cleanup of game folder, other fixes
This commit is contained in:
@@ -42,12 +42,13 @@
|
||||
if(turfs.len > BP_MAX_ROOM_SIZE)
|
||||
to_chat(creator, "<span class='warning'>The room you're in is too big. It is [((turfs.len / BP_MAX_ROOM_SIZE)-1)*100]% larger than allowed.</span>")
|
||||
return
|
||||
// This will fuck up shuttles that use the base area type but we need to fix those anyway
|
||||
var/list/areas = list("New Area" = /area, "New Shuttle Area" = /area/shuttle/custom)
|
||||
var/list/areas = list("New Area" = /area)
|
||||
for(var/i in 1 to turfs.len)
|
||||
var/area/place = get_area(turfs[i])
|
||||
if(blacklisted_areas[place.type])
|
||||
continue
|
||||
if(!place.requires_power || place.noteleport || place.hidden)
|
||||
continue // No expanding powerless rooms etc
|
||||
areas[place.name] = place
|
||||
var/area_choice = input(creator, "Choose an area to expand or make a new area.", "Area Expansion") as null|anything in areas
|
||||
area_choice = areas[area_choice]
|
||||
|
||||
Reference in New Issue
Block a user