Ports "Refactors can_see_reagents"
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@@ -532,3 +532,7 @@ It's fairly easy to fix if dealing with single letters but not so much with comp
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if(!held_item)
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return
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return held_item.GetID()
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//Can the mob see reagents inside of containers?
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/mob/proc/can_see_reagents()
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return stat == DEAD || has_unlimited_silicon_privilege //Dead guys and silicons can always see reagents
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