Tg port 2 15 (#230)
* defines/helpers * globalvars, onclick, controllers * datums and game * woooooooooorld. Uh. dm * modules sans mobs client admin * modules/admin * pref shit * modules/mob * icon updates * extra things * Cherrypicked fixes from open PRs * metastation.tgm fix * a better meta fix * reverts async breakings
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@@ -104,7 +104,7 @@ var/explosionid = 1
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for(var/obj/structure/blob/B in T)
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cached_exp_block[T] += B.explosion_block
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CHECK_TICK
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//flash mobs
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if(flash_range)
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for(var/mob/living/L in viewers(flash_range, epicenter))
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@@ -179,7 +179,7 @@ var/explosionid = 1
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var/took = (world.timeofday-start)/10
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//You need to press the DebugGame verb to see these now....they were getting annoying and we've collected a fair bit of data. Just -test- changes to explosion code using this please so we can compare
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if(Debug2)
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world.log << "## DEBUG: Explosion([x0],[y0],[z0])(d[devastation_range],h[heavy_impact_range],l[light_impact_range]): Took [took] seconds."
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log_world("## DEBUG: Explosion([x0],[y0],[z0])(d[devastation_range],h[heavy_impact_range],l[light_impact_range]): Took [took] seconds.")
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//Machines which report explosions.
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for(var/array in doppler_arrays)
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