ GLOBAL_LIST_EMPTY(roundstart_races)
extra_accessory_overlay.color = "#[H.facial_hair_color]"
if(EYECOLOR)
extra_accessory_overlay.color = "#[H.eye_color]"
if(HORNCOLOR)
extra_accessory_overlay.color = "#[H.horn_color]"
standing += extra_accessory_overlay
if(S.extra2) //apply the extra overlay, if there is one
@@ -914,6 +938,8 @@ GLOBAL_LIST_EMPTY(roundstart_races)
extra2_accessory_overlay.color = "#[H.dna.features["mcolor"]]"
else
extra2_accessory_overlay.color = "#[H.hair_color]"
if(HORNCOLOR)
extra2_accessory_overlay.color = "#[H.horn_color]"
standing += extra2_accessory_overlay
@@ -1744,6 +1770,161 @@ GLOBAL_LIST_EMPTY(roundstart_races)
H.forcesay(GLOB.hit_appends) //forcesay checks stat already.
return TRUE
/datum/species/proc/alt_spec_attack_hand(mob/living/carbon/human/M, mob/living/carbon/human/H, datum/martial_art/attacker_style)
if(!istype(M))
return TRUE
CHECK_DNA_AND_SPECIES(M)
CHECK_DNA_AND_SPECIES(H)
if(!istype(M)) //sanity check for drones.
return TRUE
if(M.mind)
attacker_style = M.mind.martial_art
if((M != H) && M.a_intent != INTENT_HELP && H.check_shields(M, 0, M.name, attack_type = UNARMED_ATTACK))
log_combat(M, H, "attempted to touch")
H.visible_message("<span class='warning'>[M] attempted to touch [H]!</span>")
return TRUE
switch(M.a_intent)
if(INTENT_HELP)
if(M == H)
althelp(M, H, attacker_style)
return TRUE
return FALSE
if(INTENT_DISARM)
altdisarm(M, H, attacker_style)
return TRUE
return FALSE
/datum/species/proc/althelp(mob/living/carbon/human/user, mob/living/carbon/human/target, datum/martial_art/attacker_style)
if(user == target && istype(user))
if(user.getStaminaLoss() >= STAMINA_SOFTCRIT)
to_chat(user, "<span class='warning'>You're too exhausted for that.</span>")
return
if(!user.resting)
to_chat(user, "<span class='notice'>You can only force yourself up if you're on the ground.</span>")
return
user.visible_message("<span class='notice'>[user] forces [p_them()]self up to [p_their()] feet!</span>", "<span class='notice'>You force yourself up to your feet!</span>")
user.resting = 0
user.update_canmove()
user.adjustStaminaLossBuffered(user.stambuffer) //Rewards good stamina management by making it easier to instantly get up from resting
playsound(user, 'sound/weapons/thudswoosh.ogg', 50, 1, -1)
/datum/species/proc/altdisarm(mob/living/carbon/human/user, mob/living/carbon/human/target, datum/martial_art/attacker_style)
if(user.getStaminaLoss() >= STAMINA_SOFTCRIT)
to_chat(user, "<span class='warning'>You're too exhausted.</span>")
return FALSE
if(target.check_block())
target.visible_message("<span class='warning'>[target] blocks [user]'s shoving attempt!</span>")
return FALSE
if(attacker_style && attacker_style.disarm_act(user,target))
return TRUE
if(user.resting)
return FALSE
else
if(user == target)
return
user.do_attack_animation(target, ATTACK_EFFECT_DISARM)
user.adjustStaminaLossBuffered(4)
playsound(target, 'sound/weapons/thudswoosh.ogg', 50, TRUE, -1)
if(target.w_uniform)
target.w_uniform.add_fingerprint(user)
SEND_SIGNAL(target, COMSIG_HUMAN_DISARM_HIT, user, user.zone_selected)
if(!target.resting)
target.adjustStaminaLoss(5)
var/turf/target_oldturf = target.loc
var/shove_dir = get_dir(user.loc, target_oldturf)
var/turf/target_shove_turf = get_step(target.loc, shove_dir)
var/mob/living/carbon/human/target_collateral_human
var/obj/structure/table/target_table
var/shove_blocked = FALSE //Used to check if a shove is blocked so that if it is knockdown logic can be applied
//Thank you based whoneedsspace
target_collateral_human = locate(/mob/living/carbon/human) in target_shove_turf.contents
if(target_collateral_human)
shove_blocked = TRUE
else
target.Move(target_shove_turf, shove_dir)
if(get_turf(target) == target_oldturf)
if(target_shove_turf.density)
shove_blocked = TRUE
else
var/thoushallnotpass = FALSE
for(var/obj/O in target_shove_turf)
if(istype(O, /obj/structure/table))
target_table = O
else if(!O.CanPass(src, target_shove_turf))
shove_blocked = TRUE
thoushallnotpass = TRUE
if(thoushallnotpass)
target_table = null
if(target.is_shove_knockdown_blocked())
return
if(shove_blocked || target_table)
var/directional_blocked = FALSE
if(shove_dir in GLOB.cardinals) //Directional checks to make sure that we're not shoving through a windoor or something like that
