Update life.dm
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@@ -65,14 +65,15 @@
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else if(health <= HEALTH_THRESHOLD_CRIT)
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losebreath += 0.25 //You're having trouble breathing in soft crit, so you'll miss a breath one in four times
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//Start of a breath chain, calls breathe()
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/mob/living/carbon/handle_breathing(times_fired)
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if((times_fired % 4) == 2 || failed_last_breath)
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breathe() //Breathe per 4 ticks, unless suffocating
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else
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//Suffocate
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if(losebreath >= 1) //You've missed a breath, take oxy damage
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losebreath--
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if(prob(10))
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emote("gasp")
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if(istype(loc, /obj/))
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var/obj/location_as_object = loc
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location_as_object.handle_internal_lifeform(src,0)
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var/obj/loc_as_obj = loc
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loc_as_obj.handle_internal_lifeform(src,0)
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else
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//Breathe from internal
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breath = get_breath_from_internal(BREATH_VOLUME)
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