cleanup of game folder, other fixes
This commit is contained in:
@@ -27,8 +27,8 @@
|
||||
wreckage = /obj/structure/mecha_wreckage/gygax/dark
|
||||
max_equip = 4
|
||||
|
||||
/obj/mecha/combat/gygax/dark/loaded/New()
|
||||
..()
|
||||
/obj/mecha/combat/gygax/dark/loaded/Initialize()
|
||||
. = ..()
|
||||
var/obj/item/mecha_parts/mecha_equipment/ME = new /obj/item/mecha_parts/mecha_equipment/weapon/ballistic/carbine
|
||||
ME.attach(src)
|
||||
ME = new /obj/item/mecha_parts/mecha_equipment/weapon/ballistic/launcher/flashbang
|
||||
@@ -37,7 +37,6 @@
|
||||
ME.attach(src)
|
||||
ME = new /obj/item/mecha_parts/mecha_equipment/tesla_energy_relay
|
||||
ME.attach(src)
|
||||
return
|
||||
|
||||
/obj/mecha/combat/gygax/dark/add_cell(obj/item/stock_parts/cell/C=null)
|
||||
if(C)
|
||||
|
||||
@@ -29,8 +29,8 @@
|
||||
thrusters_action.Remove(user)
|
||||
zoom_action.Remove(user)
|
||||
|
||||
/obj/mecha/combat/marauder/loaded/New()
|
||||
..()
|
||||
/obj/mecha/combat/marauder/loaded/Initialize()
|
||||
. = ..()
|
||||
var/obj/item/mecha_parts/mecha_equipment/ME = new /obj/item/mecha_parts/mecha_equipment/weapon/energy/pulse(src)
|
||||
ME.attach(src)
|
||||
ME = new /obj/item/mecha_parts/mecha_equipment/weapon/ballistic/missile_rack(src)
|
||||
@@ -52,8 +52,8 @@
|
||||
force = 55
|
||||
max_equip = 5
|
||||
|
||||
/obj/mecha/combat/marauder/seraph/New()
|
||||
..()
|
||||
/obj/mecha/combat/marauder/seraph/Initialize()
|
||||
. = ..()
|
||||
var/obj/item/mecha_parts/mecha_equipment/ME
|
||||
ME = new /obj/item/mecha_parts/mecha_equipment/weapon/ballistic/scattershot(src)
|
||||
ME.attach(src)
|
||||
@@ -74,8 +74,8 @@
|
||||
wreckage = /obj/structure/mecha_wreckage/mauler
|
||||
max_equip = 5
|
||||
|
||||
/obj/mecha/combat/marauder/mauler/loaded/New()
|
||||
..()
|
||||
/obj/mecha/combat/marauder/mauler/loaded/Initialize()
|
||||
. = ..()
|
||||
var/obj/item/mecha_parts/mecha_equipment/ME = new /obj/item/mecha_parts/mecha_equipment/weapon/ballistic/lmg(src)
|
||||
ME.attach(src)
|
||||
ME = new /obj/item/mecha_parts/mecha_equipment/weapon/ballistic/scattershot(src)
|
||||
|
||||
@@ -19,10 +19,9 @@
|
||||
turnsound = null
|
||||
opacity = 0
|
||||
|
||||
/obj/mecha/combat/reticence/loaded/New()
|
||||
..()
|
||||
/obj/mecha/combat/reticence/loaded/Initialize()
|
||||
. = ..()
|
||||
var/obj/item/mecha_parts/mecha_equipment/ME = new /obj/item/mecha_parts/mecha_equipment/weapon/ballistic/silenced
|
||||
ME.attach(src)
|
||||
ME = new /obj/item/mecha_parts/mecha_equipment/rcd //HAHA IT MAKES WALLS GET IT
|
||||
ME.attach(src)
|
||||
return
|
||||
|
||||
Reference in New Issue
Block a user