var/target_turf = get_turf(target)
for(var/obj/O in target_turf)
if(O.flags_1 & ON_BORDER_1 && O.dir == shove_dir && O.density)
directional_blocked = TRUE
break
if(target_turf != target_shove_turf) //Make sure that we don't run the exact same check twice on the same tile
for(var/obj/O in target_shove_turf)
if(O.flags_1 & ON_BORDER_1 && O.dir == turn(shove_dir, 180) && O.density)
directional_blocked = TRUE
break
var/targetatrest = target.resting
if(((!target_table && !target_collateral_human) || directional_blocked) && !targetatrest)
target.Knockdown(SHOVE_KNOCKDOWN_SOLID)
user.visible_message("<span class='danger'>[user.name] shoves [target.name], knocking them down!</span>",
"<span class='danger'>You shove [target.name], knocking them down!</span>", null, COMBAT_MESSAGE_RANGE)
log_combat(user, target, "shoved", "knocking them down")
else if(target_table)
if(!targetatrest)
target.Knockdown(SHOVE_KNOCKDOWN_TABLE)
user.visible_message("<span class='danger'>[user.name] shoves [target.name] onto \the [target_table]!</span>",
"<span class='danger'>You shove [target.name] onto \the [target_table]!</span>", null, COMBAT_MESSAGE_RANGE)
target.forceMove(target_shove_turf)
log_combat(user, target, "shoved", "onto [target_table]")
else if(target_collateral_human && !targetatrest)
target.Knockdown(SHOVE_KNOCKDOWN_HUMAN)
if(!target_collateral_human.resting)
target_collateral_human.Knockdown(SHOVE_KNOCKDOWN_COLLATERAL)
user.visible_message("<span class='danger'>[user.name] shoves [target.name] into [target_collateral_human.name]!</span>",
"<span class='danger'>You shove [target.name] into [target_collateral_human.name]!</span>", null, COMBAT_MESSAGE_RANGE)
log_combat(user, target, "shoved", "into [target_collateral_human.name]")
else
user.visible_message("<span class='danger'>[user.name] shoves [target.name]!</span>",
"<span class='danger'>You shove [target.name]!</span>", null, COMBAT_MESSAGE_RANGE)
var/target_held_item = target.get_active_held_item()
var/knocked_item = FALSE
if(!is_type_in_typecache(target_held_item, GLOB.shove_disarming_types))
target_held_item = null
if(!target.has_movespeed_modifier(SHOVE_SLOWDOWN_ID))
target.add_movespeed_modifier(SHOVE_SLOWDOWN_ID, multiplicative_slowdown = SHOVE_SLOWDOWN_STRENGTH)
if(target_held_item)
target.visible_message("<span class='danger'>[target.name]'s grip on \the [target_held_item] loosens!</span>",
"<span class='danger'>Your grip on \the [target_held_item] loosens!</span>", null, COMBAT_MESSAGE_RANGE)
addtimer(CALLBACK(target, /mob/living/carbon/human/proc/clear_shove_slowdown), SHOVE_SLOWDOWN_LENGTH)
else if(target_held_item)
target.dropItemToGround(target_held_item)
knocked_item = TRUE
target.visible_message("<span class='danger'>[target.name] drops \the [target_held_item]!!</span>",
"<span class='danger'>You drop \the [target_held_item]!!</span>", null, COMBAT_MESSAGE_RANGE)
var/append_message = ""
if(target_held_item)
if(knocked_item)
append_message = "causing them to drop [target_held_item]"
else
append_message = "loosening their grip on [target_held_item]"
log_combat(user, target, "shoved", append_message)
/datum/species/proc/apply_damage(damage, damagetype = BRUTE, def_zone = null, blocked, mob/living/carbon/human/H)
var/hit_percent = (100-(blocked+armor))/100
hit_percent = (hit_percent * (100-H.physiology.damage_resistance))/100
@@ -0,0 +1,64 @@
/datum/species/insect
name = "Anthromorphic Insect"
id = "insect"
say_mod = "flutters"
default_color = "00FF00"
species_traits = list(LIPS,NOEYES,HAIR,FACEHAIR,MUTCOLORS,HORNCOLOR)
inherent_biotypes = list(MOB_ORGANIC, MOB_HUMANOID, MOB_BUG)
mutant_bodyparts = list("mam_ears", "mam_snout", "mam_tail", "taur", "insect_wings", "mam_snouts", "insect_fluff","horns")
default_features = list("mcolor" = "FFF","mcolor2" = "FFF","mcolor3" = "FFF", "mam_tail" = "None", "mam_ears" = "None",
"insect_wings" = "None", "insect_fluff" = "None", "mam_snouts" = "None", "taur" = "None","horns" = "None")
attack_verb = "slash"
attack_sound = 'sound/weapons/slash.ogg'
miss_sound = 'sound/weapons/slashmiss.ogg'
meat = /obj/item/reagent_containers/food/snacks/meat/slab/human/mutant/insect
