diff --git a/html/changelog.html b/html/changelog.html
index 230da3631f..ba57bbfac2 100644
--- a/html/changelog.html
+++ b/html/changelog.html
@@ -50,6 +50,13 @@
-->
+
01 October 2020
+
BlueWildrose updated:
+
+ - Slimepeople are given unique laughs and screams.
+ - Adds "warbles", "chimpers", and "puffs" to the customizable speech verbs for character.
+
+
29 September 2020
timothyteakettle updated:
@@ -1134,45 +1141,6 @@
- monkeys no longer continuously bleed everywhere
-
- 30 July 2020
- Adelphon updated:
-
- - Created a Cosmetic version of the camo.
-
- Arturlang updated:
-
- - Bloodsucker LifeTick runs from BiologicalLife now
-
- Ryll-Ryll ported by silicons updated:
-
- - Shoelaces are now a thing. You can untie them by laying down next to someone.
- - shoes now have lace delays and some can't be laced at all
- - do after now tracks who's interacting with who, meaning some actions now break when the target moves away.
-
- SiliconMain updated:
-
- - Ported the long range atmos analyzer from sk*rat, credit to NotRanged
-
- silicons updated:
-
- - energy sword perfect parries now reflect projectiles back at their shooters.
- - any mob can now parry if they have the right item
- - beam rifles now go into emitters properly
- - clickdelay has been refactored into an experimental hybrid system. Check code/modules/mob/clickdelay.dm for more information.
- - Resisting no longer checks clickdelay, but is standardized to a 2 second per resist system for most forms of resisting. It still sets clickdelay, though.
- - Meters have been added for estimating time until next attack/resist. Won't be that useful due to our clickdelay currently being very short, though. They're visible from your hand and resist HUD elements. experimental: Most attacks and forms of attacking (minus unarmed because it's too much of a pain to refactor how hugs/gloves of the north star works) now check for time-since-last-attack rather than making it so you can't attack for said time. This means you can very quickly switch to a gun from a melee weapon, whereas in the old system a melee weapon would put you on lockout for 0.8 seconds, in the new system all the gun cares about is that you did not attack for at least 0.4 seconds.
- - All clickdelay setting/reading are now procs, so it should be trivial to implement another system where drawing/switching to a weapon requires you to have it out for x seconds before using it. I am not personally doing it at this point in time though because it will likely just annoy everyone with no real gain unless we do something like putting a 0.8 second switch-to cooldown for guns (which I did not, yet)
- - attack_hand has been refactored to on_attack_hand remove: sexchems no longer impact click delay
- - turrets now automatically stagger their shots. Happy parrying/blocking.
- - turrets now speed_process, they were shooting slower than they should be
- - anything can now block with the right items
-
- timothyteakettle updated:
-
- - some crafted crates won't contain items now, and thus have stopped breaking the laws of physics
- - beepskys hats now follow the laws of gravity and move up/down when he bobs up and down
-
GoonStation 13 Development Team
diff --git a/html/changelogs/.all_changelog.yml b/html/changelogs/.all_changelog.yml
index ac2f6c8570..f62f35ee10 100644
--- a/html/changelogs/.all_changelog.yml
+++ b/html/changelogs/.all_changelog.yml
@@ -27412,3 +27412,8 @@ DO NOT EDIT THIS FILE BY HAND! AUTOMATICALLY GENERATED BY ss13_genchangelog.py.
2020-09-29:
timothyteakettle:
- bugfix: fixed a typo causing your right eye colour to save as the left eye colour
+2020-10-01:
+ BlueWildrose:
+ - soundadd: Slimepeople are given unique laughs and screams.
+ - tweak: Adds "warbles", "chimpers", and "puffs" to the customizable speech verbs
+ for character.
diff --git a/html/changelogs/AutoChangeLog-pr-13416.yml b/html/changelogs/AutoChangeLog-pr-13416.yml
deleted file mode 100644
index 03e0dbb73a..0000000000
--- a/html/changelogs/AutoChangeLog-pr-13416.yml
+++ /dev/null
@@ -1,5 +0,0 @@
-author: "BlueWildrose"
-delete-after: True
-changes:
- - soundadd: "Slimepeople are given unique laughs and screams."
- - tweak: "Adds \"warbles\", \"chimpers\", and \"puffs\" to the customizable speech verbs for character."