adds in ending sequence for Ratvar spawning, + various other changes
above, as well as cancelling out each gods round end sequence depending on who wins their fight, plus some description edits which make more sense with the station based setting
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@@ -80,6 +80,9 @@
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SSshuttle.lockdown = TRUE
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SSpersistence.station_was_destroyed = TRUE
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sleep(600)
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if(QDELETED(src))
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priority_announce("Accausal event alert recinded. Neutron star still detected. Reccomend immediate evacuation","Central Command Higher Dimensional Affairs")
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return
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if(resolved == FALSE)
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resolved = TRUE
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sound_to_playing_players('sound/machines/alarm.ogg')
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