muzzle-compatible helmets and masks

This commit is contained in:
Poojawa
2019-04-12 04:00:47 -05:00
parent ee15b76397
commit fb234783a7
34 changed files with 142 additions and 103 deletions
@@ -21,6 +21,7 @@
flags_cover = MASKCOVERSEYES | MASKCOVERSMOUTH
layer = MOB_LAYER
max_integrity = 100
mutantrace_variation = MUTANTRACE_VARIATION
var/stat = CONSCIOUS //UNCONSCIOUS is the idle state in this case
@@ -557,7 +557,7 @@ GLOBAL_LIST_EMPTY(roundstart_races)
bodyparts_to_add -= "waggingspines"
if("snout" in mutant_bodyparts) //Take a closer look at that snout!
if((H.wear_mask && (H.wear_mask.flags_inv & HIDEFACE)) || (H.head && (H.head.flags_inv & HIDEFACE)) || !HD || HD.status == BODYPART_ROBOTIC)
if((H.wear_mask && (H.wear_mask.flags_inv & HIDESNOUT)) || (H.head && (H.head.flags_inv & HIDESNOUT)) || !HD || HD.status == BODYPART_ROBOTIC)
bodyparts_to_add -= "snout"
if("frills" in mutant_bodyparts)
@@ -569,7 +569,7 @@ GLOBAL_LIST_EMPTY(roundstart_races)
bodyparts_to_add -= "horns"
if("ears" in mutant_bodyparts)
if(!H.dna.features["ears"] || H.dna.features["ears"] == "None" || H.head && (H.head.flags_inv & HIDEHAIR) || (H.wear_mask && (H.wear_mask.flags_inv & HIDEHAIR)) || !HD || HD.status == BODYPART_ROBOTIC)
if(!H.dna.features["ears"] || H.dna.features["ears"] == "None" || H.head && (H.head.flags_inv & HIDEEARS) || (H.wear_mask && (H.wear_mask.flags_inv & HIDEEARS)) || !HD || HD.status == BODYPART_ROBOTIC)
bodyparts_to_add -= "ears"
if("wings" in mutant_bodyparts)
@@ -607,11 +607,11 @@ GLOBAL_LIST_EMPTY(roundstart_races)
bodyparts_to_add -= "mam_waggingtail"
if("mam_ears" in mutant_bodyparts)
if(!H.dna.features["mam_ears"] || H.dna.features["mam_ears"] == "None" || H.head && (H.head.flags_inv & HIDEHAIR) || (H.wear_mask && (H.wear_mask.flags_inv & HIDEHAIR)) || !HD || HD.status == BODYPART_ROBOTIC)
if(!H.dna.features["mam_ears"] || H.dna.features["mam_ears"] == "None" || H.head && (H.head.flags_inv & HIDEEARS) || (H.wear_mask && (H.wear_mask.flags_inv & HIDEEARS)) || !HD || HD.status == BODYPART_ROBOTIC)
bodyparts_to_add -= "mam_ears"
if("mam_snouts" in mutant_bodyparts) //Take a closer look at that snout!
if((H.wear_mask && (H.wear_mask.flags_inv & HIDEFACE)) || (H.head && (H.head.flags_inv & HIDEFACE)) || !HD || HD.status == BODYPART_ROBOTIC)
if((H.wear_mask && (H.wear_mask.flags_inv & HIDESNOUT)) || (H.head && (H.head.flags_inv & HIDESNOUT)) || !HD || HD.status == BODYPART_ROBOTIC)
bodyparts_to_add -= "mam_snouts"
if("taur" in mutant_bodyparts)
@@ -691,8 +691,29 @@ GLOBAL_LIST_EMPTY(roundstart_races)
S = GLOB.moth_wings_list[H.dna.features["moth_wings"]]
if("caps")
S = GLOB.caps_list[H.dna.features["caps"]]
else
S = citadel_mutant_bodyparts(bodypart, H)
if("ipc_screen")
S = GLOB.ipc_screens_list[H.dna.features["ipc_screen"]]
if("ipc_antenna")
S = GLOB.ipc_antennas_list[H.dna.features["ipc_antenna"]]
if("mam_tail")
S = GLOB.mam_tails_list[H.dna.features["mam_tail"]]
if("mam_waggingtail")
S = GLOB.mam_tails_animated_list[H.dna.features["mam_tail"]]
if("mam_body_markings")
S = GLOB.mam_body_markings_list[H.dna.features["mam_body_markings"]]
if("mam_ears")
S = GLOB.mam_ears_list[H.dna.features["mam_ears"]]
if("mam_snouts")
S = GLOB.mam_snouts_list[H.dna.features["mam_snouts"]]
if("taur")
S = GLOB.taur_list[H.dna.features["taur"]]
if("xenodorsal")
S = GLOB.xeno_dorsal_list[H.dna.features["xenodorsal"]]
if("xenohead")
S = GLOB.xeno_head_list[H.dna.features["xenohead"]]
if("xenotail")
S = GLOB.xeno_tail_list[H.dna.features["xenotail"]]
if(!S || S.icon_state == "none")
continue
@@ -1142,12 +1163,12 @@ GLOBAL_LIST_EMPTY(roundstart_races)
H.add_trait(TRAIT_FAT, OBESITY)
H.update_inv_w_uniform()
H.update_inv_wear_suit()
/*
if(H.noisy && H.nutrition <= NUTRITION_LEVEL_STARVING)
if(prob(10))
playsound(get_turf(H),"hunger_sounds",35,0,-5,1,ignore_walls = FALSE,channel=CHANNEL_PRED)
else if(H.noisy && H.nutrition <= NUTRITION_LEVEL_HUNGRY)
if(prob(10))
playsound(get_turf(H),"hunger_sounds",15,0,-5,1,ignore_walls = FALSE,channel=CHANNEL_PRED)
@@ -329,7 +329,7 @@ There are several things that need to be remembered:
var/obj/item/clothing/head/H = head
if(H.mutantrace_variation)
if(H.muzzle_var == ALT_STYLE)
H.alternate_worn_icon = 'modular_citadel/icons/mob/muzzled_mask.dmi'
H.alternate_worn_icon = 'modular_citadel/icons/mob/muzzled_helmet.dmi'
else
H.alternate_worn_icon = null
@@ -290,7 +290,7 @@
gloves = /obj/item/clothing/gloves/color/black
mask = /obj/item/clothing/mask/gas/explorer
if(prob(20))
suit = pickweight(list(/obj/item/clothing/suit/hooded/explorer = 6, /obj/item/clothing/suit/hooded/cloak/goliath = 2, /obj/item/clothing/suit/hooded/exo = 6, /obj/item/clothing/suit/hooded/seva = 6))
suit = pickweight(list(/obj/item/clothing/suit/hooded/explorer = 6, /obj/item/clothing/suit/hooded/cloak/goliath = 2, /obj/item/clothing/suit/hooded/explorer/exo = 6, /obj/item/clothing/suit/hooded/explorer/seva = 6))
if(prob(30))
r_pocket = pickweight(list(/obj/item/stack/marker_beacon = 20, /obj/item/stack/spacecash/c1000 = 7, /obj/item/reagent_containers/hypospray/medipen/survival = 2, /obj/item/borg/upgrade/modkit/damage = 1 ))
if(prob(10))