cleanup of game folder, other fixes
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@@ -1,128 +0,0 @@
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//DERELICT
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/area/derelict
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name = "Derelict Station"
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icon_state = "storage"
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blob_allowed = FALSE //Nope, no winning on the derelict as a blob. Gotta eat the station.
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/area/derelict/hallway/primary
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name = "Derelict Primary Hallway"
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icon_state = "hallP"
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/area/derelict/hallway/secondary
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name = "Derelict Secondary Hallway"
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icon_state = "hallS"
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/area/derelict/hallway/primary/port
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name = "Derelict Port Hallway"
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icon_state = "hallFP"
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/area/derelict/arrival
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name = "Derelict Arrival Centre"
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icon_state = "yellow"
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/area/derelict/storage/equipment
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name = "Derelict Equipment Storage"
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/area/derelict/storage/storage_access
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name = "Derelict Storage Access"
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/area/derelict/storage/engine_storage
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name = "Derelict Engine Storage"
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icon_state = "green"
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/area/derelict/bridge
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name = "Derelict Control Room"
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icon_state = "bridge"
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/area/derelict/secret
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name = "Derelict Secret Room"
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icon_state = "library"
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/area/derelict/bridge/access
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name = "Derelict Control Room Access"
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icon_state = "auxstorage"
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/area/derelict/bridge/ai_upload
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name = "Derelict Computer Core"
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icon_state = "ai"
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/area/derelict/solar_control
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name = "Derelict Solar Control"
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icon_state = "engine"
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/area/derelict/se_solar
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name = "South East Solars"
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icon_state = "engine"
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/area/derelict/crew_quarters
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name = "Derelict Crew Quarters"
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icon_state = "fitness"
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/area/derelict/medical
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name = "Derelict Medbay"
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icon_state = "medbay"
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/area/derelict/medical/morgue
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name = "Derelict Morgue"
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icon_state = "morgue"
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/area/derelict/medical/chapel
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name = "Derelict Chapel"
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icon_state = "chapel"
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/area/derelict/teleporter
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name = "Derelict Teleporter"
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icon_state = "teleporter"
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/area/derelict/eva
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name = "Derelict EVA Storage"
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icon_state = "eva"
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/area/derelict/ship
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name = "Abandoned Ship"
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icon_state = "yellow"
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/area/solar/derelict_starboard
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name = "Derelict Starboard Solar Array"
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icon_state = "panelsS"
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/area/solar/derelict_aft
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name = "Derelict Aft Solar Array"
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icon_state = "yellow"
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/area/derelict/singularity_engine
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name = "Derelict Singularity Engine"
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icon_state = "engine"
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/area/derelict/gravity_generator
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name = "Derelict Gravity Generator Room"
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icon_state = "red"
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/area/derelict/atmospherics
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name = "Derelict Atmospherics"
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icon_state = "red"
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//DJSTATION
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/area/djstation
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name = "Ruskie DJ Station"
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icon_state = "DJ"
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has_gravity = TRUE
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blob_allowed = FALSE //Nope, no winning on the DJ station as a blob. Gotta eat the main station.
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/area/djstation/solars
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name = "DJ Station Solars"
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icon_state = "DJ"
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has_gravity = TRUE
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//ABANDONED TELEPORTER
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/area/AIsattele
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name = "Abandoned Teleporter"
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icon_state = "teleporter"
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music = "signal"
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ambientsounds = list('sound/ambience/ambimalf.ogg')
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