liked_food = VEGETABLES | DAIRY
disliked_food = FRUIT | GROSS
toxic_food = MEAT | RAW
mutanteyes = /obj/item/organ/eyes/insect
should_draw_citadel = TRUE
/datum/species/insect/on_species_gain(mob/living/carbon/C)
. = ..()
if(ishuman(C))
var/mob/living/carbon/human/H = C
if(!H.dna.features["insect_wings"])
H.dna.features["insect_wings"] = "[(H.client && H.client.prefs && LAZYLEN(H.client.prefs.features) && H.client.prefs.features["insect_wings"]) ? H.client.prefs.features["insect_wings"] : "None"]"
handle_mutant_bodyparts(H)
/datum/species/insect/random_name(gender,unique,lastname)
if(unique)
return random_unique_moth_name()
var/randname = moth_name()
if(lastname)
randname += " [lastname]"
return randname
/datum/species/insect/handle_fire(mob/living/carbon/human/H, no_protection = FALSE)
..()
if(H.dna.features["insect_wings"] != "Burnt Off" && H.dna.features["insect_wings"] != "None" && H.bodytemperature >= 800 && H.fire_stacks > 0) //do not go into the extremely hot light. you will not survive
to_chat(H, "<span class='danger'>Your precious wings burn to a crisp!</span>")
if(H.dna.features["insect_wings"] != "None")
H.dna.features["insect_wings"] = "Burnt Off"
handle_mutant_bodyparts(H)
/datum/species/insect/handle_chemicals(datum/reagent/chem, mob/living/carbon/human/H)
. = ..()
if(chem.id == "pestkiller")
H.adjustToxLoss(3)
H.reagents.remove_reagent(chem.id, REAGENTS_METABOLISM)
/datum/species/insect/check_weakness(obj/item/weapon, mob/living/attacker)
if(istype(weapon, /obj/item/melee/flyswatter))
return 9 //flyswatters deal 10x damage to insects
return 0
/datum/species/insect/space_move(mob/living/carbon/human/H)
. = ..()
if(H.loc && !isspaceturf(H.loc) && (H.dna.features["insect_wings"] != "Burnt Off" && H.dna.features["insect_wings"] != "None"))
var/datum/gas_mixture/current = H.loc.return_air()
if(current && (current.return_pressure() >= ONE_ATMOSPHERE*0.85)) //as long as there's reasonable pressure and no gravity, flight is possible
return TRUE
@@ -1,5 +1,5 @@
/datum/species/fly
name = "Flyperson"
name = "Anthromorphic Fly"
id = "fly"
say_mod = "buzzes"
species_traits = list(NOEYES)
@@ -0,0 +1,98 @@
/datum/species/mammal
name = "Anthromorph"
id = "mammal"
default_color = "4B4B4B"
should_draw_citadel = TRUE
species_traits = list(MUTCOLORS,EYECOLOR,LIPS,HAIR,HORNCOLOR)
inherent_biotypes = list(MOB_ORGANIC, MOB_HUMANOID)
mutant_bodyparts = list("mam_tail", "mam_ears", "mam_body_markings", "mam_snouts", "taur", "horns", "legs")
default_features = list("mcolor" = "FFF","mcolor2" = "FFF","mcolor3" = "FFF", "mam_snouts" = "Husky", "mam_tail" = "Husky", "mam_ears" = "Husky",
"mam_body_markings" = "Husky", "taur" = "None", "horns" = "None", "legs" = "Plantigrade", "meat_type" = "Mammalian")
attack_verb = "claw"
attack_sound = 'sound/weapons/slash.ogg'
miss_sound = 'sound/weapons/slashmiss.ogg'
meat = /obj/item/reagent_containers/food/snacks/meat/slab/human/mutant/mammal
liked_food = MEAT | FRIED
disliked_food = TOXIC
//Curiosity killed the cat's wagging tail.
/datum/species/mammal/spec_death(gibbed, mob/living/carbon/human/H)
if(H)
stop_wagging_tail(H)
/datum/species/mammal/spec_stun(mob/living/carbon/human/H,amount)
if(H)
stop_wagging_tail(H)
. = ..()
/datum/species/mammal/can_wag_tail(mob/living/carbon/human/H)
return ("mam_tail" in mutant_bodyparts) || ("mam_waggingtail" in mutant_bodyparts)
/datum/species/mammal/is_wagging_tail(mob/living/carbon/human/H)
return ("mam_waggingtail" in mutant_bodyparts)
/datum/species/mammal/start_wagging_tail(mob/living/carbon/human/H)
if("mam_tail" in mutant_bodyparts)
mutant_bodyparts -= "mam_tail"
mutant_bodyparts |= "mam_waggingtail"
H.update_body()
/datum/species/mammal/stop_wagging_tail(mob/living/carbon/human/H)
if("mam_waggingtail" in mutant_bodyparts)
mutant_bodyparts -= "mam_waggingtail"
mutant_bodyparts |= "mam_tail"
H.update_body()
/datum/species/mammal/qualifies_for_rank(rank, list/features)
return TRUE
//Alien//
/datum/species/xeno
// A cloning mistake, crossing human and xenomorph DNA
name = "Xenomorph Hybrid"
id = "xeno"
say_mod = "hisses"
default_color = "00FF00"
should_draw_citadel = TRUE
species_traits = list(MUTCOLORS,EYECOLOR,LIPS)
inherent_biotypes = list(MOB_ORGANIC, MOB_HUMANOID)
