muzzle-compatible helmets and masks
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@@ -8,7 +8,7 @@
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item_state = "spaceold"
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permeability_coefficient = 0.01
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armor = list("melee" = 0, "bullet" = 0, "laser" = 0,"energy" = 0, "bomb" = 0, "bio" = 100, "rad" = 50, "fire" = 80, "acid" = 70)
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flags_inv = HIDEMASK|HIDEEARS|HIDEEYES|HIDEFACE|HIDEHAIR|HIDEFACIALHAIR
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flags_inv = HIDEMASK|HIDEEARS|HIDEEYES|HIDEFACE|HIDEHAIR|HIDEFACIALHAIR|HIDESNOUT
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dynamic_hair_suffix = ""
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dynamic_fhair_suffix = ""
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cold_protection = HEAD
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@@ -21,6 +21,7 @@
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flags_cover = HEADCOVERSEYES | HEADCOVERSMOUTH
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resistance_flags = NONE
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dog_fashion = null
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mutantrace_variation = MUTANTRACE_VARIATION
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/obj/item/clothing/suit/space
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name = "space suit"
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@@ -443,6 +443,7 @@
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icon_state = "hardsuit0-medical"
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item_state = "medical_helm"
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item_color = "medical"
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flags_inv = HIDEMASK|HIDEEARS|HIDEEYES|HIDEFACE|HIDEHAIR|HIDEFACIALHAIR
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flash_protect = 0
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armor = list("melee" = 30, "bullet" = 5, "laser" = 10, "energy" = 5, "bomb" = 10, "bio" = 100, "rad" = 60, "fire" = 60, "acid" = 75)
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scan_reagents = 1
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@@ -64,6 +64,7 @@ Contains:
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strip_delay = 130
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max_heat_protection_temperature = FIRE_IMMUNITY_MAX_TEMP_PROTECT
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resistance_flags = FIRE_PROOF | ACID_PROOF
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mutantrace_variation = NO_MUTANTRACE_VARIATION
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/obj/item/clothing/suit/space/officer
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name = "officer's jacket"
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@@ -114,6 +115,7 @@ Contains:
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desc = "Ho ho ho. Merrry X-mas!"
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icon_state = "santahat"
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flags_cover = HEADCOVERSEYES
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mutantrace_variation = NO_MUTANTRACE_VARIATION
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dog_fashion = /datum/dog_fashion/head/santa
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@@ -137,12 +139,14 @@ Contains:
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strip_delay = 40
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equip_delay_other = 20
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flags_cover = HEADCOVERSEYES
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mutantrace_variation = NO_MUTANTRACE_VARIATION
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/obj/item/clothing/head/helmet/space/pirate/bandana
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name = "royal bandana"
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desc = "A space-proof bandanna crafted with reflective kevlar."
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icon_state = "bandana"
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item_state = "bandana"
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mutantrace_variation = NO_MUTANTRACE_VARIATION
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/obj/item/clothing/suit/space/pirate
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name = "royal waistcoat "
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@@ -250,6 +254,7 @@ Contains:
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strip_delay = 130
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max_heat_protection_temperature = FIRE_IMMUNITY_MAX_TEMP_PROTECT
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resistance_flags = ACID_PROOF | FIRE_PROOF
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mutantrace_variation = NO_MUTANTRACE_VARIATION
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/obj/item/clothing/suit/space/freedom
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name = "eagle suit"
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@@ -273,6 +278,7 @@ Contains:
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brightness_on = 0 //luminosity when on
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actions_types = list()
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item_flags = NODROP
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mutantrace_variation = NO_MUTANTRACE_VARIATION
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/obj/item/clothing/suit/space/hardsuit/carp
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@@ -295,6 +301,7 @@ Contains:
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max_heat_protection_temperature = FIRE_IMMUNITY_MAX_TEMP_PROTECT
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actions_types = list()
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resistance_flags = FIRE_PROOF
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mutantrace_variation = NO_MUTANTRACE_VARIATION
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/obj/item/clothing/suit/space/hardsuit/ert/paranormal
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name = "paranormal response team suit"
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@@ -304,6 +311,7 @@ Contains:
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helmettype = /obj/item/clothing/head/helmet/space/hardsuit/ert/paranormal
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max_heat_protection_temperature = FIRE_IMMUNITY_MAX_TEMP_PROTECT
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resistance_flags = FIRE_PROOF
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tauric = TRUE //Citadel Add for tauric hardsuits
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/obj/item/clothing/suit/space/hardsuit/ert/paranormal/Initialize()
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. = ..()
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