cleanup of game folder, other fixes

This commit is contained in:
Poojawa
2018-01-31 06:39:18 -06:00
parent 56232d5d60
commit fb5de29784
87 changed files with 1030 additions and 2390 deletions
+1 -1
View File
@@ -23,7 +23,7 @@ SUBSYSTEM_DEF(communications)
minor_announce(html_decode(input),"[user.name] Announces:")
silicon_message_cooldown = world.time + COMMUNICATION_COOLDOWN_AI
else
priority_announce(html_decode(input), null, 'sound/misc/announce.ogg', "Captain")
priority_announce(html_decode(user.treat_message(input)), null, 'sound/misc/announce.ogg', "Captain")
nonsilicon_message_cooldown = world.time + COMMUNICATION_COOLDOWN
log_talk(user,"[key_name(user)] has made a priority announcement: [input]",LOGSAY)
message_admins("[key_name_admin(user)] has made a priority announcement.")
+18 -6
View File
@@ -1,14 +1,26 @@
#define FAILED_DB_CONNECTION_CUTOFF 5
#define DM_DEFAULT_CURSOR 0
SUBSYSTEM_DEF(dbcore)
name = "Database"
flags = SS_NO_FIRE
init_order = INIT_ORDER_DBCORE
var/const/FAILED_DB_CONNECTION_CUTOFF = 5
var/const/Default_Cursor = 0
var/const/Client_Cursor = 1
var/const/Server_Cursor = 2
//conversions
var/const/TEXT_CONV = 1
var/const/RSC_FILE_CONV = 2
var/const/NUMBER_CONV = 3
//column flag values:
var/const/IS_NUMERIC = 1
var/const/IS_BINARY = 2
var/const/IS_NOT_NULL = 4
var/const/IS_PRIMARY_KEY = 8
var/const/IS_UNSIGNED = 16
var/schema_mismatch = 0
var/db_minor = 0
var/db_major = 0
// TODO: Investigate more recent type additions and see if I can handle them. - Nadrew
var/_db_con// This variable contains a reference to the actual database connection.
var/failed_connections = 0
@@ -34,7 +46,7 @@ SUBSYSTEM_DEF(dbcore)
//This is as close as we can get to the true round end before Disconnect() without changing where it's called, defeating the reason this is a subsystem
if(SSdbcore.Connect())
var/sql_station_name = sanitizeSQL(station_name())
var/datum/DBQuery/query_round_end = SSdbcore.NewQuery("UPDATE [format_table_name("round")] SET end_datetime = Now(), game_mode_result = '[SSticker.mode_result]', end_state = '[SSticker.end_state]', station_name = '[sql_station_name]' WHERE id = [GLOB.round_id]")
var/datum/DBQuery/query_round_end = SSdbcore.NewQuery("UPDATE [format_table_name("round")] SET end_datetime = Now(), game_mode_result = '[sanitizeSQL(SSticker.mode_result)]', end_state = '[sanitizeSQL(SSticker.end_state)]', station_name = '[sql_station_name]' WHERE id = [GLOB.round_id]")
query_round_end.Execute()
if(IsConnected())
Disconnect()
@@ -64,7 +76,7 @@ SUBSYSTEM_DEF(dbcore)
var/address = CONFIG_GET(string/address)
var/port = CONFIG_GET(number/port)
_dm_db_connect(_db_con, "dbi:mysql:[db]:[address]:[port]", user, pass, DM_DEFAULT_CURSOR, null)
_dm_db_connect(_db_con, "dbi:mysql:[db]:[address]:[port]", user, pass, Default_Cursor, null)
. = IsConnected()
if (!.)
log_sql("Connect() failed | [ErrorMsg()]")
@@ -117,7 +129,7 @@ SUBSYSTEM_DEF(dbcore)
return "Database disabled by configuration"
return _dm_db_error_msg(_db_con)
/datum/controller/subsystem/dbcore/proc/NewQuery(sql_query, cursor_handler = DM_DEFAULT_CURSOR)
/datum/controller/subsystem/dbcore/proc/NewQuery(sql_query, cursor_handler = Default_Cursor)
if(IsAdminAdvancedProcCall())
log_admin_private("ERROR: Advanced admin proc call led to sql query: [sql_query]. Query has been blocked")
message_admins("ERROR: Advanced admin proc call led to sql query. Query has been blocked")