mutant_bodyparts = list("xenotail", "xenohead", "xenodorsal", "mam_body_markings", "taur", "legs")
default_features = list("xenotail"="Xenomorph Tail","xenohead"="Standard","xenodorsal"="Standard", "mam_body_markings" = "Xeno","mcolor" = "0F0","mcolor2" = "0F0","mcolor3" = "0F0","taur" = "None", "legs" = "Digitigrade")
attack_verb = "slash"
attack_sound = 'sound/weapons/slash.ogg'
miss_sound = 'sound/weapons/slashmiss.ogg'
meat = /obj/item/reagent_containers/food/snacks/meat/slab/xeno
skinned_type = /obj/item/stack/sheet/animalhide/xeno
exotic_bloodtype = "L"
damage_overlay_type = "xeno"
liked_food = MEAT
/datum/species/xeno/on_species_gain(mob/living/carbon/human/C, datum/species/old_species)
if(("legs" in C.dna.species.mutant_bodyparts) && (C.dna.features["legs"] == "Digitigrade" || C.dna.features["legs"] == "Avian"))
species_traits += DIGITIGRADE
if(DIGITIGRADE in species_traits)
C.Digitigrade_Leg_Swap(FALSE)
. = ..()
/datum/species/xeno/on_species_loss(mob/living/carbon/human/C, datum/species/new_species)
if(("legs" in C.dna.species.mutant_bodyparts) && C.dna.features["legs"] == "Plantigrade")
species_traits -= DIGITIGRADE
if(DIGITIGRADE in species_traits)
C.Digitigrade_Leg_Swap(TRUE)
. = ..()
//Praise the Omnissiah, A challange worthy of my skills - HS
//EXOTIC//
//These races will likely include lots of downsides and upsides. Keep them relatively balanced.//
//misc
/mob/living/carbon/human/dummy
no_vore = TRUE
/mob/living/carbon/human/vore
devourable = TRUE
digestable = TRUE
feeding = TRUE
@@ -45,7 +45,7 @@
return golem_name
/datum/species/golem/random
name = "Random Golem"
name = "Golem Mutant"
blacklisted = FALSE
dangerous_existence = FALSE
var/static/list/random_golem_types
@@ -0,0 +1,43 @@
/datum/species/ipc
name = "I.P.C."
id = "ipc"
say_mod = "beeps"
default_color = "00FF00"
should_draw_citadel = TRUE
blacklisted = 0
sexes = 0
species_traits = list(MUTCOLORS,NOEYES,NOTRANSSTING)
inherent_biotypes = list(MOB_ROBOTIC, MOB_HUMANOID)
mutant_bodyparts = list("ipc_screen", "ipc_antenna")
default_features = list("ipc_screen" = "Blank", "ipc_antenna" = "None")
meat = /obj/item/reagent_containers/food/snacks/meat/slab/human/mutant/ipc
mutanttongue = /obj/item/organ/tongue/robot/ipc
mutant_heart = /obj/item/organ/heart/ipc
exotic_bloodtype = "HF"
var/datum/action/innate/monitor_change/screen
/datum/species/ipc/on_species_gain(mob/living/carbon/human/C)
if(isipcperson(C) && !screen)
screen = new
screen.Grant(C)
..()
/datum/species/ipc/on_species_loss(mob/living/carbon/human/C)
if(screen)
screen.Remove(C)
..()
/datum/action/innate/monitor_change
name = "Screen Change"
check_flags = AB_CHECK_CONSCIOUS
icon_icon = 'icons/mob/actions/actions_silicon.dmi'
button_icon_state = "drone_vision"
/datum/action/innate/monitor_change/Activate()
var/mob/living/carbon/human/H = owner
var/new_ipc_screen = input(usr, "Choose your character's screen:", "Monitor Display") as null|anything in GLOB.ipc_screens_list
if(!new_ipc_screen)
return
H.dna.features["ipc_screen"] = new_ipc_screen
H.update_body()
@@ -120,7 +120,7 @@
//Slime people are able to split like slimes, retaining a single mind that can swap between bodies at will, even after death.
/datum/species/jelly/slime
name = "Slimeperson"
name = "Xenobiological Slime Entity"
id = "slime"
default_color = "00FFFF"
species_traits = list(MUTCOLORS,EYECOLOR,HAIR,FACEHAIR)
@@ -391,12 +391,268 @@
"<span class='notice'>...and move this one instead.</span>")
////////////////////////////////////////////////////////Round Start Slimes///////////////////////////////////////////////////////////////////
/datum/species/jelly/roundstartslime
name = "Xenobiological Slime Hybrid"
id = "slimeperson"
limbs_id = "slime"
default_color = "00FFFF"
species_traits = list(MUTCOLORS,EYECOLOR,HAIR,FACEHAIR,NOBLOOD)
inherent_traits = list(TRAIT_TOXINLOVER)
mutant_bodyparts = list("mam_tail", "mam_ears", "mam_body_markings", "mam_snouts", "taur")
default_features = list("mcolor" = "FFF", "mcolor2" = "FFF","mcolor3" = "FFF", "mam_tail" = "None", "mam_ears" = "None", "mam_body_markings" = "Plain", "mam_snouts" = "None", "taur" = "None")
say_mod = "says"
hair_color = "mutcolor"
hair_alpha = 160 //a notch brighter so it blends better.
