Porting update_icon improvements. Part 1.

This commit is contained in:
Ghommie
2020-02-27 01:21:03 +01:00
parent 5bd62d129f
commit fc76cd9a9b
122 changed files with 733 additions and 723 deletions
+3 -3
View File
@@ -45,13 +45,13 @@
if(prob(75))
pixel_y = rand(0, 16)
/obj/item/screwdriver/update_icon()
/obj/item/screwdriver/update_overlays()
. = ..()
if(!random_color) //icon override
return
cut_overlays()
var/mutable_appearance/base_overlay = mutable_appearance(icon, "screwdriver_screwybits")
base_overlay.appearance_flags = RESET_COLOR
add_overlay(base_overlay)
. += base_overlay
/obj/item/screwdriver/worn_overlays(isinhands = FALSE, icon_file, style_flags = NONE)
. = list()
+9 -14
View File
@@ -40,24 +40,24 @@
reagents.add_reagent(/datum/reagent/fuel, max_fuel)
update_icon()
/obj/item/weldingtool/ComponentInitialize()
. = ..()
AddElement(/datum/element/update_icon_updates_onmob)
/obj/item/weldingtool/proc/update_torch()
/obj/item/weldingtool/update_icon_state()
if(welding)
add_overlay("[initial(icon_state)]-on")
item_state = "[initial(item_state)]1"
else
item_state = "[initial(item_state)]"
/obj/item/weldingtool/update_icon()
cut_overlays()
/obj/item/weldingtool/update_overlays()
. = ..()
if(change_icons)
var/ratio = get_fuel() / max_fuel
ratio = CEILING(ratio*4, 1) * 25
add_overlay("[initial(icon_state)][ratio]")
update_torch()
return
. += "[initial(icon_state)][ratio]"
if(welding)
. += "[initial(icon_state)]-on"
/obj/item/weldingtool/process()
switch(welding)
@@ -177,11 +177,6 @@
if(get_fuel() <= 0 && welding)
switched_on(user)
update_icon()
//mob icon update
if(ismob(loc))
var/mob/M = loc
M.update_inv_hands(0)
return 0
return 1
+3 -3
View File
@@ -40,13 +40,13 @@
add_atom_colour(wirecutter_colors[our_color], FIXED_COLOUR_PRIORITY)
update_icon()
/obj/item/wirecutters/update_icon()
/obj/item/wirecutters/update_overlays()
. = ..()
if(!random_color) //icon override
return
cut_overlays()
var/mutable_appearance/base_overlay = mutable_appearance(icon, "cutters_cutty_thingy")
base_overlay.appearance_flags = RESET_COLOR
add_overlay(base_overlay)
. += base_overlay
/obj/item/wirecutters/attack(mob/living/carbon/C, mob/user)
if(istype(C) && C.handcuffed && istype(C.handcuffed, /obj/item/restraints/handcuffs/cable))