Merge pull request #13054 from KeRSedChaplain/zombies!

Improves zombies, the gimped threat
This commit is contained in:
silicons
2020-08-09 05:42:31 -07:00
committed by GitHub
3 changed files with 15 additions and 2 deletions
@@ -32,6 +32,7 @@
name = "Infectious Zombie"
id = "memezombies"
limbs_id = "zombie"
inherent_traits = list(TRAIT_RESISTCOLD,TRAIT_RESISTHIGHPRESSURE,TRAIT_RESISTLOWPRESSURE,TRAIT_RADIMMUNE,TRAIT_EASYDISMEMBER,TRAIT_LIMBATTACHMENT,TRAIT_NOBREATH,TRAIT_NODEATH,TRAIT_NOSOFTCRIT, TRAIT_FAKEDEATH)
mutanthands = /obj/item/zombie_hand
armor = 20 // 120 damage to KO a zombie, which kills it
speedmod = 1.6 // they're very slow
@@ -89,8 +90,8 @@
infection = new()
infection.Insert(C)
//make their bodyparts stamina-resistant
var/incoming_stam_mult = 0.7
//make their bodyparts stamina-immune, its a corpse.
var/incoming_stam_mult = 0
for(var/obj/item/bodypart/part in C.bodyparts)
part.incoming_stam_mult = incoming_stam_mult
//todo: add negative wound resistance to all parts when wounds is merged (zombies are physically weak in terms of limbs)