coldmod = 3
heatmod = 1
burnmod = 1
/datum/species/jelly/roundstartslime/spec_death(gibbed, mob/living/carbon/human/H)
if(H)
stop_wagging_tail(H)
/datum/species/jelly/roundstartslime/spec_stun(mob/living/carbon/human/H,amount)
if(H)
stop_wagging_tail(H)
. = ..()
/datum/species/jelly/roundstartslime/can_wag_tail(mob/living/carbon/human/H)
return ("mam_tail" in mutant_bodyparts) || ("mam_waggingtail" in mutant_bodyparts)
/datum/species/jelly/roundstartslime/is_wagging_tail(mob/living/carbon/human/H)
return ("mam_waggingtail" in mutant_bodyparts)
/datum/species/jelly/roundstartslime/start_wagging_tail(mob/living/carbon/human/H)
if("mam_tail" in mutant_bodyparts)
mutant_bodyparts -= "mam_tail"
mutant_bodyparts |= "mam_waggingtail"
H.update_body()
/datum/species/jelly/roundstartslime/stop_wagging_tail(mob/living/carbon/human/H)
if("mam_waggingtail" in mutant_bodyparts)
mutant_bodyparts -= "mam_waggingtail"
mutant_bodyparts |= "mam_tail"
H.update_body()
/datum/action/innate/slime_change
name = "Alter Form"
check_flags = AB_CHECK_CONSCIOUS
button_icon_state = "alter_form" //placeholder
icon_icon = 'modular_citadel/icons/mob/actions/actions_slime.dmi'
background_icon_state = "bg_alien"
/datum/action/innate/slime_change/Activate()
var/mob/living/carbon/human/H = owner
if(!isjellyperson(H))
return
else
H.visible_message("<span class='notice'>[owner] gains a look of \
concentration while standing perfectly still.\
Their body seems to shift and starts getting more goo-like.</span>",
"<span class='notice'>You focus intently on altering your body while \
standing perfectly still...</span>")
change_form()
/datum/action/innate/slime_change/proc/change_form()
var/mob/living/carbon/human/H = owner
var/select_alteration = input(owner, "Select what part of your form to alter", "Form Alteration", "cancel") in list("Hair Style", "Genitals", "Tail", "Snout", "Markings", "Ears", "Taur body", "Penis", "Vagina", "Penis Length", "Breast Size", "Breast Shape", "Cancel")
if(select_alteration == "Hair Style")
if(H.gender == MALE)
var/new_style = input(owner, "Select a facial hair style", "Hair Alterations") as null|anything in GLOB.facial_hair_styles_list
if(new_style)
H.facial_hair_style = new_style
else
H.facial_hair_style = "Shaved"
//handle normal hair
var/new_style = input(owner, "Select a hair style", "Hair Alterations") as null|anything in GLOB.hair_styles_list
if(new_style)
H.hair_style = new_style
H.update_hair()
else if (select_alteration == "Genitals")
var/list/organs = list()
var/operation = input("Select organ operation.", "Organ Manipulation", "cancel") in list("add sexual organ", "remove sexual organ", "cancel")
switch(operation)
if("add sexual organ")
var/new_organ = input("Select sexual organ:", "Organ Manipulation") in list("Penis", "Testicles", "Breasts", "Vagina", "Womb", "Cancel")
if(new_organ == "Penis")
H.give_penis()
else if(new_organ == "Testicles")
H.give_balls()
else if(new_organ == "Breasts")
H.give_breasts()
else if(new_organ == "Vagina")
H.give_vagina()
else if(new_organ == "Womb")
H.give_womb()
else
return
if("remove sexual organ")
for(var/obj/item/organ/genital/X in H.internal_organs)
var/obj/item/organ/I = X
organs["[I.name] ([I.type])"] = I
var/obj/item/organ = input("Select sexual organ:", "Organ Manipulation", null) in organs
organ = organs[organ]
if(!organ)
return
var/obj/item/organ/genital/O
if(isorgan(organ))
O = organ
O.Remove(H)
organ.forceMove(get_turf(H))
qdel(organ)
H.update_genitals()
else if (select_alteration == "Ears")
var/list/snowflake_ears_list = list("Normal" = null)
for(var/path in GLOB.mam_ears_list)
var/datum/sprite_accessory/mam_ears/instance = GLOB.mam_ears_list[path]
if(istype(instance, /datum/sprite_accessory))
var/datum/sprite_accessory/S = instance
if((!S.ckeys_allowed) || (S.ckeys_allowed.Find(H.client.ckey)))
snowflake_ears_list[S.name] = path
var/new_ears
new_ears = input(owner, "Choose your character's ears:", "Ear Alteration") as null|anything in snowflake_ears_list
if(new_ears)
H.dna.features["mam_ears"] = new_ears
H.update_body()
else if (select_alteration == "Snout")
var/list/snowflake_snouts_list = list("Normal" = null)
for(var/path in GLOB.mam_snouts_list)
var/datum/sprite_accessory/mam_snouts/instance = GLOB.mam_snouts_list[path]
if(istype(instance, /datum/sprite_accessory))
var/datum/sprite_accessory/S = instance
if((!S.ckeys_allowed) || (S.ckeys_allowed.Find(H.client.ckey)))
snowflake_snouts_list[S.name] = path
var/new_snout
new_snout = input(owner, "Choose your character's face:", "Face Alteration") as null|anything in snowflake_snouts_list
if(new_snout)
