muzzle-compatible helmets and masks
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@@ -122,28 +122,23 @@
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/****************SEVA Suit and Mask****************/
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/obj/item/clothing/suit/hooded/seva
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/obj/item/clothing/suit/hooded/explorer/seva
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name = "SEVA Suit"
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desc = "A fire-proof suit for exploring hot environments."
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icon_state = "seva"
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item_state = "seva"
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w_class = WEIGHT_CLASS_BULKY
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body_parts_covered = CHEST|GROIN|LEGS|ARMS
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max_heat_protection_temperature = FIRE_IMMUNITY_MAX_TEMP_PROTECT
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heat_protection = CHEST|GROIN|LEGS|FEET|ARMS|HANDS
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hoodtype = /obj/item/clothing/head/hooded/seva
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hoodtype = /obj/item/clothing/head/hooded/explorer/seva
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armor = list("melee" = 15, "bullet" = 10, "laser" = 10, "energy" = 10, "bomb" = 25, "bio" = 50, "rad" = 25, "fire" = 100, "acid" = 25)
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allowed = list(/obj/item/flashlight, /obj/item/tank/internals, /obj/item/resonator, /obj/item/mining_scanner, /obj/item/t_scanner/adv_mining_scanner, /obj/item/gun/energy/kinetic_accelerator, /obj/item/pickaxe)
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resistance_flags = FIRE_PROOF | GOLIATH_WEAKNESS
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tauric = TRUE //Citadel Add for tauric hardsuits
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/obj/item/clothing/head/hooded/seva
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/obj/item/clothing/head/hooded/explorer/seva
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name = "SEVA Hood"
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desc = "A fire-proof hood for exploring hot environments."
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icon_state = "seva"
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item_state = "seva"
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body_parts_covered = HEAD
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flags_inv = HIDEHAIR|HIDEFACE|HIDEEARS
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max_heat_protection_temperature = FIRE_IMMUNITY_MAX_TEMP_PROTECT
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armor = list("melee" = 10, "bullet" = 10, "laser" = 10, "energy" = 10, "bomb" = 25, "bio" = 50, "rad" = 25, "fire" = 100, "acid" = 25)
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resistance_flags = FIRE_PROOF | GOLIATH_WEAKNESS
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@@ -152,43 +147,27 @@
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name = "SEVA Mask"
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desc = "A face-covering plate that can be connected to an air supply. Intended for use with the SEVA Suit."
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icon_state = "seva"
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clothing_flags = BLOCK_GAS_SMOKE_EFFECT | MASKINTERNALS
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flags_inv = HIDEEARS|HIDEEYES|HIDEFACE|HIDEFACIALHAIR
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w_class = WEIGHT_CLASS_NORMAL
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item_state = "seva"
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gas_transfer_coefficient = 0.01
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permeability_coefficient = 0.01
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flags_cover = MASKCOVERSEYES | MASKCOVERSMOUTH
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resistance_flags = FIRE_PROOF
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/****************Exo-Suit and Mask****************/
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/obj/item/clothing/suit/hooded/exo
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/obj/item/clothing/suit/hooded/explorer/exo
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name = "Exo-suit"
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desc = "A robust suit for exploring dangerous environments."
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icon_state = "exo"
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item_state = "exo"
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w_class = WEIGHT_CLASS_BULKY
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body_parts_covered = CHEST|GROIN|LEGS|ARMS
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min_cold_protection_temperature = FIRE_SUIT_MIN_TEMP_PROTECT
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cold_protection = CHEST|GROIN|LEGS|ARMS
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max_heat_protection_temperature = FIRE_SUIT_MAX_TEMP_PROTECT
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heat_protection = CHEST|GROIN|LEGS|FEET|ARMS|HANDS
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hoodtype = /obj/item/clothing/head/hooded/exo
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hoodtype = /obj/item/clothing/head/hooded/explorer/exo
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armor = list("melee" = 65, "bullet" = 5, "laser" = 5, "energy" = 5, "bomb" = 60, "bio" = 25, "rad" = 10, "fire" = 0, "acid" = 0)
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allowed = list(/obj/item/flashlight, /obj/item/tank/internals, /obj/item/resonator, /obj/item/mining_scanner, /obj/item/t_scanner/adv_mining_scanner, /obj/item/gun/energy/kinetic_accelerator, /obj/item/pickaxe)
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resistance_flags = FIRE_PROOF | GOLIATH_RESISTANCE
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tauric = TRUE //Citadel Add for tauric hardsuits
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/obj/item/clothing/head/hooded/exo
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/obj/item/clothing/head/hooded/explorer/exo
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name = "Exo-hood"
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desc = "A robust helmet for exploring dangerous environments."
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icon_state = "exo"
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item_state = "exo"
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body_parts_covered = HEAD
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flags_inv = HIDEHAIR|HIDEFACE|HIDEEARS
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min_cold_protection_temperature = FIRE_HELM_MIN_TEMP_PROTECT
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max_heat_protection_temperature = FIRE_HELM_MAX_TEMP_PROTECT
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armor = list("melee" = 65, "bullet" = 5, "laser" = 5, "energy" = 5, "bomb" = 60, "bio" = 25, "rad" = 10, "fire" = 0, "acid" = 0)
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resistance_flags = FIRE_PROOF | GOLIATH_RESISTANCE
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@@ -196,11 +175,5 @@
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name = "Exosuit Mask"
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desc = "A face-covering mask that can be connected to an air supply. Intended for use with the Exosuit."
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icon_state = "exo"
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clothing_flags = BLOCK_GAS_SMOKE_EFFECT | MASKINTERNALS
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flags_inv = HIDEEARS|HIDEEYES|HIDEFACE|HIDEFACIALHAIR
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w_class = WEIGHT_CLASS_NORMAL
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item_state = "exo"
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gas_transfer_coefficient = 0.01
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permeability_coefficient = 0.01
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flags_cover = MASKCOVERSEYES | MASKCOVERSMOUTH
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resistance_flags = FIRE_PROOF
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@@ -329,7 +329,7 @@
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/obj/item/storage/backpack/duffelbag/mining_cloned
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name = "mining replacement kit"
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desc = "A large bag that has advance tools and a spare jumpsuit, boots, and gloves for a newly cloned miner to get back in the field. Even as a new Id!"
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/obj/item/storage/backpack/duffelbag/mining_cloned/PopulateContents()
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new /obj/item/pickaxe/mini(src)
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new /obj/item/clothing/under/rank/miner/lavaland(src)
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@@ -356,10 +356,10 @@
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var/drop_location = drop_location()
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switch(selection)
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if("Exo-suit")
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new /obj/item/clothing/suit/hooded/exo(drop_location)
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new /obj/item/clothing/suit/hooded/explorer/exo(drop_location)
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new /obj/item/clothing/mask/gas/exo(drop_location)
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if("SEVA suit")
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new /obj/item/clothing/suit/hooded/seva(drop_location)
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new /obj/item/clothing/suit/hooded/explorer/seva(drop_location)
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new /obj/item/clothing/mask/gas/seva(drop_location)
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SSblackbox.record_feedback("tally", "suit_voucher_redeemed", 1, selection)
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