Porting update_icon improvements. Part 1.
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@@ -10,18 +10,14 @@
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throw_range = 5
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w_class = WEIGHT_CLASS_TINY
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custom_materials = list(/datum/material/glass=500)
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var/obj/item/implant/imp = null
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var/obj/item/implant/imp
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var/imp_type
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/obj/item/implantcase/update_icon()
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/obj/item/implantcase/update_icon_state()
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if(imp)
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icon_state = "implantcase-[imp.item_color]"
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reagents = imp.reagents
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else
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icon_state = "implantcase-0"
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reagents = null
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/obj/item/implantcase/attackby(obj/item/W, mob/user, params)
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if(istype(W, /obj/item/pen))
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@@ -46,6 +42,7 @@
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imp = I.imp
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I.imp = null
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update_icon()
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reagents = imp.reagents
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I.update_icon()
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else
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if(imp)
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@@ -54,6 +51,7 @@
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imp.forceMove(I)
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I.imp = imp
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imp = null
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reagents = null
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update_icon()
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I.update_icon()
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