H.dna.features["mam_snouts"] = new_snout
H.update_body()
else if (select_alteration == "Markings")
var/list/snowflake_markings_list = list()
for(var/path in GLOB.mam_body_markings_list)
var/datum/sprite_accessory/mam_body_markings/instance = GLOB.mam_body_markings_list[path]
if(istype(instance, /datum/sprite_accessory))
var/datum/sprite_accessory/S = instance
if((!S.ckeys_allowed) || (S.ckeys_allowed.Find(H.client.ckey)))
snowflake_markings_list[S.name] = path
var/new_mam_body_markings
new_mam_body_markings = input(H, "Choose your character's body markings:", "Marking Alteration") as null|anything in snowflake_markings_list
if(new_mam_body_markings)
H.dna.features["mam_body_markings"] = new_mam_body_markings
if(new_mam_body_markings == "None")
H.dna.features["mam_body_markings"] = "Plain"
for(var/X in H.bodyparts) //propagates the markings changes
var/obj/item/bodypart/BP = X
BP.update_limb(FALSE, H)
H.update_body()
else if (select_alteration == "Tail")
var/list/snowflake_tails_list = list("Normal" = null)
for(var/path in GLOB.mam_tails_list)
var/datum/sprite_accessory/mam_tails/instance = GLOB.mam_tails_list[path]
if(istype(instance, /datum/sprite_accessory))
var/datum/sprite_accessory/S = instance
if((!S.ckeys_allowed) || (S.ckeys_allowed.Find(H.client.ckey)))
snowflake_tails_list[S.name] = path
var/new_tail
new_tail = input(owner, "Choose your character's Tail(s):", "Tail Alteration") as null|anything in snowflake_tails_list
if(new_tail)
H.dna.features["mam_tail"] = new_tail
if(new_tail != "None")
H.dna.features["taur"] = "None"
H.update_body()
else if (select_alteration == "Taur body")
var/list/snowflake_taur_list = list("Normal" = null)
for(var/path in GLOB.taur_list)
var/datum/sprite_accessory/taur/instance = GLOB.taur_list[path]
if(istype(instance, /datum/sprite_accessory))
var/datum/sprite_accessory/S = instance
if((!S.ckeys_allowed) || (S.ckeys_allowed.Find(H.client.ckey)))
snowflake_taur_list[S.name] = path
var/new_taur
new_taur = input(owner, "Choose your character's tauric body:", "Tauric Alteration") as null|anything in snowflake_taur_list
if(new_taur)
H.dna.features["taur"] = new_taur
if(new_taur != "None")
H.dna.features["mam_tail"] = "None"
H.update_body()
else if (select_alteration == "Penis")
for(var/obj/item/organ/genital/penis/X in H.internal_organs)
qdel(X)
var/new_shape
new_shape = input(owner, "Choose your character's dong", "Genital Alteration") as null|anything in GLOB.cock_shapes_list
if(new_shape)
H.dna.features["cock_shape"] = new_shape
H.update_genitals()
H.give_balls()
H.give_penis()
H.apply_overlay()
else if (select_alteration == "Vagina")
for(var/obj/item/organ/genital/vagina/X in H.internal_organs)
qdel(X)
var/new_shape
new_shape = input(owner, "Choose your character's pussy", "Genital Alteration") as null|anything in GLOB.vagina_shapes_list
if(new_shape)
H.dna.features["vag_shape"] = new_shape
H.update_genitals()
H.give_womb()
H.give_vagina()
H.apply_overlay()
else if (select_alteration == "Penis Length")
for(var/obj/item/organ/genital/penis/X in H.internal_organs)
qdel(X)
var/new_length
new_length = input(owner, "Penis length in inches:\n([COCK_SIZE_MIN]-[COCK_SIZE_MAX])", "Genital Alteration") as num|null
if(new_length)
H.dna.features["cock_length"] = max(min( round(text2num(new_length)), COCK_SIZE_MAX),COCK_SIZE_MIN)
H.update_genitals()
H.apply_overlay()
H.give_balls()
H.give_penis()
else if (select_alteration == "Breast Size")
for(var/obj/item/organ/genital/breasts/X in H.internal_organs)
qdel(X)
var/new_size
new_size = input(owner, "Breast Size", "Genital Alteration") as null|anything in GLOB.breasts_size_list
if(new_size)
H.dna.features["breasts_size"] = new_size
H.update_genitals()
H.apply_overlay()
H.give_breasts()
else if (select_alteration == "Breast Shape")
for(var/obj/item/organ/genital/breasts/X in H.internal_organs)
qdel(X)
var/new_shape
new_shape = input(owner, "Breast Shape", "Genital Alteration") as null|anything in GLOB.breasts_shapes_list
if(new_shape)
H.dna.features["breasts_shape"] = new_shape
H.update_genitals()
H.apply_overlay()
H.give_breasts()
else
return
///////////////////////////////////LUMINESCENTS//////////////////////////////////////////
//Luminescents are able to consume and use slime extracts, without them decaying.
/datum/species/jelly/luminescent
name = "Luminescent"
name = "Luminescent Slime Entity"
id = "lum"
say_mod = "says"
var/glow_intensity = LUMINESCENT_DEFAULT_GLOW
@@ -563,7 +819,7 @@
//Stargazers are the telepathic branch of jellypeople, able to project psychic messages and to link minds with willing participants.
