Merge branch 'pr/21'
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@@ -54,7 +54,7 @@
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/obj/item/reagent_containers/glass/afterattack(obj/target, mob/user, proximity)
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. = ..()
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if((!proximity) || !spillable || !check_allowed_items(target,target_self=1))
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if((!proximity) || !check_allowed_items(target,target_self=1))
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return
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if(target.is_refillable()) //Something like a glass. Player probably wants to transfer TO it.
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@@ -54,7 +54,7 @@
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/obj/item/reagent_containers/rag/pre_altattackby(mob/living/M, mob/living/user, params)
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if(istype(M) && user.a_intent == INTENT_HELP)
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user.changeNext_move(CLICK_CD_MELEE)
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if(user.on_fire)
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if(M.on_fire)
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user.visible_message("<span class='warning'>\The [user] uses \the [src] to pat out [M == user ? "[user.p_their()]" : "\the [M]'s"] flames!</span>")
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if(hitsound)
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playsound(M, hitsound, 25, 1)
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