Silicon Flavortexts. (SCRUTINISE HEAVILY) (#12395)

* Part 1 - Adding the component

* Part 2 - Making the WRITE_FILE before changing the pref menu.

* Part 3 - Mirroring existing code, instead of tacking it on because im both lazy, and want a distinction

* Part 4 - Changes the preference tab to accomodate this.

* we made a brief fucky wucky!

* make it look noice

* fuckywucky mk2

* Part 5 - make it apart of the helper list (woops)

* that'yll do it.

* maybe fix?

* nope, just hit the delete button on their flavortext entirely :agony:

* Update preferences_savefile.dm

* Update silicon.dm

* Update preferences.dm

* Update silicon.dm
This commit is contained in:
Yawet330
2020-06-04 23:53:39 +01:00
committed by GitHub
parent 6db076c42f
commit fabfd684ce
5 changed files with 28 additions and 0 deletions
@@ -56,6 +56,12 @@
diag_hud_set_status()
diag_hud_set_health()
/mob/living/silicon/ComponentInitialize()
. = ..()
AddElement(/datum/element/flavor_text, _name = "Silicon Flavor Text", _save_key = "silicon_flavor_text")
AddElement(/datum/element/flavor_text, "", "Temporary Flavor Text", "This should be used only for things pertaining to the current round!")
AddElement(/datum/element/flavor_text, _name = "OOC Notes", _addendum = "Put information on ERP/vore/lewd-related preferences here. THIS SHOULD NOT CONTAIN REGULAR FLAVORTEXT!!", _always_show = TRUE, _save_key = "ooc_notes", _examine_no_preview = TRUE)
/mob/living/silicon/med_hud_set_health()
return //we use a different hud