/datum/species/jelly/stargazer
name = "Stargazer"
name = "Stargazer Slime Entity"
id = "stargazer"
var/datum/action/innate/project_thought/project_thought
var/datum/action/innate/link_minds/link_minds
@@ -1,17 +1,19 @@
/datum/species/lizard
// Reptilian humanoids with scaled skin and tails.
name = "Lizardperson"
name = "Anthromorphic Lizard"
id = "lizard"
say_mod = "hisses"
default_color = "117720"
species_traits = list(MUTCOLORS,EYECOLOR,HAIR,FACEHAIR,LIPS)
default_color = "00FF00"
species_traits = list(MUTCOLORS,EYECOLOR,HAIR,FACEHAIR,LIPS,HORNCOLOR)
inherent_biotypes = list(MOB_ORGANIC, MOB_HUMANOID, MOB_REPTILE)
mutant_bodyparts = list("tail_lizard", "snout", "spines", "horns", "frills", "body_markings", "legs", "taur")
mutanttongue = /obj/item/organ/tongue/lizard
mutanttail = /obj/item/organ/tail/lizard
coldmod = 1.5
heatmod = 0.67
default_features = list("mcolor" = "0F0", "mcolor2" = "0F0", "mcolor3" = "0F0", "tail_lizard" = "Smooth", "snout" = "Round", "horns" = "None", "frills" = "None", "spines" = "None", "body_markings" = "None", "legs" = "Normal Legs", "taur" = "None")
default_features = list("mcolor" = "0F0", "mcolor2" = "0F0", "mcolor3" = "0F0", "tail_lizard" = "Smooth", "snout" = "Round",
"horns" = "None", "frills" = "None", "spines" = "None", "body_markings" = "None",
"legs" = "Digitigrade", "taur" = "None")
attack_verb = "slash"
attack_sound = 'sound/weapons/slash.ogg'
miss_sound = 'sound/weapons/slashmiss.ogg'
@@ -71,14 +73,14 @@
H.update_body()
/datum/species/lizard/on_species_gain(mob/living/carbon/human/C, datum/species/old_species)
if(("legs" in C.dna.species.mutant_bodyparts) && C.dna.features["legs"] == "Digitigrade Legs")
if(("legs" in C.dna.species.mutant_bodyparts) && (C.dna.features["legs"] == "Digitigrade" || C.dna.features["legs"] == "Avian"))
species_traits += DIGITIGRADE
if(DIGITIGRADE in species_traits)
C.Digitigrade_Leg_Swap(FALSE)
return ..()
/datum/species/lizard/on_species_loss(mob/living/carbon/human/C, datum/species/new_species)
if(("legs" in C.dna.species.mutant_bodyparts) && C.dna.features["legs"] == "Normal Legs")
if(("legs" in C.dna.species.mutant_bodyparts) && C.dna.features["legs"] == "Plantigrade")
species_traits -= DIGITIGRADE
if(DIGITIGRADE in species_traits)
C.Digitigrade_Leg_Swap(TRUE)
@@ -1,62 +0,0 @@
/datum/species/moth
name = "Mothman"
id = "moth"
say_mod = "flutters"
default_color = "00FF00"
species_traits = list(LIPS, NOEYES)
inherent_biotypes = list(MOB_ORGANIC, MOB_HUMANOID, MOB_BUG)
mutant_bodyparts = list("moth_wings")
default_features = list("moth_wings" = "Plain")
attack_verb = "slash"
attack_sound = 'sound/weapons/slash.ogg'
miss_sound = 'sound/weapons/slashmiss.ogg'
meat = /obj/item/reagent_containers/food/snacks/meat/slab/human/mutant/moth
liked_food = VEGETABLES | DAIRY
disliked_food = FRUIT | GROSS
toxic_food = MEAT | RAW
mutanteyes = /obj/item/organ/eyes/moth
exotic_bloodtype = "BUG"
/datum/species/moth/on_species_gain(mob/living/carbon/C)
. = ..()
if(ishuman(C))
var/mob/living/carbon/human/H = C
if(!H.dna.features["moth_wings"])
H.dna.features["moth_wings"] = "[(H.client && H.client.prefs && LAZYLEN(H.client.prefs.features) && H.client.prefs.features["moth_wings"]) ? H.client.prefs.features["moth_wings"] : "Plain"]"
handle_mutant_bodyparts(H)
/datum/species/moth/random_name(gender,unique,lastname)
if(unique)
return random_unique_moth_name()
var/randname = moth_name()
if(lastname)
randname += " [lastname]"
return randname
/datum/species/moth/handle_fire(mob/living/carbon/human/H, no_protection = FALSE)
..()
if(H.dna.features["moth_wings"] != "Burnt Off" && H.bodytemperature >= 800 && H.fire_stacks > 0) //do not go into the extremely hot light. you will not survive
to_chat(H, "<span class='danger'>Your precious wings burn to a crisp!</span>")
H.dna.features["moth_wings"] = "Burnt Off"
handle_mutant_bodyparts(H)
/datum/species/moth/handle_chemicals(datum/reagent/chem, mob/living/carbon/human/H)
. = ..()
if(chem.id == "pestkiller")
H.adjustToxLoss(3)
H.reagents.remove_reagent(chem.id, REAGENTS_METABOLISM)
/datum/species/moth/check_weakness(obj/item/weapon, mob/living/attacker)
if(istype(weapon, /obj/item/melee/flyswatter))
return 9 //flyswatters deal 10x damage to moths
return 0
/datum/species/moth/space_move(mob/living/carbon/human/H)
. = ..()
if(H.loc && !isspaceturf(H.loc) && H.dna.features["moth_wings"] != "Burnt Off")
var/datum/gas_mixture/current = H.loc.return_air()
if(current && (current.return_pressure() >= ONE_ATMOSPHERE*0.85)) //as long as there's reasonable pressure and no gravity, flight is possible
return TRUE
@@ -1,5 +1,5 @@
/datum/species/mush //mush mush codecuck
name = "Mushroomperson"
name = "Anthromorphic Mushroom"
id = "mush"
mutant_bodyparts = list("caps")
default_features = list("caps" = "Round")
@@ -1,5 +1,5 @@
/datum/species/plasmaman
name = "Plasmaman"
name = "Phoronoid"
id = "plasmaman"
say_mod = "rattles"
sexes = 0
@@ -1,6 +1,6 @@
/datum/species/pod
// A mutation caused by a human being ressurected in a revival pod. These regain health in light, and begin to wither in darkness.
