Porting update_icon improvements. Part 1.
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@@ -48,13 +48,13 @@
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icon_state = initial(icon_state)
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update_icon()
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/obj/machinery/computer/update_icon()
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cut_overlays()
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/obj/machinery/computer/update_overlays()
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. = ..()
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SSvis_overlays.remove_vis_overlay(src, managed_vis_overlays)
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if(stat & NOPOWER)
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add_overlay("[icon_keyboard]_off")
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. += "[icon_keyboard]_off"
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return
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add_overlay(icon_keyboard)
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. += icon_keyboard
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// This whole block lets screens ignore lighting and be visible even in the darkest room
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// We can't do this for many things that emit light unfortunately because it layers over things that would be on top of it
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