Merge pull request #7160 from Citadel-Station-13/upstream-merge-38270

[MIRROR] [READY] advanced foam extinguisers [READY]
This commit is contained in:
LetterJay
2018-06-18 12:28:42 -05:00
committed by GitHub
6 changed files with 37 additions and 6 deletions
+18 -4
View File
@@ -18,11 +18,13 @@
container_type = AMOUNT_VISIBLE
var/max_water = 50
var/last_use = 1
var/chem = "water"
var/safety = TRUE
var/refilling = FALSE
var/tanktype = /obj/structure/reagent_dispensers/watertank
var/sprite_name = "fire_extinguisher"
var/power = 5 //Maximum distance launched water will travel
var/precision = 0 //By default, turfs picked from a spray are random, set to 1 to make it always have at least one water effect per row
var/precision = FALSE //By default, turfs picked from a spray are random, set to 1 to make it always have at least one water effect per row
var/cooling_power = 2 //Sets the cooling_temperature of the water reagent datum inside of the extinguisher when it is refilled
/obj/item/extinguisher/mini
@@ -43,7 +45,19 @@
/obj/item/extinguisher/New()
..()
create_reagents(max_water)
reagents.add_reagent("water", max_water)
reagents.add_reagent(chem, max_water)
/obj/item/extinguisher/advanced
name = "advanced fire extinguisher"
desc = "Used to stop thermonuclear fires from spreading inside your engine."
icon_state = "foam_extinguisher0"
//item_state = "foam_extinguisher" needs sprite
dog_fashion = null
chem = "firefighting_foam"
tanktype = /obj/structure/reagent_dispensers/foamtank
sprite_name = "foam_extinguisher"
precision = TRUE
/obj/item/extinguisher/suicide_act(mob/living/carbon/user)
if (!safety && (reagents.total_volume >= 1))
@@ -84,14 +98,14 @@
to_chat(user, "<span class='notice'>Alt-click to empty it.</span>")
/obj/item/extinguisher/proc/AttemptRefill(atom/target, mob/user)
if(istype(target, /obj/structure/reagent_dispensers/watertank) && target.Adjacent(user))
if(istype(target, tanktype) && target.Adjacent(user))
var/safety_save = safety
safety = TRUE
if(reagents.total_volume == reagents.maximum_volume)
to_chat(user, "<span class='warning'>\The [src] is already full!</span>")
safety = safety_save
return 1
var/obj/structure/reagent_dispensers/watertank/W = target
var/obj/structure/reagent_dispensers/W = target //will it work?
var/transferred = W.reagents.trans_to(src, max_water)
if(transferred > 0)
to_chat(user, "<span class='notice'>\The [src] has been refilled by [transferred] units.</span>")
@@ -28,6 +28,7 @@
new /obj/item/pipe_dispenser(src)
new /obj/item/inducer(src)
new /obj/item/circuitboard/machine/techfab/department/engineering(src)
new /obj/item/extinguisher/advanced(src)
/obj/structure/closet/secure_closet/engineering_electrical
name = "electrical supplies locker"
@@ -94,3 +95,4 @@
new /obj/item/clothing/suit/fire/atmos(src)
new /obj/item/clothing/head/hardhat/atmos(src)
new /obj/item/clothing/glasses/meson/engine/tray(src)
new /obj/item/extinguisher/advanced(src)