Makes antags actually get activity properly
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@@ -111,7 +111,7 @@ GLOBAL_LIST_EMPTY(antagonists)
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var/datum/skill_modifier/job/M = GLOB.skill_modifiers[GET_SKILL_MOD_ID(A, type)]
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if(istype(M))
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M.name = "[name] Training"
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owner.AddComponent(/datum/component/activity)
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owner.current.AddComponent(/datum/component/activity)
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SEND_SIGNAL(owner.current, COMSIG_MOB_ANTAG_ON_GAIN, src)
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/datum/antagonist/proc/is_banned(mob/M)
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