buffs toxinlover blood deletion penalty
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@@ -86,7 +86,7 @@
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if(!forced && HAS_TRAIT(src, TRAIT_TOXINLOVER)) //damage becomes healing and healing becomes damage
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amount = -amount
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if(amount > 0)
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blood_volume -= 5*amount
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blood_volume -= 3*amount // x5 is too much, x3 should be still penalizing enough.
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else
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blood_volume -= amount
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return ..()
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