muzzle-compatible helmets and masks
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@@ -21,6 +21,7 @@
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flags_cover = MASKCOVERSEYES | MASKCOVERSMOUTH
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layer = MOB_LAYER
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max_integrity = 100
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mutantrace_variation = MUTANTRACE_VARIATION
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var/stat = CONSCIOUS //UNCONSCIOUS is the idle state in this case
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@@ -557,7 +557,7 @@ GLOBAL_LIST_EMPTY(roundstart_races)
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bodyparts_to_add -= "waggingspines"
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if("snout" in mutant_bodyparts) //Take a closer look at that snout!
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if((H.wear_mask && (H.wear_mask.flags_inv & HIDEFACE)) || (H.head && (H.head.flags_inv & HIDEFACE)) || !HD || HD.status == BODYPART_ROBOTIC)
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if((H.wear_mask && (H.wear_mask.flags_inv & HIDESNOUT)) || (H.head && (H.head.flags_inv & HIDESNOUT)) || !HD || HD.status == BODYPART_ROBOTIC)
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bodyparts_to_add -= "snout"
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if("frills" in mutant_bodyparts)
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@@ -569,7 +569,7 @@ GLOBAL_LIST_EMPTY(roundstart_races)
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bodyparts_to_add -= "horns"
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if("ears" in mutant_bodyparts)
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if(!H.dna.features["ears"] || H.dna.features["ears"] == "None" || H.head && (H.head.flags_inv & HIDEHAIR) || (H.wear_mask && (H.wear_mask.flags_inv & HIDEHAIR)) || !HD || HD.status == BODYPART_ROBOTIC)
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if(!H.dna.features["ears"] || H.dna.features["ears"] == "None" || H.head && (H.head.flags_inv & HIDEEARS) || (H.wear_mask && (H.wear_mask.flags_inv & HIDEEARS)) || !HD || HD.status == BODYPART_ROBOTIC)
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bodyparts_to_add -= "ears"
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if("wings" in mutant_bodyparts)
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@@ -607,11 +607,11 @@ GLOBAL_LIST_EMPTY(roundstart_races)
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bodyparts_to_add -= "mam_waggingtail"
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if("mam_ears" in mutant_bodyparts)
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if(!H.dna.features["mam_ears"] || H.dna.features["mam_ears"] == "None" || H.head && (H.head.flags_inv & HIDEHAIR) || (H.wear_mask && (H.wear_mask.flags_inv & HIDEHAIR)) || !HD || HD.status == BODYPART_ROBOTIC)
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if(!H.dna.features["mam_ears"] || H.dna.features["mam_ears"] == "None" || H.head && (H.head.flags_inv & HIDEEARS) || (H.wear_mask && (H.wear_mask.flags_inv & HIDEEARS)) || !HD || HD.status == BODYPART_ROBOTIC)
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bodyparts_to_add -= "mam_ears"
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if("mam_snouts" in mutant_bodyparts) //Take a closer look at that snout!
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if((H.wear_mask && (H.wear_mask.flags_inv & HIDEFACE)) || (H.head && (H.head.flags_inv & HIDEFACE)) || !HD || HD.status == BODYPART_ROBOTIC)
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if((H.wear_mask && (H.wear_mask.flags_inv & HIDESNOUT)) || (H.head && (H.head.flags_inv & HIDESNOUT)) || !HD || HD.status == BODYPART_ROBOTIC)
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bodyparts_to_add -= "mam_snouts"
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if("taur" in mutant_bodyparts)
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@@ -691,8 +691,29 @@ GLOBAL_LIST_EMPTY(roundstart_races)
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S = GLOB.moth_wings_list[H.dna.features["moth_wings"]]
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if("caps")
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S = GLOB.caps_list[H.dna.features["caps"]]
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else
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S = citadel_mutant_bodyparts(bodypart, H)
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if("ipc_screen")
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S = GLOB.ipc_screens_list[H.dna.features["ipc_screen"]]
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if("ipc_antenna")
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S = GLOB.ipc_antennas_list[H.dna.features["ipc_antenna"]]
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if("mam_tail")
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S = GLOB.mam_tails_list[H.dna.features["mam_tail"]]
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if("mam_waggingtail")
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S = GLOB.mam_tails_animated_list[H.dna.features["mam_tail"]]
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if("mam_body_markings")
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S = GLOB.mam_body_markings_list[H.dna.features["mam_body_markings"]]
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if("mam_ears")
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S = GLOB.mam_ears_list[H.dna.features["mam_ears"]]
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if("mam_snouts")
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S = GLOB.mam_snouts_list[H.dna.features["mam_snouts"]]
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if("taur")
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S = GLOB.taur_list[H.dna.features["taur"]]
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if("xenodorsal")
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S = GLOB.xeno_dorsal_list[H.dna.features["xenodorsal"]]
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if("xenohead")
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S = GLOB.xeno_head_list[H.dna.features["xenohead"]]
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if("xenotail")
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S = GLOB.xeno_tail_list[H.dna.features["xenotail"]]
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if(!S || S.icon_state == "none")
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continue
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@@ -1142,12 +1163,12 @@ GLOBAL_LIST_EMPTY(roundstart_races)
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H.add_trait(TRAIT_FAT, OBESITY)
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H.update_inv_w_uniform()
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H.update_inv_wear_suit()
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/*
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if(H.noisy && H.nutrition <= NUTRITION_LEVEL_STARVING)
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if(prob(10))
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playsound(get_turf(H),"hunger_sounds",35,0,-5,1,ignore_walls = FALSE,channel=CHANNEL_PRED)
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else if(H.noisy && H.nutrition <= NUTRITION_LEVEL_HUNGRY)
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if(prob(10))
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playsound(get_turf(H),"hunger_sounds",15,0,-5,1,ignore_walls = FALSE,channel=CHANNEL_PRED)
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@@ -329,7 +329,7 @@ There are several things that need to be remembered:
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var/obj/item/clothing/head/H = head
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if(H.mutantrace_variation)
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if(H.muzzle_var == ALT_STYLE)
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H.alternate_worn_icon = 'modular_citadel/icons/mob/muzzled_mask.dmi'
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H.alternate_worn_icon = 'modular_citadel/icons/mob/muzzled_helmet.dmi'
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else
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H.alternate_worn_icon = null
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