initial port
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@@ -92,7 +92,6 @@
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/// Just 'slightly' snowflakey way to modify projectile damage for projectiles fired from this gun.
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var/projectile_damage_multiplier = 1
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var/automatic = 0 //can gun use it, 0 is no, anything above 0 is the delay between clicks in ds
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/// directional recoil multiplier
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var/dir_recoil_amp = 10
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