name = "Podperson"
name = "Anthromorphic Plant"
id = "pod"
default_color = "59CE00"
species_traits = list(MUTCOLORS,EYECOLOR)
@@ -71,6 +71,7 @@
H.nutrition = min(H.nutrition+30, NUTRITION_LEVEL_FULL)
/datum/species/pod/pseudo_weak
name = "Anthromorphic Plant"
id = "podweak"
limbs_id = "pod"
species_traits = list(EYECOLOR,HAIR,FACEHAIR,LIPS,MUTCOLORS)
@@ -1,5 +1,5 @@
/datum/species/synth
name = "Synth" //inherited from the real species, for health scanners and things
name = "Synthetic" //inherited from the real species, for health scanners and things
id = "synth"
say_mod = "beep boops" //inherited from a user's real species
sexes = 0
@@ -1,91 +0,0 @@
/mob/living/carbon/human/whisper_verb(message as text)
whisper(message)
/mob/living/carbon/human/whisper(message, datum/language/language=null)
if(!IsVocal())
return
if(!message)
return
if(!language)
language = get_default_language()
if(GLOB.say_disabled) //This is here to try to identify lag problems
to_chat(usr, "<span class='danger'>Speech is currently admin-disabled.</span>")
return
if(stat == DEAD)
return
message = trim(html_encode(message))
if(!can_speak(message))
return
message = "[message]"
log_whisper("[src.name]/[src.key] : [message]")
if (src.client)
if (src.client.prefs.muted & MUTE_IC)
to_chat(src, "<span class='danger'>You cannot whisper (muted).</span>")
return
log_whisper("[src.name]/[src.key] : [message]")
var/alt_name = get_alt_name()
var/whispers = "whispers"
var/critical = InCritical()
// We are unconscious but not in critical, so don't allow them to whisper.
if(stat == UNCONSCIOUS && !critical)
return
// If whispering your last words, limit the whisper based on how close you are to death.
if(critical)
var/health_diff = round(-HEALTH_THRESHOLD_DEAD + health)
// If we cut our message short, abruptly end it with a-..
var/message_len = length(message)
message = copytext(message, 1, health_diff) + "[message_len > health_diff ? "-.." : "..."]"
message = Ellipsis(message, 10, 1)
message = treat_message(message)
if(!message)
return
var/list/listening_dead = list()
for(var/mob/M in GLOB.player_list)
if(M.stat == DEAD && M.client && ((M.client.prefs.chat_toggles & CHAT_GHOSTWHISPER) || (get_dist(M, src) <= 7)))
listening_dead |= M
var/list/listening = get_hearers_in_view(1, src)
listening |= listening_dead
var/list/eavesdropping = get_hearers_in_view(2, src)
eavesdropping -= listening
var/list/watching = hearers(5, src)
watching -= listening
watching -= eavesdropping
var/rendered
whispers = critical ? "whispers something in [p_their()] final breath." : "whispers something."
rendered = "<span class='game say'><span class='name'>[src.name]</span> [whispers]</span>"
for(var/mob/M in watching)
M.show_message(rendered, 2)
var/spans = list(SPAN_ITALICS)
whispers = critical ? "whispers in [p_their()] final breath" : "whispers"
rendered = "<span class='game say'><span class='name'>[GetVoice()]</span>[alt_name] [whispers], <span class='message'>\"[attach_spans(message, spans)]\"</span></span>"
for(var/atom/movable/AM in listening)
if(istype(AM,/obj/item/radio))
continue
AM.Hear(rendered, src, language, message, , spans)
message = stars(message)
rendered = "<span class='game say'><span class='name'>[GetVoice()]</span>[alt_name] [whispers], <span class='message'>\"[attach_spans(message, spans)]\"</span></span>"
for(var/atom/movable/AM in eavesdropping)
if(istype(AM,/obj/item/radio))
continue
AM.Hear(rendered, src, language, message, , spans)
if(critical) //Dying words.
succumb()