Merge branch 'master' into Projectile_Rework

This commit is contained in:
Lin
2022-04-09 04:19:56 +00:00
committed by GitHub
410 changed files with 7476 additions and 7443 deletions

View File

@@ -84,7 +84,7 @@
freeze_mob(A)
else if(istype(A, /obj/item/projectile))
freeze_projectile(A)
else if(istype(A, /obj/mecha))
else if(istype(A, /obj/vehicle/sealed/mecha))
freeze_mecha(A)
else if((ismachinery(A) && !istype(A, /obj/machinery/light)) || isstructure(A)) //Special exception for light fixtures since recoloring causes them to change light
freeze_structure(A)
@@ -120,7 +120,7 @@
unfreeze_mob(A)
else if(istype(A, /obj/item/projectile))
unfreeze_projectile(A)
else if(istype(A, /obj/mecha))
else if(istype(A, /obj/vehicle/sealed/mecha))
unfreeze_mecha(A)
UnregisterSignal(A, COMSIG_MOVABLE_PRE_MOVE)
@@ -131,10 +131,10 @@
global_frozen_atoms -= A
/datum/proximity_monitor/advanced/timestop/proc/freeze_mecha(obj/mecha/M)
/datum/proximity_monitor/advanced/timestop/proc/freeze_mecha(obj/vehicle/sealed/mecha/M)
M.completely_disabled = TRUE
/datum/proximity_monitor/advanced/timestop/proc/unfreeze_mecha(obj/mecha/M)
/datum/proximity_monitor/advanced/timestop/proc/unfreeze_mecha(obj/vehicle/sealed/mecha/M)
M.completely_disabled = FALSE