Update rhumba_beat.dm

This commit is contained in:
LetterJay
2017-10-09 21:26:46 -05:00
committed by GitHub
parent 2d3b4225d9
commit fc1b2c4e75
+28 -46
View File
@@ -1,20 +1,3 @@
<<<<<<< HEAD
/datum/disease/rhumba_beat
name = "The Rhumba Beat"
max_stages = 5
spread_text = "On contact"
spread_flags = CONTACT_GENERAL
cure_text = "Chick Chicky Boom!"
cures = list("plasma")
agent = "Unknown"
viable_mobtypes = list(/mob/living/carbon/human)
permeability_mod = 1
severity = BIOHAZARD
/datum/disease/rhumba_beat/stage_act()
..()
if(affected_mob.ckey == "rosham")
=======
/datum/disease/rhumba_beat
name = "The Rhumba Beat"
max_stages = 5
@@ -30,33 +13,32 @@
/datum/disease/rhumba_beat/stage_act()
..()
if(affected_mob.ckey == "rosham")
>>>>>>> db0c10e... Refactors virus spreading (#31066)
cure()
return
switch(stage)
if(2)
if(prob(45))
affected_mob.adjustToxLoss(5)
affected_mob.updatehealth()
if(prob(1))
to_chat(affected_mob, "<span class='danger'>You feel strange...</span>")
if(3)
if(prob(5))
to_chat(affected_mob, "<span class='danger'>You feel the urge to dance...</span>")
else if(prob(5))
affected_mob.emote("gasp")
else if(prob(10))
to_chat(affected_mob, "<span class='danger'>You feel the need to chick chicky boom...</span>")
if(4)
if(prob(10))
affected_mob.emote("gasp")
to_chat(affected_mob, "<span class='danger'>You feel a burning beat inside...</span>")
if(prob(20))
affected_mob.adjustToxLoss(5)
affected_mob.updatehealth()
if(5)
to_chat(affected_mob, "<span class='danger'>Your body is unable to contain the Rhumba Beat...</span>")
if(prob(50))
affected_mob.gib()
else
return
return
switch(stage)
if(2)
if(prob(45))
affected_mob.adjustToxLoss(5)
affected_mob.updatehealth()
if(prob(1))
to_chat(affected_mob, "<span class='danger'>You feel strange...</span>")
if(3)
if(prob(5))
to_chat(affected_mob, "<span class='danger'>You feel the urge to dance...</span>")
else if(prob(5))
affected_mob.emote("gasp")
else if(prob(10))
to_chat(affected_mob, "<span class='danger'>You feel the need to chick chicky boom...</span>")
if(4)
if(prob(10))
affected_mob.emote("gasp")
to_chat(affected_mob, "<span class='danger'>You feel a burning beat inside...</span>")
if(prob(20))
affected_mob.adjustToxLoss(5)
affected_mob.updatehealth()
if(5)
to_chat(affected_mob, "<span class='danger'>Your body is unable to contain the Rhumba Beat...</span>")
if(prob(50))
affected_mob.gib()
else
return