Tg port 2 15 (#230)
* defines/helpers * globalvars, onclick, controllers * datums and game * woooooooooorld. Uh. dm * modules sans mobs client admin * modules/admin * pref shit * modules/mob * icon updates * extra things * Cherrypicked fixes from open PRs * metastation.tgm fix * a better meta fix * reverts async breakings
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@@ -20,6 +20,9 @@
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if(requires_sharpness && !I.sharpness)
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user << "<span class='notice'>You can only sharpen items that are already sharp, such as knives.</span>"
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return
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if(istype(I, /obj/item/weapon/melee/energy))
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user << "<span class='notice'>You don't think \the [I] will be the thing getting modified if you use it on \the [src].</span>"
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return
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if(istype(I, /obj/item/weapon/twohanded))//some twohanded items should still be sharpenable, but handle force differently. therefore i need this stuff
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var/obj/item/weapon/twohanded/TH = I
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if(TH.force_wielded >= max)
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