Porting update_icon improvements. Part 1.

This commit is contained in:
Ghommie
2020-02-27 01:21:03 +01:00
parent 5bd62d129f
commit fc76cd9a9b
122 changed files with 733 additions and 723 deletions
+2 -6
View File
@@ -154,11 +154,7 @@
var/static/list/charge_machines = typecacheof(list(/obj/machinery/cell_charger, /obj/machinery/recharger, /obj/machinery/recharge_station, /obj/machinery/mech_bay_recharge_port))
var/static/list/charge_items = typecacheof(list(/obj/item/stock_parts/cell, /obj/item/gun/energy))
/obj/item/borg/charger/Initialize()
. = ..()
/obj/item/borg/charger/update_icon()
..()
/obj/item/borg/charger/update_icon_state()
icon_state = "charger_[mode]"
/obj/item/borg/charger/attack_self(mob/user)
@@ -596,7 +592,7 @@
update_icon()
to_chat(user, "<span class='boldnotice'>You [active? "activate":"deactivate"] [src].</span>")
/obj/item/borg/projectile_dampen/update_icon()
/obj/item/borg/projectile_dampen/update_icon_state()
icon_state = "[initial(icon_state)][active]"
/obj/item/borg/projectile_dampen/proc/activate_field()
+8 -8
View File
@@ -39,20 +39,20 @@
chest.cell = new /obj/item/stock_parts/cell/high/plus(chest)
..()
/obj/item/robot_suit/update_icon()
cut_overlays()
/obj/item/robot_suit/update_overlays()
. = ..()
if(l_arm)
add_overlay("[l_arm.icon_state]+o")
. += "[l_arm.icon_state]+o"
if(r_arm)
add_overlay("[r_arm.icon_state]+o")
. += "[r_arm.icon_state]+o"
if(chest)
add_overlay("[chest.icon_state]+o")
. += "[chest.icon_state]+o"
if(l_leg)
add_overlay("[l_leg.icon_state]+o")
. += "[l_leg.icon_state]+o"
if(r_leg)
add_overlay("[r_leg.icon_state]+o")
. += "[r_leg.icon_state]+o"
if(head)
add_overlay("[head.icon_state]+o")
. += "[head.icon_state]+o"
/obj/item/robot_suit/proc/check_completion()
if(src.l_arm && src.r_arm)
@@ -364,12 +364,9 @@
to_chat(toggle_action.owner, "<span class='notice'>You activate the self-repair module.</span>")
activate_sr()
/obj/item/borg/upgrade/selfrepair/update_icon()
/obj/item/borg/upgrade/selfrepair/update_icon_state()
if(toggle_action)
icon_state = "selfrepair_[on ? "on" : "off"]"
for(var/X in actions)
var/datum/action/A = X
A.UpdateButtonIcon()
else
icon_state = "cyborg_upgrade5"